basil-daisy
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Just an Omori blog. Beware of Spoilers for the game! 🌼
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the five homoerotic love languages:
- intimate stabbing
- outright obsession
- confused pining
- "no one knows me like you do"
- lifelong promises that always sound suspiciously like wedding vows
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hi!! i’m a relatively new omori fan (a brainrotted fan, however, with 140 hours in the game so far… and 98% completion bc i lost to the recyclepath.. -_-) anyway, i love your analysis posts, you’ve clearly studied the details of this game very well!!
i was hoping to ask about the timeline of white space and headspace creation, if you have the time and would like to! my roommate and i played together and have tried to piece it together a few times over the four playthroughs we’ve done (two of each route), but there are still some details that seem contradictory to me. i’m sorry if this is obvious though!
so the transcript of the truth album says “you sink into a crevice in your mind… an empty white room” so i initially assumed white space was created on the day of the incident, in that dissociative state while mari was in the bed. you also see this in the sequence after three days left before going back into headspace where it’s sunny and basil in front of the door, then sunny in white space, then the manifestation of omori. of course, we’ve also been told “you’ve been living here for as long as you can remember”, but we can assume the “you” is omori instead of sunny, which makes sense if he was created in white space
however. in the lost library we see that sunny used to explore headspace during school, presumably before the incident, and daddy longlegs says “in the beginning, there only existed two... the dreamer and his room” and then “the dreamer grew weary of his room and created a door that led to many different worlds”, referring to white space and headspace, so white space existed first. so white space existed before the incident.
so then the white space reference from the truth album is maybe about the manifestation of omori, instead of the creation of white space. i think the outfit sunny’s wearing in the omori cut scene is also the same as from the day of the incident (the black tshirt & shorts). so presumably (before the incident), sunny used to explore headspace as sunny instead of as omori.
daddy longlegs then goes on to talk about black space, and how omori was created to let sunny “ascend to a blissful state of ignorance” and “forget himself” (this also prompts an interesting question of how sentient omori is — because he’s the protector (& knows enough to be willing to kill basil) but he’s also “ignorant of his own fabrication”, according to daddy longlegs, but i guess that’s another matter entirely!) black space was created in response to trauma, so that again supports the idea that omori was manifested after the incident.
so then white space. a place to survive but not to live. the black lightbulb is the repression of an idea, ie, the lightbulb was created after the incident. but sure, white space can exist without the lightbulb. my question then is, why did sunny need a place to survive before then? we could say that dissociation has always been his go-to reaction in stressful situations, and that’s why. but he was also in white space long enough to get bored of it, enough to conjure headspace.
we have a few vague clues that sunny & mari’s home life could have been bad, but nothing concrete. and personally, i’m of the opinion that his life being more or less ideal to begin with enhances the tragedy of the story (as well as him and basil having opposite tragedies, as i saw someone else point out — sunny’s being that he was already very much loved & cared for, so it’s worse when it’s taken away, basil’s that he never had that in the first place), but i guess that’s up to interpretation. other than home life issues then, just the stress of the violin? general developmental issues? depression? something else?
i’d be super curious to hear what you think (again, if you have the time)… thank you! :)
Hi there! Sorry about how long this took me, I've had a lot going on + I actually wrote a whole long response that took me like a week of on and off working, and then I accidentally shut off my computer and lost the whole thing :(
I want to start this off with a couple disclaimers: Omori intentionally keeps its timeline close to its chest (presumably to add to the game's feelings of unease and the mystery of it all) AND we see evidence throughout the game that during Omori's long development cycle, it saw multiple changes to its story that ultimately makes the game's timeline a little inconsistent in a way that doesn't really matter.
I think I don't really have to explain the first point to you, but it will be relevant when talking about Headspace, because the game doesn't even commit to Headspace being purely a dream, as there are plenty of indications throughout it that it could be something a bit more supernatural.
However, I do want to elaborate on my second point there, mostly because this is something that I've wanted to talk about for awhile, and what better time to bring it up than when we are talking about the timeline! So:
How Old is Hero Omori?
I swear this is an actually interesting question
It might seem silly to ask this, considering the game actually tells us how old he is in Headspace, but stick with me.
Based on this line, Hero (and presumably Mari) are 15 pre-canon, while the rest of the group turns 12 during the year of the album (except Kel, who would've turned 12 prior to Basil getting the album).
So let's take the time skip into account. When we first meet real world Aubrey, she says this:
After this point, the game tends to stick to the time skip being four years whenever it comes up. But this isn't technically true! Even accounting for the months after the incident that Sunny continued going outside for, the incident happened in October, while Sunny comes out again during the summer. Most likely, we're actually looking at around 3 and a half years, with Sunny coming back outside the summer that he would turn 16. Since we are presumably at the beginning of the summer, with Hero just now coming home from college, Sunny would actually be 15, at least during the main portion of the game, though once he's in the hospital, it appears some time has passed so that school has now started back up.
Why does this matter? Well, based on this timeline with Hero being 15 in the photo album, he should have turned 19 the January prior to the game's main events, and this is what most people see as canon. However, within the United States, most people, unless they graduate early or late, will leave High School the year they turn 18, meaning most people turn 19 during their first year at college (if they attend).
At first glance, this doesn't seem to be an issue, but we know for a fact that Hero has actually been away at college for two years, due to this interaction:
This is the second summer that Hero has returned from college! He should be 20! Now Hero is a bit of an overachiever, so it is possible that what is actually happening here is that he graduated early, but I doubt that due to what we know about how Hero reacted to Mari's death.
For that first year, even if Hero was technically going to school, he certainly wasn't excelling at it. By the time he gets to the state we see him in-game, he has maybe a year to a year and a half left of schooling. I'm really not sure that I can buy Hero graduating early, regardless of how well he does from that point on.
I also want to acknowledge that the game could simply take place ~4 1/2 years, rather than 3 1/2. There's no reason not to go with this, other than it would mean that the younger four are actually 17 during the game. You are free to believe this instead, but I am going to go into what I actually think is going here next.
We know that the characters got younger during development. We actually have an older version of the photo album, in which instead of saying that Sunny was turning 12, it says 13. Why did this happen?
Let's take a look at Aubrey's recollection of what happened following Mari's death:
For reference, this is part of what she says at the tree stump during One Day Left.
Her words here imply that she wasn't actually aware about how bad it was for Hero, and most of the fandom typically just leaves it at that.
But that's weird, right? Look at what she says. It seems like she did HAVE a reason for why Hero wasn't available, it was just incorrect. And what's more, this is definitely how Hero would've been after his year of very much not studying. There's no reason that Aubrey would believe that Hero reacted to Mari's death in this way unless it was true, especially since it is something that would later be true.
I also want to point out that Kel's talk in the cemetery in which he tells us how Hero reacted to Mari's death is entirely optional and disconnected from the actual main story cutscenes in the real world.
To bring this full circle, I also want to point out a mechanic that was added to the game VERY late in development:
You might see where I'm going with this.
Here's my theory. Originally, Hero would not have reacted to Mari's death with staying in bed for a year in a depressed state. Instead, he would've immediately become lost in his studies as a coping mechanism. However, when the team had the idea for the emotions chart, they likely realized that while happy and angry fit Kel and Aubrey's coping methods respectively quite well, Hero did not seem to fit sadness all that well at all.
In order to make Hero fit sadness, they change his story so that he stayed in a depressed state for a year, but they don't remove his original story of getting lost in his schoolwork. After all, they already had the writing and art assets finished and the game had already been in development for a long time. So instead of doing any major rewrites of the actual script, they simply add a single cutscene in the graveyard that doesn't seem to contradict anything that lets us know that this is how Hero reacted!
Then they had another problem. If Hero spent a year not caring about school, how would he have graduated on time? It would've been difficult even for an overachiever to do two years of schooling in one year. This is an easy fix as well! All you have to do is go through the very few instances of characters' ages being mentioned, and make everyone a year younger! It would've been a lot easier for Hero to catch up and excel if he had an additional year to do so after the incident with Kel! It also gives us another instance of a character getting overwhelmed and angry and pushing someone they care about, which we see multiple times! It works really well, and I like it a lot, but I haven't been able to unsee this change being made ever since the first time I thought of it. The minor line of dialogue about the hero sandwich that reveals Hero has been in college for two years would have been overlooked, since it doesn't mention his age, and likely would've been forgotten due to its unimportance. Aubrey's line, while wrong, can also still be explained away by her simply not being in the know about how Hero really reacted to Mari's death.
I'm not saying this is definitely what happened, but this theory does explain that one tiny little inconsistency that we see in the game. Could also be nothing though idk I'm not perfect
SO
The timeline of the creation of Headspace, White Space, and Black Space! The thing you actually asked about and care about!
It's a little difficult to actually place a lot of things here. Headspace is already so vague. We can use Daddy Longlegs' explanation as a general guide, but it's still difficult to figure out how it lines up with the between night cutscenes, as well as some of the other things.
What I can say is that Omocat has explained Sunny's dream worlds as a very real reaction to trauma that some people have. From this perspective, it would've always existed in some form.
In regards to the truth album line about sinking into the empty room, it's important to keep in mind that nothing there (unless I am super mistaken) implies that this is the first time that Sunny has been there, only that it is happening in that moment. In fact, I find the use of the term "sink" to be very interesting in this context, because very recently prior to the end of the photo album and the incident itself, Sunny had another very traumatic experience when he nearly drowned at the lake. This incident is also very important because many of the traumas that we see from Sunny in game come from this incident. He is still extremely scared of heights, spiders, and drowning by the time the game happens. I don't think it is out of the realm of possibility that White Space was initially created as a response to that, assuming that it didn't already exist for Sunny's entire life.
Next! Headspace, as I understand it, refers specifically to the dream world that Sunny created by merging a bunch of different dream worlds together in order to hide away Black Space, as told by Daddy Longlegs. What we see in the school day memory isn't Sunny exploring Headspace, rather it is just establishing that Sunny has always had a creative and wandering mind, which is why he was able to create Headspace as a coping method in the first place.
The "you've been living here for as long as you can remember" line can also mean many things! It can refer to Omori, as you said, or it could refer to Sunny always having White Space to some extent, OR (and I find this to be the most likely answer) that regardless of how long Sunny has actually had White Space, his repression of ALL his memories both the good and the bad mean that this is literally all he can remember!
All of this is to say: I don't really know. I'm really sorry about that, I've typed this up multiple times trying to come up with a satisfying timeline that I can actually point at evidence for. I believe that Sunny probably had access to White Space before the incident itself, but Headspace probably only became necessary to form out of his different dreamworlds and fantasies after the incident. He was always creative, so he always had creative dreams, but Headspace itself was almost assuredly a post-incident creation.
I apologize that this probably wasn't the answer you were looking for. There might be an answer in there somewhere, but I hope I've shown here how trying to come up with a definitive timeline for Omori can create issues.
#The shift to discuss Hero's age was 👌#felt like one of my ADHD line of thoughts#I find fun the idea that actually 4 years and a half passed. That's probably not the case but I mean...#It would give the hooligans more time to get a motorcycle license for all of them lol#analysis
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This had context but do you need any really
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I drew this with my finger to prove that I still can
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Guess who's studying perspective in faces
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Oh f^*k @german-moon was right...
I am a simp-
Pls don't kill me-



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Did I Take This Photo? My spread for @flowerlanguagezine - A flower-language themed Basil zine. All profits going to the PCRF! Check it out!
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helppp I just realize I never upload my sf week entry here
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a comic i made for hero's birthday 🍳 ✨
(art by me, script by @sunkitty143!)
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My head is full of omori thoughts
How can two people be so perfect for each other yet be so terribly awful for each other
Buddy fix yourself first !!! NEITHER of you are mentally stable enough for anyone to be doing any fixing !!!
#As a sunnflower shipper I agree#These two need some good therapy first#it's unfortunate because they're the only people that get the other's problems but that neans that they themselves are very unwell mentally#memes#sunny#basil
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EVERYTHING IS GOING TO BE OKAY
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Apologies for not posting so much.....but anyways.... have the finished Sunnflower week prompts that I posted back on Twitter!!!!
Day 1 (EXTRA PROMPT): Darkness/Light
Day 2: Dreams
Day 3: Valentine's Day
Day 4: Wounds/Healing
Day 5: Crying/Smiling
Day 6: Kissing
Day 7: Loneliness/Birthday
A Birthday Without You (FIC)
Day 8: Reunion
Hopefully you like it......!!!!
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