Don't wanna be here? Send us removal request.
Text
Virtual Reality Experiences:
Stadium virtual tour: With a team of 4, we created a virtual tour of different stadiums. This is all real-time Made In Unity for a comission.
0 notes
Text
Art Studio VR
Art Studio VR is a virtual reality application that allows artists to create art in a digital space. As a 3D artist, my primary focus was creating assets that were expertly optimized for the Oculus Quest, ensuring that they ran smoothly and efficiently on this platform.
Art Studio VR provides a range of tools and features that simulate real-world art materials, such as paintbrushes, pencils, and canvases, allowing artists to create artwork in a 3D virtual environment.
Check it out here: https://www.artstudiovr.xyz/
Oculus App Lab: https://www.oculus.com/experiences/quest/4197432713706924/
0 notes
Text
La escuelita: Latinx Gaming
In La escuelita I was in charge of the graphic design. The aim of this project is to create a series of one-pagers that explain various concepts in game design in a simple and accessible way for aspiring game devs in Latin America.
Each one-pager focuses on a specific topic, such as character design, level design, or game mechanics, and provides a clear and concise explanation of the concept.
The project is funded by Latinx Gaming and can be accessed through this link.
0 notes
Text
BANANABOLIO
BananaBolio is a personal project, just for fun. My goal is to generate attractive content that will appeal to an audience. In 4 months, I grew a community of 210K followers on TikTok. Today, I have around 400 K followers.
It is a personal project that has evolved over the years, always with the aim of sharing my interests. In 2017, learning how to program web pages, I decided to start a fashion and lifestyle blog, I wrote every day for 8 months and reached 120K visits in this time.
The project continued in 2020, with La Gurú del Cabello, a section in Instagram stories, where followers asked for advice related to their hair and "La Gurú" recommended successful makeovers. This dynamic brought around 10K followers to the account and a lot of interest for more content.
Thanks to this growth, a Tik Tok account was created that went viral, gaining 170,000 followers in just one month. The content always related to hair, image changes, fashion, trends and opinion.
Currently, the Tik Tok account has 400K followers and the Instagram 14K.
0 notes
Text
Branding: Cometa Games
Introducing the brand identity I designed for our indie game company: Cometa Games! Our logo design has a colorful, a hand painted style that reflect our vision as an upcoming mexican game company.
It features a kite (Cometa) and an animated hand painted typography.
The avatars represent the Cometa Team, each character has accessories that show their individuality.
0 notes
Text
Oculus Quest Experience
Advergame created for Tequila Centenario.
0 notes
Text
Pingo Park: Mobile Game
youtube
I worked as the Lead Artist on Pingo Park. A mobile game with over 800K downloads. It has been featured as Game of the Day and Editor's Choice several times.
Screenshots
Character Design
1 note
·
View note
Text
Low Poly
I specialize in 3D characters with a low poly count. You can also look at them on Sketchfab. I rig on Maya and I'm learning handpainted textures on 3D Coat and Blender.
0 notes
Text
Game Ideas that never came out:
I've worked creating concept art for different projects that never made it out. Here's some of them:
Concept for a cute bear game:
tumblr_video
Items made for a Clash Royale style game.
Concept for farming game:
UI design for music app:
1 note
·
View note
Text
Beast High
I worked as Creative Director for Beast High in Cometa Games. It´s an idle merge-style mobile game for Android and iOS.
0 notes
Text
Monkeynauts: Mobile Game
My first mobile game project was Monkeynauts! I worked as an Art Director in charge of 3-4 people.
The game originally was conceptualized to be in a pixel art style, but became cartoon-kawaii style.
Monkeynauts Background Art: These were the original backgrounds for the game.
Designs for awards: These designs were used in "Game of the Day" and other awards the game won.
Designs for social media: These illustrations were made to promote the game's updates on Facebook and Twitter.
Monkeynauts characters: Over 100 characters were designed in the two versions of the game. Here are some of them; created by a talented group of artists working in Pocket Rocket Games.
Monkeynauts is no longer available to download and is property of Hyperbeard Games
0 notes