I had it good, I had it good and yet I left and can't retrace my steps ᓚ₍⑅^..^₎♡
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I love the way that Mouthwashing uses Jimmy and Curly taking turns as the perspective character to make their actions not just parallel to each other, but hopelessly, disgustingly inseperable. The clear picture it paints us of how Curly enables Jimmy and how Jimmy guilts Curly into further enabling him. They both avoid responsibility when it really counts-- Curly through shows of appeasement and Jimmy through shifting the blame to someone else.
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shoutout to the woman from my high school martial arts class who liked to get me in joint locks and then joke about how I was easy to catch. you cannot comprehend how psychosexually formative that was for me
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The employee cards of Anya, Daisuke, Swansea, Curly and Jimmy
Source: Mouthwashing - ALL Achievements & Secrets (Behind The Scenes) by KeeTee
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Honestly, there’s a lot of instances of the game where Jimmy’s intense rewriting of history really shows how delusional he is. And I don’t think these manifest from guilt, but from a victim-martyr complex: a lot of these are used to make himself look good to the audience, but the utter dissonance between these visions and reality make it terrifying instead.
1. The Birthday Party scene
It seems like something obviously scary, but it’s actually what Jimmy thinks his crew should do. He wants to be celebrated, wants to be admired, and up until he dies is still convinced he was just a well meaning guy who did his best. The party was not a guilt and fear ridden hallucination, but Jimmy deluding himself into thinking he’s the hero. His team should be thanking him and throwing him a party, even when they’re all dead by his own actions. In reality: there probably isn’t even any balloons or confetti, and all Curly sees is Jimmy and the rest of the corpses of the crew sitting at an empty table in a dark room.
2. Curly in the Chair attached to Wheels
The scene where Curly is attached to wheels that must be turned for his organs to sit right so you can feed him his leg is also a good example. This isn’t how bodies work, and Curly is a burn victim, so his internal organs being rearranged makes no actual sense; all of his health issues are external. No, this is what Jimmy thinks must happen; that Curly simply can’t keep down his food, and that all Jimmy needs to do is try harder to get him to eat it. Jimmy, in reality is probably just forcibly feeding Curly his own puked up leg chunk over and over again until Curly grows too tired to fight. And isn’t it like Jimmy to shove a square peg in a round hole and insist it’s the hole’s fault? Jimmy already has shown he’s perfectly fine with force feeding Curly already and is not afraid to get violent when doing so. The reality of that situation is that Curly was probably resisting as much as he physically could, but eventually grows too tired of the abuse and just gives in.
3. Swansea with an axe
And with Swansea, the entire sequence of Swansea chasing him around with an axe may be partially true, but a lot less even-sided in reality. Swansea was shown to have a temper, but killing Daisuke was horribly difficult and emotionally crushing, even if he wouldn’t admit it outright. Jimmy on the other hand clearly views Swansea as an axe wielding maniac who kills without remorse and wants to hoard the cryotank all to himself. I think Jimmy was hallucinating Swansea chasing him around, because I think it would be in character for Jimmy to witness Daisuke’s death at Swansea’s hands and, rather than think over his actions, instead become paranoid and fearful that Swansea would target him, too.
Cus think about it: while Swansea is bigger, he’s also a drunken old man whose grieving the loss of a kid he viewed like his own, while Jimmy is a comparar healthy younger man with a gun. Jimmy already has a track record for picking on those he sees as vulnerable (Anya being the only woman with her room not having a lock, Daisuke being the youngest and easy to influence, and Curly being physically disabled and unable to fight back). What’s more likely: that Swansea suddenly goes from sullen and mournful to an axe wielding maniac gunning for Jimmy’s blood, or that Jimmy is paranoid about an older grieving man and holds him at gunpoint to tie him to the chair?
Feel free to add more examples, this is fascinating
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an accomplice turned victim his apology, long overdue
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just a normal amount of inside out (mostly anxiety) art haha :)
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Stellar death
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* Chara.....hey Chara!
*...
* Did you hear me calling you?
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Barfff they’d find eachother in every universe or whatever 🤢
I am having insane difficulties with drawing rn but here’s a very self-indulgent AU of Tommy on the qsmp
A while back Bad shared an ending to the dsmp that would’ve revealed that the members of the dsmp were a collection of people ripped from their respective realities by DXD.
So my idea here is Tommy’s original reality was the qsmp and after the dsmp ended she was brought back to her proper reality.
I’ll undoubtedly explain this more later
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au where chara gets reincarnated (memories intact) as kris and asriel's baby sibling
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i think the thing that makes people mischaracterize and completely miss the point of chara is that theyre written to be two very different things concurrently that dont really mesh together.
from what we know concretely about chara as a character, they were a very mentally ill child and complicated person who simultaneously hurt and helped people around them, who held both a lot of love and hate in their heart. they are fairly vague but also have specific character traits such as liking chocolate and filling up water glasses to the brim to maximize efficiency. they take speaking patterns from toriel and an interest in gardening from asgore. if you believe in the narrachara theory, they even have a character arc that changes depending on the route you take. they are inarguably a character who haunts the narrative due to their decisions in life having lead to tragedy that shapes the very plot of the game inextricably; and arguably a character that haunts the narrative and shapes the story much more literally in being a conscious force and companion that accompanies our journey.
at the same time, chara isnt treated as a character at all and is instead a meta-narrative device meant to act as an in-universe player stand-in. in this way chara isnt actually a person with character traits, but a vehicle for toby to provide commentary about the people who play video games. they are a concept that represents the state of thoughtless exp grinding. in the no mercy route their main purpose is to be a reflection of you and your mindset, even more directly than flowey. the reason theyre named after you is because, for a number of aspects in the game, they are supposed to be you; with no notable separation like there is with frisk.
this problem also heavily applies to frisk, for who there is an effort to separate their identity from yours at the end of the pacifist route but who still ends up with no real character traits of their own. people compensate for this by using black-and-white thinking; which results both in assigning frisk and chara a sort of "good-and-evil" dichotomy leading to their early fan interpretations, and in thinking that frisk and chara can only be either fully fleshed out characters or mindless player inserts leading to people favouring option one and basically ignoring the player as a concept except to occasionally use it as a generic big bad.
i think toby prioritized meta-textual implications over actual textual characterization for the human characters in undertale. this left chara as a character feeling unclear, unfocused, and incongruent due to them trying to be several things at once with no real through-line; and frisk as a character feeling practically non-existent outside of being a vessel. there are effectively two different charas in undertale, the character and the plot device, which makes it hard to talk about them as one consistent whole. i think this is why in tobys second game hes been putting such a focus on kris as a character and their separation from the player, as to improve on what he didnt properly touch on in undertale.
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The Hole at the Center of Everything
🍩🐱🐊🦊🐻🐦🐭🐻
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