achlysfx
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achlysfx · 7 hours ago
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A slightly deranged review from a long time Dragon Age fan.
What this game promised to be in terms of a Dragon Age game: - Most romantic - Offer a few key world state choices that would have great plot impact, which emphasis on wanting to give players choices that have a visual impact, not just codex. - The most complex, deep companions yet. - Choices that matter.
What I got: [SPOILERS] - The shortest, chastest romances I've ever seen, where the end goal is quite literally sex. The final romance scene is the sex scene, after you've been locked in for some time. No sex before marriage, lol. Even the shortest romance in DAI is longer than the longest romance in this game. It's probably the least sex positive game out of them all. - The only choice that has visual impact is the Solas option, and even that doesn't really give anything major. Solas has maybe one unique line? Otherwise, there is no major change. The other two choices (Did you disband the Inquisition? Did you vow to save or stop Solas?) have no difference, either. It's a matter of do you want your Inquisitor to say "comrade" or "friend." The Inquisition doesn't matter. The South gets nuked off-screen anyway. In codex. So two of the three world state choices we get are mostly represented in codexes anyway. - I have nothing against the companions in Veilguard, but to call them the most complex is somewhat... false. Solas is a complex character. Thom Ranier is complex. Vivienne de Fer is complex. Fenris, Anders, Merrill, Isabela, Morrigan, and Sten are complex characters. They are characters who contain complexities that are not easily swept away. ALL the Veilguard companions are your next door neighbors. They're normal. There's nothing wrong about that, but they don't challenge you. There's nothing to think about. Lucanis isn't going to make you seriously consider your morality, despite being the "prince" of the Crows - hired killers. Neve's standing and possible privilege as a human mage in a magocracy is never commented on. These are just two examples, but the same applies for the rest of the companions. None of them are HIDING anything. I will reiterate that there's not anything necessarily WRONG with that, but it does mean they lack the flare of drama that previous companions had that made them brain-scratchers. - Choices don't matter. No matter what Rook does or says, you're railroaded into a scrappy, heroic person who is always right. The worst thing you can do in this game is just NOT do the companion quests. - Despite being a RPG, there is no roleplaying. It's more action/adventure. But it gets a little slow in places for an action/adventure. And it doesn't have enough roleplay value to be a satisfying RPG. - Pretty much the only reason I can see replaying this game is to see the opposite city routes. You don't have to finish the game to get the full romance, either. - No lore continuity. Elves, qunari, dwarves, and humans just living in peace in Tevinter. Some fantasy where poor communities aren't racist doesn't explain this away. - Orientalism in Rivain? - Reducing what was originally a story about slave liberation and rebellion to "love and murder" over Solas' ex situationship. - The game can understand gender that exists outside a binary but somehow can't understand multiculturalism. - Why does Bellara, a Dalish elf, have white guilt?
Some disorganized additions:
- Tonal whiplash. You go from losing a supposedly beloved companion to the final romance scene (the sex scene) in the space of 5 second. - You can't speak to your companions outside cutscenes. However, you can go around the Lighthouse snooping on your companions having nice conversations amongst themselves. - Not a SINGLE companion bothers to check in on the PC even once. You played as a Grey Warden who lost Weisshaupt? No one cares. Emmrich will check in on Davrin but not you. The only point in the game where they show even a smidgeon of care for you is after the Regret Prison, but they don't actually show it. You're pulled out and it immediately cuts to a war table scene. No emotional reunions. - This is Found Family - but only for the companions. Bellara has the opportunity to see Neve as a sister figure, but not you. This could roll into the lack of roleplay value in this game, but it really adds to the lonely element of this game. - "Okay guys, we lost the big game. Let's all take a step back and do some self-care exercises." But the game is Weisshaupt and the South is getting nuked. - Characters often feel like caricatures of themselves. Oftentimes this game feels like a fanfiction of the story and characters it's representing. Some of the things the characters say are not things that normal people would say. Because Rook never builds more than an entirely superficial relationship with their coworkers, it's entirely believable that the most moving thing Rook can think to say, whenever the obligatory Sad Moment happens to a companion, is "[Insert Name Here], I'm so sorry." - You could replace the Inquisitior with a cardboard cut out and it would have more life. - We already had a story about a disapproving parent who is hurtful to their queer child with Dorian. There was a missed opportunity with Shathann to explore the Qunari's view on gender, but only the Tevinter characters are allowed to talk to Taash about different gender identities. When Shathann talks about qunari gender identity, it's oppression. This game's handle on cultural identity is awful. And then they fridged Shathann. - Did you know Elgar'nan and Ghilan'nain, the ancient elven gods (we won't say Evanuris even though that's shorter and more believable to Andrastians who might balk at the idea of ELVEN gods), have escaped from their prison and are blighting the world? The elven gods escaped and they're blighting the world, because they're blighted and escaped prison and are elven gods and are blighting the world, Elgar'nan and Ghilan'nain, those gods, who are elven, and escaped and are blighting the world. - This game is Young Adult. This game is YA with all the darker, grittier elements from the previous game filed away, presented as "politically correct" with "ethical piracy" with no continuity in characterization because Isabela Dragon Age 2 would NOT say any of that. It's if Genshin Impact was a Dragon Age game, complete with the canned body language (cross arms). - The villains are one-dimensional. Aelia's "Minrathous dark truth" AKA Batman villain, Butcher dies after 1 moment of glory, the Dragon King is nothing sauce, if Elgar'nan was just a little bit more intelligent he'd have just smashed that moon into Thedas and called it a day, Illario's speech is ripped right from the Lion King. Gone are the days where antagonists had complex reasons for their actions. Gone are the days where characters were put into situations were there was NO good choice for them to make and we could judge them with the nuance they deserved. - Also did you know: Whatever it takes?
On the bright side, the CC is great.
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achlysfx · 2 days ago
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What’s really jumping out at me on my second playthrough is that the writers of the first three games understood that your character was the main character. The Veilguard writers clearly thought that the main characters were their characters, the companions.
Every scene is about setting the companions up as cool or competent or sympathetic. Often, this is done at Rook’s expense. The companions get all the witty one-liners; Rook’s attempts at humor not only frequently fall flat, but are frequently called out for falling flat (even when they’re completely automatic and the player has no say in them).
The companions have all the knowledge and skills; Rook just brought them all together and gives them all pep talks so they can focus. I’m trying to edit out all of the comments where Rook is like “Um… what????” from my videos, and let me tell you, it takes WORK. There are A LOT of them. I can count on one hand the number of times when the Inquisitor or Hawke comes across as dumb, but it seems to be a built-in, unavoidable part of Rook’s character. I have not selected a single “purple” option in all of Act 1, and Rook is still coming across as the kid who tries to be the class clown to cover for the fact that he’s always confused. Rook’s role in most scenes is to say “Uhhh… what?” so that the companions look smart.
Rook is always the one offering sympathy and never the one getting it. No one actually comes to comfort you after Varric’s death. No one asks you how you’re feeling about having to lead the team now that Varric is gone. No one tries to reassure you or give you advice for dealing with the trickster god haunting your dreams. We’re told that Neve could keep Solas out of your head, but she never actually offers to do this for you. No one comforts a Shadow Dragon Rook when Minrathous is destroyed or a Grey Warden Rook when Weisshaupt is destroyed. Rook’s problems don’t matter. Only the problems of main characters matter.
Rook is a secondary character in their own story.
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achlysfx · 13 days ago
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Solas to Lavellan in Trespasser: 'I walk the dinan'shiral. There is only death on this journey.'
DAV's endings: *Solas never dies.*
[Adding this clip because it's the only time I've found via all dialogues where Solas actual mentions spirits in DA4. We spent DAI wondering who his people were, and so far this is the only reference I've seen.] 😭
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achlysfx · 19 days ago
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Just adding my two cents, but I didn't personally read Solas's visceral, curling in on himself reaction to be due to Mythal.
When he first sees Mythal, he looks like a sad wet cat man, but that's it. (And this the first time he's seen her since he killed her, so this seems perfectly accurate, imo.)
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They have a whole back and forth with each other before we get to the curling in on himself reaction. and he's relatively composed.
Mythal: I pulled you from the Fade you loved and sent you into war. I used your wisdom as a weapon... and it broke you.
Even Solas's "The things that I have done", he doesn't seem broken down yet.
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Mythal: Are not for you to bear alone my friend. The many wrongs we did, we did together.
We don't see him breaking down until the "We did together" part, and she's so far away from him at this point.
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To me, this whole scene is about getting Solas to let go of the pain of regrets, and that's never been something he's been able to do. Mythal's words are telling him: You are not alone in this. All this pain isn't yours to carry. And that's so incredibly difficult for him to process.
He's been carrying all of this and blaming no one but himself for thousands of years. Of course, he's going to have a visceral reaction to having someone who was there, who participated in those regrets, who he himself killed, telling him that pain isn't deserved and to let it go.
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The dagger represents Solas's regrets. He created it to sunder the titans, Mythal was killed with it, he drew her essence from it and then never spoke to that essence again, he used it to create the Veil, he killed Varric with it - all of Solas's mistakes are tied up in this thing and he's trying to give it to Mythal. He's begging her to take this pain and these regrets from him. He doesn't want them anymore!
And then she does exactly what he's asking.
Mythal: I release you from my service.
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So many of the things Solas did and regrets, he did at Mythal's behest. And in the final moment, she takes responsibility for those things. She takes those regrets and lets him go.
Finally, he is free.
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This scene is about Solas healing. Mythal helps him to do that.
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achlysfx · 20 days ago
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Man, one of the deleted dialogue from DAI during the fight with Corypheus at the end is...
Cole: You’re afraid. Wondering who whispered, no dragon, no Dumat, making yourself the answer because you dread the dark.
I WONDERED WHO WHISPERED, HUH.
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achlysfx · 20 days ago
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...Inky is so short!! 😂😭😆😳😏
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I was finally able to see my Inquisitor after a daunting speedrun to finish a GMV for the New Year and completely forgot about having used the same height as Rook (wanted to make her shorter than Lucanis)...but this is really funny to me and I don't know why?!?
I only really noticed after editing my video just how short my Lavellan was compared to Solas. 🤣 It's not noticeable until the moment they enter the Fade.
Poor girl's gonna be standing on her tiptoes just to reach him. Anyway, if anyone's interested in watching a Solavellan GMV, shameless image plugin is below. 😅💜 (Sorry, no link on this post but look for the thumbnail image below!)
Rise | Solas & Lavellan [Dragon Age] - GMV by BlazedStarbonFS on YouTube.
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achlysfx · 21 days ago
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You know, despite all the sass in Veilguard, I'm surprised BW didn't give Rook a punchline near the end to tell (a romanced) Solas, that he was a sad, lonely man who simply missed the woman he loves.
...and then have a fun little scene in the Fade where Lavellan teases him about it while tending to his wounds.
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achlysfx · 29 days ago
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While attempting a speedrun in DAV, I realized that even if you gain Mythal's essence properly and don't have all companions 'championed', it locks you out of redeeming Solas at the end. (Clip of fight below..)😨😱
I was shocked. SHOCKED, when I realized the game decided Rook wasn't taking any more veil BS and started attacking Solas. 😤😅
(At least I got to see a different ending even even though I thought Solas was still redeemable so long as you did Mythal content.)
For reference:
I only did Lucanis's missions (he was a champion of the Veilguard)
- skipped all other companions, but did all wolf regrets & gained Mythal's essense willingly. (Didn't have to fight her.)
- Romanced Inquisitor + encouraged her to join Solas. (Inky, I'm so sorry. You're stuck with Dorian now....and she's so pretty too! I'm actually happy with how this version came out. I'll never be able to recreate it in CC again.)
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achlysfx · 1 month ago
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What if, at the end of Inquisition, Solas was mourning the Titan's spirit lost after the destruction of the orb?
Yes, it could've also been power lost regardless, but maybe that's why he looked so sad after we defeated Corypheus. 🤔
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achlysfx · 1 month ago
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Viago & Teia argue...for fun. 😄
youtube
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achlysfx · 1 month ago
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It's a crime that we're limited to THREE character profiles in DA:V 😫😭
[Apparently for console users...]
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achlysfx · 2 months ago
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We deserved better. Solas (and Varric...heck, all of Southern Thedas) deserved better.
That AMA marks the end of Dragon Age.
In my opinion.
I'll start by saying that I have played all 3 of the previous games repeatedly, I've loved the series for 15 years, more than half my life. These games inspired me to become a writer and they've shaped a lot of my tastes and interests in shows and writing -- to say they were formative is kind of an understatement. Don't want to go on and on about how much I loved them, that's not the point here.
I didn't care for Veilguard for pretty much all of the reasons people have already discussed at length on Reddit and Tumblr. The writing is comprehensively bad, the romances are easily the worst Bioware has written by pure virtue of having the most cookie-cutter pacing and shallow characterization I've seen across their games, the lore has been shafted in every direction, and the nuanced storytelling and roleplay I came to expect from the series has been taken out back and shot in the head.
All, apparently, in the name of a "clean slate". It seems to me that, rather than familiarizing himself with the existing lore of the game he took the creative reins on, Epler clearly had a vision for Dragon Age (or perhaps a different IP entirely) in his head that he decided to transplant into the game (and possibly Trick? But they've said so little beyond defending their work that I can hardly theorize what direction they were coming from). That being a sanitized, wildly self-contradicting, morally absolute shitshow focused on distancing itself from the previous games as much as possible. Now, I know it's unrealistic to blame one person entirely, and I don't blame him entirely. Corinne was there. Trick was there.
But if it wasn't already evident from the numerous interviews Epler's given on the game as well as his participation in the Q&A's (while the actual lead writer of the game has been completely absent in not just the marketing, but in most fan-related interaction pre and post-launch outside of BSKY), this AMA seems to have confirmed, more than anything else, that Epler doesn't understand the game nor does he understand its audience. Neither does Corinne Busche, who despite being Game Director for only the last two years of development, has been answering lore questions a) like she has any fucking clue and b) like she thinks Dragon Age is a cozy-gamer IP, meant to appeal to people that want uplifting stories with uncontroversial characters, morally upright heroes, and unquestionably evil villains.
So as of today's AMA, I think I've finally had enough. We're just outright retconning the lore in Reddit AMA's now, I guess. Among other things. I'll provide a few examples, just so we're all on the same page.
This was part of Epler's response to why Solas didn't have his cult following in the game (insert "We Kind of Forgot" meme here):
Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf.
The fact that this (the not caring bit) directly contradicts the writing in the actual game is absolutely INSANE to me, moreso than the lack of Solas's spy network (which he apparently carried with him for 10 years only to conveniently drop right before the ritual? Because he clearly had them research Rook?). But in regards to the not caring -- here's a line from Solas's memory of killing Mythal in Veilguard, which. I'll get to Mythal in a minute:
Why should I not tear down the Veil, and bring back immortality to all the elven people? They deserve it!
Which is it? Does Solas care about the people he's saving (the venn diagram of people he's saving vs. the people following him is surely a circle, i.e. elves) or not? Does he even care about the spirits trapped behind the Veil anymore or is it just convenient to abandon them and have him only care about elves, now? What happened to saving The People? What happened to him not identifying as an elf in his conversations with a Dalish Inquisitor? And what the absolute fuck happened to him wanting to bring back the magical marvels (that the ancient elves did in fact achieve) that were greater than anything we see in Thedas today? Here's what Epler has to say about elven magic, now:
I do agree that the elves have had their place in the sun at this point. [...] The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep [...] Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right.
First of all, Tevinter has been stated in previous games to have clumsily adapted ancient elven magic for their own, but they did adapt it. To the point where even Solas is surprised that Corypheus achieved effective immortality -- by binding himself to a dragon the same way the Evanuris did. So, cool, more contradicting the lore here. "They understood it at a very surface level" you mean when all of the magic of the Fade wasn't locked behind the Veil? You mean when magic flowed freely through the world? What do you mean, Surface Fucking Level? The entire point of the Dalish elf culture is what they lost; this wasn't the ancient elves thinking the sun revolved around the earth, the Veil was their fucking Library of Alexandria burning. Oh my god. I still cannot believe he said this.
And how have the elves had their day in the sun? I'm sorry, was Arlathan not given to... the Veil Jumpers? Instead of the Dalish? What happened to all the Dalish clans in the south, who had no infrastructure when the world was apparently blighted to hell? I guess they're just gone now! They've had their day! The story of the Dalish and the Evanuris is over (also confirmed in this AMA), and it apparently ends with the final snuff of the candle that is their culture. Congratulations, Chantry, you've won! Only took two genocides and a double blight, but we're done with the Dalish now! We get your mind-numbingly superficial factions instead!
What happened to Mythal, by the way? What happened to "She was betrayed as I was betrayed, as the world was betrayed! Mythal clawed and crawled her way through the ages to me, and I will see her avenged!" What happened to the reckoning that will shake the very heavens? John's answer to this:
People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now.
Oh, right, okay. So she was pissed for like a thousand years, got her big speech about the impending "reckoning" out 10 years ago, and then she just chilled out because the last 3 heroes were neat people. What a fucking joke. And yes, here is the confirmation that the Evanuris story is over --
The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
So I guess Mythal's reckoning is never coming. One of the most fascinating characters in the series, shrouded in mystery for those first 3 games, PROMISING US a blaze of glory, only to fizzle out in this one. Again, and I can't emphasize this enough, for Epler's clean fucking slate. And we've not just tied up her story, but also the Veil and the Blight:
When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure.
So the Veil is permanently fixed now because our half-dead Dread Wolf bound himself to it (a decision I still don't understand) and that somehow fixed every single hole ever poked in it. Fully repaired. No more holes, no more "Veil is thin here" because tons of people died in the same spot, nope, we're washing our hands and leaving it (and the spirits) behind us because we've wrapped up both the series-long Veil storyline and the blight storyline in a big red bow.
And Epler tells us Solas not only bound himself to the Veil but fixed it entirely in one fell swoop, no ritual required, just a little slice to the hand. Again, all in the name of a clean slate, so any future installments or media centered around Thedas can turn away from this story.
Then there's this. What we can expect from future installments, I freaking guess. The aforementioned roleplay getting taken out back and shot:
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Literally confirmed that they chose companions moving freely about the cabin over ... interacting with them outside the handful of cutscenes we got. Who in their right mind would think this was a good call in a Dragon Age game? A series that quite literally prides itself on complex character interactions and storytelling? So they could... sit in different places? Are you kidding me?
They don't see an issue with the game's reception. They don't have any interest in addressing or responding to criticism. They're either happy with their choices or EA's got a gun pointed at their heads, I'm honestly not sure anymore. I used to believe the latter was true, but looking at both Epler's and Busche's responses today, I'm inclined to believe the former.
So I think that's it for the series. Not that I thought it was going to get another game after this, but on the absolute off chance it did, what would be the point? The best stories were ruined. Anything left they have to tell is going to read a lot like Veilguard -- superficial, morally absolute, flagrantly disrespectful to the lore, and delivered in a very poorly written package.
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achlysfx · 2 months ago
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Look Davrin, we may not trust Solas 100%, but he's welcome in Rook's head any day 😄
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achlysfx · 2 months ago
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Rook being stern with Solas is actually funny (and sad) 😅😭
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achlysfx · 2 months ago
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How pissed off do you think the chantry is that the Herald of ANDRASTE ran off with the DREAD WOLF
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achlysfx · 2 months ago
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I feel so called out. 😄 (Lucanis shaming Rook for not liking coffee)
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achlysfx · 2 months ago
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Choosing alt options is fun, especially when it riles up the Crows. 😎
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