#swamps are epic
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enowio · 10 months ago
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I agree, swamps are awesome - by a human (totally not a frog)
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This is so wholesome
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liliz26 · 1 month ago
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Peep Mr Lerma with his gay husband Mr Freeman they should let me pass their classes bc I’m cool🤑😋
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wicked-cat · 1 year ago
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Asjdfjdhskfnsk Doc making concrete just. knees deep in muddy swamp water behind all the insanity that is the perimeter is actually hilarious
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coconut530 · 2 years ago
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Webtoons were pretty fun today :)
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urbanartisticadventuresblog · 2 months ago
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balu8 · 1 year ago
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New stuff.
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greetingsfromuranus · 11 months ago
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ok my game is gonna be like the sims x tomodachi life x petz, its gonna have a really detailed character creator and you can share your creations online so anyone can download them, its gonna have sims-esque behavior editor but i need to play the sims first to get a better idea of how it works, the characters you add to your little world are just gonna run around like they do in petz, and its gonna have animal crossing type graphics, think n64 but slightly higher poly count than most games. most of it is gonna be from the characters because this may kanker model is already a solid 1100 polygons and thats pretty high for what im goin for
also they can get killed and die but they come back the next day. ill add a "plot armor" slider when youre creating a character so you can decide if they can die or not (you can also put the slider in the negative direction making them die and come back multiple times a day)
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goldensunset · 2 years ago
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ough finally i’m finding some good covers of pla tracks on spotify. alabaster icelands theme my DEARLY beloved
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fourmoony · 1 year ago
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omg haii, i read ur mini seiries called hope, and i absolutely ADORE it!!! you're probably already writing a part 4, but i wanna request an idea - her first b-day and she meets regulus and lily for the first time where regulus is kinda quiet, not involving himself that much and hope penguin-walks over to him and hugs his leg and regulus goes full-on sweet mode omgg and he baby-talks her like "heyy hope" and "i'm your favourite uncle, right?" and hope babbles back <333
i would be in total awe if i saw this in at least one of your parts, it's also my birthday in 10 days so perfect fit in with hope's birthday!!
tysm for reading <333
hi! I love this idea... sorry it took so long, I've been swamped with college work. this one only features Regulus because the story got away from me, but I could do a separate one for Lily if you like. happy belated birthday, I hope you had an amazing day :) hope you like it
��𝐨𝐩𝐞 (𝟒) - james potter x f!reader - this part doesn't have much james content, sorry!
summary: Hope and Uncle Reggie fluff. 1.9k
masterlist - part 1 - part 2 - part 3
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There’s balloons and banners on every wall, presents on every surface, toys strewn all over the floor, and paper plates dotted in various areas.
Hope stands in the middle of it all, in the eye of the storm, the brightest smile you’ve ever seen on her chubby little face. It’s strange, when you really think about it, that she smiles just like James. Considering she’s not biologically yours, nor his. But she smiles like him. Unabashedly, bright, all of her tiny little teeth on display, eyes crinkled at the corners from the sheer force of her happiness. You’ve wrangled her hair into pigtails and she’s wearing the pink corduroy pinafore Sirius bought her with matching pink socks. She’s the epitome of cuteness and your heart can’t take it.
It’s surprising – and yet not at all – that she hasn’t napped all day. It’s not long gone four pm, the party winding down, and there’s been not a single tantrum, nor a moment of calm from your daughter. James, on the other hand, has had several tantrums. He’s adamant Hope has defied all biological laws and is growing too fast. He says it so often you think he might have wished it true, because today, for the first time, you see it.
She’s no longer the baby James brought home bundled in a blanket, with a nervous smile on his face. She’s a bright, loving, happy little girl with so much attitude, so much love, so much energy, and you really feel like maybe she is growing too fast. You can’t slow time, no matter how hard you try, and that makes your lip wobble as you stare at your daughter, pointing sticky fingers at Remus who tries to dodge her, and your boyfriend, who’s trying to corral her with a baby wipe.
All the kids invited to the party have long gone, stuffed with cake and with a complimentary party bag. The cottage is no longer crowded or overrun by hyperactive children. Calm has resumed – well, as calm as any residence with your daughter and your friends inside of it can be. Sirius is half passed out on the sofa from hours of keeping up with his god daughter, legs swung up over the arm, a haphazardly placed party hat on his head. Remus is still trying to dodge Hope’s sticky fingers but is now the one with the baby wipe trying to corral her. He won’t win. You know your daughter and by now, Remus should know that his attempts are futile. But they’re both laughing, even if Remus keeps grimacing every time her hands land on his beige trousers.
“So,” James appears beside you, an overly fond look in his eyes, “Hope’s Epic First Birthday – success?”
You hum, lean into the arm he’s wrapped around you, emulating warmth and comfort and every bit of him you’ve come to love over the years – home – “Massive success. Best parents ever.”
James huffs a laugh and presses a kiss to the side of your temple. He tenses when the doorbell rings. It’s habit, after the war, but you’re safe now, so he releases you with a chaste peck to the lips and jogs off to answer. Remus has strong armed Hope into his lap and is wiping down her hands. You smile. He’s better with her than he would ever know. You can hear James happily talking away to someone, shoes are discarded with a familiar thump by the front door, and then he appears back in the doorway with a wide smile.
Regulus appears behind him, a tentative smile on his face. He’s so similar to Sirius it’s kind of shocking, but the differences are there. Where Sirius is punk rock and messy black eye liner with leather jackets and shaggy hair, Regulus is stoic, regal, neat and put together. It’s been an odd adjustment, watching the two brothers become acquainted with each other again after years of being apart, but it warms your heart every time share a smile or a joke, sometimes an awkward hug. Winning the war was mostly because of Regulus and his behind-the-scenes efforts and when Sirius found out, it shattered everything he’d ever thought about his brother. Watching him recover from what he thought would be mourning his brother, but actually turned out to be healing with his brother, has been beautiful.
“Sirius,” You call, “Regulus is here.”
Sirius perks up, all sense of exhaustion gone, and smiles wide at the sight of his younger brother. Regulus is wearing all black – slacks and a button up shirt. They have the same eyes, same cheek bones, same nose. But Regulus is, for lack of a better word, serious. He’s well put together, posh, a man of luxury, after inheriting half of the Black family riches two months ago.
It’s why, when you spot the sparkly pink gift bag in his hand, you have to bite your lip to stifle a laugh.
“Reg,” Sirius stands, hesitates, but ultimately decides to go for a hug, anyway, “You made it.”
Regulus hugs Sirius back, albeit a little awkwardly, “Of course.”
He turns to you and James, “Sorry I missed the party. All the people, I just…”
James waves a dismissive hand, bright and easy smile on his face, “Honestly, mate, don’t worry about it. Twenty screaming kids is anyone’s worst nightmare.”
Regulus smiles a little, nodding in way of an answer. Hope has wrangled her way out of Remus’ grip and is tottering across the living room floor, dodging stray balloons and wrapped presents as she goes. When she reaches Regulus, she stops, tiny fist clutching at the leg of his trousers. Regulus hasn’t spent much time around Hope. You don’t know if he really likes kids. But when he crouches, a soft look about his eyes you’ve never seen before, you release a breath you hadn’t known you were holding. James guides you to the armchair, pulling you into his lap.
You sit happily, watching the scene before you unfold. Sirius and Remus seem to be as mesmerised by this version of Regulus as you are.
“Hi, Birthday Girl,” His voice is quiet, sweet like honey as he holds the bag out to her, “This is for you.”
Hope looks enamoured by the pink glittery bag, let alone whatever could be inside. Regulus sits it on the ground, legs in a basket to get onto Hope’s level. The bag sits between them like a peace treaty. Hope stares at Regulus and he waits, face blank, lips upturned maybe a little. Her tiny, little hand reaches out, palm flat against his cheek and Regulus closes his eyes for a second before a wide grin spreads its way across his face. Sirius steps around them carefully to reach for the camera by the mantle. Without another word, Hope clambers into Regulus’ lap and sits down. She’s never been shy, so you don’t know why it surprises you so much.
“So,” Regulus starts, holding open the bag so that Hope can see inside, “Start with this one.”
He hands her a neatly wrapped gift, white paper with little pink hearts and you melt at the idea of cold, stoic, Regulus Black in a shop somewhere buying pink gift bags and wrapping paper. He helps Hope a little to unwrap it, and then holds it out in front of her. It’s a book, from what you can see, with a tiger and a little girl on the front cover.
“This book is called The Tiger Who Came to Tea. It’s a muggle book, one my cousin Andromeda used to read to me. I think you’ll like it.” He’s talking so quiet you really think he’s only intending for Hope to hear him.
Your daughter looks entirely fascinated, enthralled by the attention she’s gaining from Regulus.
Sirius snaps a picture, but Regulus doesn’t look up.
He pulls another gift out of the bag, a smaller box, which he helps Hope unwrap again, “Your Uncle Sirius says you’re going to be a famous Quidditch player, one day. This is Plan B. You don’t have to be magic to make potions,” He flips the lid on a little wooden box, engraved with her name, and inside are loads of scribbled on pieces of parchment, “These are my perfected recipes. You’ll go a long way with these, but something tells me you’re going to surpass them by a mile.”
Your lip wobbles as you watch. Throughout the nine months Hope has been your daughter, you’ve thought many times about her future. Sirius has a can do, no worry attitude about her becoming a Quidditch star. You think he’ll move heaven and earth to make it happen for her. But Regulus has given her the beautiful gift of his own potion recipes, and the ability to create and succeed in something she can do with no boundaries.
He’s given her an heirloom, a starting point, an incredibly thoughtful gift and it’s truly beautiful.
“Your mum and dad can probably hang onto this for a few years. But it’s yours, don’t let your dad nick it, I know how bad he is at potions.” Regulus looks pointedly at James, who wipes tears from his eyes as he laughs.
You place your hand over his heart and share a look you’ve come all too familiar with – how lucky are we to have a little girl who is so adored?
The last present Regulus takes out of the bag isn’t wrapped. It’s a teddy bear, brown and small enough for Hope to carry. She takes it from his hands with a wide smile, giving him a small ‘ta’ as way of thanking him. Regulus smiles, nods his head, “You’re welcome, Hope. Happy Birthday.”
She’s up like a shot once presents are finished – as is to be expected. She totters over to Sirius, who looks equally as teary eyed as you and James and shows him the bear with great enthusiasm. You stand to collect the box of potion lists from the floor, holding it gently, a smile on your lips. Regulus is standing now, so you look to him, finger rubbing softly over the engravement of her name, “Regulus, I- thank you. This is a beautiful gift. And the book, she loves tigers.”
He smiles softly, nodding his head, “Remus told me she made Padfoot wear a Halloween costume of a tiger.”
You laugh fondly at the memory as Sirius – who’s holding Hope in his arms as she wriggles – growls at Remus for recounting the story. Remus holds his hands up in surrender, a knowing look in his eyes.
“And the potions stuff is because there should be something from our world for her to access no matter what. I have a feeling she’ll be one of the greats, I wasn’t lying about that. Just like her mum.”
“Can I hug you?” You ask Regulus.
He nods, and so you do. It’s a little stunted, a little awkward, but it means the world over.
“Okay,” James claps his hands together, the remnants of tears on his cheeks like a little snail trail, “Cake?”
“Please.” Regulus nods and follows your boyfriend to the kitchen.
Sirius hands Hope off to James as he passes, who immediately reaches for Regulus. He takes her wordlessly from James, the ghost of a smile on his lips. Sirius reaches over to the mantle, hands you a photograph that’s been left to develop. Hope and Regulus are on the floor, your daughter curled comfortably onto his lap, smiling brightly up at him as he holds the book in front of her. He looks so happy, so content, nothing like the boy you knew in school, Sirius’ estranged brother. He looks like Reggie.
You smile, take your wand from your back pocket and wave it over the photograph.
In small cursive letters, underneath the moving photograph, appears: Hope and Uncle Regulus on Hope’s First Birthday.
Sirius beams.
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astrea16 · 21 days ago
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Piers and Pirates
So I've never watched One Piece before the live action, and I was curious about the anime but wasn’t sure I’d be into it so I started with Skypiea right away. The interesting thing I’ve noted about the structure of the story is that it reads a lot like a DnD campaign: one big journey divided into story arcs with their own atmospheres and challenges, and of course the iconic “you want to go now?” that turns into a ten-episode prep before the sky islands. I’ve briefly mentioned them before, but some of the encounters are so creative. I’m thinking for example of the Swamp Priest with the body control of a toddler who can’t cross his arms on his chest and forgets to say things out loud; or the old lady at sky customs who will let you pass because she can’t do anything to stop you but then sends an entire squadron after you. It’s a shame the anime is so poorly paced because the worldbuilding is genuinely phenomenal—but then again, it’s like watching a really long DnD campaign.
You can tell that Oda put a lot of research into his manga because every piece of information feels believable, whether it be Robin’s knowledge on ancient civilizations—the fact that Skypiea itself was inspired by the Mysterious Cities of Gold makes so much sense—or Nami’s navigation skills. It feels like you could sail in any direction and find an island with incredibly rich lore and characters. I’m just in awe of how unique each of them feels. Character creation is HARD, and yet no two are the same in Oda’s world. I could only achieve this level of depth with consistent roleplay, and he did it with all of his characters. They speak for decades of reading stories and consuming art blooming into one personal mindscape.
But the most remarkable one is Luffy. As opposed to the typical hero on a journey, Luffy doesn’t stand out because of a major personal growth or anything of the kind. toraheart put it perfectly in their analysis by calling him a catalyst: the story isn’t about Luffy, it’s about how he changes the world around him. How he inspires people to break free from their chains, how he stands for an ideology. More than an actor, Luffy is a symbol. And you can see that as clear as day in One Piece Fan Letter (2024) where he receives less than a minute of screen time, yet his presence resonates throughout the entire episode. The Marine who was inspired to save his brother in a moment of crisis, finding his strength in the boy whose own brother had died before his very eyes. The little girl looking up to Nami as a beacon of hope and rebellion, the same woman who found the courage to ask for help so that she could free herself from a decade of child exploitation at last. The teenager who works at the bookstore, listening to Brook’s music to get through her day. All of these were informed in some ways by the unstoppable force that is Monkey D. Luffy. He quite literally jumped out of a fire in that episode, and we know that epic imagery is one of the most evocative means of inspiration. If the boy wasn’t an anarchist, he’d be the face of revolutionary propaganda.
Speaking of anarchy, some people have called him a terrorist and I think I can stand with that. Luffy is kind, yes, but he is also selfish and stubborn. Despite his desire to help people achieve their dreams, he is entirely unconcerned with casualties when he’s fighting. He has only one goal in mind and will do anything to see it to the end. What compels me isn’t his beastly strength or his extraordinary abilities, it’s the fact that he wants everyone to do the same. To find their one piece, and to add it to the puzzle. It may not fit the first time around, but there will be people riding the same wave as you. And if someone stands in your way, well then screw that! Why do you think Luffy was so happy to have his face on a wanted poster? I’ll give you a hint, it’s not because it confirms his power. It’s because he knows that the world finally sees him. Luffy doesn’t really care about the treasure, he wants to become King of the Pirates so that he can have a place in a world that doesn’t want him.
To finish up on Fan Letter because it’s a masterpiece and I need everyone to acknowledge it, you really get this sense of carelessness from the Strawhats making their escape out of Sabaody. Yeah, everybody knows what they’re up to and they’re not exactly subtle about it (see: Luffy), but since when do they give a damn? The whole world is watching and they’re not even looking back, they’re just feeling the wind in their backs and staring straight ahead. Doesn’t that make you want to go on a grand adventure yourself?
By the way, if you liked the feel of the animation I highly recommend checking out the Gobelins channel on YouTube. It features several shorts by aspiring filmmakers in art school and they’re all a freaking delight to watch.
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thatswhywelovegermany · 7 months ago
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Das Irrlicht
An Irrlicht (stray light, also called a stray wisp, swamp light and ignis fatuus) is a certain luminous phenomenon that is supposedly occasionally sighted in swamps, moors, mires or in particularly dense, dark forests and (more rarely) in cemeteries. It is the same phenomenon commonly called will-o'-the-wisp in English.
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In folklore and superstition, Irrlichter are usually seen either as the malicious work of supernatural beings or as the souls of the unfortunate deceased. According to popular belief, following Irrlichter or even trying to catch them brings bad luck. In the natural sciences, their existence as independent entities is fundamentally rejected. Reports of alleged sightings are nevertheless investigated, however, because in nature there are both living creatures and gases that can produce lights that are very similar to descriptions of an Irrlicht. Scientists therefore suspect that reports of an Irrlicht are simply due to confusion and optical illusions. In art and poetry, as well as in modern subculture, Irrlicht motifs are widespread and popular.
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Descriptions of Irrlicht sightings vary; they are usually described as small flames, but more rarely they are said to be fireballs the size of a fist or even a head. Their colour is usually described as bluish, greenish or reddish. There are also different reports about how the Irrlicht moves. They are said to either remain motionless in one place or to light up wildly and then immediately go out again. Less credible reports tell of an Irrlicht moving away from the observer or actually pursuing them, as if they were being controlled by someone else or were intelligent beings with a will of their own.
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Irrlicht sightings can be scientifically explained by life forms capable of bioluminescence such as glow worms (Lampyris noctiluca) or fungi such as the bitter oyster (Panellus stipticus). Marsh gases consisting of methane, hydrogen sulfide, and phosphanes or phosphines may combust spontaneously if they reach a critical concentration, causing luminous phenomena.
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In folklore and superstition, Irrlichter are said to have an ominous or even malicious nature. In many myths and legends, they are the souls of the deceased who were either evil during their lifetime and must now walk the earth forever as punishment, or who cannot find peace after death and are looking for redemption. Similar stories are told about the souls of stillborn children. Some legends interpret them as the sad souls of murder and accident victims who drowned in the moor.
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Most of the time, however, they are understood to be the work of evil goblins, nature spirits, ghosts and/or demons. These are said to summon an Irrlicht or transform themselves into one in order to then deliberately harm people. The light is said to lead travellers, adventurers and the curious to their doom: the victims, who have already ventured dangerously close to the swamp or forest, are lured even deeper by the Irrlicht until they sink into the mud or get lost in the deep forest and die there.
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From Sorbian folklore there are stories about the Blud, who are said to appear as Irrlichter. According to tradition, these are the souls of children who died without being baptized. Now their souls are said to wander around weeping in the form of an Irrlicht.
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Irrlichter have often been referenced in art and poetry. Johann Wolfgang von Goethe had them appear in his epic work Faust during Walpurgis Night. Hermann Hendrich painted the dance of the Irrlichter for Walpurgis Hall at the Witches' Dance Floor near Thale in the Harz mountains, where according to the legend the witches are having a dance party every year at Walpurgis Night.
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Irrlichter are a recurring motif in modern subculture in fantasy and science fiction cartoons, movies, and games. The Pokémon Vulpix, for instance, can conjure an Irrlicht.
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homunculus-argument · 1 year ago
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Hey i have a question
I see that you are Finnish probably? One of my mutuals has a question about a Finnish phrase that translated literally as "i will read you into a lake" or something similar, but I could not find mentions of this phrase online (they are looking for a particular post). Can you please tell me what it would be in Finnish? Google translate isnt of much help...
Could it perhaps have been "I will sing you into a swamp"? Laulan sinut suohon. Because that is a reference to old finnish folklore. Many old finnish spells, curses and blessings were written down as poetry, but were recited by singing instead of just speaking, in a handful of very specific song forms. Epic poetry and stories were usually also sung, making the tales easier to remember and recite.
While the collection process and end result of the epic poem Kalevala is Problematic™ in ways that I won't bother to go into (I will just get my ass chewed if I don't go out of my way to aknowledge that), the tale features a scene early on in the beginning, where the great wizard demigod Väinämöinen meets a youth named Joukahainen on a narrow road, and neither of them is willing to move out of the way so the other could go first.
It turns out that Joukahainen had been looking for Väinämöinen for some time in order to challenge him in a battle of powers, but he was already down to fight this old man before figuring out that this is actually the demigod he was looking for to begin with. They begin a battle through song-magic, in which Väinämöinen sings Joukahainen's horse into stone, and Joukahainen himself into a swamp.
While the story itself gets pretty grim pretty soon after that, I want to point out how comical this whole scene is, though it's never depicted that way. Imagine walking in on an epic wizard rap battle between an ancient demigod wizard who is literally older than the universe as we know it, and a 15-year-old boy. Ancient powers are commanded through song to reshape the foundations of the Earth over a traffic issue that could have been resolved in 5 seconds, but neither of them is willing to be the bigger person about this.
This conflict escalates to the point where people die over it.
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bestiarium · 5 months ago
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The Ushi-Oni [Japanese folklore, yokai]!
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Japanese folklore has a rich repertoire of strange beasts, spirits and creatures. And as Japanese Yokai go, the Ushi-Oni is one of the older ones. Though usually depicted as a giant spider with the head of a bull, some sources portray it with a feline body, resembling a monstrous bull-headed tiger. Regardless of its appearance, the Ushi-Oni is a cruel and vicious creature that enjoys killing people. In some versions this monster makes its home on mountains or in forested areas, but usually it is an aquatic spook, living either in the sea or in freshwater rivers, lakes or swamps.
The Ushi-Oni is married to a different monster: the Nure-Onna. This female fiend resembles a large snake with a human head and arms. She is an aquatic creature and lives near shores and riverbanks.
The two monsters work together to ambush people, with each having a set role: first they wait on a shore or coast for someone to pass by. When they spot a lone traveller, the Nure-Onna transforms into a young human woman holding an infant. She then walks up to the intended victim and asks them to hold her baby, and if they do, she casually walks into the sea and disappears, leaving the victim confused and holding a baby.
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Whether this baby is a sentient, separate entity or merely a magical illusion is unclear, but its weight magically increases when the victim is holding it. Eventually, the child is so heavy that the traveller is unable to move without dropping the infant. At this point, the bull-headed Ushi-Oni emerges from the sea and pounces on the unfortunate victim to devour its prey.
In the 14th century epic ‘Chronicle of Great Peace’, the hero Watanabe Tsuna faces and eventually defeats an Ushi-Oni.
Sources: Yoda, H. and Alt, M., 2016,  Japandemonium Illustrated: the Yokai Encyclopedias of Toriyama sekien. This work is a translation of the Gazu Hyakki Yagyo by Toriyama Sekien in the 18th century. Marks, A., 2023, Japanese Yokai and Other Supernatural Beings: Authentic Paintings and Prints of 100 Ghosts, Demons, Monsters and Magicians, Tuttle Publishing, 240 pp., p. 122. (image source 1: Vongraven on Artstation) (image source 2: Bakemonozukushie, an Edo period scroll currently in possession of the Brigham Young University collection)
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imnotabox · 6 months ago
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all those rpg video games are the same. leveling up and fighting dragons. i want something different... a video game where u wriggle in the swamp and love the president
@sulfurzee and for anyone else ofc !!
do you hear the people sing? singing the song of angry men? its the music of me when i illegally torrent adam sandler
link
@yoistars @sodiumvaporss @whywasthissohardtomake @conspiracyravens @readypanda
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disneytva · 8 months ago
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youtube
It’s time to jump for joy and hoot to the heavens because the “The Owl House” and “Amphibia” crews are Back to the Swamp and together again for another epic crossover!
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theoutcastrogue · 4 days ago
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Bounded Accuracy, why it was necessary, and why it doesn't have to apply to skills
"Why Bounded Accuracy?", by Justin Alexander
"Let’s start by talking about bounded accuracy. Endless ink has been spilt on this topic, but I think one of the clearest way to understand bounded accuracy — what it is, why it works the way it does, how it’s supposed to be used — is to look at the design lineage which created it.
To do that, we need to go back about twenty years to the development of the Epic Level Handbook for 3rd Edition. The concept was to extend play past 20th level, allowing players to continue leveling up their characters forever.
The big problem the designers faced was that different classes gained bonuses to core abilities — attacks, saving throws, etc. — at different rates, which meant that their values diverged over time. By 20th level, the highest and lowest bonuses had already diverged so much that the difference exceeded the range of the d20 roll. This meant that any AC or DC you set would either be an automatic success for some PCs or impossible for others.
The designers of the Epic Level Handbook tried jumping through a whole bunch of hoops to solve or ameliorate this problem, but largely failed. As a result, the Epic Level Handbook was a pretty flawed experience at a fundamental level (and its failure may have actually played a major role in Wizards of the Coast abandoning the OGL and the doom of 4th Edition, but that’s a tale for another time)."
[The Rogue notes: I think the big problem with 3.5 was that the breaking of the d20 roll (where the AC or DC you set could be auto-fail for some and auto-success for others) happened LONG before epic levels, if players made characters with different levels of optimisation. Which was sometimes a result of, well, studying, pouring through splatbooks and looking up combos on the internet, but other times it just happened, without any effort. Some classes had to jump through hoops to keep up with the rest, and that was bad.]
"On that note, fast forward to 4th Edition: The designers knew this was a problem. (Several of the designers had actually worked on the Epic Level Handbook.) They wanted to avoid this problem with the new edition.
Their solution was to level up everyone’s bonuses across the board: Classes would be strong at some things and weak at others, but the values wouldn’t diverge. This methodology was, furthermore, wedded to 4th Edition’s design ethos of “level up the whole world with the PCs” and more or less fundamental to its My Precious Encounter school of encounter design.
Fast forward again, this time to 5th Edition: The 4th Edition of the game had burned down, fell over, and then sank into the swamp, and 5th Edition’s mission was to win back the D&D players they had lost. The whole “level up the world” ethos was widely identified as one of the things people who hated 4th Edition hated about 4th Edition, so it had go.
Bounded accuracy was the solution. Importantly, bounded accuracy was about two things:
Controlling AC & DC so that the target numbers never become impossible for some of the PCs.
Controlling bonuses so that the results don’t become automatic successes for some of the PCs.
In other words, all of the results exist within that boundary. Hence, “bounded accuracy.”
If you go back to the original problem experienced in 3rd Edition (and which metastasized in the Epic Level Handbook), you can see how this solves the problem. It also avoids the 4th Edition problem where your numbers get bigger, but your results never actually improve because the numbers increase in lockstep: As long as the DCs remain consistently in bounds, the moderate increases to the PCs’ bonuses will see them succeed more often as they increase in level, resulting in high-level characters who feel (and are!) more effective than 1st level characters."
– Justin Alexander | The Alexandrian, September 2022
Commentary: Bounded Accuracy and Skills
This very well-written summary was part of an article roasting the 5e skill system, and specifically arguing that Expertise is bad because it breaks Bounded Accuracy, and Reliable Talent makes it worse. And with this, I disagree.
I think that Bounded Accuracy is excellent for combat's standard rolls: attack vs AC, and saving throw vs DC. That's when you need numbers that challenge the whole party: some characters may have a better chance than others, sure, but the d20 roll doesn't become irrelevant because this one is guaranteed to succeed and that one is doomed to fail.
But for otherwise interacting with the world, I actually don't think the numbers need to challenge the whole party. I think immersion and simulation (I like these!) are better served by making such challenges tricky. Occasionally they will be too easy for some, and/or too hard for others, depending on where the characters focused their training. And when that happens, it's up to the party to figure out ways to make up for it, to look for other, creative solutions rather than get stuck on a skill check that one or more of them are doomed to fail, and in the end to acknowledge that some tasks are suited for only some of them.
So maybe half the party auto-failing to scale that wall means they need to find another way in, or use their spells, or have the athletic ones climb up and throw down a knotted rope. That's good! It's a complication that requires a solution other than rolling a single check! Maybe only the Wizard (with 2024 rules) has a chance of making that extreme Arcana check about a long lost artifact. That's great! It makes sense and it's immersive, they should be the only one able to make it. And maybe, if your goal is to stealthily scout ahead, don't send forth the clanging armoured warriors, only send the sneaky rogues. That's fantastic! It's basic tactics! What's not to like?
I have BIG beefs with the 5e skill system, on account that it's half-baked (and 5.5 is somehow even less baked), and doesn't give details or DCs even for the most bog-standard skill uses that you expect to come up at every campaign. A generic DC table from very easy to nearly impossible is great as a guideline for niche cases, and crazy things the players came up with. But things like climbing walls and picking pockets should come with instructions and numbers. As is, the DM is either winging it every time and the players are in the dark, or the DM is doing the designers' work for them, and homebrewing DC tables for everything. But bounded accuracy is not the problem here, imo.
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