#fe drama cds never miss
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emblemxeno · 2 years ago
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speaking of xander and corrin relationship, how does xander view corrin? Is corrin important to him? did they view them as another sibling to protect and can't lose and whats to protect? encourages them to grow and help them with their growth.
Yes! Actually, thanks for reminding me of that, cuz it gives me another chance to plug the Fates drama CDs
Volume 3 focuses on Xander and Leo's sibling relationship with Corrin and I think it does a fantastic job.
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Persona 3 Reload *SPOILERS*
So, I've let this sit for two weeks now and I think it's time for me to finally dish my thoughts. There will be spoilers for those that either haven't finished Reload or those who haven't played any version of Persona 3 at all. If you haven't done either one, I highly recommend you stop reading and go finish it *now*. This is your only warning at this point.
Have you finished it? OK, good. Let's get started.
Persona 3 Reload is a really, really good game. It makes what was once old new again and playing through P3R gave me the same strong feelings I had back when I first played Persona 3 FES. It was like meeting an old friend again after they got themselves both a makeover and nearly 20 years passed between the last time you saw them in person.
Let me get my nitpicky stuff out of the way before I heap the praise it deserves.
I straight-up did not like them taking away school club choice from us. How dare they?! I wanted to do Kendo and Photography like I did in FES, yet I was stuck with Track and Art? If I had to be stuck with a culture club, music should've been the canon club of choice. Our protagonist literally wears headphones all the time! You can't show me the music room at least thrice and tease me with us seeing it, yet not joining the club.
I hate the name change for Operation Babe Hunt. What's wrong with calling it Operation Babe Hunt? The name was fine! It was the creepy behavior of the boys and the transmisogyny that was the problem in it in the original, not the name!
The AI programming is shit. Look, a majority of folks bitching about not being able to control the characters in the original game and FES are being whiny babies that don't know how to use the tactics menu. It's a nitpick because I know that the game has decidedly gone for direct control, but honestly? I would've loved the sophisticated AI that Persona 3 and 3 FES used to be utilized.
Folks bitching about the High-Cut Bikini honestly just need to calm the fuck down. You don't have to use it if you don't want to. Whatever happened to the "Don't like? Don't use!" mindset? You're not being forced by evoker-point to use it.
The music is a downgrade. Lotus Juice is fine as always, but the new singer had a tough job to take over for Yumi Kawamura and fucking failed. The new songs that Yumi never sang are fine, but the new versions of the original songs? Oof. It is bad. Mass Destruction was whack and the less said about her version of Kimi no Kioku, the better.
So, yeah, those are my main nitpicks. Now onto the praise.
The voice acting is top-tier. And I need to put it in a second post because it would be too long. Just know that the English dub is fantastic and no one misses in it at all.
The extra scenes and hangouts we get with the boys are perfect. It fleshes out the guys in ways I wouldn't have expected. For example, I never knew Akihiko was adopted and has parents until Reload put that in there. Do you want to know where that information was originally known? In an artbook and a drama CD! Thank you, Reload, for giving us this vital information I never knew about.
The animation where there's a fusion accident is the funniest fucking thing they've added to the game. I love it, it's hilarious.
They made Shinjiro's death even sadder than the original. For those who have not played the original/FES, Shinjiro has enough strength to walk off before dropping dead under a streetlight. It was a more surreal, trippy moment for his death than anything else because of the art direction in the original/FES. In Reload? They went with what was shown in the movies, with Shinjiro dying in Akihiko's arms. If I had a nickel for every time the edgier of the two men in the ship die in the other's arms, it'd be two nickels. It's not a lot, but it's weird that it's happened twice now. Not to mention the link episodes with Shinjiro are killer. You actually get to see how Shinjiro would look in his school uniform and, fuck, seeing baby Shinjiro, Mitsuru, and Akihiko together is just... it breaks the heart. And that conversation with Mitsuru the day after when you go in Shinjiro's room? Fucking ow! Way to break my heart, Shinjiro.
I'm glad that you *can* save Chidori's life. My Junpei/Chidori heart is so happy about that. And Junpei's second theurgy? Heartbreakingly beautiful, whether Chidori lives or dies.
I am so glad the game allows us to ask why Takaya doesn't wear a shirt. Strega's motivations have always been clear to me from day one. But Takaya, why the fuck do you not wear a shirt?
But yeah, those are my thoughts. It's a good remake. If you're not certain it's for you, try it out on GamePass. Otherwise? Buy it, you won't regret it.
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stratesia · 6 years ago
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🌌💗💖💔
Munday || accepting || @weiwuxiian
🌌 - What’s your favorite part of rp?
// Being more invested into my muse and other Characters -
Like I'm not joking, rp makes me appreciate some Characters so much more and without the muns, I never would have thoug of said Character's as much. It makes me appreciated Robin even more so cause I think more about them then you would otherwise.
Best example really is @/convxction cause honestly - Even as I shiped Chrobin from the very start ... I never thought much about Chrom as a Character itself...but now I do thanks to Faty. I appreciated Chrom so much more then I did when joining the rpc.
And the same counts for other Characters too, simply how it can change how you view a Character or becoming simply more interested in the Characters you didn't exactly care about before.
💗 - Do you prefer angst or fluff?
// A healthy mix of both or angst with a happy ending ( or neutral at last)
like, as everybody I like angst - their things I want to write with Robin I never really get too, like them being terribly sick, suffering the after-effects of Grima and other things...but I need some fluff in between too.
Something that just ruined my fun in my former rpc was that it was at a point where it was just driven by angst. Only angst hc angst threads...and it was tiring really. Angst is good - if you do not exaggerate it. But this isn't really a problem with the fe rpc...iroincally
💖 - What’s something you like about your muse?
// Oh, there is a lot but I guess how they can stay relatively calm and be patient? Like, just how they handle things, always be there for everyone but are strict if needed. How they are caring and friendly but still ready to fight and even kill ( not something you see in a lot of protas - not when Awakening came out I believe) 
💔 - What’s something you dislike about your muse?
// How f!Robin has different supports to m!Robin and these just utterly destroyed her Character. Especially as most of the chances were jsut...not necessary. Like some changes and other not.
But they just ruined her in my eyes. ( + the western translation screwed her over even more)  In game and in the drama CD she and mRobin are very similar - identical if it weren't for these supports.
Though their some supports who are just general extremely terrible ( Sully's for example which is the same for both Robin's)
Robin's support are just a hit or miss and this is just sad.
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lucisevofficial · 7 years ago
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Good GOD this was a lot longer than I expected it to be Here, have this character analysis/defense of Corrin, drawn from plot, DLC, support conversations, the drama CD, and a couple headcanons thrown in for fun. Enjoy?  @chikoriti @bitrockshooter @gyakusai 
As a disclaimer, I think a lot of the reason Corrin resonated with me on a personal level is that I’m a chronically indecisive (to a nigh-harmful extent), transgender child of divorced parents with four siblings of varying ages, two of which are sisters and two of which are brothers (not to say that Corrin is trans [unless that’s your thing {which is is mine}] but I related to the sort of rift between two identities and the game-wide theming of whether identity is forged through birth or action). 
So what I’m saying is that Corrin struck all the right notes to be incredibly relatable for me, personally, but I get that that’s pretty much a unique position that I’m in. So bear in mind that I came into Fates with a positive, open position on Corrin already, and that probably informed how I felt about them throughout the game. Okay? Okay.
[Actual confirmed canon is gonna be standard text, strongly implied story/subtext will be italicized]
EARLY LIFE
So let’s start at the beginning. Corrin was born in Valla to Mikoto and Anankos shortly before Anankos’ insane form ravaged the country. When Valla was destroyed, Mikoto and the infant Corrin fled, eventually making their way to Hoshido where Mikoto became Sumeragi’s queen consort (an important distinction because while she held the title, she held no actual power).
So right off the bat Corrin’s starting off on a rough foot – a displaced refugee from a ruined kingdom who was lied to from day one – only his mother, Sumeragi, and Ryoma knew he wasn’t blood-related and for some reason they elected to keep this a secret (likely because of the heavy Hoshidan focus on bloodlines and station of birth – no better way to reject a prince than to reveal he’s actually just some random kid. Corrin wasn’t a prince in Valla, he was the son of a commoner and the queen’s sister. And besides, Valla is in ruins – there’s nothing left to be a prince of.
As tensions between Nohr and Hoshido escalate, the pivotal event happens, where Garon murders Sumeragi and kidnaps Corrin. Corrin’s memory of anything prior to the attack is erased and Corrin is sealed away, locked in a tower in the Northern Fortress. Corrin was convinced that Garon is his true father and that the Nohrians are his true family. Even now, Corrin is consistently lied to – not just about his heritage, but about why he is imprisoned in the fortress – Garon claims it’s to protect him – that he’s too weak, and to venture outside the “magical barrier” of the fortress would invite certain death. This is a common abuse tactic – to insist that any limitations or manipulations are done for the victim’s own good, and that the abuser has their best interests in mind.
THE NORTHERN FORTRESS
And so Corrin begins life at the Northern Fortress – a life of isolation, suffering, and abuse at the hands of his so-called ‘family’. Supports with Gunter reveal how he is treated there, with particular attention being drawn to being starved and being physically abused (being whipped is the example given). On top of that he spends most of his time there alone, with only occasional visits from siblings.
Corrin’s only constant companions are his ‘retainers’, an entourage which includes two prisoners-of-war-turned-practically-slaves. Flora and Felicia were taken in as children to essentially be used as tokens to ensure the Ice Tribe’s submission to Garon’s rule. Flora clearly shows outright disdain not just for Corrin and the Nohrians, but even for her sister for treating Corrin kindly – Flora views any concessions to any Nohrians as turning traitor, despite the fact that they are in similar positions to Corrin themselves. All three are prisoners, not for their own acts but as bargaining chips in a grander political scheme.
Jakob, on the other hand, is pretty much the opposite of Felicia. He’s rude, unsociable, and often blunt to the point of needless cruelty (often making Felicia cry). According to supports, the only reason he softened his heart at all is because of the kindness Corrin showed him.
So these are Corrin’s companions for the majority of his life. (Doing a bit of number fudging, my guess is that Corrin lives in the Northern Fortress for around fifteen years? He’s kidnapped when Hinoka is seven, meaning he’s probably around five, and during the plot of Fates I’d guess he’s in the 17-20 age range). Other occasional visitors included Xander who trained him in swordplay; and Silas, who was very nearly executed for the crime of simply taking Corrin out of the fortress a single time, only being spared by Corrin’s own opposition to the execution. Silas was forbidden from ever returning and Corrin forgot entirely about him – about the only outsider who genuinely tried to be friends without being there by force.
Because it’s important to remember that Jakob, Flora, and Felicia were all there by force – they had no say in who they served. I’d have to imagine that wears on your social skills a bit, right? Like, your only friends are people who are FORCED to be your friends. How can you really get a sense for how people feel or act in a situation like that? Flora despises Corrin yet puts on a happy face and serves him with the utmost care and attention. Felicia does the same but truly loves him. Same results, vastly different motivations.
Some of the supports are kind of startling if you think about them – often they’re played as jokes, but they’re really telling of the sort of childhood Corrin had. Corrin’s life goals were to see things like “a town plaza”, a “street food stall”, and “bugs”. Imagine spending your entire adolescence in a single building, with only a handful of friends trapped there with you. It’s entirely likely Corrin’s missing a whole subset of normal skills and knowledge. Does he know what the ocean looks like? A forest? All he can see is the desolation of northern Nohr, so he only knows about the beauty in the world through stories and pictures.
ACTION ANALYSIS
And I think that childhood informs a lot of the rationale behind Corrin’s foolishness. It’s not just naïveté; I don’t think that’s a strong enough word. It’s aggressive ignorance. It’s the result of a childhood of abuse, manipulation, and isolation; of just as many lies from loved ones as from enemies. It’s the culmination of years of social deprivation and a fundamental lack of understanding of how humans interact, of the true nature of what humans do.
(I like to headcanon this is why Corrin is so quick to fall in love – anyone showing him genuine kindness and love without prompting is a marriage candidate in his mind, so unused to such affection is he.)
If I’m allowed to touch on some slightly-outside-game-canon stuff, remember that during this time the Concubine Wars were in full swing – Garon’s children were literally murdering each other while vying for power, to the point where the pool of candidates narrowed down to just four. Did Corrin have other siblings that visited him? Did those siblings just stop coming one day, vanishing forever without explanation? Did those siblings die at the hands of Xander or Camilla, both fearsome warriors with unmatched skill? It’s never really answered in canon, but it’s an easy assumption to make.
So you get a Corrin’s who’s just a fucking dumbass. An unapologetic, unreasonably ignorant fool who constantly thinks that every single person in the world has light and goodness in them. And in that sense, I fucking adore Corrin. I love him so much. I love that he’s a character who has endured all the worst the world has to offer – going from refugee to political prisoner, suffering abuse, starvation, all manner of intense cruelty, and yet he still believes in the good in everyone. Everyone has a chance for redemption, everyone has a shred of good in their soul that can be brought out through peaceful dialogue – even unrepentant bastards like Hans and Iago.
And I love that the game throws it back in his face. His belief in good gets him into a heap of trouble time and time and time again, but he refuses to stop believing people are good. And I love that so much. So many (male, especially) FE lords are characters whose arcs are essentially them learning that strength needs to be tempered with compassion – look at characters like Chrom, Ephraim, Hector, and Ike. Their characters usually start off as these rough-and-tumble rowdy boys, and they must slowly learn responsibility and kindness over the course of the game.
Corrin’s character arc is the opposite – he starts off believing in the good in everyone, showing compassion for everything from wounded animals to enemy soldiers to fucking monsters. It’s an attitude only a sheltered Disney prince could possibly have. He’s an avid reader, so he likely spent his childhood reading about grand heroes who solve problems neatly, who always save the day and get the girl. It’s not until he leaves the Northern Fortress that he learns that war is real, painful, violent, and never, ever happy. There are no happy endings to be found in Fates – each victory is a loss for someone else. Whichever route he chooses means a single, straight march of blood and death and violence that culminates in the murder of his siblings and the death of his father, the only father he has ever known.
Literally the first thing that happens when he leaves the fortress is that Garon hands him a sword and tells him to kill two unarmed prisoners. He of course chooses to spare them, leading to the plot of the game, where he is forced to confront the foolishness of his idealism time and time again – The death of his mother, Hans attacking the Hoshidan soldiers, the execution of the Chevois rebels, Iago slaughtering the townspeople in Shirasagi, etc.
One important note is the Zola subplot in Birthright – even after Zola tries to kill him, Corrin still believes Zola’s lies about wanting to assist him. And he’s betrayed, stabbed in the back again. But it doesn’t stop him from believing that people are good! No matter how many times it comes back to bite him. Essentially half the plot is “sheltered dumbass doesn’t understand how war works, majorly fucks things up for everyone else”.
And remember that Corrin’s loyalty to his “father” isn’t unreasonable – even despite the cruelty he endures, he’s forever in pursuit of the praise and love of this man who he believes to be his father. This is fed into by Xander, who insists that “Garon wasn’t always like this.” Again, a common thread for abuse victims is for them to insist that it hasn’t always been that bad. In this case, Garon used to be a good man – the transition from man to monster was so gradual that it’s entirely understandable that Xander went along with it. Where is the line between strict king and tyrant? Nohr is a hard land, and austerity is necessary for survival. At what point did that austerity become cruelty?
So Corrin can scarcely even see the manipulation he endures – he sees Garon’s wickedness but is assured that it’s necessary. That father knows best. Nohr is strong, even if its people suffer, so Garon knows what it takes to rule. And Corrin accepts that – he hears his siblings talk Garon up so much, so Garon’s disdain for him must be a personal failure on his part. And he works desperately to rectify that and make his father proud.
META-GAME STUFF
I get people not relating to Corrin’s decisions, but I think Corrin isn’t meant to be as relatable as people think. I never really understood Corrin to be a self-insert as much as his own character, with thoughts, ideas, and motivations separate from the player. And I can see that being grating for people who are used to controlling an avatar, not a character. Even Robin is more of a mix of the two – think about all the decisions you make in Awakening compared to the single, all-important decision you make in Fates.
As for how incredibly Corrin-centric the game is, I do think that’s a bit of a misstep, but I think I get what they were going for. Take the Nohrian characters – even at their relatively young age, the older siblings are stained with blood: they are perpetrators of murders both on the battlefield and off. I think the obsession with Corrin comes from a view that Corrin is Nohr’s light – the last hope of goodness in a royal family wracked with pain, misery, and treachery. 
Corrin was in the Northern Fortress, free from the concubine wars and being trained as a soldier, so Corrin reached adulthood without getting blood on his hands – likely the only Nohrian royal other than Elise who did. Nohr is a dark land, ruled by dark, hateful people. It’s a land of famine and plagues, of bandits and monsters and murderers. Almost every single Nohrian character has a bloodstained past – except Corrin. Except this naïve little prince with his heart of solid fucking gold.
So I get everyone being obsessed with him – Xander seeing Corrin as a chance for Nohr’s rebirth into a kinder, gentler kingdom, and Camilla seeing Corrin as a precious treasure to be protected at all costs.
As for the Hoshidans, I think the drive comes from the honor-and-duty-bound nature of Hoshidan royalty. It’s heavily modeled on feudal Japan, and I think the loss of Corrin was seen as an immense, irredeemable failure. I love Hinoka with my whole heart, so let’s take a look at her – Corrin’s loss drove her into spiraling depression and then reckless, selfless heroism. She became a soldier at age seven, vowing to never again fail to the extent to which she failed Corrin.
Seven years old! And already such a strict, unbreakable sense of honor and pride. An entire life lived in pursuit of fixing a single mistake. And you see that elsewhere – Ryoma’s ritual suicide and Takumi’s possession being the result of his unending grief and abysmal self-image.
And again to touch on my own life experiences, I don’t think that’s unreasonable – having four siblings creates this sort of mob-mentality protectiveness. Any slight against a sibling is a slight against the whole family. Corrin is not just himself, but a symbol, and the focal point of the conflict between both the two nations and the two royal families (which are two separate but interlinked conflicts).
DRAGON BLOOD
The last thing I’m going to touch on is Corrin’s dragon heritage, because I think that’s an important facet that isn’t explicitly touched on a lot in the game.
Corrin is the first manakete lord in the series (which is fucking AWESOME I love shapeshifters and manaketes most of all), and is also the first time we really get to see a manakete’s early life unfold. Characters like Nowi, Tiki, Xane, Myrrh, etc, are all thousands of years old, despite their appearances. Corrin isn’t – he’s like twenty. He’s young and foolish – exhibiting the same foolish childishness as dragons like Xane, Nowi, and Young Tiki. Despite the burden of war on his shoulders, he likes to read books and play games and learn new things. Half of his my room dialogues are him inviting people into his treehouse to play games with him, after all!
But he’s also not human – there’s a disconnect between him and others, even if he doesn’t fully understand it. Everything, even his character design (pointed ears, reptile eyes, fangs, bare feet) puts him apart from “normal” humans, and with no explanation given to him, he’s likely left to assume that’s his own fault. That he’s a freak and a monster. Does he notice that when he’s in the Northern Fortress? Does he think that he was locked away because of his monstrous nature?
If we take Corrin to be a half-breed in the same sense of characters like Nah, then it’s likely he suffers the same problems that all manaketes do. The softly advancing madness, the uncontrollable destructive urges that he needs to balance with his own internal desire to be compassionate and kind. A desire to do good despite the ever-present sensation that he is not normal, nor is he even human.
Honestly I just think making him a dragon was an interesting narrative choice, but the details were all lost in the grand scope of the rest of the plot.
CONCLUSION
Okay this is finally wrapping up and I hope any of that made a goddamn lick of sense. I adore Corrin not just for what he is (his fantastic character design, his viability as a unit regardless of chosen class, etc) but for what he looks like in the grand scheme of the series. He’s a pretty unique lord, all things considered (not just because he’s a manakete) – he has a character arc that runs counter to many of the popular lords and in fact has more in common with characters like Eirika and Lyn, and I think we need that. This series in particular needs that.
At the risk of using a term like “softboy”, I adore that we have a both soft and monstrous protagonist – a half-breed, vicious monster who is defined chiefly by traditionally “feminine” traits (at least in the series history) – staunch pacifism, compassion to all, a belief that diplomacy comes before action.
I love that we have a character who overcomes a childhood of abuse and manipulation to be a fundamentally good person. We can see that Nohr twisted the royal siblings into monsters (again, barring Elise, who is Small) – Leo, Camilla, and Xander all say and do despicable things if you choose Birthright. And if you choose Conquest, they sit by and watch atrocities happen without intervening.
Corrin doesn’t stand for that. For him, everyone deserves happiness. Everyone deserves a second chance, and a third chance, and a fourth chance, and he would willingly let himself die rather than stop letting people try to be something better. And I just love this fucking idiot dragon so fucking much sajhfdkjasdf
Sorry this was so fucking long I have a lot of thoughts about Fates and when people trash Corrin I just *knife emoji*
Anyway I was listening to Mechanical Minds by Nordic Giants as I wrote this so I’m gonna drop in a relevant section of lyrics as my parting words:
More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost.
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entergamingxp · 5 years ago
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Fire Emblem Cipher Trading Card Game Ends After Five Years
April 2, 2020 2:23 AM EST
Fire Emblem Cipher, the TCG based on Nintendo and Intelligent System’s tactical RPG series, will get its final booster pack on October 1, 2020.
The beginning of April in Japan corresponds to the beginning of the new fiscal year, bringing with it good, and bad news. On April 2, the official Fire Emblem Cipher Twitter account announced that the Trading Card Game will not be receiving new cards anymore after the 22nd and final new Booster Pack releases on October 1, 2020.
【重要なお知らせ】いつもご愛顧いただきありがとうございます。この度、10月1日発売予定の第22弾をもちまして『ファイアーエムブレム0』の商品展開を���了することとなりました。今後のイベントやサポートについては、本日19時より公式生放送にてお伝えします。#FEcipher https://t.co/06Vp1hMFvd
— ファイアーエムブレム0(サイファ)公式 (@FEcipher) April 2, 2020
The note from the Fire Emblem Cipher Project Team on the TCG’s official site explains that more information regarding the game’s upcoming events and ongoing support will be announced during a live stream today.  We’ll update this article with more information then. It’s likely upcoming events and tournaments will be canceled amidst Covid-19 concerns. For now, what we know is that before ending, Fire Emblem Cipher will get its 21st Booster Pack on June 25, and its 22nd and final Booster Pack on October 1, 2020. The final official tournament is scheduled for December 2020. Official support for fan-organized events will end on March 31, 2021. And mail customer service will stop at the end of March 2022.
youtube
Over on Twitter, certain Japanese fans are speculating on what could be the reasons behind Fire Emblem Cipher stopping. In particular, I’ve seen a fan mentioning this sad development was predictable for multiple reasons: how in Japan there are few venues to gather for card games tournaments and events, so the number of players barely increased. How there are few players outside of big cities, meaning you’d have no one to play with in the countryside. And lastly how Booster Packs can be expensive recently, especially if you don’t live in a big city, and you’d need to specifically order them. You should definitely take all this with a grain of salt, but these reasons do seem likely. Ultimately, while we might never know the exact reasons why FE Cipher is stopping, it definitely has something to do with money and profitability.
Fire Emblem Cipher and its first Booster Pack launched alongside the release of Fire Emblem Fates in Japan on June 25, 2015. Over these five years, Fire Emblem Cipher received multiple events, streams, tournaments, and new cards illustrated by many different artists.
Needless to say, older Fire Emblem games obviously weren’t as visually detailed as now, seeing the series is 30 years old. As such, witnessing the old games’ characters and their stories being depicted via gorgeous cards was a particularly nice experience.
Getting to see beautiful artwork recreating iconic events from masterpieces such as Fire Emblem Genealogy of the Holy War is a poignant experience for fans of the franchise. The cards were also an occasion to make the most popular characters of Fire Emblem wear different costumes and depict them in unusual situations and were great fanservice material.
Fire Emblem Cipher will definitely be missed. It’s not impossible, however, that a spiritual successor project could be announced later on, and I’m personally hoping so.
The latest Fire Emblem game is Fire Emblem Three Houses, available exclusively on Nintendo Switch. It’s also the best selling game of the franchise. A side story DLC titled Cindered Shadows has just released as well. Three Houses recently got a Drama CD too. You can check out our Fire Emblem Three Houses review to learn more about the game.
April 2, 2020 2:23 AM EST
from EnterGamingXP https://entergamingxp.com/2020/04/fire-emblem-cipher-trading-card-game-ends-after-five-years/?utm_source=rss&utm_medium=rss&utm_campaign=fire-emblem-cipher-trading-card-game-ends-after-five-years
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ai-wa · 8 years ago
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Did you played p3 FES and p3p? I only got regular version of p3 and always wonder if i lost too much by not playing FES and only a bit of p3p,hamuko is really cute and lovely but i never get tired of makoto running around with hands on his pockets
I played P3P in my first play through. But only the male route. Then fell in love and stuff and ended buying FES. And then I couldn’t go back to P3P for the same reason as you... Idk but the little gestures the 3D models do even made me start liking characters I didn’t mind too much in P3P. I’m a sucker for insignificant small details. Vanilla P3 looks like it’s more of a pain to play than FES, but they didn’t change that many stuff to play it again, as far as I know. And P3P it’s kinda hit or miss... I like the PS2 battle system better (because it’s a pain for me to have to select everyone’s attacks, and MC is way stronger there, so I don’t really needed care about what my party members did.) Also I don’t care about the romance S.Links regardless of gender... I did like part time jobs and stuff, but if I couldn’t see the protagonist doing it, it was just a couple of extra dialogue... The only thing I really, really liked, was the extra dialogue with your party members at Tartarus. 
I did try to go back to play as FeMC though, but the PSP I used was my brother’s and he has broke it by then, so... I just listened to the drama CDs and watched videos of the new content. 
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