#yooka laylee and the impossible lair
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Yooka-Laylee and the Impossible Lair
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Spindash Kyoko music and level aesthetic.
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GUYS I JUST ***DESTROYED*** YOOKA IMPOSSIBLE LAIR'S GASPING GLADE GROWN STAGE!!
I ZIPPED PAST THE LEVEL LIKE IT WAS NOTHIN!!!
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THE PILE PRESENTS: Xplay 2.0 - What's Playing On This Station Soon? | 12/23/21
Time to get your Ragnarocks off.
(4GTV - STREAM WHAT YOU PLAY! CLICK HERE!)
#The Pile#G4#X-Play#God of War: Ragnarok#Horizon: Forbidden West#Forspoken#Mafia III#Ghostwire: Tokyo#Knack II#Stray#Final Fantasy VII#Ghost of Tsushima#inFAMOUS: Second Son#Jak 3#Sable (game)#Azure Striker Gunvolt#Unsighted#Florence#Yooka-Laylee and the Impossible Lair
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my brother and I finished playing Yooka-Laylee and the Impossible Lair, and that lead to him deciding i Needed To draw a picture of Banjo and Kazooie
#he is desperately awaiting a new banjo-kazooie game#the impossible lair was lots of fun but he's reaaaally wants another true collect-a-thon#banjo kazooie#my art#animals
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Picked Up Yooka Laylee and the Impossible Lair because it was 90% (50% off because of a sale, plus an additional 40% because I bought Yooka Laylee) because I liked Yooka Laylee, even if it was super uneven. I heard the sequel, which is a 2.5d platformer rather than 3d, was a bit more polished, and im definitely seeing it.
I love the oddball sense of humor and style, all the weird side characters, so I'm happy to see them back. You're helping a new character, Queen Phoebee, reclaim her kingdom from Capital B, the capitalist Bee man from the first game. I like Capital B, I think he'd fit right In with Grunty and K Rool. He's the worst.
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Fin or Bin: Yooka-Laylee and the Impossible Lair
Only a couple of days ago, I finished playing Donkey Kong Country: Tropical Freeze. It didn’t get a backlog entry because I rented it and therefore it technically- technically- was never actually on my backlog. I guess the dice saw fit to punish me for my loophole, because immediately afterwards I rolled Impossible Lair, a game so DKC-coded you could asset flip the two and be none the wiser.
The similarities to DKCR in particular are a banana-skin away from just outright plagiarism, right down to actually having barrel cannons the player character(s) stick their heads out of after two seconds of waiting. TF has winged bananas who leave a trail behind them, collecting all of which grants a bonus; so too do YL have winged quills who behave in an identical fashion. It’s uncanny, and I certainly would be uncomfortable sitting next to these guys during an exam.
If you copy a great game though, you surely will make a great game, and copying only takes you so far. Playtonic prove they still have what it takes with the level design, one standout moment involving a level themed around water fountains that had multiple alternate routes that were just out of my reach, revealing after I had completed it that it was possible to play the same level again but with an alteration- in this case, an icy blast that froze all the water- and explore those other paths. The overworld too is more than just a level hub but a level of its own, requiring exploration and puzzle-solving to open up the way to the next stage.
Fin or Bin:
So here’s a controversial take- I think I actually prefer Impossible Lair to Tropical Freeze. DKCR/TF were great games, but I had my problems with them- and it just so happens that YLIL fixes those specific issues. Exploration was largely optional in TropicalReturns, the absolutely dire puzzle rooms actively discouraging it and the reward of a puzzle piece being equally lackluster. In YLIL these are functionally replaced with the TWIT coins, which are necessary for level progression, giving an actual incentive to find them all. I still prefer the DKC123 formula over either alternative presented here, but for my money YLIL lands a lot closer to what I'm looking for. It's basically the same game as Tropical Freeze, so why not Finish this one too?
(Steam)
#yooka-laylee#yooka laylee#also the queen bee character is weirdly hot and I don't know how I feel about that yet#BBLC: Fin
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Mario Wonder thoughts:
DAISY DAISY DAISY DAISY DAISY ELEPHANT DAISY DAISY DAISY DAISY
The Yoshis look so funny in this game
Wario? Waluigi? FUCK YOU, NABBIT!
DAISY
Badges are sooooo cool, it's just like A Hat in Time and Yooka-Laylee: The Impossible Lair hehehhe
POOR YOSHI CARRYING ELEPHANT MARIO BAHAHHA
The elephants are super cute, fuck you
FUCKING BUBBLES
FIRE DAISY IS REAL
SPHERICAL
Blue toad lives :)
I stg, if Peachette is back
We technically got online play!
Prince Florian is a certified distinguished little guy and I love him
D A I S Y
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anyways here's the christmas games haul
playstation: live a live, tunic, transistor
steam: omori, wobbledogs
nintendo switch: yooka laylee and the impossible lair, sonic mania, cuphead + dlc, chicory: a colorful tale, pikuniku, dicey dungeons
im pretty sure all but 3 or 4 of these were <$5
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(apologies for the slightly late reveal, Freedom Planet 2 has had me absolutely entranced and I'm loving every second of it X) )
Peek-a-boo! Who's there? Here's Bracket 11, "Jump Up, Super Stars!", springing into action!
Tourists have long been perplexed as to the conception and logic behind this realm's architecture. Sky-high towers, floating platforms, unfriendly triangles, and loose change hovering in the sky. Well... ask any citizen of the place and they'd let you into all the secrets and motivations! By miracle, nearly every person living here is blessed with the power of high jumps, with bodily strength being a minuscule factor. How could this violation of gravity be possible!? No use questioning it, just enjoy the perks of being able to soar in a single bound, even you, my dear tourists! Now, who's up to jump their way to the castle in the distance and win a shiny Indie Artifact!?
Electronic Super Joy (1 & 2)
Yooka-Laylee (+ Yooka-Laylee and the Impossible Lair)
Woodle Tree (series)
Umihara Kawase (series)
Another bracket jumps into the fray, but what will our next set of contestants come prepared with? Find out tomorrow! ^^ [Contestants Revealed: 64/96] [Next Reveal: Traveling Companions]
#indie games#tumblr#tumblr tournament#tournament#poll tournament#tumblr polls#graphic design#cartography#electronic super joy#yooka laylee#yooka-laylee#woodle tree#umihara kawase
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I know what super Mario bros wonder slightly reminds me of now - yooka-laylee and the impossible lair. By changing the environment on the level entrance on the world map, you could play a variation of the level with different elements, like the areas are flooded, or a chase sequence, or wind gimmicks, etc. and I loved it. The wonder flower looks like a very silly and fun take on that concept and idk it just looks so fresh and enjoyable… I can’t wait
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i have a bunch of games i've started/gotten near done on and need to go and actually uh Finish
Kirby and the Forgotten Land
Pizza Tower (mid World 3, was going for completion as i went but might have to just bite the bullet and beat the game "normally" first)
Sonic Frontiers
7th Dragon (DS)
Etrian Odyssey 2 HD (mid 3rd stratum)
Etrian Odyssey 3 HD (have played original before but this game fucking rules. also want to get 100%)
Resident Evil 2 Remake (at the final area)
Super Sami Roll
Yooka-Laylee & the Impossible Lair
Tears of the Kingdom (just doing loose ends at this point)
Pikmin 4 (in the "postgame")
Metroid Prime Remastered (again played the original before but god The Gramfics.....)
i need to clear off at least Some of these before i actually consider adding more to the backlog.....
...or i could do Another Fucking Dark Souls 2 playthrough either one works really
#personal#my backlog... is much bigger than this#this is just games i've started and not finished#i'm supposed to be playing the DrakeNier games now lol
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Donkey kong tropical freeze is such a bad game, it's not even really about playing or having fun, it's just strictly super technical and all about inhumanly perfect timing. It seems like a game designed for a cpu that has all the perfect inputs already programmed into it. Playing it as a human player is like... oh, sorry, but you didn't wait until literally the very last frame to jump off the last platform, so now your jump won't be able to cover the distance to the next platform. Sorry, try the last 2 minutes of gameplay you just did all over again! Like what kind of weird ass game devs think that's what makes a game good? Instead of filling a game with nothing but ridiculously challenging platforming that demands inhuman precision, just find ways to make it creative and interesting. I swear so many professional game devs come off like those stupid kids in mario maker who just make stupidly impossible levels where theres some secret shortcut only they know about like "hehe nobody will beat MY level" and its embarrassing. Whatever happened to the old donkey kong style of game where I remember swimming around as a cool swordfish and not worrying about my every input at rapid speed like I'm playing dance dance revolution on expert, but just exploring and enjoying the music and collecting bananas and having fun? The elitist direction of this series is so depressing.
This ask made my eyes bulge when I first saw the preview, but... while I don't necessarily agree with you, I'm gonna meet you where you are.
Tropical Freeze is a game that I think I respect more than I actually enjoy. Its music is incredible, its enemy team is about as fun as can be without actually being Kremlings, its levels are beautiful and you can play as Dixie again, AND Cranky (and now Funky). I don't know if you thought I'd find this ask insulting but I've only ever played the game twice to my memory, and I don't have a huge amount of personal attachment to it. Once, as co-op when the game was brand new, and again when it came out on Switch I did Funky Mode. Whereas I play the original SNES trilogy at least once a year. (edit: actually I'm pretty sure I've done Funky Mode twice)
Because it's been so long since I did the "normal" game, and because I played co-op, I don't have a strong remembrance of how difficult it actually is. But I do remember it being quite hard for us both. If I'm good at any games in the world, I'm fucking good at the old DKCs. I used to speedrun them, I grew up with and was molded by them. And while Retro Studio's work is built off of them, there's a slightly different feel and weight to its demands that are just different enough that I can no longer innately be an expert. (Side note, if you want a game that actually feels more similar to the old games, check out Yooka-Laylee and the Impossible Lair!! It's great!)
So I get where you're coming from, I really do. I think TF is a masterpiece. I say that, anyway, so... Why do I never feel the urge to replay it? But honestly I think that's down to how the game feels overall, its length and level design, its overlong bosses, and not due to its difficulty, which is neither here nor there for me. ...and the fucking rocket barrel levels, I kind of hate them.
See, I do appreciate a good challenge and have played games since that I would consider far more demanding than TF. Of course many of them are indie games, or classic games. Tropical Freeze is pretty hard for a mainstream Nintendo game of the modern era, but lots of people out there love a good challenge and I think it's a good thing that Nintendo/Retro respect their players enough to issue one. Unfortunately, people who want to chill with the silly cartoon animals might end up being frustrated, BUT! That's what Funky Mode is for. It really was a genius idea. Funky Mode is like, so much more fun IMO, it really does replicate the feel I get with the original DKCs, allowing you to go faster and be more confident even if you're not that familiar with TF's level layouts. Even then, it's not totally easy- you still have to be somewhat careful and pay attention, but you can get through the game a lot faster.
And I do want to say, while TF may be the most difficult DKC game, the originals were no walk in the park either. I don't know your experience with how much you've played them, but like I said, for ME they seem easy- after all these years- but I've been around streaming communities, and communities that specifically like to do challenges and casual races, for a long time now. I've seen so many people struggle getting through DKC, DKC2 or DKC3 for the first time. I've seen people give up on doing it without save states. I've seen extremely skilled gamers get frustrated when attempting speed or challenge runs, which granted is a special case, but they have hours and hours of practice and the game meets them there and still kicks them. The DKC series has always been on the harder side, compared to something like Mario which would be the average. I know someone who, like me, has DKC2 as his favorite game ever... but still struggles while playing it. So your description of the older games seems a little rose-tinted. Maybe the early levels were all fun times collecting bananas, but tell me how much peace and vibes you really had in Snow Barrel Blast or Poison Pond or Lightning Lookout or Koindozer Klamber or Parrot Chute Panic or Toxic Tower or- (and that's not even to mention lost world levels)
TF has become a fan darling, but it's ok to not like it. That said, I think its Switch release crafted it into an ideal: a legit challenge for those who want one, and a different mode for those who just want to storm through and yet without it being a totally babymode no-brainer experience. I would like to see any future games offer a balance similar to this, if we ever get them.
....they really do gotta bring Enguarde back though, that's the important thing. I'm not kidding.
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Its a good time to be a 2.5D platformer enjoyer!
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Thoughts on Yooka Laylee? I didn’t think it was amazing but it’s also one of the few games I’ve Platinum’d so I must like it more than I think
It missed the mark in many ways but shined in many others. Unfortunately I think it missed the mark in more important areas than unimportant ones.
Level design was just way too big making them more difficult to navigate. Collectibles were kind of thoughtlessly placed instead of being used to lead the player to areas of interest. I think a good portion of the NPCs weren't very good, there was some jank in the mini games and several of the mechanics and hit detection, and the enemy variety was very bad, it was mostly just reskinned corplets, those annoying eyeball things, and those annoying flying bee thigs and maybe one exclusive enemy. Also idk what they were thinking with the Dr. Quack quizzes. They put no effort into the presentation of the quiz sections when Gruntilda put on this whole trivia show with an audience and the like, and even Dr. Quacks questions were pretty shitty.
But I don't think it's all bad... Yooka and Laylee feel great to control and unlike BK where it feels like Kazooie is 10x more important than Banjo, it kind of feels like Yooka and Laylee are equally important, the writing is very much on point, and while not all the NPCs are good, there's still a lot of good ones, I love the more important characters and some of the other minor NPCs. I think the energy bar is a lot more elegant than ammunition, I just wish it filled up faster. Music was great as expected with Grank Kirkhope and David Wise on board, and the writing was perfectly in line with what I want out of a Rare platformer. Very cynical but playfully tongue in cheek without a ton of self deprecation.
In the long run, I liked Yooka Laylee a lot, I don't know if it's a game I would play almost every year like I would Banjo. But it's a game I would play more than once. I really hope they weren't too discouraged by their first failings and make another 3D platformer. Impossible Lair is fine but we don't need a Donkey Kong Successor. We still have Donkey Kong. We don't have Banjo.... it kinda sucks to see Playtonic twiddling their thumbs and turning into publishers who just kind of post memes on twitter. Really hope there's more coming from them besides cameos. I need that Diddy Kong Racing successor.
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okay list of games I would be willing to play on a stream under the cut
a lot of these i grabbed when they were free on epic so I don't know a lot about most of them. actually i will put an asterisk by the ones i know almost nothing about. these are not all the games i have but they're the ones i thought looked interesting on this look through
Played already
ABZU
AER Memories of Old
Carto
Control
Dark Parables (15 games but not replaying game 1)
Cursery Rhymes (side game for Dark Parables)
Empress of the Deep (3 games)
House of Da Vinci
Macabre Mysteries: Curse of the Nightingale
Mini Ninjas
Outer Wilds
PREY
Spring Falls
Supraland
Tacoma
The Eyes of Ara
The Room Series (4 games)
Title_Pending
True Fear (2 games)
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Haven't beaten
Apico
Evoland
Final Fantasy 12
Layers of Fear 2
Lifeless Planet
Moonlighter
Obduction
Out There
Psychonauts (maybe)
Skyrim
SpongeBob SquarePants Battle for Bikini Bottom
The Cabinets of Doctor Arcana
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Beaten already but undecided on
Relicta
The Spectrum Retreat
Sumberged Hidden Depths
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Haven't played and undecided on
A Plague Tail: Innocence *
Alba - A Wildlife Adventure *
Among the Sleep
BioShock 1
BioShock 2
DARQ *
Dandara: Trials of Fear *
Dishonored (maybe)
Guild of Dungeoneering *
Hollow Knight
Inside *
Jotun *
Kairo *
Little Nightmares
Loop Hero *
Mages of Mystralia *
Maneater *
Memoria *
Memorrha *
Minit
My Time at Portia *
Never Alone *
Pathfinder Kingmaker *
Pikuniku *
Pine *
Riverbond *
Rogue Legacy *
Sable *
Sonic Mania *
Stranded Deep *
Sunless Sea *
The First Tree *
The Lion's Song *
The Textorcist *
The Vanishing of Ethan Carter *
The World Next Door *
Wolfenstein The New Order *
Yoku's Island Express *
Yooka-Laylee *
Yooka-Laylee and the Impossible Lair *
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Sandboxy Games
House Flipper
Planet Crafter
Viscera Cleanup Detail
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