#yet once I made it to Ganon's throne room I felt all my motivation evaporate in real time and I just suddenly turned the game off
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OH BOY MY FIRST RAMBLE SINCE MY RETURN, now I'm really getting back in the swing of things
SO!
I noticed something about myself today
I have a history of getting to the very end of a video game and then just inexplicably just not finishing it. Like, literally I've made it to the final boss, this is THE LAST thing left to do, and I just... wander away and never return. I always attributed this to the weird amount of stress/anxiety I get while fighting bosses, as though I'm -actually- in danger in real life.
HOWEVER, it occurred to me today that it has nothing to do with that, and everything to do with another side of myself that I've known about for years: I fucking HATE having to do combat in video games. I know a lot of you guys live for it, but for me, it is just the fucking WORST. It's a shitty chore I have to do in order to get back to the things I actually like, such as the storytelling and puzzles and exploration. Low-level fights with average goons or minions don't particularly bother me, but anything that's meant to be a 'challenge' can fuck right off in my book. I'm not here for that, and I've often lamented that I wish boss fights could be skipped the way so many games give you the option to skip the story. Lots of players don't care about story and just see it as a delay to get back to fighting monsters, and I simply want the reverse. I want a button that'll let me bypass the bosses and skip straight to the next cut scene before turning me loose in the world again.
Anyway, I realized today that this... approach? Philosophy? POV? whatever it is, it's probably the real root of why I get to the end of a game and then fuck off. I only tolerate boss fights because I want to get back to the good stuff, but once you get to the end? There is no more good stuff. After the final boss you get one more cut scene and NO MORE GAME TO PLAY. Why would I want to bookend my experience with a game I've otherwise enjoyed with a chore that I hate?? I can just look the final cut scene up on Youtube and be just as satisfied.
The only time I'd really have significant motivation to do it is if the game actually does offer a post-game reward of some kind. For example, in Arkham City, you go back out into the overworld and can finish up any side quests you hadn't completed yet + get a couple extra quests that ONLY unlock after you've finished the main campaign. That's good shit, that's worth putting up with the final fight! Arkham City is also the type of game to offer a second quest/new game + scenario, where you get to replay the main campaign with different challenges and you start out already having all your equipment. That's also very cool, I'll put up with an annoying boss fight for that!
But for games where the game effectively never 'remembers' that you beat it? No thanks, I'm good, 99% is all I need.
#how many Gamers™ am I going to piss off with this post#OH WEEEEEEEELL#this came up because I've been replaying Twilight Princess and actually getting 100%#yet once I made it to Ganon's throne room I felt all my motivation evaporate in real time and I just suddenly turned the game off#this game ends in a FUCKING -FOUR- STAGE FINAL BATTLE ARE YOU SHITTING ME??#thanks but no thanks couldn't care less#so long and thanks for all the fish
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