#wishlist steam and gog
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The voices of Vampire Therapist
Hi Tumblr! I'm Cyrus Nemati, creative director at Little Bat Games, where we're making Vampire Therapist. You might know me as a voice actor. I voiced Theseus, Dionysus, and Ares in Hades, so as you might imagine, voices are my thing.
When I started designing Vampire Therapist, I wanted to create characters not only had deep narrative depth, but that would be challenging and rewarding to voice. I voice protagonist Sam Walls and his mentor, Andromachos. Writing a game about therapy is really tricky, so being able to jump in revoice lines was a huge benefit for the game!
I also voice two of the therapy clients in the game, Dr. Drayne and Edmund Kean. Dr. Drayne is the kind of challenge any actor delights in, having three very distinct characterizations that have to seem natural, whereas Edmund Kean is the Shakespearean actor of his time.
As much as I'd like to save money, I couldn't voice all characters in the game, but I'm very picky about voices and needed a cast of the absolute best I could find. So I got them.
If you've played Hades 2, you've heard Sarah Grayson or Selene. Or maybe you know her from Gone Home or Tacoma? But I needed her ability to alternate between the very light and the very dark for murderous vampire content creator Meddy.
To play Isabella d'Este, a real historical figure and esteemed patron of the arts during the Renaissance, I needed someone with a sense of the theatrical and some excellent comic timing. For that, I turned to a very old friend, Kylie Clark, who comes much more from the theatre tradition that video games... which she doesn't play at all. Until Vampire Therapist!
For our fabulous goth bartender, Crimson, I needed the epitome of cool, sexy, and tantalizingly mysterious. You might know Francesca Meaux as Eurydice from Hades, but she went to some unexpected places to play Crimson!
I did say I wanted the best of the best, right? Vampire Therapist is a super low-budget indie, but if I'm going to fill a club with quirky, sexy goths, I need range, and for that, I got Matthew Mercer. Yeah, that Matthew Mercer. The Critical Role one. The one from Baldur's Gate 3. The one from all your favorite video games. How could I do less? He's playing Reinhard the sexy goth and Ciaran the goth priest in Vampire Therapist.
You can see the work we've put into every aspect of Vampire Therapist. I think you're going to find that it's unlike any game you've ever played.
It'll be out on July 18th, and you can wishlist it on Steam now!
And on GOG!
#indie games#vampire therapist#voice acting#matthew mercer#cyrus nemati#sarah grayson#hades#francesca meaux#vampires#therapy#mental health#critical role#bg3
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Devlog #19: THE LAST DEVLOG BEFORE RELEASE.
Hello everyone! Welcome to this month’s devlog!
If you just stumbled upon this, I am Adrienne, also known as insertdisc5! I’m the developer, writer, artist, main programmer, etc of the game. The game being In Stars and Time, a timeloop RPG, which is also the next and final game in the START AGAIN series, following START AGAIN: a prologue (available here!). You can find out more about In Stars and Time here!!!
LET’S GET TO IT. This month is THE LAST DEVLOG BEFORE RELEASE?!??!??!?! URGHH?!??!!
My goodness. Can you believe In Stars and Time will finally be out THIS MONTH? NOVEMBER? TWENTIETH? TWO THOUSAND TWENTY THREE?!??!?!?!? Yeah turns out ME NEITHER so WE CAN FREAK OUT ABOUT IT TOGETHER.
So, as previously mentioned, In Stars and Time will be out on November 20th on Steam, itch.io, GOG, Nintendo Switch, and Playstation 4 and 5!!! We mentioned this previously, but we cannot guarantee they will come out at a specific time, nor guarantee they will all come out at the exact same time and hour and minute, but we will do our best! Hopefully “sometime in the morning for Canada” is the time. Don’t hold me to that though!
And for our announcement, we prepared a wonderful announcement trailer, animated by the lovely Mimi Chiu! Did you see it?!? Well, have it again.
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In preparation for the release, we’ve been bringing our marketing A-game! I (insertdisc5) have appeared on The Completionist’s IndieLand Stream, and it was an absolute blast. I also reiterated my Big Hope for this game, which is that I hope ISAT makes you feel so many feelings.
We’re also doing a Fanworks Contest on Twitter, with the prize being a key of the game on release!!! If you have something in mind, why not participate? We accept EVERY kind of art, from fanart to fanfics to cosplay to animatics to memes to even pictures of food! As long as it’s ISAT related, GO FOR IT!!!
And finally, every Monday until release we’ll be sharing some ISAT character playlists made by yours truly (along with some VERY MUCH NEEDED HELP from friends and family. Finding songs is hard!) You can check them out here on Spotify!
And, finally for real, mayhaps consider joining the Discord channel before all hell breaks loose. Make some friends. Show some memes. Post your last minute theories. Or maybe just lurk! Up to you and your delightful little brain.
How weird to know this is the last devlog before the release! I WILL be posting a couple more monthly devlogs after this month- I want to talk about how the release went! And even after the game comes out, there will be some fun little things in store! So please stay tuned even after the game comes out :) And as always, don’t forget to wishlist the game on Steam!!! Ok!!! Wishlist numbers this close to release are SO IMPORTANT!!!! SO PLEASE!!! I BEG!!! ON MY KNEES!!! PLEASE WISHLIST!!!! (someone does a neck cutting motion off screen) I’m told to tone it down. So PLEASE WISHLIST but like, um, only if you want, teehee <3
Thank you for following this devlog all this time. I hope you enjoy the game when it comes out later this month.
See you next time.
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Gravity Circuit has recently hit 60K total units sold!
Never in our wildest dreams did we expect the game to sell as much as it has done in just a few short months. As such, we thought this was a moment to celebrate, with new art provided by @jmanvelez!
Now, you might be asking: why are we taking a moment to celebrate such a specific number? Well, in truth, we were planning on doing a celebratory announcement earlier, at 50K. We were on track to hit that in December, but then the holiday sales happened. Thanks to the holiday sales on various storefronts, we essentially skyrocketed past 50K, climbing all the way up to 60K before the sales were over, so didn't have the time to prepare for it! Goodness, the sales performance just continues to surprise us. All in all, the reception and feedback we have received over these past months have been overwhelming, and we can't thank you, the players, enough. You are the best. Now, you might be curious about the sales distribution among the platforms? Fret not, we have prepared a pie chart for you (based on sales as of January 18th, 2024):
Note: PS4 and PS5 are coupled together due to crossbuy. This means that if you purchased the game on one, you can download it on the same account for the other at no extra cost.
On PC, the game is available on Steam, GOG, Epic Games Store, as well as Stove (Korea). Out of these, Steam is the most popular storefront.
On consoles, the game is available on Nintendo Switch and Sony's PlayStation 4 and 5. The game is also physically available on afore-mentioned consoles, by Pix'n'Love (PEGI), Red Art Games (ESRB) and Oizumi Amuzio (Japan).
Given the amount of wishlists on Steam before the game's release, as well as us getting Steam Deck verified by Valve, PC outselling the other platforms is not a wholly unexpected outcome. Steam is a huge storefront, after all.
But after all the sales across these platforms, what about the reception? Well, even on that front, Gravity Circuit has performed better than even our wildest expectations, as shown by the collage below:
Truthfully, before the game's release some six months ago, we weren't sure about what the reception ultimately would be. As a developer, it can be difficult to distance yourself from whatever project you have been working on for so long, to see the game for what it is. So, ultimately, it was up to you, the players, to determine the game's overall quality. Needless to say, we didn't expect the majority opinion to be this good, both from critics and players alike!
To provide some background: throughout the development, there were a plentiful of sleepless nights, fueled by stress, energy drinks, boatloads of work, and constant lingering doubts about the game's potential success. Creative endeavors while on a deadline are never easy, but we soldiered on, so to try and complete the game to the best of our abilities. Now, months after release, it has been a truly humbling experience that players have enjoyed Gravity Circuit as much as they have. Such a warm reception has made all that effort behind the game worth it. Again, we can't thank you all enough.
Of course, it might go without saying that even with all this positive feedback, the game hasn't been without its own sets of issues. Especially around the game's launch we had to do multiple quick rounds of bug fixes, so to address various situations and oversights that had slipped past us during development and Q&A. While doing all this was taxing, it's perhaps thanks to these rapid, quick responses that have helped minimize any lasting impact that the various game crashes and bugs could have otherwise had.
Essentially, on that point, our policy has been to accept any and all feedback from players with open arms. Whether positive or negative, we have read all points of feedback, and even responded to them wherever we have been able. Ultimately, this back-and-forth discussion with players has then resulted in us implementing various additions and changes post-launch (Speedrun Mode, Armor Paints, Boss Rush, small quality of life additions, etc), completely free of charge. And while we do try, it's not exactly realistic to act or respond to every bit of feedback without fundamentally changing some of the game's DNA. Nevertheless, we do try our best -- and perhaps hold onto the lessons learned for any future endeavors.
In the meanwhile, we at Domesticated Ant Games want to thank you all for all the support so far from the bottom of our hearts -- and we wish you all a good start to 2024!
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cryptmaster soundtrack (by me!)
coming out tomorrow may 9th alongside the game! wishlist on steam or gog or egs
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hi friends! my moody soundtrack for the game "cryptmaster" is releasing alongside the game on may 9th! i drew inspiration from my childhood years playing AD&D in the basement of a game shop, while giallo horror movies played on a CRT in the background.
i'm extremely excited for how both the game and the soundtrack came out, it was super fun and i had a blast working together with stemage on guitar and catton arthur on bass. thank you so much for your support!
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stuck in bed with the 'rona. sapped of my abilities to post but i gotta keep posting if we're gonna break 100k wishlists before release. so... here's slay the princess trailer, but vertical. first trailer i ever made (the horizontal version is but i made them both at the same time) pretty proud of how it turned out!
anyways, please wishlist our game on steam. you can also play the director's cut demo on steam gog or itch. it's a good time. fully voice acted and there's something like 3 hours of juicy narrative gameplay in it.
horror titans jonathan sims and nichole goodnight lent their immeasurable talents to our lil game and they both really knocked it out of the park.
and abby howard (borat-voice-my-wife)'s art is as evocative and detailed as ever
#slay the princess#scarlet hollow#lend me your energy#spread the word#i want the numbers to go up but i am lain low by this dumb virus#thank heck im vaccinated bc lol this one really blows
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FINALLY! Savant-Ascent REMIX launches September 15th!
⚡Crush your foes with powerful magic and acrobatic abilities!⚡
🤖Reclaim your tower as you rise to the top!🤖
🎵Experience the fantastical world of music artist Savant!🎵
Wishlist on STEAM , GOG, or EPIC STORE !
Hit that reblog button and help us spread the news!
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Discover Ancient Greece in the Call of Olympus DLC for Kingdom Two Crowns
Call of Olympus is the next DLC coming to the micro strategy game Kingdom Two Crowns on Linux, Steam Deck, Mac, and Windows PC. Thanks to the teams at Stumpy Squid, Fury Studios, and Coatsink for their amazing creativity. Coming to Steam this year. Exciting news today from Raw Fury and Fury Studios. They just announced the next DLC for Kingdom Two Crowns, called Call of Olympus. This new content is coming to both Linux and Steam Deck later this year. They dropped the announcement at the start of the Raw Fury Publisher sale, where you can snag Kingdom Two Crowns for a huge 75% off on Steam. That's a steal! So, what's the deal with Call of Olympus? Imagine Ancient Greece with all its gods and myths brought to life in pixel-perfect style. This new campaign also shakes up the classic Kingdom formula. You’ll get to unlock powerful artifacts through quests, due to help defend against those pesky waves of Greed that attack at night.
Kingdom Two Crowns: Call of Olympus
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In this DLC, you’ll be defending and conquering the Greed to uncover the secrets atop Mount Olympus. As the Monarch, your goal is to earn the favor of several gods to reach the divine mountaintop. So get ready for an island-hopping adventure full of unique challenges and puzzles. You’ll also need to keep the gods happy if you want to claim victory on the mountain in Call of Olympus.
Features:
Greedified mythos and setting: Dive into an ancient Greek-inspired world with pixel-perfect graphics. It’s a feast for the eyes!
Seek the favor of the gods: Complete divine quests and earn some powerful rewards. Since the gods will have your back in Call of Olympus!
Battle the Greed on an epic scale: Build up your defenses and get ready to face the threats that loom over Mount Olympus. It’s going to be intense!
And don’t forget, Kingdom Two Crowns is available on Steam right now with that epic 75% discount during the Raw Fury Publisher sale, running from May 20 to June 3. It's the perfect time to jump in if you haven't already. Available on GOG and Humble Store at regular price. So, gear up and get ready for Kingdom Two Crowns: Call of Olympus. It’s going to be an epic adventure on Linux, Steam Deck, Mac, and Windows PC. So be sure to Wishlist on Steam.
#kingdom two crowns#call of olympus#dlc#linux#gaming news#stumpy squid#fury studios#coatsink#ubuntu#steam deck#mac#windows#pc#unity#Youtube
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Riven Remaster 4K Gameplay Reveal
Cyan has remade the legendary puzzle game Riven from the ground up. The modern remake "expands its epic narrative beyond both Myst AND the original edition of Riven: The Sequel to Myst." (Cyan) In this new version of Riven players will be able to move in 3D space as opposed to the original's point-and-click style of travel. The game will also include new puzzles and visuals and an expanded storyline.
Eager players can wishlist Riven on GOG and Steam. The game will launch on PCs and VR platforms in 2024.
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I did a twitch stream, here is a little tiny slice of it
Mask of the Rose is coming to Steam, GOG and Nintendo Switch in April next year
Wishlist it on Steam if you want to find out what the deal with the rats is
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It is so so annoying that games mongers don't let you wishlist games if you already own them. How the fuck am I supoposed to be notified of sales if I can't wishlist the fucking game, Steam, GOG et cetera? Hrm? HOW?
Like I am a sweaty loser gamer sure but I do have some friends, I do like to buy games for them sometimes. Every so often GOG used to knock Arcanum down to like 2 quid and when they did that if I found out about it I would buy a copy for any friend I had who even remotely might play it. That's nearly 6 bucks of cash money!! Why would you put a barrier to that happening???
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How to make a powerful, hot vampire you still want to hug
Hi tumblr! I'm Cyrus Nemati, creative director at Little Bat Games, and a voice actor you might know from games likes Hades (I did the really secure guy and the really insecure guy).
We're closing in on the release of our debut title, Vampire Therapist, and based on tumblr's response in the past, I think you might be interested in seeing our creative process.
Andromachos is our 3000-year-old vampire mentor you'll meet early in Vampire Therapist. He's a complicated character: he was an assassin and warrior for most of his 3000 years, but a personal crisis put him on a voyage of self-discovery in the 1800s. Therapy never existed in his time, but as it developed, so did he. We needed a character who expressed wisdom and strength, but also gentleness and compassion. And of course, he's a vampire in a sexy vampire game. He needed to look like a Mediterranean dream.
This was our initial sketch of Andromachos by art director Ruth Bosch (https://x.com/rthbosch). As you can see, he's already oozing confident vampire energy, and he clearly has the wisdom of 3000 years. This is someone you want as your therapist. Vampire Therapist is a game with specific needs, and a certain lightheartedness is one of them. This Andromachos is very much grounded in reality, and just might be *too* realistically sexy.
This was @nomnomroko's first test render for Andromachos before joining the team. Right away, she understood the *figure* of Andromachos and poise of a man who has lived for 3000 years, but this was a more villainous (albeit super hot character). We toned him down shortly after, and brought back in some of the more grounded humanity from Ruth's initial sketch. You can make fan art of this version, though, we won't mind. This version might come back if we ever do a prequel!
Here's his toned down version, already much closer to the Andromachos we see in the final game. He's lost none of his power, but is already the welcoming presence we needed to have in Vampire Therapist.
Body language is also a key aspect of our game. In a game about therapy, we are mostly sitting, so the ways we can express emotion and intention are more subtle. You can already see the strength of Andromachos's character here.
Which takes us to our final rendering!
I love Andromachos. Or Andy, as more familiar folk call him. And I think you will, too. To me, he's a perfect synthesis between Ruth's initial rendering and Sybille's test that fits the comedic, warm, and very human tone of our game.
You can check out our game on Steam and GOG, and your wishlists will make algorithms happy. As you know, everything is algorithms! Help us make Vampire Therapist 2?
Steam:
And GOG:
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Devlog #18: Antici and Pation
Hello everyone! Welcome to this month’s devlog!
If you just stumbled upon this, I am Adrienne, also known as insertdisc5! I’m the developer, writer, artist, main programmer, etc of the game. The game being In Stars and Time, a timeloop RPG, which is also the next and final game in the START AGAIN series, following START AGAIN: a prologue (available here!). You can find out more about In Stars and Time here!!!
LET’S GET TO IT. This month is a little update on where things are! It’s very short.
We are. Preparing things. Like for example: along with Steam and itch.io, ISAT will also be on GOG for all your DRM needs!!! There will be no difference between those three, except Steam will have achievements. I am trying really hard to put achievements on GOG as well but do not count on it and get it on Steam if you want those sweet sweet achievos.
We are also doing some small fixes to the console versions to make sure it is perfect! I am also also fixing some illustrations to erase some little lines and fix some little things that always bothered me and only me.
Look at this. Can you tell the difference between those two pictures? WELL I CAN AND NOW IT’S SO MUCH BETTER OK.
(image courtesy of ISAT’s producer Dora. Thanks Dora. They’re different Dora. Open your eyes Dora)
In other news, ISAT was shown at Game Devs of Color Expo along with some amazing other games! You can watch the GDOC Direct right here where we premiered a small gameplay trailer, and I've timestamped it just for you.
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ISAT will also be shown during Gayming Live starting on October 6th, so keep an eye out!!!
Um, that’s it! We are working hard! And. Maybe. You should. Keep an eye out. For some news. During the month of October. Wink wink. Nudge nudge. But what do I know!!!!!
That’s all I have to say for today! Let me know if you have any questions, or if there’s any aspect of the game development struggle you’d like me to talk about! See you next time!!!
AND DON’T FORGET TO WISHLIST THE GAME ON STEAM ALSO IT REALLY HELPS BECAUSE STEAM’S ALGORITHM IS MORE LIKELY TO SHOW OFF GAMES WITH A HIGH AMOUNT OF WISHLISTS THAT’S THE REASON WHY GAME DEVS ALWAYS ASK TO WISHLIST!!! OKAY BYE!!!!
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Yes, it's official! TailQuest defense will be released on June 1, 2023! Add to your wishlist: STEAM https://store.steampowered.com/app/824090/TailQuest_Defense/ GOG https://www.gog.com/pl/game/tailquest_defense
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welp. since steam are being jackasses i've gone ahead and started remaking my wishlist on itch and gog
bonus? those are easier on the drm bullshit anyroad
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Games I currently "own" digitally Part 3
So this is GoG... mostly "old" games that either I or my Dad have been playing when I was a child. My Dad actually had that one "Leisure sweet Larry Game that I actually finished" and I wanted it again so badly that I bought the bundle set even tho I do not like to play any of his other games ^^' (As you can see on Steam I did buy his newer game but it is just... not my game. Playing it - as most of the games here - is really just for nostalgia...)
Do not ask about "Hunnie Pop" I do not know what I was thinking ^^'
My Dad played "Biing" when I was a child and sometimes I played it too because I didn't understand why the woman were having big brests and always naked at all anyway... and I rebought it because I sucked at the game so much back then and I was sure THIS TIME I will get it - spoiler: I did not! XD
BTW in my eyes, Sim City 3000 was the best Sim City.
Anyway: This is my EA-Account:
It looks like I only own Sims 4 the original game but I own A LOT of Addons and Kits and Game-Play-Packs or however all this stuff is called these days. 59 to be exact XD I also owned ALL of them back in the day for Sims 1, 2 and 3.
What you also need to know: This is not the real "Need for Speed most wanted" the original was unmatched and so I never actually played whatever this game is, even tho I bought it ^^'
I also like to mention that I managed to finish "Dead in Bermuda" in one go without anyone dying by pure utter accident XD
Now you get a look at my Steam Wishlist:
I WILL get "Metaphor" soon one way or another because a lot of people like that game and its getting harder to avoid Spoiler at this point and I kind of want to play it blind. I am waiting for the next big sale at the end of November tho and hope it might maybe a little bit on sale by then ^^'
I also would like to get all 3 Kingdom Hearts Games in that Sale but my Budget is small and Square Enix does not like to give huge sales to their big titles no matter how old they are ^^'
"Coral Island" is supposed to get a "Wohoo" - Update so I probably should get it eventually at some point ^^' But I am not in a rush. There can only be so much Farming Games on my list of games still to play or to finish.
I REALLY should play "NEO TWEWY" at some point but I want to play the original here first and its so hard to do. Because the Final Remix Version is only out on Switch and I do have it there and I should play it there because the controls on the Emulator (that is not there anymore anyway...) just suck but how to make and post screenshots now that it can not even access Twitter anymore? It would be such a shore to get the screenshots to my computer or at least phone... but I feel like do to its mechanics hoping for the game ever to come out on PC is pointless.
I was looking forward to "Reynatis" but I've heard it turned out to be really bad... so I guess it can wait.
Fun Fact: I loved "Black and White" and I was hoping they would bring it out on EA-Store or Steam or even GoG but they never did so I was looking forward to Fata Deum but they are very silent there and just postponed the release to next year so I am not sure if it will ever really come out...
Not high on my list. I am not in a rush to play the Ys Games but I think I will one day.
"Romance SaGa 2"? I never played 1 to begin with, but I thought that SOME DAY I might try this one out at least. But once again, I am not in a rush here.
So... that was the list of the games I am currently owning and/or wishing for. If Steam still exists by then, we do that again in 10 years. ALSO let's see how many more Sims4-Addons I have added by then XD
And then we will also check out how many of the games I still needed to play or finish I REALLY did end up playing and finishing ^^'
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Epic might be swaying me a bit
Epic might be swaying me a bit I recently went through this big thing where I made a giant list of RPGs and Story based games I either missed or would like to play again going back to 2000 to current (either I want it specifically or has at least 70 on metacritic and is in the right genre). Then I went to Steam and GOG and added them all to wishlists. A little bit later I discovered the IsThereAnyDeal website and added the whole list from my spreadsheet to there as well. So I have been picking up stuff for cheap! It's been great. Part of all of that is I have been going to Epic weekly and snagging whatever free game they have if it interests me at all. I have marked several off the list or ones that almost made the list... but will if free. I am surprised how many have been free that I wanted to check out anyway. So far I have picked up free:Marvel's Midnight SunsWuthering WavesDragon Age: Inquisition (have on xbox one but I wanted for PC)Lisa: The JoyfulLisa: The PainfulThiefThe Outer Worlds (also had on xbox one)Just Cause 4(I take whatever is free so there is more, but they weren't on the list... like farming simulator which my wife is surprisingly loving)Not a bad deal for free games from a site I have never bought anything from. I am starting to feel a little guilty. Guess they earned a purchase of Alan Wake II since I can't get it anywhere else and it is on the list. Submitted June 07, 2024 at 06:52AM by ACorania https://ift.tt/zV6CS0v via /r/gaming
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