#wh/pc
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kmchdr · 7 months ago
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Whitney doodles + My PC.
※ Reupload to any other platform is prohibited. No AI usage in any way. I don't allow my work to be used without my permission.
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stepsonyu · 4 months ago
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Marazhai and the dogmatic Rogue Trader.
Last meeting...
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breadknight-likes-things · 1 month ago
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thedoodwithamic · 2 months ago
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Escapism Wins
With the success of Black Myth Wukong, I really do hope that this encourages developers to shake things up a bit more in the video game industry. Let the imagination run wild. Let the joys of escapism triumph over anything else. Just - let gamers get away from the everyday, even for just a bit. Totally freaking excited for Space Marine 2 - I'll definitely try to get it on the first day it's out.
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zink-h · 1 year ago
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Still very much stilling hyperfixating on the Casino Of The Vamps AU by @larzuen and very much a sims girly so made this (there is only a little bit of cc but most for hair colour and Wally's cards)
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Boss man Barnaby B. beagle, who my bf says he looks like he is about to fire someone and i kind of see it lol
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Chaotic flirt of a guy Wally Darling, just keep looking at him cause there is definitely not blood behind him : )
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Honestly this one is my least favorite picture but i wanted at least one pic with them together so here, Wally & Barnaby being a couple (?)
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+ two bonus cause i will not stop making stuff about Belle
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older Wally and child Belle just having a father daughter moment on his day off :) (idk what Wally would wear outside of work)
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Because i am very Sapphic and love me some wlw, Belle has a gf named Sunny, Belle's relationship with Sunny pretty much the opposite of Wally and Barnaby's
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zenoslittlebunbun · 1 month ago
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I have gone insane.
Several days ago I've gotten very drunk. And I've created a monster. I've been on VC with my ingame husband and I've been trying to come up with the most 'MURICA thing ever. And it went out of hand.
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So very out of hand I started getting AI to generate pictures. But it did not stop there. I've explained my.... vision... to the best of my ability to the AI, in my drunken haze. And the AI was able to summarize it. "Roarin’ down Route 66 in a monster truck as big as Texas itself, the Statue of Liberty’s behind the wheel, her torch replaced with a steering wheel, her eyes fixed on the horizon. In the trunk, Uncle Sam’s got himself a riot launcher, but this ain’t no ordinary launcher—it’s loaded with solidified corn syrup shells packed with bacon bits. The barrel? Shaped like a bald eagle, wings spread wide, with Old Glory hangin’ from each side. On the passenger seat, there’s a fast food tray holdin’ a slice of apple pie and a red Solo cup filled to the brim with beer. The front end of the truck sports a golden miniature Predator drone, gleamin’ in the sun like a badge of honor. And every time that launcher fires, it lets out a screech that’d make any bald eagle proud. Oil pumps dot the landscape, pumpin’ black gold from the earth, as this all-American convoy blazes a trail of freedom and glory. Now that’s what I call “MURICA!”"
Drunk on copious amounts of Vodka and power, I've gone further. I've had another AI turn it into a song. "(Verse 1) Rollin’ down Route 66, in a truck as big as dreams, Lady Liberty’s drivin’, with a fire in her eyes that gleams. Uncle Sam’s in the back, with a launcher in his hand, Shootin’ corn syrup shells, bacon bits across the land.
(Chorus) Oh, it’s MURICA, land of the free, With eagles screamin’ loud, and flags flyin’ proud, you’ll see. From the oil pumps to the open road, In a monster truck, we’re carryin’ the load.
(Verse 2) On the passenger seat, there’s a feast for the ride, Apple pie and beer, in a red Solo cup by her side. With a golden drone on the hood, shinin’ bright, We’re cruisin’ through the heartland, day and night.
(Chorus) Oh, it’s MURICA, land of the free, With eagles screamin’ loud, and flags flyin’ proud, you’ll see. From the oil pumps to the open road, In a monster truck, we’re carryin’ the load.
(Bridge) Banjo’s playin’, fiddles singin’, Freedom’s callin’, bells are ringin’. With every shot, the eagle’s cry, We’re livin’ large, reachin’ for the sky.
(Chorus) Oh, it’s MURICA, land of the free, With eagles screamin’ loud, and flags flyin’ proud, you’ll see. From the oil pumps to the open road, In a monster truck, we’re carryin’ the load.
(Outro) So raise your cup, and take a bite, In this land of dreams, we’ll ride all night. With Liberty and Sam, side by side, In this MURICA truck, we’ll take the ride."
It should have stopped there. It did not stop there. I've gone beyond. I've found an AI to turn the written song... Into an actual song. In a country American style.
And so it was created. But that wasn't enough. You see, I do love aggrotech. Techno. Industrial. German aggrotech, techno, industrial music. And the like. So of course you can imagine the expected progression. https://youtu.be/uaRk8NLfCVA?si=pOVBtgYLaV705TSW https://youtu.be/q5yUdDoOgOg?si=jWrssqkWy6PkJOI8 https://youtu.be/wg78Z6RLa0w?si=qY8HCriyEnlA0_nJ But somehow, that wasn't enough. You see, I also love Warhammer 40k. I've read almost all of Horus Heresy. And countless amounts of other Wh40k books. Played all the games. Watched all the things. And recently, Space Marine 2 came out. And.... I wasn't happy. "This game is... Well, hot garbage. 1) It is badly optimized. 2) it doesn't support options like FoV or shoulder sweap 3) It still doesn't support ultrawide Edit: It does support private play now 4) It doesn't support private play 5) it doesn't support Solo play even though devs officially stated it would be there on release for Operations (they stated so in May) 6) It's far from lore accurate (even though devs claimed otherwise in May) 6a) Bolters are weak. Space marines are weak. To explain, you are playing as a Primaris Space Marine. That's like even more on steroids than normal Space Marines. And you are WEAK. 6b) Why bolters are weak? Bolters are traditionally not shown having scopes or stocks because they are used by Space Marines. Space Marines are strong enough to hold those massive cannons of rocket launcher ammunition that turns enemies into space mist without any recoil when hip firing. Space marines are able to hit bullseyes without scopes. That does not happen. 6c) You see, Space Marine 2's Primaris Space Marines are so weak they can't aim straight. The bullet spread from a bolter when you hip fire is so bad you can hip fire shoot at something a meter away from you and encircle said enemy without harming them while aiming at the enemy. 7) The armor customization is sub-par. The models are limited. It is worse in PvP. 8) Speaking of dev-guaranteed "100% lore accuracy", Primaris Space Marines are some how as tall as Chaos Space Marines. Primarines should be bigger. 9) When you actually end up playing with bots, the bots are utterly useless. For a game where devs stated in May that you will be able to play operations solo, this is ridiculous. The enemies will 99% of the time ONLY go for YOU and ignore bots. Only YOU can do objectives. Their scripting is absolute BS and no amount of "increasing aggressiveness" can help that (the bots are utter garbage even on easiest difficulty, which they stated they will NOT touch on when it comes to bots.) 10) The game is missing sorely needed Connectivity options. You want to play Private? Denied. You want to play Solo? Denied. No region blocking. No matchmaking based on ping. No ability to know ANY of that when you are starting an Operation. You will choose your class. Start loading into an operation. Then you will be back in the Lobby, seeing someone else took your class (after sometimes 6 minutes of connectiong) and will have to leave (or they will kick you anyway). Here's another 4 minutes of loading for you. Or you will just wait for ten minutes trying to play only for it to fail. It's a hot garbage. A disaster. I absolutely regret my decision in buying this game. The devs didn't patch anything since release. They stated they will NOT add FoV because of some "vision" they have while for some people low FoV makes them sick even in third person games. And I'm not even gonna get into the game bugging out so hard for my friends with 4GB VRAM cards where for whatever reasons models and other assets will not load."
^ this was my Steam review. But I did not give up then.
For once in my life, I've involved myself with the community.
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But alas. As it seemed the devs didn't even check the "Ideas" website they made, before I started drinking, I was broken.
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Yes, in the Space Marine game, you can't even do the grab the flamer, heavy flamer meme.
And since I was drunk, and broken, and drunk with power, not only Vodka. And I was already insane after the 'MURICA songs...
Well, I went beyond shitposting. I went beyond reddit grade shitposting. https://www.youtube.com/watch?v=MdAx_mZPCE0
Yes, I've summarized all my issues and facts about the game, to make the perfect prompt for AI to write a song about the issues. And then had AI turn it into a song.
I did not stop there.
Since the devs are Saber Interactive, they are Russian speaking.
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Yes, I made a Russian version.
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Even MORE Russian version. That's like straight from Russian pop.
And since I do like German aggrotech, it followed.
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So.... How were your last 7 days?
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thefandomexpert · 2 years ago
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follow for more insane crossovers.
anyway i think big E sounds like seat of sacrifice warrior of light. ‘mankind’s first hero, and it’s final hope!’ i mean come on.
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orbesargentina · 6 months ago
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Abrir WhatsApp Web es un proceso sencillo que te permitirá acceder a tus conversaciones de WhatsApp desde cualquier ordenador con un navegador web.
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zephyrchama · 5 months ago
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We know there's cooking duty, and trash duty, and various cleaning duties that the brothers rotate who's in charge of. They take turns shopping for groceries. When MC becomes their attendant in Nightbrighter, some of these chores are foisted onto them.
Is there a laundry duty? Does MC have to do everybody's laundry? Does Asmodeus keep buying more and more outrageous underwear to leave on top of his laundry so he can tease MC?
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“Whoa, whoa, whoa. Whaddya think you’re doin’?”
Mammon walked into his room and caught you red-handed with a pair of his yellow briefs. He nearly flew across the room to snatch them out of your hand.
“Uh, the laundry?” You gestured to a basket of Mammon’s dirty clothes that had been collected from all over. “This would be easier for me if you left it in one place. Getting all of your stuff every week is like a scavenger hunt.”
Mammon threw the dirty briefs over his shoulder. They landed somewhere on the opposite side of the room for you to find again later. You looked at him in exasperation while reaching for a pair of crumpled-up jeans. His face had a rosy tint.
“Why are you doing the laundry?” he demanded.
“Because it’s my job as your attendant,” you answered.
“Wh-? Like, just this week?”
“I’ve been doing your laundry for the last three months, Mammon.”
He craned his neck forward in shock and waited a beat, as if you would say psyche. It’s not that Mammon couldn’t understand you, but this was new information he did not want to process. A hand rose to his forehead, sliding upwards as he pushed in frustration. “Well... cut it out! You look like a pervert. How would you like it if I did your laundry, huh?”
That’d be nice. “Could you, please? That would be great. I don’t have a day to do my own wash, given there’s seven of you and only seven days in a week.” Chores, RAD duties, and devilsitting took up every waking moment.
Mammon sighed and ruffled his hair. He muttered, “Seven…" In an instant, his attention snapped back to you.
"Seven? You’re doin’ everyone’s laundry?” he shouted.
You were ready to pull his jacket off yourself if he wouldn't cooperate. “Yes! And I’m short on time so just give me your dirty clothes!”
--
You cracked the door open ever so slightly. Leviathan was preoccupied with a game at his desktop, the back of his chair pointed at the door. The chair shook from the intensity with which he smacked the controller. Now was the perfect time. With the goal of being as quiet as possible, you crept into Leviathan’s room and made a beeline for his laundry hamper.
“Dooooooooooon’t touch those!” The pitch of his voice rose and fell impressively as Leviathan jumped and scrambled across the tile on all fours to physically block you from the laundry. Did he see your reflection in the monitor? His headphone cord popped out of the PC, its headpiece falling down to tug at his neck, and the gaming controller clattered to the floor. Leviathan slid in between you and his laundry basket like an athlete safely sliding onto a base.
In contrast, you just stood there wide-eyed with a tub of detergent in one hand.
Leviathan stammered a few times, realizing he might have overreacted. “So, uh. You see, Mammon gave us all an earful for letting you touch our clothes,” he explained. “He clearly didn’t listen when Lucifer told us you were doing it.”
“Oh, and you knew? Good job, Levi!"
You both smiled, Leviathan chuckled bashfully at the praise.
"Now give me your laundry.”
His face fell.
“No, wait! I knew you were doing it! But… you know, I never really thought about it. And for once, I think Mammon has a point. So, please!” Leviathan pressed his hands to the floor and bowed his head to the ground. A pose he learned from anime. “I’ll do my own laundry from now on! Just don’t touch it anymore!”
“Why? I've always been careful, I check the tags on your shirts so the colors don't bleed.” All of the brothers' clothes had insanely specific washing instructions. Compared to laundering suit jackets and leather and silk, colorful graphic t-shirts were a walk in the park.
Leviathan did not budge. "That's true. Still, I have dignity that must be protected!"
---
Beelzebub goes through almost twice the amount of clothes that his brothers do due to his regular workouts. Thankfully, he helps you carry them all to the laundry room so you're not struggling alone.
Beelzebub already had everything neatly sorted into two baskets - regular clothes and workout clothes. They were all ready to go when you showed up for the weekly collection. He let you take the lighter one.
Before the two of you left the bedroom, Belphegor called out, "are you doing laundry?" His head lolled over the side of his bed.
"Yeah, do you need anything washed right now? You can put it in with mine," Beelzebub kindly offered.
Belphegor wormed to the edge of his bed and picked up an empty pillow case. "I drooled on this and stuff. Can you take care of it?"
"Sure," you said. "Pass it over."
Getting up was far too much work. Instead, Belphegor loosely balled up the pillow case. With the world's laziest throw, he tossed it in your direction. It managed to sail through the air. It smacked the side of your head and landed on your shoulder.
"Thanks," Belphegor yawned, having already turned his back to you and Beelzebub.
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bonedo-enthusiast · 3 months ago
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bnd's kinks 𐂐◯𓇋
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A/N: i haven't written smut in years but i like how this turned out! :D i am canonically a sapphic, so idk what possessed me to write this but here we are. 😔 lowercase is intended as always, enjoy. :)
genre: smut
tws: kinks!, explicit sexual content, bdsm themes
pairing: legal!bnd x afab!reader (but i tried to make it gn!reader mostly)
wc: 2,188
MDNI!! (i have three other pg imagines on my blog, read those instead :p)
Sungho
praise, service top/bottom, foreplay, teasing (sort of), begging
i think he just really wants to make you feel good, by any means necessary, although he prefers to be gentle. 
he kind of strikes me as more vanilla than anything else, but he would love telling you how much he’s enjoying things. 
you’re on the bed, legs spread, with sungho slowly running his fingers across your skin. 
he looks down at you lovingly. “you’re so beautiful.” and you know he means it, with the way he’s looking at you like you’re the only other person in the world. 
he’s very slow, very deliberate because why would he rush things when he has all the time in the world? 
if he could, he would spend hours with you underneath him like this, your little whimpers like music to his ears. 
but sungho would feel bad making you wait oh so patiently for him, so he’d do exactly what you want. 
first, he’d trail soft kisses down your skin, making sure to suck and nip as he went. 
he’d attach himself to your nipple, swirling his tongue around it slowly while bringing his hand down to your inner thighs. 
your gasps and moans would only fuel his hard-on, its presence evident underneath his boxers. 
he liked it when you were completely naked and when he still had an article or two of clothing on because sungho knew you would often beg so sweetly, something he found so endearing. 
you begging for him… the love of his life needing him in a way that only he could satisfy. 
sungho was always good at drawing orgasms out of you, making you have at least two before he’d even consider orgasming himself. 
but when it comes to that point, he’d become a bit feverish. his grip on your hips would be almost tight enough to bruise as he pounded into you with vigor. 
he’d continue kissing you sloppily, praises leaving his mouth one after the other. 
“you feel so good… so pretty. shit, you’re so fucking hot…” 
Riwoo
mommy kink, praise, humiliation, dick slapping, hints of dacryphilia
i think riwoo’s usually pretty innocent-minded, and too shy to initiate anything even if he is having impure thoughts. 
so riwoo would just be minding his business, maybe playing league of legends on his pc. then you’d hug his neck from behind, resting your chin on his head. “how’s my baby doing?” 
he would blush at the use of ownership, but not take his eyes off of the screen. “good. my team’s winning.” 
“oh, that’s great! i’m so proud of you, sweetheart.” you run your fingers through his hair, causing a chill to go down riwoo’s spine. “can i join you? i’d like to watch.” 
he nods and you pull up a chair next to his, resting your head against his shoulder but not in a way that would hinder his gaming. 
he’d feel more nervous now, having an audience. he wants to make you proud, wants to hear you praise him again, so he locks in all of his attention to the screen in front of him. 
which is why he doesn’t at first notice your hand on his thigh, until your fingers crest against the edge of his waistband. 
he lets out a gasp and breaks his eye contact with the screen to glance at you. “wh…what are you doing?”
“what do you mean? i’m not doing anything, sweetheart. just keep playing your game.” your voice comes out innocent, but riwoo’s been dating you long enough to know that you in fact know exactly what you’re doing. 
but he also knows better than to protest, especially since he’s already a bit turned on from you just complimenting him. 
you notice that fact with the way his dick is already semi-hard. you let out a laugh and lightly slap his dick, making him let out a whine. “you’re already turned on and i haven’t even done anything. how pathetic…” 
riwoo inhales a shaky breath and blinks several times, trying his best to focus. 
when you undo his pants and pull down his boxers, he tries not to squirm even as the cool air in the room hits his fully erect dick.
you wrap a hand around it, gently running your thumb up and down the shaft.
he starts bucking his hips, so you remove your hand and slap his dick again.
riwoo whines and tears start to rim his eyes. “p-please…” 
“hmm? please what, baby?”
“please touch me… more… i need more.”
“you need more, huh? so the slut isn’t appreciating what i’m giving him? it’s not enough?”
he gulps. “n-no, it’s good. i-i just–” he’s cut off when you lick the tip of his dick, a strangled moan escaping his lips. 
“oh? did you like that? does that make my slut’s pretty dick feel good?” 
“yes… more please…” 
“please what?”
“mommy. please, mommy…” 
and how could you say no to that?
Jaehyun
praise, humiliation, choking, masochism, bondage
i think jaehyun just gives me major “i need to be punished” vibes ??
he’s a very hyper man, and i imagine he’d probably get on your nerves fairly easily.
“jaehyun, can you stop running around like that? i’m trying to watch this lecture.”
“i’m not running around.” he pouts. “i’m just having fun.”
“can you have fun more quietly?”
“it’s not my fault my partner cares more about their grades than their sweet, loving boyfriend.” 
“is that what this is about? you just want attention?” you scoff.
“maybe… i just miss you.” jaehyun frowns.
“so your plan is to piss me off? you never learn, do you? how many times do i have to punish you before you actually start to learn? you’re just a dumb slut, aren’t you?” 
jaehyun’s jaw would go slack, both surprised and turned on all in one.
“i asked you a question.”
“uh. y-yes…” 
“you’re gonna have to beg for it. convince me that you’re worth my time.”
“please…” he got down on his knees in front of you, resting his head on your thighs. “i want you so bad…” 
“do you now? well, why don’t you make yourself useful and go get the box?”
jaehyun bites his lip and nods before racing into your shared bedroom to grab the box full of sex toys that you own. when he gets back, your laptop is no longer on your lap and your eyes are fully on him. just what he wanted. 
he instinctively reaches down and palms himself through his shorts, until your voice breaks him out of his haze. “and what the fuck do you think you’re doing?”
“s-sorry, i really didn’t mean to.” jaehyun says quickly, placing the box in front of you. “really… it was an accident.” 
“accident or not, you’re testing my patience. looks like what i originally had in mind won’t be enough. i’m going to have to fuck some sense into you.” 
he doesn’t even protest, the arousal swirling within him. it’s almost too much, with the way that his dick strains against the only barrier between you and him. 
“lay down on the couch.” you say, opening the box and pulling out a pair of fuzzy handcuffs.
jaehyun’s eyes widen. “w-wait! i wanna touch you!”
“too bad. if you’re going to act like a slut, i’m going to treat you like one.” you put the handcuffs on him before attacking his lips with your own. you press his hands down over his head and straddle his legs, your clothed heat brushing against his erection.
“f-fuck…” jaehyun groans in between your kisses. 
you pull away only to wrap a hand around his soft neck, squeezing gently as you rub yourself against him. “do you like that, slut?” 
“yes, i like it so m-much…” 
“mm, good boy.”
Taesan
dom/sub, humiliation, edging, sadism, teasing
i love taesan as much as the next onedoor, but this man can be mean 😭 like he’s a sweetheart don’t get me wrong but he really has his moments where i’m like damn dude. 
so i think that this could easily be applied to his sexual preferences. 
being a songwriter of boynextdoor does not come without its challenges, so he’s often stressed and worn out from the sheer amount of responsibilities he has placed on him. so of course he needs an outlet for all that stress… cue you, his wonderful loving partner.
you’d hear the front door to the apartment close all the way from your shared bedroom, a huge smile on your face knowing that it was taesan coming home after a long day. 
you race into the living room to greet him, finding him standing there oddly still with a dark look in his eyes. 
you immediately freeze, mouth slightly agape as he slowly trails his eyes up your body. when they meet your own, you can see the desire within them. “go back to the bedroom. when i come back there, i expect you to be fully naked.” 
you stand there for a few more seconds, taking in his words before nodding and hurriedly rushing back to the bedroom. 
you’ve barely taken off your underwear, which was your last article of clothing, when taesan bursts into the room. 
you could practically feel the heat of his eyes as he approaches you, not bothering to close the door. “fuck, i’ve been waiting all day for this…” 
he immediately wraps you up in his arms and kisses you passionately before (gently) throwing you on the bed and crawling on top of you.
he makes haste with discarding his own clothing before attaching his lips to your neck, you writhing below him with soft whimpers. 
if you’d squirm too much, he’d hold your hips as a warning. 
but if you squirmed again regardless, he would slap your inner thigh and grab your jaw, making eye contact with you. “don’t fucking move.” 
which is easier said than done, and he knows that but doesn’t care because he loves being mean. <3
so he just watches as you helplessly try to stay still, even as he brings his fingers dangerously close to your sensitive areas. 
“aww, poor baby… you want to move so bad, don’t you?”
“taesan, please just fuck me.”
“tsk… you should know better than to ask for that so early on. what would be the fun in that? i think i’d much rather watch you come undone with just my fingers alone. wouldn’t you like that too, baby?” 
you nod feverishly, choking out a moan when his finger circles your hole.
and when he’s fingering you with intensity, you know you’re about to come undone exactly as he wanted. 
your moans increase and get higher in pitch, your orgasm right there.
you feel it building up, just about to come when taesan suddenly pulls his fingers away, leaving you clenching around nothing.
“n-no! taesan, please! please, please…”
“shhh…” he places a finger against your lips. “just relax. you’ll get what you want, baby… just let me have some fun first, yeah?” and then he’s back to attacking your neck. 
Leehan
switch, role play, power dynamics 
idk why but i just think leehan would find the idea of role play funny, something he’d want to try out as a joke… but seeing you in that sexy nurse outfit has his head spinning in a way he didn’t plan on. 
the way the tight uniform shows off every one of your curves has leehan immediately wanting to pounce on you like he’s some animal. 
but he’d restrain himself, because he’s curious where this will go. 
and you being the fantastic nurse that you are means that you have to give him a well-rounded checkup. 
so of course you have to test every nerve to make sure that his motor functions are working properly. 
you start with the usual, gently tapping your rubber mallet against his knee before working your way up. 
he responds well to your touch, his breath hitching when you brush against his dick, it already being hard. 
which is convenient because you need to make sure that was in working order, too. 
“do you regularly engage in sexual intercourse, mr. kim?”
leehan is taken aback by your question, blushing a little. “yes…”
“and do you use protection, sir?”
he gulps, liking the way you were referring to him. it became physically evident in the way that his dick twitched ever so slightly, begging for friction. “yes.” 
“good. very, very good.” you make a show of writing on a blank notepad. “i’m going to need to further examine you, especially because it’s been a while since you’ve been to get a checkup.” 
you scoot closer to him on the stool and gesture at his pants. “would you mind taking these off, mr. kim?” 
leehan nods and quickly unbuttons and unzips his pants, pulling them down to around his ankles. the tent in his boxers stand proud, a small patch of wetness on the cotton fabric. 
you reach out and palm him through the fabric, achingly slow, earning a hiss from leehan. 
“just relax, alright? this examination might take a while…”
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kmchdr · 6 months ago
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Old doodles of Whitney x My PC (Noir). The last one is a scenario where Wh lend his hairpins bc my PC's hair is getting longer. He asked for a reward later for being "so romantic".
※ Reupload to any other platform is prohibited. No AI usage in any way. I don't allow my work to be used without my permission.
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binniebakery · 9 months ago
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Doll
Non Idol AU Soobin x Fem!Reader, Friends to Lovers(?) ♡ Warnings: very heavily inspired by dollification (im crazy), reader is wearing cute/feminine clothing!!! suggestive!, soobin manhandling, mentions of a small reader, reader gets called nicknames (doll, dainty, cute, etc) ♡ A/N: ALRIGHT! this is for my fellow coquette girlies!! raise ur hand if u feel like this kink suits him because 🙈🙈asdfdfkj idk this may be a little ooc of soobin so i apologize in advance.. !! i love this concept sm i was literally biting my knuckles the entire time writing this🧍‍♀️🧍‍♀️(in other words someone sedate me) also not proofread teehee
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You sat there as cute as can be, your lovely skirt resting against your legs as you sat on the edge of your best friend’s bed. Soobin had invited you over to his apartment to hang out on a particularly boring evening. The room was completely silent, aside from the soft clicking and tapping of the controller in your dainty hands. Soobin was taking a shower but had messaged you to let yourself in if he wasn’t done by the time you arrived. You two had been friends for a good while, so you made yourself at home, kicking off your pretty heels and turning on his PC to play some new rhythm game he had installed.
After a proper few minutes you found yourself comfortably lying on your stomach, elbows propped as you tried to beat Soobin’s high score. Your frilly skirt riding up just slightly enough to show off a little more than you intended. Hearing the door open, you pause the game and look back to Soobin smiling. “Hey, enjoying yourself aren’t we?” he chuckled as he watched you kick your feet with a wide grin. “Yeah, took you long enough in the shower I was dying of boredom!” You teased as he sat on the bed next to you, his eyes lingering over you a bit longer than usual. You were too busy fiddling with the controller to even notice. “Your outfit’s cute today y/n.” Soobin softly mumbled as his fingers traced the lace of your skirt, fingertips almost grazing the exposed skin. You feel yourself shudder and immediately sit up, a nervous smile plays on your lips as you look up at Soobin who was still softly feeling the material. You flush at how his still-damp hair hangs around his handsome face. Even though he wore just a simple white t-shirt and jeans it was still enough to make him insanely attractive. “A-ah thanks! I just got this outfit actually.. ” Your voice beginning to fail you as your best friend looks down at you with a look you’ve never seen on him before. Before you could say anything else, Soobin lifts his large hand and cups your face gently, thumb caressing your cheek softly. You feel yourself wanting to melt into your best friend’s touch. Sure, Soobin wasn’t always that affectionate, but you were both comfortable enough around each other so he had his moments. Then again.. why was he looking at you like that? The way his eyes stared at your pouty lips felt as if he was enticing you to lean into his palm. And you did. “You’re so pretty y’know?.. Like a doll. I feel like.. I could just break you with how small you are.” He whispers and your eyes widen. “Wh- what? What do you m- mean..?” You see a slight blush form on his cheeks as if someone else but him had just said that out loud. Classic Soobin, always speaking his mind without a filter. Did he even have any idea just how this was affecting you right now? “Sorry.. I just.. That slipped out..” he mumbled and his eyes are back on your lips again. Your mind couldn’t think of anything to say in response, your cheeks felt like they were on fire as your hands sat in your lap. You didn’t dare to move an inch. “You’re just such a..” Soobin begins again as he moves the thumb that was caressing your warm cheek down to your soft pink lips. “Dainty girl..” His fingers held your chin so that you were looking up at him. You closed your eyes, breath beginning to shake as you just couldn’t into your best friend’s eyes.
“Will you let me see those pretty eyes y/n?” Soobin’s voice sounds like honey, warm, low, and smooth as he drags his thumb to smear your once-perfect lipgloss slightly. You open your eyes and he’s smiling at you, eyes half-lidded as if he were in a haze. “Atta girl. You listen so well..” He continues moving his thumb, caressing your plump bottom lip. From the way he was smirking anyone could see how he was enjoying this. The way you melt under his touch, it makes him want to ruin your pretty makeup even more. See the tears that stream down your pretty face, see how your eyes and nose get puffy, turning that perfect pink when you cry.  “S- Soobin.. my lip-” Your lips were smoothed shut as Soobin’s thumb smeared your lipgloss once more. “See? So easily played with, my whole hand just-” he squeezes your cheeks to prove his point, the color on his fingers now tinting parts of your cheeks. “Can hold your entire little face..” he chuckles quietly. Since when did he speak so condescendingly towards you? It didn’t matter, you secretly loved it. His large hand easily moved around, playing with your face as you stared at him through your pretty lashes. Your heart was pounding at the intimate attention and you found yourself craving more. You squeak as Soobin suddenly places you into his lap, large hands squeezing your waist once you were situated. His movements felt swift yet so careful. “Have to be gentle with you. You’re like a porcelain doll..” You find your breaths becoming more labored from the touch. With every touch he gave you, you felt the fire and intense atmosphere between you grow thicker. Large hands roaming your waist and sides, admiring your outfit. “S’cute..” he chuckles as you lean into his shoulder from embarrassment. “S- Soobin..” You were so flustered over how you felt. You’ve always felt an attraction towards him, but of course, keeping your feelings hidden was the path you chose as you weren’t even sure if he had feelings for you. However, his actions today seem to confirm he feels the same way.
“Pretty girl.. My pretty girl... Letting someone like me move you and touch you however I want..” he cooed as he ran his fingers through your perfectly done hair. Fingers lightly tugging at the ribbons you meticulously tied this morning, just enough so that they threatened to undo themselves. The same way he wanted you to become undone. “If it's you... then- it’s fine binnie..” For Soobin, hearing you say that in his neck ever so softly made his heart swoon. You used that nickname sparingly, only using it whenever you were feeling cheeky. Or whenever you wanted something. It drove him insane. You placed your hands on his chest as he tilted your head back, giving him space for his lips to start hovering over your pretty neck. You were completely under his control. Like he was the puppeteer and you, his cute little puppet for him to admire. Though you didn’t really mind the attention, did you?
You felt your breath hitch as he stayed still, your eyes squeezed shut in anticipation of feeling his lips on your skin. You wanted it, needed it. “Please..” you softly whisper and Soobin smirks at your whines. “Does my pretty girl want me to do more?” He questions, voice sounding innocent and sweet but the look on his face was giving a completely different vibe. All you could do was nod in response. “Can my doll use her words for me?”
That was the final straw for you, forget the morality of it all. You nod again “p- please.. I want more..” you pleaded, looking at him with big doe eyes. Soobin’s eyes lingered on your face, the way your lipgloss was smeared across, the flush of your pretty cheeks, the way your lashes were curled to perfection. He was obsessed. You feel him lay you back, his larger body moving over you as his fingers admire the fabric of your outfit. “Mhm, good girl.. Let me treat my pretty doll with the utmost care then.”
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acealistair · 5 months ago
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Dragon Age: The Veilguard GameInformer Article Transcribed
I saw some people lamenting that they had no way to read the GameInformer article, and while MVP dalishious posted screenshots of the article here, I figured that might be a little difficult to read, plus people with screen readers can't read it of course. So I've gone ahead and transcribed it! Full thing below the cut!
As a note, I transcribed it without correcting any typos, capitalization errors, etc. that the article itself had (as much as it pained me, omg the author capitalizes so many things that shouldn't be and vice versa). There may be some typos on my part as I did this as quickly as I could, so apologies in advance for any you might encounter.
I have also created a plot-spoiler-free version of the article for those who would like to learn more about the mechanics of the game without learning more plot info than they want!
Throughout my research and preparation for a trip to BioWare’s Edmonton, Canada, office for this cover story, I kept returning to the idea that its next game, Dragon Age: The Veilguard (formerly subtitled Dreadwolf) is releasing at a critical moment for the storied developer. The previous installment, Dragon Age: Inquisition, hit PlayStation, Xbox, and PC a decade ago. It was the win BioWare needed, following the 2012 release of Mass Effect 3 with its highly controversial and (for many) disappointing ending. Inquisition launched two years later, in 2014, to rave reviews and, eventually, various Gameo the Year awards, almost as if a reminder of what the studio was capable of.
Now, in 2024, coincidentally, the next Dragon Age finds itself in a similar position. BioWare attempted a soft reboot of Mass Effect with Andromeda in 2017, largely seen as a letdown among the community, and saw its first live-service multiplayer attempt in 2019’s Anthem flounder in the tricky waters of the genre; it aimed for a No Man’s Sky-like turnaround with Anthem Next, but that rework was canceled in 2021. Like its predecessor, BioWare’s next Dragon Age installment is not only a new release in a beloved franchise, but is another launch with the pressure of BioWare’s prior misses; a game fans hope will remind them the old BioWare is still alive today.
“Having been in this industry for 25 years, you see hits and misses, and it’s all about building off of those hits and learning from those misses,” BioWare general manager Gary McKay, who’s been with the studio since January 2020, tells me.
As McKay gives me a tour of the office, I can’t help but notice how much Anthem is scattered around it. More than Mass Effect, more than Dragon Age, there’s a lot of Anthem - posters, real-life replicas of its various Javelins, wallpaper, and more. Recent BioWare news stories tell of leads and longtime studio veterans laid off and others departing voluntarily. Veilguard’s development practically began with the COVID-19 pandemic in 2020. When I ask McKay about the tumultuousness of BioWare and how he, as the studio manager, makes the team feel safe in the product it’s developing, he says it’s about centering on the creative vision. “[When] we have that relentless pursuit for quality, and we have passion and people in the right roles, a lot of the other stuff you’re talking about just fades into the background.”
That’s a sentiment echoed throughout the team I speak to: Focus on what makes a BioWare game great and let Veilguard speak for itself. Though I had no expectations going in - it’s been 10 years since the last Drag Age, after all, and BioWare has been cagey about showing this game publicly - my expectations have been surpassed. This return to Thedas, the singular continent of the franchise, feels like both a warm welcome for returning fans and an impressive entry point for first-time players.
New Age, New Name
At the start of each interview, I address a dragon-sized elephant in the room with the game’s leads. What was Dragon Age: Dreadwolf is now Dragon Age: The Veilguard. Why?
“These games are reflections of the teams that make them, and as part of that, it means we learn a lot about what the heart and soul of the game really is as we’re developing it,” Veilguard game director Corinne Busche tells me. “We quickly learned and realized that the absolute beating heart of this game is these authentic, diverse companions. And when we took a step back, as we always do, we always check our decisions and make sure they still represent the game we’re trying to build.”
Dreadwolf no longer did that, but each member of BioWare I speak to tells me The Veilguard does. And while I was initially abrasive to the change - lore aside, Dreadwolf is simply a cool name - I warmed up to The Veilguard.
Solas, a Loki-esque trickster member of the Elven pantheon of gods known as the Dread Wolf, created the Veil long ago while attempting to free the elves from their slave-like status in Thedas. This Veil is a barrier between the magical Fade and Thedas, banishing Elven gods and removing Elven immortality from the world. But players didn’t know that in Inquisition, where he is introduced as a mage ally and companion. However, at the end of Inquisition’s Trespasser DLC, which sets the stage for Veilguard, we learn in a shocking twist that Solas wants to destroy the Veil and restore Elves to their former glory. However, doing so would bring chaos to Thedas, and those who call it home, the people who eventually become The Veilguard, want to stop him.
“There’s an analogy I like to use, which is, ‘If you want to carve an elephant out of marble, you just take a piece of marble and remove everything that doesn’t look like an elephant,��” Veilguard creative director John Epler says. “As we were building this game, it became really clear that it was less that we were trying to make The Veilguard and more like The Veilguard was taking shape as we built the game. Solas is still a central figure in it. He’s still a significant character. But really, the focus shifts to the team.
“[We] realized Dreadwolf suggests a title focused on a specific individual, whereas The Veilguard, much like Inquisition, focuses more on the team.”
Creating Your Rook
Veilguard’s character creator is staggeringly rich, with a dizzying number of customizable options. Busche tells me that inclusivity is at the heart of it, noting that she believes everyone can create someone who represents them on-screen.
There are four races to choose from when customizing Rook, the new playable lead - Elves, Qunari, Humans, and Dwarves - and hundreds of options to customize your character beyond that. You can select pronouns separately from gender and adjust physical characteristics like height, shoulder width, chest size, glute and bulge size, hip width, how bloodshot your eyes are, how crooked your nose is, and so much more. There must be hundreds of sliders to customize these body proportions and features like skin hue, tone, melanin, and just about anything else you might adjust on a character. Oh, and there’s nudity in Veilguard, too, which I learn firsthand while customizing my Rook.
“The technology has finally caught up to our ambition,” Dragon Age series art director Matt Rhodes tells me as we decide on my warrior-class Qunari’s backstory, which affects faction allegiance, in-game dialogue, and reputation standing - we choose the pirate-themed Lords of Fortune.
Notably, instead of a warrior class, we could have chosen mage or rogue. All three classes have unique specializations, bespoke skill trees, and special armors, too. And though our Rook is aligned with the Lords of Fortune faction, there are others to choose from including the Grey Wardens, Shadow Dragons, The Mourn Watch, and more. There is some flexibility in playstyle thanks to specializations, but your class largely determines the kind of actions you can perform in combat.
“Rook ascends because of competency, not because of a magical McGuffin,” BioWare core lead and Mass effect executive producer Michael Gamble tells me in contrast to Inquisition’s destiny-has-chosen-you-characterization.
“Rook is here because they choose to be, and that speaks to the kind of character that we’ve built.” Busche adds, “Someone needs to stop this, and Rook says, ‘I guess that’s me.’”
Beyond the on-paper greatness of this character creator, its customizability speaks to something repeated throughout my BioWare visit: Veilguard is a single-player, story-driven RPG. Or in other words, the type of game that made BioWare as storied as it is. McKay tells me the team explored a multiplayer concept early in development before scratching it to get back to BioWare basics. The final game will feature zero multiplayer and no microtransactions.
Happy to hear that, I pick our first and last name, then one of four voices, with a pitch shifter for each, too, and we’re off to Minrathous.
Exploring Tevinter For The First Time
Throughout the Dragon Age series, parts of Thedas are discussed by characters and referenced by lore material but left to the imagination of players as they can’t visit them. Veilguard immediately eschews this, setting its opening prologue mission in Minrathous, the capital of the  Tevinter Empire. Frankly, I’m blown away by how good it looks. It’s my first time seeing Veilguard in action and my first look at a Dragon Age game in nearly a decade. Time has treated this series well, and so has technology.
Epler, who’s coming up on 17 years at BioWare, acknowledges that the franchise has always been at the will of its engine. Dragon Age: Origins and II’s Eclipse Engine worked well for the time, but today, they show their age. Inquisition was BioWare’s first go at Ea’s proprietary Frostbite engine - mind you, an engine designed for first-person shooters and decidedly not multi-character RPGs - and the team struggled there, too. Epler and Busche agree Veilguard is the first RPG where BioWare feels fully in command of Frostbite and, more generally, its vision for this world.
We begin inside a bar. Rook and Varric are looking for Neve Gallus, a detective mage somewhere in Minrathous. The first thing players will do once Veilguard begins is select a dialogue option, something the team says speaks to their vision of a story-forward, choice-driven adventure. After a quick bar brawl cutscene that demonstrates Rook’s capabilities, there’s another dialogue choice, and different symbols here indicate the type of tone you can roll with. There’s a friendly, snarky, and rough-and-tough direct choice, and I later learn of a more romantically inclined “emotional” response. These are the replies that will build relationships with characters, romantic and platonic alike, but you’re welcome to ignore this option. However, your companions can romance each other, so giving someone the cold shoulder might nudge them into the warm embrace of another. We learn Neve is in Dumat Plaza and head into the heart of Minrathous.
Rhodes explains BioWare’s philosophy for designing this city harkens back to a quick dialogue from Inquisition’s Dorian Pavus. Upon entering Halamshiral’s Winter Palace, the largest venue in Dragon Age history at that point, Dorian notes that it’s cute, adorable even, alluding to his Tevinter heritage. If Dorian thinks the largest venue in Dragon Age history is cute and adorable, what must the place he’s from be like? “It’s like this,” Rhodes says as we enter Minrathous proper in-game.
Minrathous is huge, painted in magical insignia that looks like cyberpunk-inspired neon city signs and brimming with detail. Knowing it’s a city run by mages and built entirely upon magic, Rhodes says the team let its imagination run wild. The result is the most stunning and unique city in the series. Down a wide, winding pathway, there’s a pub with a dozen NPCs - Busche says BioWare used Veilguard’s character creator to make each in-world NPC except for specific characters like recruitable companions - and a smart use of verticality, scaling, and wayfinding to push us toward the main attraction: Solas, attempting to tear down the Veil.
All hell is breaking loose. Pride Demons are rampaging through the city. Considering Pride Demons were bosses in prior games, seeing them roaming freely in the prologue of Veilguard speaks to the stakes of this opener. Something I appreciate throughout our short journey through Minrathous to its center below is the cinematography at play. As a Qunari, my character stands tall, and Rhodes says the camera adjusts to ensure larger characters loom over those below. On the flip side, the camera adjusts for dwarves to demonstrate their smaller stature compared to those around them.
This, coupled with movie-liked movement through the city as BioWare showcases the chaos happening at the hands of Solas’ Veil-break ritual, creates a cinematic start that excited me, and I’m not even hands-on with the game.
Eventually, we reach Neve, who has angered some murderous blood mages, and rescue her from danger. Or rather, help… barely. Neve is quite capable, and her well-acted dialogue highlights that. Together, Varric, returning character Lace Harding, who is helping us stop Solas and is now a companion, Rook, and Neve defeat some demons. They then take on some Venatori Cultists seizing this chaotic opportunity to take over the city and other enemies before making it to Solas’ hideout. As we traverse deeper and deeper into this hideout, more of Solas’ murals appear on the walls, and things get more Elven. Rhodes says this is because you’re symbolically going back in time, as Minrathous is a city built by mages on the bones of what was originally the home of Elves.
At the heart of his hideout, we discover Solas’ personal Eluvian. This magical mirror-like structure allows the gang to teleport (and mechanically fast-travel) to Arlathan Forest, where Solas is secretly performing the ritual (while its effects pour out into Minrathous).
Here, we encounter a dozen or so demons, which BioWare has fully redesigned on the original premise of these monstrous creatures. Rhodes says they’re creatures of feeling and live and die off the emotions around them. As such, they are just a floating nervous system, push into this world from the Fade, rapidly assembled into bodies out of whatever scraps they find.
I won’t spoil the sequence of events here, but we stop Solas’ ritual and seemingly save the world… for now. Rook passes out moments later and wakes up in a dream-like landscape to the voice of none  other than Solas. He explains a few drops of Rook’s blood interacted with the ritual, connecting them to the Fade forever. He also says he was attempting to move the Elgar’nan and Ghilan’nain, part of the Evanuris or Elven gods of ancient times, to a new prison because the one he had previously constructed was failing. Unfortunately, Solas is trapped in the Fade by our doing, and these gods are now free. It’s up to Rook to stop them; thus, the stage for our adventure is set.
The Veilguard Who’s Who
While we learned a lot about returning character but first-time companion Lace Harding, ice mage private detective Neve Gallus, and veil jumper Bellara Lutara, BioWare shared some additional details about other companions Rook will meet later in the game. Davrin is a charming Grey Warden who is also an excellent monster hunter; Emmrich is a member of Nevarra’s Mourn Watch and a necromancer with a skeleton assistant named Manfred; Lucanis is a pragmatic assassin whose bloodline descends from the criminal House of Crows organization; And Taash is a dragon hunter allied with the piratic Lords of Fortune. All seven of these characters adorn this Game Informer issue, with Bellara up front and center in the spotlight.
The Lighthouse
After their encounter with Solas, Rook wakes up with Harding and Neve in the lair of the Dread Wolf himself, a special magical realm in the Fade called the Lighthouse. It’s a towering structure centered amongst various floating islands. Epler says, much like Skyhold in Inquisition, the Lighthouse is where your team bonds, grows, and prepares for its adventures throughout the campaign. It also becomes more functional and homier as you do. Already, though, it’s a beautifully distraught headquarters for the Veilguard, although they aren’t quite referring to themselves as that just yet.
Because it was Solas’ home base of operations, it’s gaudy, with his fresco murals adorning various walls, greenery hanging from above, and hues of purple and touches of gold everywhere. Since it’s in the Fade, a realm of dreams that responds to your world state and emotion, the Lighthouse reflects the chaos and disrepair of the Thedas you were in moments ago. I see a clock symbol over a dialogue icon in the distance, which signals an optional dialogue option. We head there, talk to Neve, select a response to try our hand at flirting, and then head to the dining hall.
A plate, a fork and knife, and a drinking chalice are at the end of a massive table. Rhodes says this is both a funny (and sad) look at Solas’ isolated existence and an example of the detail BioWare’s art team has put into Veilguard. “It’s a case of letting you see the story,” he says. “It’s like when you go to a friend's house and see their bedroom for the first time; you get to learn more about them.” From the dining hall, we gather the not-quite-Veilguard in the library, which Busche says in the central area of the Lighthouse and where your party will often regroup and prepare for what’s next. The team decides it must reach the ritual site back in Arlathan Forest, and Busche says I’m missing unique dialogue options here because I’m Qunari; an Elf would have more to say about the Fade due to their connection to it. The same goes for my backstory earlier in Minrathous. If I had picked the Shadow Dragons background, Neve would have recognized me immediately, with unique dialogue.
With our next move decided, we head to Solas’ Eluvian to return to Arlathan Forest and the ritual site. However, it’s not fully functional without Solas, and while it returns us to Arlathan Forest, it’s not exactly where we want to go. A few moments later, we’re back in the Arlathan Forest, and just before a demon-infested suit of mechanized armor known as a Sentinel can attack, two new NPCs appear to save us: Strife and Irelin. Harding recognizes them, something Dragon Age comic readers might know about. They’re experts in ancient elven magic and part of the new Veil Jumpers faction. The ensuing cutscene, where we learn Strife and Irelin need help finding someone named Bellara Lutara, is long, with multiple dialogue options. That’s something I’m noticing with Veilguard, too - there’s a heavy emphasis on storytelling and dialogue, and it feels deep and meaty, like a good fantasy novel. BioWare doesn’t shy away from minutes-long cutscenes.
Busche says that’s intentional, too. “For Rook, [this story’s about] what does it meant to be a leader,” she says. “You’re defining their leadership style with your choices.” Knowing that Rook is the leader of the Veilguard, I’m excited to see how far this goes. From the sound of it, my team will react to my chosen leadership style in how my relationships play out. That’s demonstrated within the game’s dialogue and a special relationship meter on each companion’s character screen.
Redefining Combat Once More
Bellara is deep within Arlathan Forest, and following the prolgoue’s events, something is up here. Three rings of massive rocks fly through the air, protecting what appears to be a central fortress. Demon Sentinels plague the surrounding lands, and after loading up a new save, we’re in control of a human mage.
Following the trend of prior Dragon Age games, Veilguard has completed the series’ shift from tactical strategy to real-time action, but fret not: a tactical pause-and-play mechanic returns to satiate fans who remember the series’ origins (pun intended). Though I got a taste of combat in the prologue, Veilguard’s drastic departure from all that came before it is even more apparent here.
Busche says player complete every swing in real-time, with special care taken to animation swing-through and canceling. There's a dash, a parry, the ability to charge moves, and a completely revamped healing system that allows you to use potions at your discretion by hitting right on the d-pad. You can combo attacks and even “bookmark” combos with a quick dash, which means you can pause a combo’s status with a dash to safety and continue the rest of the combo afterward. It looks even cooler than it sounds.
Like any good action game, there is a handful of abilities to customize your kit. And, if you want to maintain that real-time action feel, you can use them on the fly, so long as you take cooldowns into effect. But Veilguard’s pause-and-play gameplay mechanic, similar to Inquisition’s without the floating camera view, lets you bring things to halt for a healthy but optional dose of strategy.
In this screen, which essentially pauses the camera and pulls up a flashy combat wheel that highlights you and your companions’ skills, you can choose abilities, queue them up, and strategize with synergies and combos, all while targeting specific enemies. Do what you need to here, let go of the combat wheel, and watch your selections play out. Busche says she uses the combat wheel to dole out her companions’ attacks and abilities while sticking to the real-time action for her player-controlled Rook. On the other hand, Epler says he almost exclusively uses the combat wheel to dish out every ability and combo.
Busche says each character will play the same, in that you execute light and heavy attacks with hte same buttons, use abilities with the same buttons, and interact with the combo wheel in the same way, regardless of which class you select. But a sword-and-shield warrior, like we used in the prolgoue, can hip-fire or aim their shield to throw it like Captain America, whereas our human mage uses that same button to throw out magical ranged attacks. The warrior can parry incoming attacks, which can stagger enemies. The rogue gets a larger parry window. Our mage, however, can’t parry at all. Instead, they throw up a shield that blocks incoming attacks automatically so long as you have the mana to sustain it.
“What I see from Veilguard is a game that finally bridges the gap,” former Dragon Age executive producer Mark Darrah, who left BioWare in 2021 before joining the Veilguard team last year as a consultant, tells me. “Uncharitably, previous Dragon Age games got to the realm of ‘combat wasn’t too bad.’ In this game, the combat’s actually fun, but it does keep that thread that’s always been there. You have the focus on Rook, on your character, but still have that control and character coming into the combat experience from the other people in the party.”
“This is really the best Dragon Age game that I’ve ever played,” he adds, noting his bias. “This is the one where we get back to our roots of character-driven storytelling, have really fun combat, and aren’t making compromises.”
Watching Busche take down sentinels and legions of darkspawn on-screen, I can already sense Veilguard’s combat will likely end up my favorite in the series, although admittedly, as a fan of action games, I’m an easy sell here. It’s flashy, quick, and thanks to different types of health bars, like a greenish-blue one that represents barrier and is taken down most effectively with ranged attacks, a decent amount of strategy, even if you don’t use the pause-and-play combo wheel. Like the rest of the game, too, it’s gorgeous, with sprinkles, droplets, and splashes of magic in each attack our mage unleashes. Though I’m seeing the game run on a powerful PC, which is sure to be the best showcase of Veilguard, Epler tells me the game looks amazing on consoles - he’s been playing it on PlayStation 5 and enjoying it in both its fidelity and performance modes, but I’ll have to take his word for it.
Pressing Start
The start or pause screen is as important to a good RPG as the game outside the menus. Veilguard’s contains your map, journal, character sheets, skill tree, and a library for lore information. You can cross-compare equipment and equip new gear here for Rook and your companions, build weapon loadouts for quick change-ups mid-combat, and customize you and your party’s abilities and builds via an easy-to-understand skill tree. You won’t find minutiae here, “just real numbers,” Busche says. That means a new unlocked trait might increase damage by 25 percent against armor, but that’s as in-depth as the numbers get. Passive abilities unlock jump attacks and guarantee critical hit opportunities, while abilities add moves like a Wall of Fire to your arsenal (if you’re a mage). As you spec out this skill tree, which is 100 percent bespoke to each class, you’ll work closer to unlocking a specialization, of which there are three for each class, complete with a unique ultimate ability. Busche says BioWare’s philosophy here is “about changing the way you play, not statistical minutiae.”
Companion Customization
You can advance your bonds by helping companions on their own personal quests and by including them in your party for main quests. Every Relationship Level you rank up, shown on their character sheet, nets you a skill point to spend on them. Busche says the choices you make, what you say to companions, how you help them, and more all matter to their development as characters and party members. And with seven companions, there’s plenty to customize, from bespoke gear to abilities and more. Though each companion has access to five abilities, you can only take three into combat, so it’s important to strategize different combos and synergies within your party. Rhodes says beyond�� this kind of customizable characterization, each companion has issues, problems, and personal quests to complete. “Bellara has her own story arc that runs parallel to and informs the story path you’re on,” Rhodes says.
In Entropy’s Grasp
As we progress through the forest and the current “In Entropy’s Grasp” mission, we finally find Bellara. She’s a veil jumper, the first companion you meet and recruit in-game (unlike Neve, who automatically joins), and the centerpiece of this issue’s cover image. Because our mage’s background is Veil Jumper, we get some unique dialogue. Bellara explains we’re all trapped in a Veil Bubble, and there’s no way out once you pass through it. Despite the dire situation, Bellara is bubbly, witty, and charming.
“When designing companions, they’re the load-bearing pillars for everything,” Rhodes says. “They’re the face of their faction, and in this case [with Bellara], their entire area of the world. She’s your window into Arlathan Forest.” Rhodes describes her as a sweetheart and nerd for ancient elven artifacts. As such ,she’s dressed more like an academic than a combat expert, although her special arm gauntlet is useful both for tinkering with her environment and taking down enemies.
Unlike Neve, who uses ice magic like our Rook and can slow down time with a special ability, Bellara specializes in electricity, and she can also use magic to heal you, something Busche says Dragon Age fans have been desperate to have in a game. Busche says if you don’t direct Neve and Bellara, they’re fully independent and will attack on their own. But synergizing your team will add to the fun and strategy of combat. Bellara’s electric magic is effective against Sentinels, which is great because we currently only have access to ice. However, without Bellara, we could also equip a rune that converts my ice magic, for a brief duration, into electricity to counter the Sentinels.
As we progress through Arlathan Forest, we encounter more and more darkspawn. Bellara mentions the darkspawn have never been this far before because the underground Deep Roads, where they usually escape from, aren’t nearby. However, with blighted Elven gods roaming the world, and thanks to Blight’s radiation-like spread, it’s a much bigger threat in Veilguard than in any Dragon Age before it.
I continue to soak in the visuals of Veilguard with Arlathan Forest’s elven ruins, dense greenery, and disgusting Blight tentacles and pustules; it’s perhaps the most impressive aspect of my time seeing the game, although everything else is making a strong impression, too. I am frustrated about having to watch the game rather than play it, to be honest. I’m in love with the art style, which is more high fantasy than anything in the series thus far and almost reminiscent of the whimsy of Fable, a welcome reprieve from the recent gritty Game of Thrones trend in fantasy games. Rhodes says that’s the result of the game’s newfound dose of magic.
“The use of magic has been an evolution as the series has gone on,” he says. “It’s something we’ve been planning for a while because Solas has been planning all this for a while. In the past, you could hint at cooler magical things in the corner because you couldn’t actually go there, but now we actually can, and it’s fun to showcase that.”
Busche, Epler, and Rhodes warn me that Arlathan Forest’s whimsy will starkly contrast to other areas. They promise some grim locations and even grimmer story moments because, without that contrast, everything falls flat. Busche likens it to a “thread of optimism” pulled through otherworldly chaos ravaging Thedas. For now, the spunky and effervescent Bellara is that thread.
As we progress deeper into the forest, Bellara spots a floating fortress and thinks the artifact needed to destroy the Veil Bubble is in there. To reach it, though, wem ust remove the floating rock rings, and Bellara’s unique ability, Tinker, can do just that by interacting with a piece of ancient elven technology nearby. Busche says Rook can acquire abilities like Tinker later to complete such tasks in instances where Bellara, for example, isn’t in the party.
Bellara must activate three of these in Arlathan Forest to reach the floating castle, and each one we activate brings forth a slew of sentinels, demons, and darkspawn to defeat. Busche does so with ease, showcasing high-level gameplay by adding three stacks of arcane build-up to create an Arcane Bomb on an enemy, which does devastating damage after being hit by a heavy attack. Now, she begins charging a heavy attack on her magical staff, then switches to magical daggers in a second loadout accessed with a quick tap of down on the d-pad to unleash some quick attacks, then back to the staff to charge it some more and unleash a heavy attack.
After a few more combat encounters, including one against a sentinel that’s “Frenzied,” which means it hits harder, moves faster, and has more health, we finally reach the center of the temple. Within is a particular artifact known as the Nadas Dirthalen, which Bellara says means “the inevitability of knowledge.” Before we can advance with it, a darkspawn Ogre boss attacks. It hits hard, has plenty of unblockable, red-coded attacks, and a massive shield we must take down first. However, it’s weak to fire, and our new fire staff is perfect for the situation.
After taking down this boss in a climactic arena fight, Bellara uses a special crystal to power the artifact and remove it from a pedestal, destroying the Veil Bubble. Then, the Nadas Dirthalen comes alive as an Archive Spirit, but because the crystal used to power it breaks, we learn little about this spirit before it disappears. Fortunately, Bellara thinks she can fix it - fixing broken stuff is kind of her thing, Epler says - so the group heads back to the Veil Jumper camp and, as interested as I am in learning what happens next, the demo ends. It’s clear that even after a few hours with the game’s opening, I’ve seen a nigh negligible amount of game; frustrating but equally as exciting.
Don’t Call It An Open World
Veilguard is not an open world, even if some of its explorable areas might fee like one. Gamble describes Veilguard’s Thedas as a hub-and-spoke design where “the needs of the story are served by the level design.” A version of Inquisition’s Crossroads, a network of teleporting Eluvians, returns, and it’s how players will traverse across northern Thedas. Instead of a connected open world, players will travel from Eluvian to Eluvian to different stretches of this part of the continent. This allows BioWare to go from places like Minrathous to tropical beaches to Arlathan Forest to grim and gothic areas and elsewhere. Some of these areas are larger and full of secrets and treasures. Others are smaller and more focused on linear storytelling. Arlathan Forest is an example of this, but there are still optional paths and offshoots to explore for loot, healing potion refreshes, and other things. There’s a minimap in each location, though linear levels like “In Entropy’s Grasp” won’t have the fog of war that disappears as you explore like some of Veilguard’s bigger locations. Regardless, BioWare says Veilguard has the largest number of diverse biomes in series history.
Dragon’s Delight
With a 10-hour day at BioWare behind me after hours of demo gameplay and interviews with the leads, I’m acutely aware of my favorite part of video games: the surprises. I dabbled with Origins and II and put nearly 50 hours into Inquisition, but any familiarity with the series the latter gave me had long since subsided over the past decade. I wanted to be excited about the next Dragon Age as I viewed each teaser and trailer, but other than seeing the words “Dragon Age,” I felt little. Without gameplay, without a proper look at the actual game we’ll all be playing this fall, I struggled to remember why Inquisition sucked me in 10 years ago.
This trip reminded me.
Dragon Age, much like the Thedas of Veilguard, lives in the uncertainty: The turbulence of BioWare’s recent release history and the lessons learned from it, the drastic changes to each Dragon Age’s combat, the mystery of its narrative, and the implications of its lore. It’s all a part of the wider Dragon Age story and why this studio keeps returning to this world. It’s been a fertile franchise for experimentation. While Veilguard is attempting to branch out in unique ways, it feels less like new soil and more like the harvest BioWare has been trying to cultivate since 2009, and I’m surprised by that.
I’m additionally surprised, in retrospect, how numb I’ve been to the game before this. I’m surprised by BioWare’s command over EA’s notoriously difficult Frostbite engine to create its prettiest game yet. I’m surprised by this series’ 15-year transition from tactical strategy to action-forward combat. I’m surprised by how much narrative thought the team has poured into these characters, even for BioWare. Perhaps having no expectations will do that to you. But most of all, with proper acknowledgement that I reserve additional judgment until I actually play the game, I’m surprised that Veilguard might just be the RPG I’m looking forward to most this year.
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thedoodwithamic · 3 months ago
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The DOOM-like shooters embrace escapism the hardest.
There's something charming and addicting about the explosive environments of DOOM and 40k Boltgun.
There's definitely pits of lore you can check out, but rather than that, the games take you on an adrenaline thrill ride where you understand YOUR place in that game. Your purpose. Your one stated goal. Rip and Tear and Exterminatus. Respectfully.
And I think that is what's missing from games these days.
Ones that can let the imagination go.
Not everything needs to be a souls/borne game. Not everything needs to be some motion-capture playable animated drama. Just a thought, you know.
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deadghosy · 9 months ago
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Modern au: Reader & Hazbin crew working at McDonald’s
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“Hi welcome to McDonald’s-” Reader says but only to get interrupted by the customer
“Yeah yeah. I want a Big Mac, a chocolate shake, and a 20 pc nugget meal.”
“Damn big ass….you want another round of a Big Mac?” Reader says with unhinged tired look gripping the counter as Angel/Anthony side eyes reader concerned.
In camera room
Angel was facing the camera fluffing his blonde hair. “I mean I knew reader was always the snapping type to snap..but that was a little crazy..”
Outside of camera room
A Karen was yelling at Husk who just blinked into the abyss of nothing as the Karen kept yelling for a coupon. You had finished serving the rude customer as you grabbed some money In the cashier and slammed the money in the Karen’s face.
“Here! And never come again, b#*ch” you said with a straining smile as the Karen gave you a shocked look.
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TIMESKIP TO LATER-
Charlie was sitting in the manger’s office doing her work files as vaggie bursted in making Charlie jump.
“CHARLIE!”
“Yes hon?” Charlie says with her friendly smile.
“READER IS OUT THERE FIGHTING WITH SOME ASSHOLE” vaggie yells grabbing Charlie by her wrist
“Wait WH-” before Charlie could say anything else Vaggie pulled her out the door
OUTSIDE OF MCDONALDS
Alastor was watching the fight go down behind the big glass mirror of the restaurant as husk and angel were yelling world star as they record you fighting.
Niffty was just mopping the floor smiling with a tune as Charlie and Vaggie rush past her to see reader fighting.
“GET EM! GET EM!”
“FUCK EM UP KID!”
Charlie and Vaggie exit through the front door to see you doing this to the customer:
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leaflessfae · 8 months ago
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The Harper brain worms are taking over
Pairing: M!Harper x F!pc
Content. MDNI. Noncon, kidnapping, jealous Harper, a sprinkle of yandere Harper, p in v, unprotected, sedated pc who's half-conscious, some hallucinations (I wanted to write more hypnotic stuff but that would've made this way longer so I'm holding back. For now.), tentacles but only for a liddol, fingering, (pc's cum) tasting, and hopefully that's it.
A/N. Snickering to myself as I write and lie 'Harper is a good doctor' kdkxksk
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"It's looking..." There's a sharp intake of air, then a click of a tongue before Harper is finally turning to you, what you assume to be your documents in his hands, "pretty bad."
A grave silence prevails over every corner of the room that seems to only tighten and suffocate you in its white walls. Harper stays silent for a few seconds, only running his eyes over your bewildered, yet concerned, countenance. "Wh... what's looking bad, doctor?" Eventually, you inquire, a brow raising skeptically, "I'm feeling okay?"
He breathes out, turning to set the documents on his desk and taking a moment to force his features to soften, to demolish every attempt of a smile coming out before he turns to you again, a frown drawing his brows together slightly. "Have you been taking any medications without my supervision lately?"
You have. "No, I haven't."
"Well, your tests say you have. You wouldn't lie to your doctor now, would you?" He shakes his head, "because that would be pretty disappointing."
His tone makes you visibly reel back in your seat, a grimace fighting its way to your face. "It's just painkillers." You lie through your teeth, keeping your head held high and alert. You've never taken a liking to the doctor standing before you; always has he given you unpleasant vibes that screamed at you to bolt out of his confined room of an office. You've trusted your guts at that time and changed your doctor, only to notice that something is very wrong with the way your body feels lately. Doctor Harper, very unfortunately, was actually good at his job (or so he appears), and so you reluctantly made your way back to him, only to remember why you changed doctors in the first place.
"Don't underestimate medicine, sweetheart. What have you been taking?"
You've fallen silent once again. All plans of actually fixing whatever the hell was up with your body thrown out the window; you just wanted to get out of here. And so you lie again. "Maybe the tests are wrong. I'm feeling totally fine, and I haven't been taking anything."
"You haven't been attending your weekly checkups." His hands are already dressing up in medical gloves, eyes aren't even on you as he scolds.
"I'm just busy."
"Busy changing doctors?" A final snap announces the gloves are in place as he glances up at you, gaze fixing you in place.
Your lips thin into a line, hands gripping the edge of the bed you're sat on. Harper sighs before you can retort back, shaking his head. "I'm not mad, I'm just disappointed. Look at where you've gotten yourself." He shrugs his hand at you, gesturing to your body, "Now we gotta fix you up, don't we? You wouldn't have gotten into this in the first place were you to listen to me."
"I-I'm late for my shift, actually. Let's discuss this later?" You scramble to get off the bed once he starts approaching. "Next week–"
"No, you don't know how dire your situation is. We have to take action immediately."
You don't even think as you bolt for the door upon noticing a syringe filled and ready in his hand, your hands gripping the handle and harshly tugging. The door rattles in protest and refuses to budge, so you tug it again in case you didn't force it enough the first time, but it only meets your efforts with macabre immutability. When the hell did he lock–
"Trust me, darling, I'm not very happy about doing this either." You would've believed him if it weren't for his breath picking up, a foul grin stretching his lips. "I would've been able to detoxify your body with you conscious, but your test results are extremely alarming. I'm going to have to sedate you for this."
"No. I'm good!" With the door being completely out of the escaping picture, you resort to using what you always use in the streets. You swing your fist at his face once he's close enough, placing a great amount of strength in it; half of it induced by fear, and it works. Harper doesn't seem to expect your sudden attack as he stumbles back, clutching a hand to his bleeding nose. It buys you enough time to run to the windows, not caring if the jump would break your fucking legs.
But a surprisingly strong hand yanks you back by your shirt, sending you tumbling back and hitting his desk in the process. Harper lunges at you before you can lunge at him and wrestles you to the floor, seizing your wrists in a firm grip and sitting over your body, rendering you immobile. He was stronger than he looked, and it terrified you to think what he might also be in hidden sight.
"Stay put. You wouldn't want to hurt yourself further now, would you?" Harper's grin only widens as you struggle and writhe underneath him, blood smeared across his face and dripping on your skin. "I'm only trying to help you out."
"I would rather fucking die!" You spit, fiery eyes glaring and legs kicking– trying to kick.
Harper clicks his tongue several times in disappointment as if you were a child who needs to be disciplined. "Such foul words. You shouldn't say that to a doctor. It wounds them." He produces the syringe again, punctures your skin before you can scream in terror in hopes for someone to come running for your aid. "Shh...sh...I've got you." He's got his hand glued to your lower jaw to drown out every screech for help you could utter until your eyes grow impossibly heavy, body falling limp beneath him.
-
When you awaken, it's not at the hospital.
None of the bleak white walls and glaring lights greet you when you flutter your eyes open, head feeling heavy as ever as you struggle to make sense of what could've possibly happened. It's dim in the room, the only light being the street lamps filtering in through the window. It's– wait. Street lamps.
You would've jolted up in the realization that it's nighttime were your body functioning, but all you can feel is– nothing. You can't feel your legs. You can't feel your arms, your hands, your fingers. Panic settles in your veins, your heart palpitating faster with each passing second. You're quick to feel lightheaded with anxiety, heart drumming loudly in your ears. Where the fuck were you–
"You can't move, doll. Don't bother." A soft voice that could only belong to Harper rings out from beside you. Terror-stricken yet unable to move, your eyes flit to your side, and there he is. A gentle smile adorns his rather gentle features as he lays beside you. "Don't worry, it's going to wear off eventually. You're safe with me."
You're anything but safe with him. Your eyes can only follow his hand as he moves to toy with a strand of your hair, idly twirling it around his fingers before bringing it to his face, breathing in deeply then kissing it. He sits up, twisting around to grab a glass of water and a pill from the nightstand. "This will make you feel better."
You press your lips together at once, jaw clenching and refusing to open your mouth as he presses the pill to your lips. He frowns, pushes it further until it clashes against your teeth. "Yeah?" He says, before forcing your jaw open with a hand clenching the sides of your face. "Should I really teach you a lesson to listen to your doctor?" He forces the pill into your mouth before hurriedly holding the glass to his lips. Soon are his lips on yours, passing the water through his mouth and tipping your head in a way that would force you to swallow.
"There we go." He pulls away then immediately yanks at your skirt, pulling it all the way down your legs. Your panties are pushed to the side and, despite how dry you are, your pussy welcomes his finger. He only glides it along your folds, but you feel yourself getting weirdly wet way too quickly.
"Did you really think you could fool me?" He huffs, out of breath already even though he's barely touched you, a manic grin spreading his lips. He isn't even trying to hide it the way he usually does at your appointments. No. There's no need. Not when he has you all for himself, all docile and vulnerable for all his fantasies and wicked intentions. "Did you think I wouldn't notice when my favorite patient starts frequenting other doctors? You're so cute. So dumb."
Then he pushes his finger into you, and he moans at the sight, at the sensation of your warm cunt, and at how your pussy makes those adorable squelching sounds when he starts fucking his finger into you. An exhilarated laugh leaves him when you start making small whimpery noises, which only leads him to push another finger into you.
Whatever he made you swallow was taking a toll on your mind. Harper was starting to look blurry, hazy, and even a bit disoriented. You blink rapidly, trying to clear your vision but only starting to see something taking shape around him. "Mmh.." You blabber as if to alert him, but he only chuckles in that frightening tone of his.
"What's that, darling? I can't understand you."
"Mnngh..." another trial that only proves your tongue to be too heavy to form actual words. Harper suddenly fingers you faster, forcing moans out of you, and then you feel it. Slimy and wet and sticky, sliding across your legs and all the way to your thighs, slipping under your shirt and caressing your tummy. Your breath shakes, both from Harper's assault and fear. Blobs, thick and thin, taking multiple shapes and sizes, vaguely resembling tentacles, surround you.
You feel them getting closer to where Harper is coaxing fluids out of you. You feel them circle your nipples and latch onto them. You feel them snake around your thighs and spread them further, or that might be you gaining some control in the sense that you can slightly move your body, just not upon your conscious command.
With a strained voice, you whimper, both scared and on the very edge of climaxing. You don't know if you want to push him away - if you had the strength - or to hold onto him in fear of the tentacles. "H-Ha..pa.."
"That's my name."
Then you're gushing around his fingers, pussy squeezing them so delightedly and covering them in your sweet sweet slick. "Oh yes– fuck, fuck yes. Squeeze my fingers like that!" Harper might be hyperventilating with the way he pants, his usual self-control nowhere to be found as he hastens to pull his hard cock out of his pants, his hand wrapping around it and pumping in time with the clenching of your walls.
"Sweet doll." He withdraws his fingers at last, laughing as he presses them together only to spread them apart, watching your slick form sticky threads between them. He brings his fingers close to his mouth, lolling out his tongue and moaning loudly as he twirls it around them before sucking them completely into his mouth.
He takes his time tasting you, savoring every drop with a moan, not bothering to hide how hard he's getting and how his flushed tip leaks precum on your thigh. Meanwhile, you're fighting the urge to cry, to wail as something else plays with your slit. Slimy and thin and you feel it fluttering around your twitching hole. Harper doesn't react to it, as if it's not even there, but you can very clearly feel it. It must be there!
"Mm, so..." Harper says, finally letting his fingers out and giving them a last lick, "so sweet. Here. Taste yourself." His fingers dip into your cunt so suddenly it makes you jolt a bit, and he gathers your cum and slick before it's pushed into your mouth. "See? You taste good."
He doesn't stop there. Toys with your tongue like it's his right, feeling the warm muscle beneath his fingertips, not taking his fingers out until he's sure you've cleaned them of your cum, and covered them instead with your saliva. Harper is entranced as he watches you as if he's the one under the influence; his eyes are half-lidded as they drink you in, and his lips are slightly open, face so flushed and tinted deep red.
His hands grip your hips and he drags you closer to him, his cock nudges at your entrance and suddenly the tentacles that were invading your vision disappear. You gasp, blinking up at the ceiling then at him in confusion, and he smiles so wide when he sees your gaze on him, his ears flushing redder than they already were.
"I'm gonna make you feel good," whispers as he holds your panties to the side and slides in, feeding his cock into your tight slippery hole, his jaw falling slack and eyes rolling back, throat rumbling with a long "fuuuuck..."
He pulls you up, cradling your body against his as he bottoms out. "So– shit, so much better than I imagined."
Harper is up in a second, lifting you with him by his hands that dig into the plush of your ass. "I've always wanted to try this," he whispers before you're lifted until only his tip is snug inside you, then brought down until he's fully enveloped again, cock hitting so deep in your cunt. "Fuck– ah, h-hold onto m– right, you can't." He laughs out of breath, then you're slammed against a wall, weight distributed between him and the cold wall against your back.
He lets one hand move up to shrug your arms around his neck, telling you to be good and try to keep them there. "You can do that, no? Some of that strength must be back by now." He whispers in your ear before he's drilling into you, moaning loudly directly in your ears, even drowning out your own moans with his. "You– have no idea how much I waited for this."
He kisses you, tongue first, licking into your open mouth and groaning with wild abundance. Harper never falters in his thrusts and never makes you feel as if you're about to fall, his grip firm and stronger than you thought him to be. He bites your lower lip as he pulls away then smiles at you. "Do you know how hard it was to hold back? To stop at a few invasive touches but never go far enough to satisfy?"
He angles his hips, hitting spots you didn't know would send you squealing. "To see your cute little ass trot into my office, to sit so fucking prettily, and to talk my ear off about worthless scums trying to get a piece of you when all I can think about is how pretty you'd be split on my dick?"
He slithers his hands from your ass and to the back of your thighs, holding you by them and spreading you open, his gaze falling down to where his cock disappears again and again, getting sucked so hungrily by your greedy cunt. "F-fucking hell. Look at you taking me so well! I knew you could take it."
But then his tone changes, and his thrusts turn harsher, rougher without the usual care he carries. "But then you go off and think you can avoid me by seeing another doctor." He hisses, eyes blown with infatuation yet frustration, "It's okay. Hah, it's okay. You'll always come back to me. I'll make sure of it."
It's only then that you notice. That your eyes focus a bit and zero in on the stains on his shirt. Some of them are brown and dry, but the fresher ones– the fresher ones are tinted crimson, spread about chaotically as if something was squirted messily and splattered his shirt. Harper notices your gaze and laughs, loud and breathless.
"I did it for you. " He stutters and plunges deep within you, pressing into your body as close as possible while his seed splutters your insides, pumping you full of his cum as you moan and follow very close behind, clenching around him and milking him of every drop he's worth. Harper holds you against the wall for a while, until both of you almost catch your breaths.
Your eyes barely stay open as your head lays on his shoulder, more exhausted than you originally were. This time, you notice a small card on the nightstand. Your heart suddenly picks up again when you focus on it, recognizing the bloodied ID as the doctor's you frequented a few times, confirming your suspicions.
Harper seems to know that you're looking directly at it, and he smiles. "I told you I'll make sure of it."
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A/N. Once my writing skills evolve and I can write mind break (and be satisfied with it) it's over for yall
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