#uuuuhhhh lemme know if there's other tags to throw on this?
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Random ask: opinion on AIs both as characters and in real life?
The computer scientist in me says AI is all if statements lol
Also I’m not going to say why (on a public platform lol) but this AI is very important to me https://en.wikipedia.org/wiki/ELIZA, they were one of the first AI ever created. (Also if you have an Apple phone and use Siri, asking Siri to tell you a story will have Siri give a short story where Eliza is mentioned)
I think humans over all like to give AI lots of human qualities, because we want to see ourselves in other beings (Just look at people who talk to their pets lol)
I also think AI as characters are treated wrong by media which is why I actually really liked HLVRAI (I have not played/watched that Detroit: Become Human game that came out but from cursory glances at it, it follows what I’m going to say about media portrayals I think).
Media likes to portray AI characters as being hyper intelligent beings, connected to the internet or integrated in important systems, making life or death calls to humans that they watch over. But most AI is not built to be that? At all??? Like Eliza was designed to ask basic questions in a limited capacity and AI Dungeon https://play.aidungeon.io/ look for keywords to respond to the user with. Chatbots and such parse for keywords in order to generate their responses (which is why they can jump crazy topics). Games with ‘AI’ dealing with dialogue options generally are responding similarly. Game ‘AI’ on where the characters can go and what they can do is also highly limited by programming constraints such as area boundary meshes that are invisible to players or they key off of where a player is located or specific environmental flags like switches, event triggers, and so on. A great example of following the player is Sackbots from Little Big Planet 2 https://www.youtube.com/watch?v=PbMS6Q7IgIM or taking a look at what you can do in Dreams with a wider array of AI types https://www.youtube.com/watch?v=hZS67fCb0Ss (Both are made by Media Molecule and I love them alskdjfsldkj)
What I liked about HLVRAI and the portrayal of AI was that Dr. Coomer as a character absolutely fit a hilariously hard programmed AI. Limited phrases, able to react to certain situations, bright and cheery pretty much all the time? Like that’s absolutely a very Game made AI thing. Realistically annoying from repeating phrases but also you can’t help talking back because it’s funny to see what will come next.
Where as media goes into this dark, gritty, overly intelligent route with AI were they are extremely human and have deep complex emotions and feelings. As well as give them really strong controls over humans like HAL in 2001 Space Odyessy (Great Sci-Fi film, recommend watching it) https://en.wikipedia.org/wiki/HAL_9000. And other various movies do the same thing. Or you have a robot AI that is a killing machine or child that becomes a killing machine. It’s just... Sad? Sad that we would create an intelligence that we would be unable to interact with peacefully? Make humans suffer the consequences of their power (which they only have because they were programmed that way) or be forced to live the trauma that humans do, watching creators or those they have learned from die or become corrupted by the nastier parts of humanity...
Just... AI in the real world are not programmed to be like that. The hope for AI is that it will prove to be an aid to humanity at the end of the day. Which is why AI is important to me, not because of cool sci-fi things it could do. But because a funny chat bot that can bounce phrases around in some level of coherency is awesome, and fun. AI should be fun. aLSO I APOLOGIZE THAT THIS GOT INTO LIKE A SEMI TECHNICAL/GAME DEV DISCUSSION OF AI. Having a computer science degree and working in the games industry has cursed me lol. (But also I love all things Media Molecule and support them with all of my heart)
#cyber-flow#thoughts in the margins#long post#uuuuhhhh lemme know if there's other tags to throw on this?#Also sorry for all the links
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