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#to me dishonored 2's storyline didnt change enough with high/low and so this addresses that for me a little bit
presiding · 1 year
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hi!! could you please tell more about the AU where delilah gets powers from chaos?? i'd really love to know, if you don't mind, ofc! :)
It's an AU so grain of salt but I was thinking about fissures created between the world and the void because of things like Delilah's resurrection/ritual.
What if Delilah worked out not just how to resurrect herself, but also how to create fissures where the void leeches into the real world, and could harness the same power for herself?
What if the player's high or low chaos was not just a function that fed the plague or the city's morale, but was a measure of increased void-power entropy?
Or put another way - if you use void magic to kill, it creates fissures, where the void interfered in life & death and it should not have. The void stole potential from the world, which Delilah could harness as sacrifices to become more powerful - and so you're indirectly helping her by choosing chaos.
I think it would make her a much more compelling enemy, too. It would be cool if by a certain point in the game, if you've been high chaos , rather than just hijacking your dreams she neutralises the Outsider herself and starts visiting you at shrines, and answers when you try to speak to Jessamine.
Maybe sometimes you call on your powers, sometimes nothing happens, and you can hear distant mocking laughter.
I think it's got potential for what DoTO could have been too - rather than trapping her in her own painting, maybe she finds a way to escape again so in DoTO, she's the one who kills the Outsider... or tries to, until Daud & Billie team up to stop her.
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