#though I changed some things through and didn't completely make them inverses of each other
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#qsmp#qsmp chayanne#qsmp tallulah#I gave Chayanne solid black eyes because originally I had wanted to make Chayanne and Dapper's designs inverses to each other#Dapper with solid white eyes and Chayanne with solid black eyes in return#I had the idea to want to inverse them because of how both Bad and Philza had wanted either Dapper or Chayanne when#they were gonna pick an egg - It's also why I made Chayanne grayish so that it was a bit similar to Dapper but not completely#though I changed some things through and didn't completely make them inverses of each other#I gave Chayanne purpleish clothes because I remember Missa saying that Chayanne had a similar fashion sense to him - in a vod that was the#first day that Missa got Chayanne or Missa had said something along those lines#but the floatie just didn't fit well with the purple clothes xd so I just placed it onto Chayanne's hoodie instead#I also gave Chayanne black solid eyes because there was a joke that Chayanne made that slime armor had his eye color#and Philza zoomed in on Chayanne since it's obvious that Chayanne doesn't have eyes - he's an egg#but I also wanted to take that as Chayanne not having green eyes#but I did debate on giving him green eyes to match better with my redesign of Tallulah#Tallulah's valentine model has flowers in her hair so I just gave it to her hat instead and I wanted to redesign her#mmangoarts#qsmp fanarts
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Hello, what do you think of optimisticDuelist's Role-playing theory? Basically, he suggested that instead of inverting, Rose was role-playing a misinterpretation of her mother's classpect. He also suggests Terezi was role-playing Redglare's Knight class while investigating Murderstuck, and that Vriska and Aranea were role-playing each other's classes. I recommend watching "HSE: Guardians and Ancestors" for more about his theory. :D
Since I'm trying to get back in the swing of things (might still take me a few weeks), I might as well remind y'all of my earlier position:
I haven't read or watched optimisticDuelist's theories yet, and I probably ought to before I make any serious judgments on the matter. Plus, I'm not caught up with HS^2's recent new updates, and I was under the impression that oD had some input into HS^2 as a whole-- I'm not sure if Andrew gave the writers and collaborators on that project the latitude to make some changes from the system that was intended by Andrew in the original comic's run, but I wouldn't be surprised if he had, so for all we know some of those theories may retroactively fit the original comic even if they weren't initially intended! Or introduced as just a NEW thing that can happen! That's one sort of thing that I was originally so devoted to the comic's "original intent" that I wouldn't have accepted easily, but I'm coming to accept as a possibility a bit easier now, with how much Andrew has pushed Death of the Author and how much the ending of the comic showed that many of the things I judged were "important" in-comic weren't important to him at all.
However, if we're looking as far back as Act 5 Act 2, I believe there's a serious fundamental difference in scope and scale between trolls like Vriska and Terezi poorly cosplaying the trappings and aesthetics of ancestors whose classpects we didn't know at the time -- ancestors who were in fact constantly teased with words like Thief (Mindfang), Seer (Redglare), and Witch (Condesce) to match their younger descendants' classes even though Andrew likely intended for them to have had different classes all along -- and the severe, extreme, and powerful event that seems to be full-on hero role inversion.
Reading some Homestuck liveblogs lately, I was reminded of the strong and intentional connections that all of Homestuck has with Carl Jung's psychological theories and the concept of the "Shadow" self. And I'm not just talking about a superficial resemblance between the Shadow and role inversion, or the "assimilation of the shadow" and the uniting of one's Real Self and Dream Self to ascend to God Tier. No-- I mean that Jung's theories, even if somewhat discredited, are referenced by the complex stew of mythologies that make up Sburb and define how the game is played, just like all the pop and serious references to works like Lord Of The Rings that made it into the game's objectives. If you skim that wikipedia page you'll very quickly see what I mean:
Nevertheless, Jung remained of the opinion that while "no one should deny the danger of the descent [...] every descent is followed by an ascent",[54] and assimilation of—rather than possession by—the shadow becomes a possibility.
"We begin to travel [up] through the healing spirals...straight up."[53]: 160–1
There's a good reason that Rose was given an interest in psychotherapy leading into the comic. It's tightly tied to the whole story's themes! Trying to show players the potential they have as individuals, the power inherent in their very personalities, and setting them a stage to confront themselves and grow into someone who would shape the future and accept their own self-worth, is the entire point of the game and the answer to the Ultimate Riddle. Every major character had to go through the arduous process of confronting their flaws and talents and trying to accept who they were. The game IS the psychotheraputic journey from start to finish, complete with the same monumental challenges, pitfalls, rejection and acceptance (of help and of oneself!) that all sorts of different people must confront in order to simultaneously fully appreciate and become themselves, and also become the people they truly want to be. Because despite what self-loathing and toxic gender norms and all sorts of naysayers would have us believe, those two things are closer to the same thing than most can easily imagine. The journey to discover, accept, unite with and leverage the power of being you.
And when you tie Jungian Psychology to MBTI personality types, you can practically flip the letters into an opposed Shadow too, in a less literal but startlingly similar way to the class-and-aspect-flip Inversion Theory that we proposed. (DAMMIT i still need to rewrite the Aradia post to be less pretentious, that's been on my to-do list for years but I've never been up to it...)
Again, I still need to read/watch optimisticDuelist's theories (I've had a hard time emotionally looking deep into anything Homestuck for a good while now, and even though you're referencing some pretty old theories i was NEVER very good at keeping up with others' theories besides what was specifically brought to my attention, it was a serious problem), but from what I recall in-comic every time I saw someone mimic or cosplay an ancestor they were mostly... just cosplaying! Nothing is stopping a Seer from picking up a sword and trying to do some knight stuff. TRYING. The only issue is that they won't be very good at it, because they're not actually learning about themselves and leveraging the strengths of their own personality and power set. I have no idea how to use a gun or weapons; if I were to pick one up and try to suddenly join a battle, I would have no idea what I'm doing and would be more likely to get myself or others hurt rather than do anyone any actual good. And even when someone like Terezi picked up a (cane-)sword in the comic, she still mostly used it as a Seer would, as the threat to punctuate or act on explicitly foreseen possibilities. When she ran Vriska through, she was acting on a VISION borne of the realities that hinged on others' decisions and fronts, that revealed themselves through her understanding the Mind aspect. It was no martial superpower, no mental trick-- all Terezi had was the superpower of understanding how badly Vriska's move to fight Jack would play out, with the necessary certainty she needed in order to confidently stab Vriska.
(Brief edit: as an aside, many classes of Heart player might be more positioned to take on and leverage the skills and uniqueness of others. Roleplaying others was one of NEPETA'S strengths.)
Rose's inversion was very, very, VERY different.
The word "witch" was EVERYWHERE around Rose, almost moreso than the Void symbolism. "Witch" was plastered all over Act 5 Act 2 in both the text and visual representations. Other players like Eridan CALLED her a witch REPEATEDLY. We saw a Witch of Time using dual needles and magic. Andrew couldn't have shouted the word any louder. It came with IMMENSE power, the sort of power level we've deduced (and Doc and Rose hinted) comes from someone's Hero Title because it's more powerful than any other mundane, magical, or psychic power source, fitting to the Ultimate Riddle-- when someone pulls out their Hero Powers against any non-hero power source besides sometimes the Green Sun, the one using Hero Powers always wins. It isn't even a contest.
When Rose went grimdark, she looked like a Witch. She didn't look like her mother. And she didn't act like her mother either! Especially when we got Roxy Lalonde in Act 6, it was clear that Rose's Grimdark actions and modus-operandi were absolutely nothing like those of her ecto-sister, even with all the commonalities they shared as people. Whatever inspiration Rose received from her mother's behavior and aesthetics, all it seems she took from it in her Grimdark descent was the Void, and little else.
If you were to try and convince me that what Rose did in Act 5 Act 2 was meant by the author to convey to us the actions of someone behaving as a Rogue of Void and not a Witch of Void, you wouldn't just need to show me evidence of Roguish activity. You'd need to show me ENOUGH evidence that Andrew meant to hide Rogue behavior beneath an intentional Witch whitewash (like that prior tease with the Troll Ancestors being coyly made to sound like they matched their descendants that I described earlier), and that all the Witch symbology and actions were actually a bullshit red herring!!! Few readers thought there was any serious impact of her Grimdark phase to her Class until we stumbled upon Inversion Theory as an extension of Aspect Duality, and a red herring is pretty pointless if it doesn't convince anyone.
Saying that NONE of those witch hints mattered? THAT'S A REALLY TALL ORDER. "Witch of Void" is just way, way too strongly evidenced in my eyes, and almost half of our derivative understanding of classes and aspects is based on Seer <--> Witch duality! It'll be weeks before I have my mental health together enough to watch optimisticDuelist's theories, but like, Seer <--> Witch is the most confident I still am in any theory besides the Ultimate Riddle and Aspect Duality. It'd take quite a lot to make me believe otherwise, so expecting optimisticDuelist's videos to change my mind on this matter would be... er. A little optimistic.
And because of how dependent so many of my theories were on what we learned about aspect duality FROM role inversion, if Seer <--> Witch didn't happen, then you might as well throw out almost everything I've ever said on classpects with the bathwater and start over. Rightly call me biased, but I do really hope I don't have to do that!
(edit 1pm cdt: added a bit more to the second-to-last paragraph before the cut to hammer home that "Shadow (Psychology)" wikipedia article, seriously so many of the characters' journeys in the comic follow it like a playbook. edit 1:15pm cdt: fixed wandering read-more)
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