#this thought is always present when i go back to hzd
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tjerra14 · 3 years ago
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HELLO I would really, really love to hear any rambling thoughts you have on In You, All Things. Absolutely anything you fancy about it, I’m sitting with my chin in my hands ready to listen.
Oh god, free rambling you say. You’ve doomed yourself and the single brain cell I’ve got left.
In You, All Things was my very first Horizon fic, and the first thing I wrote in almost a year. I had a pretty regular writing habit while I was away on an internship/then straight up work during spring/summer 2020 because my tiny tablet PC was the only thing I could handily carry with me to my mother’s place, and all the other leisure time activities—gaming, or drawing, or simply sinking hours into Youtube and/or Netflix—were pretty much impossible due to its very limited processing power. After returning home, however, I kind of stopped, and slowly but surely started sinking an abundance of hours into HZD. At the back of my mind, two things happened: first, I wanted to pick up writing again (at that point, it was Dragon Age as that was the only fandom I was writing for). Second, I wanted to finally write a f/f ship (but aside from DA OCs I didn’t have a couple in mind, and absolutely no story). Then a friend came along suggesting Aloy and Ikrie would be “fun and cute” together while I was streaming Frozen Wilds for her, and with a bit of time, it spiralled from there.
I’m a bit picky when it comes to romance I want to read, so there was never a question that I would likely have to write it myself, and thus, In You, All Things was born. Originally called Moths for the metaphor of the moths being drawn to the flame and then burning in a moment of beauty was the very first note I took on it, when I wasn’t even sure yet I would actually write it, it came with a few problems that seemed insurmountable at first.
First, I had a timing problem—when would this be set? I tend to play Frozen Wilds early in the game’s story, but never felt Aloy would fall quickly for someone without becoming close friends with them first which takes time, or even allow herself to with all that is going on in the main game. In the end, I kind of glossed over this with a non-specific “repeated visits, repeated inexplicable meetings” and only specified in Linger, when they’re already in an established relationship. I still don’t know when this one is set, exactly. I suppose it doesn’t matter.
Then, the actual plot of the fic. The thought of them “accidentally” meeting up time and again was rather intriguing and also the only way I could see this play out—neither of them would admit they were looking for the other’s company, Aloy thinking she has to depend on herself and Ikrie recently having decided that she has to now, too—but how could I raise the stakes for the bit of drama that would bring them together and have them admit their feelings? I flip-flopped between Aloy getting hurt, Ikrie getting hurt, no one getting hurt and the both of them just teaming up for a difficult fight (a Fireclaw was the meanest critter I could think of in a FW setting, and consecutively bent Naltuk’s “we spotted them all” a little since CYAN never specifies an exact number and the Cut is treacherous and hostile terrain. I accidentally put “Frostclaw” in my notes often enough an additional “check if it’s always Fireclaw in the fic” note popped up) and finally settled on Ikrie, with an injury that needs tending to but wouldn’t be too serious so it doesn’t overshadow the internal conflicts of both, admitting and submitting to their vulnerability.
The cave probably gave me more grey hair. I needed a safe spot for both to retreat, both from the machines and the weather, so a cave seemed ideal, but there was the question of the campfire. I wanted Aloy to leave for a bit so Ikrie could get to start treating her injury on her own but failing, allowing Aloy to rush to her side when she returns; but also slot in some angst. The image of Ikrie sitting by the campfire, straining to reach the injury with a wet cloth, came to mind very early on, as well, and I wanted to keep it, even though it presented me with the issue of who built that fire, if Aloy goes out to hunt. If she also collects firewood, the fire can’t be going when she returns. If Ikrie collects it in her absence, Aloy’s “I’ll get that” is of little consequence. The solution was to make it a cave Ikrie uses as shelter on her hunting trips, which seems logical, but it took me four days to get there.
And then, well, the ending. Originally, I wanted to leave it ambiguous if they even kissed, but subsequently caved (haha) as I enjoyed leaning into that vulnerability of a shared touch quite a bit. This is also where the final title came from. Originally, I had Ikrie becoming very poetic about the things she wants and is afraid of, then decided it was a bit too much for her as a character (it sounded more like Ourea, to be honest), so I went back to her snow ghost line about being free to do what she wants, and how that is impossible. Now “in you, all things are possible” offered itself to be stolen and used out of context with Aloy answering that it doesn’t have to be, and well…it was trash hours. (It still is. It hasn’t stopped. Only now it’s syrup. I'm doomed.)
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ozzdog12 · 7 years ago
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2017- Top 7 (And 1)
Well as another year closes, so does another fantastic year in gaming. In fact, this could be one of the best in history!! You may say, Why only a Top 7 and there are two reasons. 1: Everyone does a Top 10 or Top 20, but nobody does just 7. It also makes the list more prestigious 2: I’m lazy. 
But I do give my biggest disappointment
Well lets get on with it. 
Biggest Disappointment: The Legend of Zelda: Breath of the Wild (Switch)
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Now I know you’re shocked and you’re saying things like “ This list is shit! BotW is the GOTY!” or “WHHHHHHHHHHHAAAAAAAAATTTTTTTTTT how?!?!” Let me explain. I don’t have the nostalgia for Nintendo that a majority of people have, so I can give a pretty non-biased opinion when it comes to Nintendo games. BotW is a decent game, but its not without its faults. Actually it’s a really bad Zelda game and an even worse ‘Open-World’ game. It’s an open world game made by people who haven’t played one in a decade. However, most alarming is the story, or lack thereof. I know part of the charm in Zelda games is creating your own adventure, but I found almost zero motivation, especially in the early hours to even progress forward. BotW is vastly different from previous Zelda games and takes a lot of risks. Some paid and most didn't. The game is gorgeous for a launch game and being able to play it both on my tv and ‘on the go’ is also a huge plus. The biggest complaint though is the controls are complete ass ( NOTE: I did not play it with a Pro controller, but I understand its much better) I get that with the way the controller is designed you're limited to certain buttons, but some of the controls are so counter-intuitive, that I constantly found myself looking or thinking about which button did what rather than naturally doing it ( I’ve been playing videogames for 25 years, so its not a user error, its a design error). All in all, its a Fine game and a lot of people love it, but its not the best game of the year.. it’s not even the best game on the system….
Number 7: Hellblade: Senua’s Sacrifice (PS4)
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Hellblade could be on this list for its impeccable sound design alone. Seriously, play this game in the dark with a good headset. While there is combat, the game is not predicated on heavy combat, its more about the deeply personal story told with a Norse mythology backdrop.The puzzles are simple, but unique. The game also looks incredible.The voice acting is superb. In a gaming environment littered with so many open-world games, a well-designed, linear story-driven game is great palette cleanser. Seriously, check this game out. 
Number 6: Wolfenstein II: The New Colossus (Xbox One)
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This is in no way a political post, but in the current state of the United States, a game about killing Nazis is so refreshing. It also helps that its actually a really great game. While I do think The New Order is a more meaty, complete story and game, The New Colossus has more jaw dropping “HOLY SHIT!” & “WTF!” moments than any game I’ve played in the last 7-8 years.The game knows what it is and it excels greatly. The game takes some really creative plot twists. BJ isn’t just some standard FPS goon that murders Nazis ( well HE is that too, but you learn more about his past and find a very human side to him). Its also go violent and so satisfying taking an ax to the face of a Nazi. MY biggest gripe is right when the game really starts hitting its stride, it just sort’ve ends. You can go back and revisit previous locations to take of Ubercommanders, but unless you just want more of the same, there is no real incentive to so. I’m really looking forward a 3rd(4th?) chapter in this Wolfenstein story.
Number 5: Super Mario Odyssey (Switch)
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I’m not the biggest Mario fan and like I said above, I don’t have the nostalgia for Nintendo. As a person, who thinks Mario 64 is way over-rated and is a sub-par game, but loves Mario Galaxy, my biggest concern going in was that this was going to be more like 64. To my surprise, after getting used to the sensitivity of the controls, I found my self REALLY enjoying the game and constantly looking for moons to collect, even when I had enough to move on to the next world.The game is set up in a way to encourage you to revisit worlds even after you’ve beaten the game. I found it to be relatively short for a Mario game, but honestly there is enough there even if you don’t want to 100% the game. Cappy is a new and fresh introduction to Mario that the franchise really needed. 
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Number 4: Prey (XBONE) 
Man I have to admit something about Prey. I played the demo and didn’t like it. Finally played the full game and for the first 2 hours thought it was kinda dull, but I knew there was something there and I kept on playing and boy am I glad I did. Prey is THE BEST game seemingly nobody played. I fault a lot of that to the failure to market it correctly. Prey is such a unique experience and a game that is so different from anything our there, it has to be played to fully comprehend it. In terms of gameplay, it doesn’t reinvent the wheel but it’s one of those games that when I wasn’t playing, it’s all I thought about. When I was playing, I just wanted to explore every nook and corner within Talos 1. It also has one of the most unique endings/twist to a game I've experienced in a long time. I don’t want to dwell on too much because I’ll ramble into spoiler territory but do yourself a favor and PLAY this game!
Number 3: Injustice 2 (PS4) 
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As a massive DC fan and a massive Mortal Kombat, I was hotly anticipating I2, I was a little concerned with the gear system prior to release fearing it would cause imbalance (especially online) but it didn’t for the most part. In a gaming world, where loot boxes are all the rage, I think NRS handled it fairly well. At the end of the day, I wish it was all just cosmetic because i rarely looked at the stat boost and just went with what i liked cosmetically. The story picks up following the events of the first game. Its also very odd to me that NRS can make a better, more compelling story than Warner Bros can with their movies…but I digress. There are plethora of new and returning characters and all are different enough to fit your fighting preference. Some characters i would’ve preferred over others, but all in all, I think its a very impressive roster. With different towers/multiverses rotating in various intervals, its a significant upgrade to the S.T.A.R labs challenges from the previous game. I put in over 100 hours and thats even before all the DLC characters are out.  
Number 2: Uncharted: The Lost Legacy (PS4)
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Being that Uncharted is one of my favorite gaming franchises, this should be no surprise. Goodbye Nathan Drake, Hello supporting cast! With Nathan Drakes adventures ‘completed”, I am all for more Uncharted with side stories for supporting cast. (Young Sully next please). Chloe (being absent from Uncharted 4) and Nadine (being a villain in Uncharted 4) is an interesting tag team set up. Personalities clash and deception and lying is ever present as you’d expect. As per the status quo from Naughty Dog, the game is graphically top notch and the mo-cap and voice acting is superb. There are several nods to previous games and even an appearance by a certain character. The game is shorter than previous Uncharted games and its honestly the perfect length for this style of story an price tag. More Uncharted is always a good thing!
Honorable Mentions: Pyre(PC), & Metroid: Samus Returns(3DS) 
Number 1: Horizon Zero Dawn(PS4)
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Man, what can I say about HZD that hasn’t been covered before. From the first trailer I saw, I had an expectation of what I wanted from this game and its surpassed it ten fold. An achievement in and of itself these days. There are a lot of great open -world games out there, but one of the biggest issues with all this open-world-ness is that story gets dumbed down or sacrificed ( see Breath of the Wild). Horizon Zero Dawn has a really great story that keeps you going adn trying to figure out “What is Zero Dawn?” Trying to uncover all the little secrets is so much fun, the collectibles make you explore this gigantic world. The (post-apocalyptic) )world never feels empty or barren ( unless that was the intention)  Even the side quests feel meaningful for the most part. There is a lot going on in this game, but its all organized and presented together well. My one gripe is that the game doesn't do a great job of telling you the differences and benefits to certain ammo types, you’re basically left to figure it out on your own. Fighting robot dinosaurs never gets old and with the addition of The Frozen Wilds, you get 3 new creatures and they are brutal as ever. Every fight with a Thunderjaw or a group of Scorchers feels meaningful and satisfying even when you hit level 60. While I don’t think its fair to compare Breath of the Wild and Horizon Zero Dawn, they are often compared ad nauseum. I will say that in my opinion HZD did almost everything better than BotW in the things they both tried to accomplish. Horizon Zero Dawn is not only my favorite game on 2017, its made its way into my Top 5 favorite games of All-Time!
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