#this is why I don't think Nintendo realized they were doing weird imperialist parallels with this one if THIS is their standard of quality
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rawliverandgoronspice · 1 year ago
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Ok so weird thing: Puppet Zelda. I mean, it was pretty obvious as a player Imo? But what I don't get: The tears show her ONCE! and it's the scene right before Ganondorf gives Sonia a backbreaking back massage. It's alluded to that she (he) did some other weird stuff to mess up for Sonia and Rauru, and it's not expanded upon at all. I was so put off by that, because it feels like that would have been a big chance for ACTUAL character development for ALL the characters from the past. What did P-Z do? Where was Ganondorf? Was he hidden, or was he inside the castle? How did Sonia react to it? How did Rauru react to it? How did Sonia catch on? Why was it only Sonia and Zelda confronting P-Z? Why wasn't Rauru somewhere hidden as well? I doubt Rauru would have dismissed such a serious accusation. Sonia confronts P-Z, Zelda comes out, then Rauru lies in wait to check for extra danger. The time it takes for Rauru to arrive also kinda makes me think he wasn't that far away? P-Z is a cool concept, but I'm still just so baffled by the absolute "non-story" they built by alluding to her bullshit.
Okay so. Yeah. I completely, 100% agree, and I want to use the opportunity to air out a very particular complaint I have not really seen a lot of people talk about, because I just rewatched that scene and I am shocked all over again.
The teacup scene, after Ganondorf submits, is, in my opinion, horrendous. Like not because of secret Problematisms (though yes also this, we just saw them asking their enemies to kneel and the very next scene they're having a little tea party with cake between royals while armed guards protect them and it's not supposed to be a red flag and it's wild to me), but because the actual writing, at a craft level, reads like a first draft at best. There are three narrative information beats that matter in this entire scene:
The war has stopped
Zelda wants to help her ancestors and not only return to her own era (??? okay, she already did and the problems are technically over already as far as they know??? and it's not a choice she's making since she still can't master her powers and never learn to btw)
Rauru learns Link's name
I'd argue the only real important thing is that Rauru learns Link's name, and it could have been done in a much more interesting and dynamic way.
Instead the scene just goes on and on with lore dumps that never go anywhere, reiterations of the bond between Zelda and Sonia we had already established, dialogue that is... shockingly bad...
Actually, let's examine just one case: "Ah. I can see that you have absolute faith in him."
Like, just, general pro-tip: if you use "I can see that X" in dialogue and it's not ironic or used as de-escalation and just there to reiterate what we have just immediately established, cut that line. It's doing nothing, it's dead weight, it's just grinding the pace of a scene to a halt for no reason (unless you want it to be about stagnation, like I could see a David Lynch dinner scene where every character restate each other's actions by saying "I can see that you really like the gravy." over and over but it's not.... very applicable to more generic situations). This is writing 101, and the scene is full of these nothing sentences that go nowhere and establish nothing about the characters or the world and set up nothing and pay off nothing and it's driving me wild!
(also it does my least favorite thing in game writing aka the game praising the player character for an unreasonable amount of time, but I realize this is a pet peeve and not as important but it always makes me roll my eyes incredibly hard when it's not earned and it wasn't earned or useful here, the fact that the scene ends on everyone being like yaaay link!!! is... completely disconnected from the actual story happening in the past and shouldn't be the focus of the characters at that moment --it would be more powerful if Zelda used Link as an image of strength to inspire Rauru after Sonia's death later, for example)
It's a scene that completely undermines the tension built in the previous memory, makes the timeline of events confusing, and it leaves a ton of questions open, like: where the hell is Ganondorf? What is he doing? What did Rauru mean by "keeping him close", if he isn't actually close? Do they think he returned to the gerudo lands while he actually stayed hidden in their palace to do his Puppet Zelda shenanigans? I don't know! There is no way to know, because we're being told about teacups and how Link is amazing instead of anything relevant to the plot!
So yeah. Would have *gladly* done away with that teacup scene and focused more on a very tense moment of Sonia and Puppet Zelda where she acts very suspiciously and maybe aborts a first attempt at stealing the stone that goes nowhere, and this is when Sonia catches on that something is off? Honestly, I would also have killed for an actual scene of tension between Zelda and Ganondorf where they, like. Talk to each other. Instead of this actual current version of the story where they never do. And maybe this is how he realizes that she has a special connection with Sonia and it's how he tries to get her.
But yeah. Sorry, I kind of hijacked the ask into a "this damn teacup scene!!!" *shakes my first at clouds*, but I think it mirrors the thought that priorities were not given to the actual tension points laid down in the story. Puppet Zelda inherently calls upon ideas of fear of imposture, of abuse of power, of insecurity, of a twisted version of what Hyrule *could* be, which is so interesting and ripe with conflict and counterpoints.
I would have done unruly things for a Zelda arc where she is struggling to be a ruler and she's still very insecure and wrecked by guilt over the Calamity thing and feel disconnected from the land because of the whole "being locked 100 years away fighting a demon" thing and her daddy issues, and this is this insecurity that Ganondorf picks up on and preys on by trying to dismantle Hyrule using her very image as he plans his Big Comeback, and our role is to unite all of Hyrule against this weird nasty caricature of her created by an envious man who was furious to see his rule rejected and his rebellion considered less important than peace, then go to her acknowledging the immense and unjust sacrifice she made becoming a dragon and being like "hey Zelda we all love you and we will all fight for you because we made the choice to believe in the future you want to build" and it would have been soososo powerful and I would have perhaps shed a tear or two or ten. ;_;
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