#this explains why i thought some of the Decapolice concept art looked strange. like there was something about the lineart that didn't look
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chat, is this real? (god i wish it wasn't.)
so uh. according to this thread its very possible that Level-5 is using ai art. thats fucking fantastic. thanks guys. definitely not a spit in the face to your fans who've loved you for years for your unique art direction. no. not at all :) /VERY SAR
it doesn't matter if they're "just using it for concept art" or whatever. they're still using it and its fucking gross. As a Yo-Kai Watch fan of almost 10 years now, I am truly disgusted. I hope they recall this decision and go back to using exclusively real artists, or they'll lose a lot of fans (including myself, which would break my heart. I love Level-5 games to death.)
I'm still most likely going to buy Inazuma Eleven: Victory Road and Decapolice when they come out, because most likely if the use of AI in scriptwriting/sidequests is real those will be rewritten in the English localization by actual people. Still doesn't change the concept art thing but i've been hyped for these games for too long to let that ruin it. If it goes any further than that tho, i'm probably going to tap out. Which sucks so much.
This is lazy at best and downright harmful to real artists at worst.
also why would you want it to look more like the anime bro the yo-kai watch anime was ass. thats just me tho askjfhakjhfkjafk
#princeposting#level-5#yokai watch#decapolice#inazuma eleven#fuck ai art#ai art#fuck ai#if you support ai art don't interact dude. i don't want to hear you#take your whining about “gatekeeping” elsewhere. L. Ratio even. get gatekept lmao#this is genuinely so dissapointing. i'm an artist and i've loved Level-5's works since i was like. 8#specifically because their art direction was so distinct and wacky and cool#so to see them do this is rlly dissapointing.#ik it wont do anything to a multi million dollar video game company to tell them to “do better” but still#do better guys wtf is this#this explains why i thought some of the Decapolice concept art looked strange. like there was something about the lineart that didn't look#right. now i know lmao
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