#thinking about going botany pots as my next mod
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--MODS (ver. 1.16.4 ~ 5 only)--
EASY; OBVIOUS
better third person (TEST THIS ๐จ)
wool to string wool tweaks is better โ
tameable rabbits โ
more flower bushes โ
+ custom mod for more small flowers ๐ฒ
string lights โ
(In-game book with recipes/tutorial?โ ๏ธ)
botany pots โ
(learn recipes โ ๏ธ)
invisible armor (actually 1 utility armor slot and 1 visible armor slot but same thing) โ
NEW
added camels โ
added chimneys โ
bell noise when fish on fishing line โ
can sleep slightly earlier (before stars show up) โ
better caves, better mineshafts, and stronghold saver โ
DID NOT add better portals because no they aren't โ
supplementaries โ
(hanging signs, notice boards, item shelves, fireflies, etc.; life is good)
added endermail (endermen will deliver packages for you) (do test this one ๐จ it's hard to do in creative)
added flower doubler โ
added "kelp acts like bonemeal" โ
(note: only one of either kelp or bonemeal will grow a vine and I forget which ๐จ)
added "eggs hatch when they despawn (but only on hay bales and also only when there are fewer than X chickens around already)" โ
added sleeping bags (skip night without setting spawn point) and hammocks (skip day) โ
added ability to use banner pattern on bed โ
(test this ๐จ)
added tea โ
(are the teapots and stuff placeable though..?? ๐จ)
BIG DEAL; CONSIDERING
create โ
(disabled ugly ores and custom stone types in worldgen; they aren't needed to make water wheels which are ALLLLL I care about ๐)
quark (some. mob variants, maybe vertical slabs, oddities for item pipes, etc) โ
mcmmo ๐ฒ (pros: taming. cons: I don't actually even like mmos)
inventory tweaks quark has everything we need actually โ
tree felling โ
(serilum ver.) (it's so good) (NO AUTO-REPLANTING)
lava lamps โโ
ON THE LOOKOUT
one person sleeping makes night be over (check which version this became a thing in) QUARK HAS โ
BUT TEST IT THOUGH ๐จ
always show coordinates and ONLY coordinates (no F3 PLEASE) (Resource pack I got for this seems not to be working. Alt: serilum's gui compass. ๐จ) ๐ฒ
immortal neutral mobs (incl. bees) Does not appear possible with any currently existing mod. However, friendly fire prevents damage to pets and I have added passive endermen to prevent aggroing our very tall friends, which should mitigate this as much as possible. โ
WATCH OUT for cats and rabbits though, that is very much still a massacre waiting to happen. CROSS-TEST WITH RABBIT TAMING ๐จ
mooblooms & moolips โ
CHARM HAS REALLY GOOD ONES
dog variants โ
betterdogs. Con: to get specific dog type, name of type of dog must be in nametag name, which is mildly weird. Pro: fuck it !
legible signs. (editable signs also?) โ
vanilla tweaks and quark, respectively.
feathers + leather without killing mobs โ
charm "chickens drop feathers passively" rule, plus combination of "rotten flesh to leather" & all-paper books.
renewable saddles + name tags โ
saddle recipe + nametagtweaks. (note: I think I actually have more than one thing installed that adds a nametag recipe but whatever. do test both of these though ๐จ also horse armor?)
more stars/more interesting night sky ๐ฒ (I hate texture packs. maybe I have to fucking make one)
candy colored texture packs and shaders ๐ฒ (I DUNNO, YOU GUYS)
BETTER STAINED GLASS? ?? also glass slabs, stairs, etc. might have to do this myself ๐ฒ (absent by design may add the shapes, as would glasscutter if it were ever updated to 1.16. try absent again now that optimization mods are working? the stained glass though, I do actually have to fucking do myself; nobody understands my aesthetic tastes apparently. CROSS-TEST ABSENT W/ QUARK'S FRAMED GLASS BLOCKS? ๐จ)
GOING CONCERNS
proximity chat (found a voice chat mod that might work. to test. ๐จ)
teach everyone how to screenshot
NEW PROBLEMS
"In Control!" does make mobs noticeably less lively if you're not within a couple dozen blocks of them. BUT the performance increase is VITAL... play with settings.
Charm (I think?) villager adjustments COMPLETELY fuck up the village near spawn. (Solution: maybe just turn them off... they're not that good. Also, may be able to get away with JUST turning off lumberjack and leaving beekeeper on. Test savanna and extreme hills villages with these rules.)
Better Caves fucks up the cool tunnel I wanted to make next to the ice spikes but I might just worldedit it into submission lol
Quark mob variants are OKAY. I do actually need to test ๐จ whether quark and charm can both have them enabled at the same time and have that like. work. Because charm's are slightly cuter in general but I like quark's purple cow hsjdjfjf
Chimney mod is cool but oh my god I have to ๐ฒ turn the amount of smoke particles it generates down
QUARK CANDLES ARE MADE FROM TALLOW AND NOT BEESWAX FOR SOME REASON... but charm's only come in one color. also neither of them cluster like the ones from 1.17!!! I HAVE COMPLAINTS ๐ฒ (solution: different mod OR custom mod OR crafttweaker)
also quark's blossom trees are a cute idea but they're ugly. fix? ๐ฒ AND fix the decorated paper wall and lantern.
related: macaw's doors has sliding paper doors. pros: MANY MORE DOORS, TRAPDOORS, WINDOWS. cons: choice paralysis? cluttered recipe book?
๐ฒ STILL DO HAVE TO PUT MORE FLOWERS.. IN IT..THE GAME.
wooden axe is the wand tool for worldedit and so does not work as an axe. I'm pretty sure there's a way around this but I think it's funnier to just ban the use of wooden axes specifically. unhinged server laws. also yes I want everyone to have access to worldedit. yes I will murder and kill them if they use it to be rude. we live in a society
the nether is still ugly. there's not really anything I can do about that though
๐ฒ Limiting factor on arrows is now flint, which is annoying to get, so maybe do something about that too.
๐ฒ also I totally have not found a good lead recipe so that too
๐จ๐ฒ๐จ and finally: this post is now way too long so I have to work on making a coherent file that lists included features, and another that lists stuff I'm still looking to add remove or change. NOT EVEN I WANT TO READ ALL THIS !!!
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