#they're really just very fluid with their leadership esp outside of Mammoth Kindred
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mammoth-clangen · 4 months ago
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this is a very unique concept… I love how creative all these clangen inspired blogs are ❤️ very fun
for this one specifically though. Do the “cats” (I will call them that for simplicity’s sake) have designated roles similar to a Clan structure? Any real defined leader, or second in command, or healer? or are the responsibilities all sort of split/shared? do apprentices or their equivalent get assigned to specific mentors? also what should their group be referred to as? Clan? Colony? Pack?
This was asked a long while ago, but I feel like I can happily summarise now bc most of this has been revealed in story uvu
Lore dump!
The "cats" call themselves Fleet Fangs! This is because Homotherium was very cursorial (especially compared to other, typically very stocky, sabercats) and likely adapted for long distance travel. Ice Fangs (Smilodon fatalis) and Tuft Tails (Panthera leo atrox) both have saying that boil down to "once Fleets are running, you can't catch them" lmao
A group of Fleet Fangs is called a Kindred! It's partly based on sounding similar to "a kindle of kittens" and partially on how both clan and kindred mean "family and likeness", at least to me c:
They do sometimes use "pack" but that specifically refers to a small hunting party, not a group living together
Kindred of the Mammoth (and their neighbours we haven't met yet) are odd in that they're very strict in their traditions and territories. Only a few Kindreds have Holdfast names, and it's rare for them to be made up of as many non-relatives as Mammoth Kindred and Neighbour!Kindred. They're also usually nomadic!
Solitary Nomads who don't call themselves a kindred are also very common; it's easier to get by on smaller prey and move on if there's just 1 or 2 of you.
At 6 months, Mammoth Kindred cubs become tyros, and start learning from a mentor. As mentioned in Moon 5, they normally get their own mentor, but sharing definitely isn't unheard of. Even a tyro with one specific mentor will often spend time with another, because everyone has different skills and teaching methods!
There are also roles within a Kindred, such as scout, hunter, herbalist, wounder, clerc, etc. But they're not rigid like in the warriors universe. A herbalist will still hunt if they see prey and a scout will come back with a bundle of herbs if they recognise them while looking for prey or intruders. Also /Everyone/ helps hunt large game, because megafauna don't go down easy.
Leaders don't have 9 lives and often there is two of them! A typical kindred is more like a wolf pack with a partnered pair(ish) and their kids, rather than the unrelated amalgam dedicating their lives to hunting mammoths along one migration route cx
Tysm for your kind words btw! I really enjoy reading other's unique clangens and was inspired to make my own to basically just RNG my own world and lore cx
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