#they feel like physical consequences would persist cross-loop even when they really debatably Shouldn't
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You guys have no fucking clue how much we have to correct our character names here, btw. We'll be writing something and we'll think to ourself "oh yeah, the time loop guy, the guy who's in the time loop, we have a whole ass character named loop right" and then The Time Loop Guy's name is Siffrin and Loop is an entire different character that we're not even entirely sure is in the time loop, per se, as much as they're meta-aware and existing on a slightly different angle of reality to most of the people here. Their name's, like, been at least halfway reassigned to Dandelion in our brain. We swear we're gonna, like, call them Bonnie or Isabeau or some shit some loop and then not catch it in time. We've got Character Roulette Syndrome.
#we speak#not liveblog#we're like half sure that if we descaled loop in one time loop and then came back the next they'd still be descaled#we're like half certain that they're the particular flavor of meta character where they're partially immune to the narrative#due to existing closer to the player's UI and such and thus more detached from the general game events#they aren't affected by the loops because they're not a part of the pieces of the world that's looping in the first place#they're a layer up woven around the very interface that the player uses to connect to the game#they feel like physical consequences would persist cross-loop even when they really debatably Shouldn't#still don't know what precisely they represent though
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