#they actually made a good redania plot line
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bittersweet-mojo · 1 year ago
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FIRST GOOD WITCHER SEASON EVER MADE!!! ITS NEVER BEEN DONE BEFORE!!!!!
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trulycertain · 5 years ago
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I’ve just finished Hearts of Stone for the first time (I got the expansion packs last birthday, thanks Ma), and cor, I’m... still a bit dazed. That was one of the best experiences I’ve had with a game for a long time. Heck, in some games that would’ve been the main campaign. It truly feels like a work of passion.
The negative, to get it over with
I had some issues with the portrayal of the Ofieri. The people we see are monsters, mages, mystics and enemy guards. The first Ofieri person you meet is... a toad monster you kill. And then the next ones are your jailers. 
And you might say that Temeria and Redania are full of yokel stereotypes - I mean, the “How often should I beat my wife?” NPC line is a clear nod to that kinda thing - and plays on Slavic mythology, folk tales, and fairy tales, and Ofier is the nod to the Arabian Nights... but we don’t get many Ofieri characters, nor clear examinations of those tales. Instead we’re quietly directed back to Robin Hood and Beauty and the Beast homages (which I adore, but). And one of the first introductions you get to their pseudo-Arabic language (which doesn’t feel as researched as Sapkowksi’s cod-Welsh Elven, but I don’t know about Nilfgaard’s language) is a Redanian guy calling it ��gargling.” *wince* After the interesting, often nuanced takes on pseudo-Slavic culture and the fantasy non-human racism, I found that a bit frustrating. 
And yet... In some ways, it feels like CDPR were aware of this. Because you don’t actually have to kill the rest of the Ofieri guards, and then the next people you meet from Ofier are scholars and thoroughly nice dudes. (And... merchants, which is another stereotype on its own, but maybe I’m reading too much into that and reading British biases into it.) And gosh, I find it interesting what little we see of Ofieri scholarship and spirituality, and runeworking/smithing as prayer. It’s like a mix of Islamic Golden Age mathematics - but with languages instead - and humanism, maybe with some Pagan influences. It’s really, really beautiful, and it’s clearly had some thought put into it. Also interesting is the interlinked duchies/city-states sort of system that the merchant nods at, which I’d love to know more about.
OK, so... maybe this is easy for me to say as an English lass who looks like a flour explosion in a snowstorm, but it feels wonky (to say the least), but... not ill-intentioned. If anything, the portrayal of the Ofieri is rather less biting than portrayals of other countries, though those portrayals also feel less.. loaded. I’m not sure what to think, to be honest. I had some issues with how strongly the pack tries to force you into romance with Shani and makes it a bit all-or-nothing. I wish I’d been able to buy her a drink or give her a nice rowan garland (actually, seriously, I need to draw her in that flower crown, it’s lovely and she was adorable) even as a friend, as a way to say goodbye, rather than just... buggering off and leaving her there sad, and failing a side quest to boot. Framing the romance that way made it very clear that “oi, you’ve made the wrong choice,” even if you had your reasons. And when you talk to her later, it’ll still treat things like you romanced her.
The Order of the Flaming Rose didn’t do much. Yay, fancy bandits. But... thanks for the armour, guys? Made a fair bit of cash off that, nice of you.
The positive (my favourite bit)
Shani! I haven’t played the first game or the second (I’ll... get there), so I hadn’t met her before. She’s wonderful. And much as I love Yen - and stayed faithful to her, though I was sitting there thinking, “Would books Geralt do this? I’m really not sure” - I liked how in contrast, Shani often gets into the thick of it with you. I also love a) doctor characters b) characters who put their calling above all else and have such strong purpose. She’s kind and wry and I was seriously tempted to romance her. I also like her admitting that it was a “make the most of the time we have” thing, and that it probably wouldn’t work long-term. I appreciate that honesty and again, that sense of purpose. Much like Triss, she’s not dropping everything for Geralt, who has his own crazy timetable and travels to deal with. That straightforwardness is lovely. 
And also... god, I really like her friendship with Geralt. Even if you don’t romance her, they’re so comfortable with each other, and it’s so clear how happy he is to see her. They relax around each other and she knows how to gently poke fun. Seriously, I can see why people liked her and wanted her back.
“And now I have nowt.” Bloody hell, is Olgierd von Everec actually written with Northern dialect as well as voiced with the accent? Is the dashing rogue... Yorkshire-accented? God, they must be Polish, Northerners almost never get to be upper-class or smooth in British media. (Even Sean Bean had to go posher for GoldenEye.) Nice to hear the language spoken properly.  I always admire the localisation when I’m playing Wild Hunt; it’s beautifully thought-out and detailed. And yes, Von Everec was an absolute jerk in a lot of ways even before the wish, but... a well-written, nuanced one. Also, considering some of the lasses we see in Skellige: sometime, I’d really like to have seen a female character along similar lines somewhere (one Geralt couldn’t bonk), though I know that won’t happen. (No more Geralt games. ;_; )
“A man must have some moments of madness from time to time. Tells him he’s alive.”
Iris! Goodness, I hesitated for nearly ten minutes over That Decision, and I still feel sad for her typing this post up on my couch, having finished the expansion an hour ago. I think it adds even more that I’d purchased “Starry Night Over the Pontar River” by Van Rogh (I can’t believe they even did that). I played Geralt as genuinely loving her paintings. (And seriously, speaking of assets, that Iris/Olgierd marriage portrait is lovely.) She was as complicated as her husband, though she got less screentime - and some part of me would have gladly trapped Olgierd in a painting and brought her back into the world, but I also know that necromancy in The Witcher doesn’t work like that. A very romantic-fairy-tale take on the tortured artist trope.
I even found Vlodimir interesting. I was glad that Shani called him on what was basically fancy sexual harassment and told him to keep his hands to himself, and he was clearly a real shite in life, but... yeah, even I felt rather sad for him after the dressing-down he got from O’Dimm. And to be honest, he does have some bloody hilarious lines. This series excels in “likeable bastard” characters.
I get shades! And I’ve been going round with the Mastercrafted Wolven Armour and those, doing the look I fondly call Douchebag Geralt, ever since. CDPR’s nerdery. It wasn’t particularly immersion-breaking, and it made me cackle. “Merchant With A Pearl Earring”? “Witness me”? “Geralt: The Professional”? “The Professor’s Glasses”?
All the optional NPC dialogue. You can doom yourself by not researching enough. You can never find the runewright. You can miss half the wedding party dialogue. You can miss things like the Van Rogh painting and the sad, rather interesting story of Vesemir and his lover (and the Viper Armour!). The game always rewards you for being interested in the story, and thorough (you are playing a detective, after all), but because it was smaller, they’ve also made HoS so dense and all that’s here in abundance.
“Delight in the world and all its glorious creations.”
The furious pace. It’s a rollicking, rip-roaring adventure. A frog prince! An old friend/lover! A political plot! A storm! A deal with... something not-good that may or may not be The Devil! A shirtless tied-up action-movie fight with five dudes! Dueling a reluctant immortal! Characters from distant shores! A horse race through the streets of a village! A Guy Ritchie-esque heist movie nod to Robin Hood! Getting possessed by a ghost and sitcom/rom-com hijinks while fishing for boots, herding swine, and retrieving fire-eaters! Haunted mansions and tortured artists and interesting grief and depression metaphors! A Seventh Seal-esque game of wits with something very old and very unkind! O’Dimm promised a big adventure... he wasn’t wrong. And it probably sounds like they’re throwing shit at the wall to see what sticks... and yet, it all makes sense and ties in beautifully. It’s really well-written and thought-out, and balances a touching story with CDPR clearly wanting to give you your money’s worth and take you on the best journey they can.
Gaunter O’Dimm. The one thing I did think was that they’d be more vague about who/what he actually was. I was surprised at the more overt things like the crossroads deal, and the Oxenfurt scholar. But I immensely enjoyed his character, and that trippy finale was fantastic, even if I spent everything after the first second or so muttering, “It’s a REFLECTION, oh my god Gaunter you have commitment to your theme, please let there be a mirror in the house.” (And it’s also kind of perfect that one of the main spectres who attacks you in his realm is a Hym. Punishment for misdeeds, the guilty conscience... I’m seeing a theme here.)
Treasure hunts and new armour.
“Like your new gear, Roach?” We got to see a bit more of Geralt's fondness for this Roach (not sure what number she is, to be honest) and that he treats her well.
Lots of quiet but intense, lovely Geralt moments. The kindness with which he treats Shani, and his quiet, wry joking around with her in comparison to Vlodimir’s crudeness; the fondness and understated grief with which he speaks of Vesemir, and finally getting to hear a bit more of what he thinks about his mentor; the guilt he feels over being pulled here, there and everywhere on adventures and how many people he’s left behind; more stuff on “Witchers are heartless bastards because mutations” and how untrue that actually is; his steadfastness about trying to avoid bloodshed in the heist; how he doesn’t like to see Vlodimir tortured, even if he is... Vlodimir. Course, I play Geralt as a (pragmatic, blunt) goody-two-shoes, so it might be different if you play him bloodthirstier, but there were some lovely not-blank-slate-protag moments. CDPR get that the characters are why people come to the games; I adore playing a game where “go to a wedding reception” and “have a snowball fight with your daughter to cheer her up” are missions.
I’d be interested to see anyone’s takes on this pack, because I was so busy trying to avoid spoilers when it came out (and I think I might have been knee-deep in Fallout 4? Not sure) that I missed most of the stuff on it. But it was full of fascinating characters, wonderful performances, some really sad, achey complex themes, and pulpy adventure. I spent... too many moments trying not to cackle in joy. And much as I tried to be a completionist and do base-game sidequests remaining after the main story and drag it out over several days, I spent enough time on this expansion that Geralt’s beard grew back and my backside went numb. So. Even with its imperfections, probably one of my favourite gaming experiences of all time. So.
...God, and there’s another, slightly bigger expansion to go. I’m not sure I’ll survive.
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