#there was more in the world lore and i was gonna explain more dragoon stuff but. you know what it's fine
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coldshrugs · 4 months ago
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hi Azia! since I'll probably never play FFXIV but want to gobble up everything you've ever written or will write for Io and Estinien, I was wondering if you could kind of summarize or describe the context for their relationship in the canon universe. what do I need to understand about their history in order to better appreciate the way they fit? how do they meet and what brings them together? are there some universal truths for each WoL that heavily contribute to who Io is (kind of like how Hawke in DA2 loses half their family, or every Shepard in Mass Effect is deadish for two years)?
no pressure to answer if you don't have the time/energy or just plain don't want to! ok thanks love you bye 💙
🧍
Hi Ells. I am so sorry....
Understanding Estinio
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General World Lore: The story of XIV begins five years after a Calamity (an event of large-scale devastation that leaves the land and people struggling to recover). This is the seventh Calamity over a period of 13,000 years. Other notable world happenings are:
the Dragonsong War: a war between man and dragon that has raged in and around Ishgard for one thousand years
the more recent advancement of the Garlean Empire: Garlemald is a technologically advanced nation seeking to "unite" the world under its rule
Warrior of Light Things: The player character is almost a completely blank slate. Their appearance and combat proclivities are entirely up to the player! Their backstory is not really mentioned, and the only thing we know about them from the start is that they're an Adventurer, which in this setting is someone who wanders here and there, helping with whatever odd jobs they can in hopes of earning a living and maybe some local fame too. A little network of unionized Hometown Heroes. But some things hold true for most WoLs (headcanons notwithstanding):
They have a gift called The Echo. A few other characters have the gift, but it can manifest differently from person to person. The WoL's Echo allows them to visit scenes from the past, sometimes through the eyes of another and sometimes as a kind of bodiless spectator, usually triggered by high emotion from a person or place. It also has a few other functions.
They join the Scions of the Seventh Dawn, an organization that's a bit of an open secret, determined to stop Primal summoning (Primals are replications of gods, the will of a people made manifest, and they are powerful and destructive. If most people venture too close, they become enthralled). Recruited for their prowess in combat (or healing, maybe, if you're not Io) and apparent inability to be tempered by Primals, they, of course, become the team's most powerful asset.
Io Laithe is my WoL, a viera born in the Garlean-occupied region of Dalmasca. When she was 19/20, her home village suffered a violent raid, and her family was lost. She managed to escape and flee far to the west. At the beginning, she's around 29 and an accomplished archer, among other things. Io endures more loss over her story, friends and lovers, and she blames herself over and over. She struggles to lay down her grief and represses her anger for so long that she almost loses herself to it at one point, but she claws her way back with the help of her friends. She's soft-spoken, and reserved, but is also deeply kind and surprisingly funny. (This paragraph is short but I feel like I talk about her so much lmao. Trying not to gush too hard)
Estinien Varlineau was born to a family of sheepherders, in a small farming community outside Ishgard. When he was 12, his village was razed to the ground in a dragon attack. He found the charred remains of his parents outside his home (his dad had tried to shield his mom from the dragon fire). His younger brother was inside, trapped under a collapsed beam but already gone. He was the only survivor, and was taken in by a man named Alberic who held the title of Azure Dragoon (the most powerful lance-wielder in the land, but I'll spare you the specifics. There's dragon-y magic and a literal dragon eye that gives them powers. This was supposed to be quick omfg). Estinien swore to avenge the deaths of his family and trained with Alberic, eventually becoming the next Azure Dragoon. Eventually, he gets his vengeance, but the cost is so much more than he expects. At the end of it, he is begging for his own death, but his friends (the WoL included) refuse to let him go out like that and save him. He's since been on a journey of self-discovery; who is he without the drive to avenge those he lost, without his duty or his post? In personality, Estinien is blunt and abrasive, he cannot read a room (but he would like to leave it). He has a sharp sense of humor and often teases his few friends, he's extremely sentimental, he's very protective of the people he cares for, and can't stop himself from helping a kid in need.
Relationship Summary
They overlook each other at first. Io finds Estinien too harsh and rude. He thinks (since she is seeing Haurchefant at the time, who is... affiliated with a noble house of Ishgard) that Io is another pretty girl grabbing at coattails--surely not the "great warrior" he's heard about. And it takes a journey into dragon country for them to warm up to each other, when he learns she can easily hold her own, and she sees how protective and kind he can be to their traveling companions. They become friends and it's easier than either of them expected. They don't talk about their loss with each other though, not for a long time. Both hear the other's story from someone else, and it endears them to each other, an unspoken, invisible bond in addition to what they've already faced together. Just as Io saved him at the end of the Dragonsong War, Estinien saves her when she faces off against the might of Garlemald and almost dies. It's a long time before she gets to thank him for that, but when she does, it's around the time he agrees to join the Scions too. They spend more time together, and they become almost inseparable. And as the world hangs on the brink of what seems to be another Calamity, they quietly fall in love and almost lose each other again. Neither confesses to the other until things have settled down. But once the confessions are out of the way, they easily fall into warm domesticity. They spend the better part of a year mostly in one place, living together, working together, making the smaller trips they need to but always returning to a home base. Now, there's the itch to travel again. They just pulled a stint of traveling separately but ended up in the same place. He very much wants to continue roaming, and Io does too, but part of her is starting to think about a family. I haven't decided when or if they talk about this lmao. They love each other so much, but both have a strong streak of wanderlust, and both are legendary heroes who belong to the world as much as they belong to each other.
Why they compel me:
I don't know if you guys know this about me but I love to think about grief :> It's the shared trauma, the love transformed into anger, and how new bonds can heal someone. I did not plan for Io's backstory to be so similar to Estinien's, and even before I shipped them, their friendship was a highlight for me. I love that they do most of their recovery on their own. I love that they always come back to each other. Big fan of people who might not appear outwardly soft all the time, but are just SO mushy for their partner.
They are both symbols of hope for their people, for better or worse. They understand that about each other, what it's like to have some of your personhood stripped away so you can embody an ideal.
Estinien is impulsive and straightforward, Io is cautious and thoughtful. He pushes her, and she grounds him. They both relish the peace the company of the other brings, and they are more certain of the other's ability and resolve than they are of themselves. They are best friends, they are family, and they admire each other.
Some key reads, chronologically:
close quarters | oh no, she's hot…
oblivious | a mutual friend notices io and estinien seem… different.
what i see in you, i hope you find in me | io realizes she is not in love with zenos
pang | estinien has his own realization
see you in the morning | the night before they depart towards unknown danger, estinien tries to soothe a worried io
in this state | io is unconscious, estinien keeps watch
mustering | estinien tells io about his brother, the first time he's talked about him in decades
take another step off the edge | FIRST KISS!!!!
And then their tag is filled with gposes I've made, art I've commissioned, writing prompt fills, fics from the two AUs I've written for them, and tons of quotes or poems that fit their vibe. I'd share a playlist but I don't have a playlist... there are five now T^T BYE!! 💗
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luimagines · 3 years ago
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Okay so there's actually a lot going on in FFXIV so I'll just stick with the first part of it which is named A Realm Reborn. Basically you're this traveler that's gone to a land known as Eorzea, joined an adventurers guild, and are gonna do adventurer things when you end up finding out you've been blessed by a power called the Echo by a crystal goddess lady. The Echo in itself is kind of hard to explain without playing the game itself, but the best way I could is to think of it as the Dimensional Scream from Pokémon Mystery Dungeon Explorers of Darkness. So yeah, funny power gifted to you by a goddess.
Due to this, you're recruited to join the Scions of the Seventh Dawn, a team dedicated to the preservation of Eorzea. After that, you've ended up fighting a variety of enemies, the most prominent of which are Primals. Primals in this context are basically the gods of the world of FFXIV, brought to the physical plain via worship. And because you have the Echo, you're not susceptible to a primal's influence and therefore can just beat the snot out of them because you're the main character.
After beating a couple of primal's and learning game lore, you're dubbed the "Warrior of Light" and now have super cool hero status. But between then and now, you've gotten yourself caught up in quite a few shenanigans. I can't exactly recall a lot of things off the top of my head, but one of them does involve fighting the Good King Moggle Mog, and for reference imagine fighting a giant stuffed toy and like his 9 other stuffed toy servants.
Oh! Let's not forget all the fun dps, healer, and tank classes you can choose from. I originally chose lancer/dragoon (spear stuff basically), but I'm currently vibing with machinist (which means I now have a gun). And I'll be writing a funny scenario of Chain with a Machinist Player so be prepared for that.
But yeah, that's kind of basically what happen. There's a lot of content in A Realm Reborn alone and there's like quite a few substories going on outside and during the main story, so this is an extremely watered down and condensed version of what's going on and I'm missing quite a few crucial details that I can explain more of should you want it.
Hope it's not too confusing.
- Chill
Thankfully I was able to follow along! :D
Sounds intense but also fairly appropriate for a Final Fantasy game. I wanna read your story. Do I have all the needed lore to follow it all? ^.^*
I wanna know more. Tell me about it.
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