#the shadow queen is meant to have an air of ``sickliness''. of gloom. kinda her whole deal. lost in the remake in my opinion.
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deerest-me · 4 months ago
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*puts on beret picks up cigarette holder and starts talking about differences between the TTYD remake soundtrack and the original*
#well you see.... ze use of dynamic tracking is a definite enhancement. zis cannot be argued... HOWEVER#the choral vocal synthesizer has disgustingly wide vibrato. this is particularly observable in the final chapter where it causes the#entire sinister atmosphere to become melodramatic / modernday adventure movie esque. too orchestral. truly robs the original of its impact.#and is not explainable by hardware limitation whatsoever. there are marked improvements in not only using waveform synthesis...#e.g. the choral pads that pop up in the new sewers theme. very tasteful. chimes in the thousand year door chamber. shamisen in glitzville.#electric guitar. definitive improvements. additionally bringing modern music sensabilities can be an enhancement: grodus' battle theme#conveys his seriousness much better with an industrial electronic edge to it. plenty of additional examples throughout.#however. comparing the final boss themes there is this ``enshittification'' of videogame remakes that can be seen#the major hollywood adventure movie soundtrack problem aforementioned. play enough remakes and you'll notice it. blending into the same.#the shadow queen is meant to have an air of ``sickliness''. of gloom. kinda her whole deal. lost in the remake in my opinion.#(i am almost tempted to gather audio clips and play them side by side. to an audience of absolutely ZERO)#this is not even mentioning that there are no BEES in the remake's final battle theme. <- the punchline of this entire thing#anyways. this post was inevitable. i have an insane ear for soundtracks and sfx as u may have gathered.
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