#the problem is it's supposed to be edgy and dark but my lack of commitment and kept making it into dark comedy
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lilac-udon · 10 months ago
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the two main endings for my mythical au spoiler
I get tired bc I can’t draw or write
bad ending: Sunny and Basil successfully double suicide, they aren’t able to help Kel and Aubrey. Aubrey dies in kel hands, then a crying Kel met with the awakened angry Mari
good ending: Sunny gains hope and forgiveness towards himself, decides to live, and along with Basil in time to stop Aubrey's self-destruction. Interrupted Hero and Mari's confrontations, Sunny talks with Mari. In the end, Mari forgives Hero and flees. Hero thanks the group and Sunny, decides to go on a journey to find Mari, and hopefully make a genuine connection with her again. Sunny and Basil finally left the castle and started traveling around the world.
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0aurelion-sol0 · 3 years ago
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Yo~
What's your opinion on the Will Byers DID theory? If you like it, which version do you like better? Both interpretations seem cool to me, though I personally like strangertheory's version better ^.^
Hi!
That's a very interesting question. I want to start by saying that I am a singlet, so I don't have DiD or OSDD. My knowledge of this condition is primarly known through medias I consume or some more "advanced" psychiatric documents or researches.
DiD is a condition that hasn't been always best represented or accurately represented since this condition varies from people who have it and so while there are similarities, the experience of it is very much unique and personal. It is also something that in a fictional setting with different genres, themes and tones is very hard to pull off or represent unless you go for the very realistic take on it.
It is bound to be, like many other things in fiction, dramatized. And speaking from a singlet perspective, who also had particular problems represented in fiction, I think it's okay as long as it's done right, in the setting, tone and genre it is in.
For example, we have today a lot more LGBTQ+ representation and like everything, unless you go for the fully realistic route, it's going to be simplified and dramatized. There's so many gender identities and sexual orientations today, you have to simplify it. And that goes for many other things that people care about in media, it has to be done right, but the writers still have a story to tell and unless that subject is the focus of the story, they're not gonna always spend their time talking about that. There is a story to tell.
Secondly, if it is the main focus of the story, that is where people have to do their research and really represent what they are talking about. Not some half-baked representation with dull arguments and points that come from a capitalist and conservative worldview. (Looking at you Disney.)
Now what you are referencing are @strangertheory 's and @kaypeace21 's theories which are about the show being about a DiD system where we see different alters evolving in said story with the host being Will Byers.
There is a lot of evidence pointing towards it, I'm gonna let you go see their posts and read it.
But their theories are very different in the way that they see the show portraying DiD, I have actually find quite a great way to describe the two takes.
@kaypeace21 's take is that elements of the DiD system have been externalised through science-"fictional" or supernatural means. Similar to Legion from the Marvel universe.
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(David is a powerful mutant with DiD where each alters, if I remember correctly, has a different power or powers. (Which to this day is still one of the most BADASS thing I have ever come across though it must be quite terrifying for David.))
@strangertheory is an internalised POV on the DiD system existing in the show. She believes that what we are seeing right now is what is exclusively happening INSIDE the DiD system and that what we are experiencing is not our standard definition of the "real world". As in the physical world we all know. This would be in very vulgar terms happening inside Will's self, head, mind or brain. In a sense, it would be a more accurate representation of what DiD is about. A Shyamalan twist if you prefer.
(Though right now I don't have any word for word examples of such take, there is a show called MR.ROBOT that fits a bit of this description since there are moments in the show that we are seeing are only happening in the DiD system itself.
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I recommend this show A LOT. It still is a bit dramatized but from what I know the DiD representation is quite accurate and pleased a lot of people with DiD. Also some people on the Stranger Things crew worked on that show.)
Now do I love the DiD theory ?
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Heck yeah, I fucking love it! And with a big L! (Am I right "The First I love you?").
And I Love both of the takes and I think each one works at explaining the mysteries of this story. I even think that in some ways both could work well together.
I believe that DiD can be, without the meaning of being used, like many things a powerful storytelling "device" since it is connected to so many themes and other writing tools and is linked literally to the psyche, emotions and personalities of the characters.
I can understand why some people like both or one or respectfully and logically dislike both or one of the takes. But it is close to my belief about what the show is about or were even before I came into this fandom or on the internet, not as complex and thought out as the theory itself but pretty close in the overall themes and aspects of it.
(Though it bewilders me how much people lack imagination or are scared of such twist when I have seen so many of those types before whether it's done well or not, accurate or not.)
Now both @strangertheory and @kaypeace21 are intelligent people with very nuanced takes. And they had their fair share of completely unjust controversies coming from either rabbid ignorant shippers, far too sensible people or downright ignorant stupid people, most of the time 16 year olds. I am not saying that they are perfect, no one is, but the hate they have received is completely unjust.
And I am gonna lay it down right here, they are begging for an accurate representation here, they are not doing this because it just sounds cool and is edgy, they are actually wanting that The Duffers pull this off well. They would be very mad if they use all the imagery just to make it look cooler or scarier.
They are not bringer of truths, they are just like us. They are theorists, they believe in something that they think can explain the story they love and are experiencing. And so far, they have a pretty damn good track record.
They are analysing, dissecting the show because it's what they want to do and they believe in it and they believe the Duffers wants them to do that (I mean how come no one believes it when watching a show like that set in the 80's with so many references ?).
It is also supposed to be fun. Have fun for God's Sake! You can disagree with it but calling names and being disrespectful because somehow they don't agree with very basic, lazy and cliché theories (and no it's not being hypocrite, a lot of people barely do the work.) or are not on board with your creepy projection over the characters IS not okay.
And no, they aren't supporting p*d*philia as some people have claimed. How can you read these theories and come up to that conclusion ?
Most people haven't even read the DiD theory or have gone all the way through with it because they are lazy, easily bored people who don't have the time to just relax, process and think.
Stranger Things is not a kids show, some dumb teenage romance drama show with cool monsters! It's a very mature show, with real problems that are treated, out of which is trauma and mental health. Kids are killing people and even dying on this show. There is sexism, racism, abuse both physical and psychological.
It is a very mature and dark show. And you are being disrespectful to the Duffers when you say they are not that smart or that isn't that important. They are putting a lot of thoughts into this and the fact that no one really recognises this annoys me.
Or people only think it's important when it is only about the things they enjoy in the show. (Which is more hypocrite to me.) OR people are very stupid if they truly think that or are just jealous, bitter that two women have more imagination together and individualy than all of them or that person alone.
Color and costume choices, subtext, context, camera angles, directing, VFX, music, editing, sets, props, script, acting and editing are very important. All must be carefully done or you get very bad or generic stuff if you don't. If you love and you are passionate about the work, you put all the details you can into it.
And the Duffers and all the people working with them have already referenced those sort of things AND the practice of what we do on the internet. They are aware, they know because they have been in the same place too. They grew up with stories too, they made theories too whether it's on the internet or not.
At the end of the day, it is just a theory. An explanation of what is unfolding, may unfold or may have unfolded. I believe in it, I think it is reasonable, it has logic and it makes sense. It also has a lots of elements backing it up.
And the Duffers don't even have to go with DiD or mention it. Will creating some of the characters and supernatural events from his trauma is also similar and more accessible to the masses. But a Shyamalan twist can also work if it is done well.
And I am also open to other possibilities and theories, if they make sense and have enough elements IN THE SHOW and everything connected to it backing it up.
If the Duffers write something completely different but it is as good and also explains even better than this theory than I'll be okay. I love being wrong, it makes me learn new things and enhances the way I approach stories in the future.
If the Duffers only used this as some very inaccurate and disrespectful scary/abstract subtext without commiting to it. That is where I will have a problem.
Or write something completely incoherent with the rest of the show with a bad plot twist catering to the main public masses to sell the story even more and just make money so that they are safe with a fallacy of a work of fiction. Because they are cowards who didn't know how to manage themselves and baited entire audiences or listened to some crappy executive who didn't understand shit about the story. (wink wink, looking at a certain something...)
So yeah, I do love the DiD theory and both of it's takes and if it happens and is done right, with of course my perspective on the thing and PRIMARLY the perspective of people who have DiD or know a lot about it, I'll be pleased with it and I think it could be something very important for stories, people, the world and "art" in general.
Thank you for the question it was really fun! I hope I described the theory and the condition in the right way @kaypeace21 and @strangertheory and also the people who are concerned or know about it if I didn't let me know. Also, if you disagree with what I said, the way I said it or the subject itself let me also know IF it's respectful of course.
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iamconstantine · 6 years ago
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RWBY CHAPTER 12: BLACK & WHITE (I SUCK AT COMMITMENT)
* Okay so we are leaping RIGHT into Sun and Blake talking together * Sun actually kinda-sorta sounds like Jaune with a deeper voice tbh but I’m sure it’s not the same VA * I was going to make a joke about Blake suspiciously sipping her cup while Sun smack talks the White Fang but then she actually did it * And there it is * I just noticed that Sun’s hair is yellow and his eyes are dark while Blake’s eyes are yellow and her hair is dark. Interesting contrast. * (Insert LOST flashback woosh) * YEEEESSS Different animation style! * The White Fang originally being a sort of “peace group” is actually way more compelling than just an all-out terrorist group. It’s a repeating cycle of hate of one side against the other. The things they do are way, way overkill, of course, but it’s also a reminder that things aren’t always b-- * I just realized why this episode is called “Black and White.” * ._. * Lil kitten Blake. Baby. * “And the New Leader’s first decree was that the old symbol wasn’t edgy enough, so we gave the animal fangs and claw marks and we made it red and people took us more seriously” * The image of the signs becoming weapons was very nice * The portrayal of prejudice and response and related topics are presented pretty realistically in the show, and honestly, credit to them for not doing some weird sugary stuff with it. Usually I see this kind of stuff as like “The other group had their fewings hurt so they hurt peopwe too but that’s not okay uwu” but here it’s just like “Yeah man we started being violent instead of peaceful and people started listening which was good but they were also afraid of us which is bad” * Blake’s explanation of why she left gives newer context to her fight with Weiss. It isn’t just that she has to once again experienced hatred just because she’s a Faunus, and it isn’t just that she has to keep her mouth shut about who she is out of fear. Blake left the White Fang because she hated how violent they were becoming, but after doing the right thing, she once again has to deal with discrimination just for being...Blake * No Sun she hasn’t told anyone but I think they know * Also HOW did Sun know she was a Faunus? Did I miss something? * The way Ruby hisses “Ugh...Weiss” was so acidic like she is 110% done with Weiss’ crap * Yang is trying to hard to be peacekeeper poor thing * Penny returns and everyone is scared * I’m assuming that either A) Penny actually SAW Blake’s ears, or B) Penny saw the bow and just said “yeah there some ears under there” which would kind of explain how Sun knew but not really * I didn’t hear what Ruby said at first but then I put on subtitles and “She does like tuna a lot” almost made me WHEEZE. Ruby’s VA has a really good grasp on comedic delivery * Ruby was like “fam?” but Yang and Weiss were like “peace” * Penny noting on how windy it is is funny but honestly is no one going to comment on the tumbleweeds? * Sun and Blake immediately teaming up is kind of heartwarming; I imagine Blake hasn’t met another Faunus who she could be open with in a while * That said isn’t Sun supposed to be hiding from police? Aren’t they just wandering around? * I still don’t side with Weiss but her line about how the innocent don’t run does remind me that she believes Blake is some kind of criminal. Yes, Weiss has a definite prejudice against Faunus people, but again, I think she’s been ingrained with the lie that all of them are dangerous terrorits * “Is she a MAN?” girl what * Ruby’s outlook on the situation makes a lot of sense. She’s not mad at Blake, not at all, and she’s definitely against Weiss in the argument. That said, she doesn’t know what to make of Blake just running off. I’m sure as the team leader she expects everyone to trust each other on top of being friends, so learning that Blake doesn’t trust her enough to talk to her must her. Of course, Blake has every reason in the world to keep her secret, but I get where Ruby is coming from * I admire Blake and Sun deciding to investigate but what is there plan there’s only two of them * I was fully expecting Sun to respond to Blake with some kind of cheesy pick-up line but him just clapping back with “Weren’t you in a cult or something?” honestly surprised and pleased me * Also Blake’s pout * Oh that animation isn’t...good...not bad, just...not good... * Speaking of animation I’m noticing a kind of recurring thing where characters are technically “walking” but they’re also sliding at the same time. I really, REALLY am not trying to nitpick but it is noticeable. * Speaking off the detail of Sun’s hair, his necklace, and his abs are all pretty good. Definitely a great character design * “See I told you our new logo was cool and edgy” “man u right” * I know I just commented on the whole slide-walk think but at least a few seconds ago it was kind of hidden by the ramp just now it was all up in my face * He’s baaaaaack * So is Blake implying that Torchwick might actually be a Faunus, or is something else amiss? * On the one hand I know Blake can take on countless robots and a giant bird monster but on the other hand I’m with Sun. What is she doing? * Was Torchwick about to drop the f bomb? * Blake talking to the WF as one of them is pretty clever * Torchwick’s VA is doing a good job but he still has that teeth-talk problem * I’m sorry did this guy just blast an actual star at her? * This once again brings me to my upcoming study: “RWBY: Everything is Gun” * Sun’s attack on Torchwick was animated very well, a definite step up from last episode where he seemed too restrained * Torchwick just spoke my thoughts. I do admire everyone’s bravery but come on. The bad guys WILL have backup. * Holy CRAAAAP Sun beating all the WFs with his bo staff is AWESOME and it is animated AMAZINGLY * On top of that Blake’s...I don’t know, “teleport” effect is really cool to look at * What I appreciate mostly about the fights in this show is that even though it’s all very energetic and fast-paced you can keep up with what’s happening. It’s not just trying to look “fight-ish”, it’s real and you can follow every movement * Sun’s bo staff splitting into nunchuks are really cool I wonder if it’s also a--
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* There it is. * I also like that the fights make use of the environments * I felt like Torchwick laughing was a little too on the nose but the subtitles saying (evil laugh) just confirms it * Penny is not mad muffin * Let me guess Penny’s about to do a murder * Excuse me
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* OH YEEEEAAAAH PENNY’S OFF THE CHAIN * SHE MOWING THESE GUYS DOWN LIKE GRASS * OH * MY GOSH * How is Ruby just mildly pleased and not losing her mind right now * Is Penny about to do a Captain America? * Ruby your question is legitimate but how is that your first one? * Bout time the police showed up * Okay. Moment of truth. How is Weiss going to handle this? * Gooooood. Good girl. * At the same time I appreciate (?) that Weiss almost slipped up on calling Sun something there. She’s going to turn over a leaf to accept Blake as a teammate but that doesn’t mean she’s cured, and she’s still super suspicious of Sun because, well, he is technically a criminal * Is Penny?? A criminal too? * “Hey Ozpin what cha doing” “Oh you know stalking students again; not getting involved or helping in any way” * Oh!! Qrow!! Ruby’s uncle!! * And so the season concludes! * Overall? Not bad. Did it blow my mind? Well, not necessarily. Am I impressed? Absolutely! * I still stand by what I said before about the pacing being a bit off for this first volume. * I do like Jaune. I like his arc and his relationship with Pyrrha and his struggle to be a leader. At the same time, the fact that he gets an arc before Yang or Blake, despite both of them being two of the titular characters, doesn’t feel right. If Weiss and Blake’s storyline had been running alongside it, I think that would have paced things better. Giving Jaune focus without stealing the spotlight from the leads. * Jaune’s arc also has the side effect of bringing things to a halt. It was an enjoyable arc, but following Ruby and Weiss dealing with their feelings on their new team, it more or less feels like a sudden roadblock than anything else. The fact that it really only includes Jaune, Pyrrha, and Cardin (who I wonder will show up again, creepy little sh*t) and not Ren or Nora is something I’ll get to in a second. * Yang herself didn’t get much attention at all, which is very disappointing to me. I don’t know very much about her other than that she’s a thrillseeker, a peacekeeper, and is just nice in general (as long as she’s not angry). I feel like she kind of got robbed here. * I also still believe that the lack of background characters, though explainable and really not that big a deal, is not a “good” thing. To me, it makes Beacon feel really, really empty, not the giant of a school it really is. Cardin’s team were shown, thankfully, but even then their designs are pretty bland and suffer from “Guess Who’s the Main Character?” syndrome * The animation has some highs and some lows, and I’m going to take a guess that most focus was given to the fights, which I will say again look absolutely fantastic. I completely admire the animation team’s work and direction, while at the same time I think other animations feel a bit rough and incomplete. It’s nothing that absolutely breaks my immersion, but there are times when it seems something is supposed to have a lot of energy and instead is too rigid or even too “smooth”, i.e. no sense of gravity or weight. * The designs of every character are always very nice to see--and I would like to once again reaffirm my opinion that character designs don’t always have to be realistically practical and “grounded”. I’d much rather Ruby be wearing see Yang wearing kerchiefs and short shorts than have her be in a completely unnotable outfit with muted colors. Each design also serves the character well. Even Jaune’s very simplistic design highlights how he doesn’t quite fit in at Beacon, and is just “average” compared to everyone else. * The VAs all did very well, even if I did feel at times that they were holding back. * Ren and Nora also did not get very much attention and more or less just feel like filler on Jaune’s team for now. Not absolutely boring, but they don’t nearly play as much of a part as everyone else. I haven’t even seen Jaune interact with either of them that much, which lessens the impact of his struggle to be their leader. * The backgrounds are a bit hit-and-miss at times. Beacon itself looks amazing and grandious, a fairytale castle mixed with a bit of a futuristic edge. Other times, the backgrounds are flat and textureless and don’t feel very real. * I really do wish the first season was able to do episodes of “average episode length” (18~ minutes), as opposed to snippets that could range from 3 to 15 minutes. Even though I felt that “The Stray” ended in a very nice place and set up the next episode well, the season finale doesn’t really feel like a season finale. It just feels like the ending of a typical episode. The only thing that tipped me off that it was a finale was the longer credits. * This is on top of the fact that a few of the episodes were very short and really only progressed one or two things. * I still don’t quite get Auras or what the point of them is. This is the first season, of course, but thus far I really can’t tell how Auras change anything about fighting. I guess it does kind of explain why everyone isn’t bleeding and bruised by the end of every fight, but still. Right now, it feels that if Pyrrha’s explanation of what an Aura is was snipped out, I wouldn’t notice a difference. * Just speaking broadly, even though I think RWBY has a lot of things going for it--design, fight animations, character writing, etc--they’re kind of like a bunch of different candies all jumbled into the same bowl. On their own, they’re good and I can appreciate them. Together, stuffed into the same season in uneven episode lengths, they don’t really work all that well together. * Anyhoodle I’ll be starting season 2 soon and I look forward to it.
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outofoxygen · 6 years ago
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An Critical Analysis of HOME
“I’m mad as hell and not going to take it anymore.” -Space Funeral; derived from Network
HOME is an OFF fangame made by Felix, may his soul rest in peace. His work is one of the most well-known OFF fangames, and is generally one of the most well-loved. I don’t like it, at all. So I shall eviscerate it. (Oh, and I spelt CONFINIUM wrong.)
Part One: Characters
The first character I shall start with is the Judge. Now, the Judge is one of the most well-loved characters in OFF, for good reason. He is witty, intelligent, enigmatic, mysterious, and knowledgeable. He’s altogether one of the best characters in OFF. However, he makes for a poor protagonist. How?                   Well, the main the problem with having the Judge as a protagonist is that one of his main attractive features is his enigmatic and mysterious behaviors, which are enabled mainly by his knowledge and intelligence. Whilst you can write the Judge as a intelligent protagonist, the main problem with making him a protagonist or even mainly playable is this: You remove his mystery and enigma.                                                                                                                    A protagonist, by nature, reveals their thoughts and knowledge to the observer, and even more so in games. The Judge is a mystery because he has knowledge that you don’t, and a whole story to him you don’t know. He’s altogether mysterious because he’s opaque, whilst Felix made him transparent with HOME. This kills his allure as a character. At least he’s still somewhat verbose.
Another major point is that he’s not that good in combat. The Judge is lacking in competence power, with only physical and special (or magical) attacks; yes, you can argue this allows him to engage both physical and spiritual enemies, it limits his ability to the party damage-dealer, when there are some characters better at doing immense damage per turn.
I shall now go to Alain. Alain is probably one of the better-written characters in HOME, and he generally conveys the idea of an churlish, starved cat. He is practical and has the ability to keep himself rather calm, but he also lacks strong morals and clearly doesn’t concern himself too hard with his fellowship’s opinions or worries. However, his backstory is painfully edgy, and his meeting and dialogue seem to convey an general ‘grimdark’ feel for him, though he thankfully drops this motif later on.
I can sing the praises of Alain’s potency in combat any day. He is, luckily enough, one of the most powerful characters you can obtain, rivaled only by Valerie, The Batter, and Alpha. He possesses one of the greatest utility competences imaginable in the form of Leeching Palpate, which allows him to continue absorbing health from the opponent whilst his party dies around him, along with the only Neutral attack in the game, thus ensuring that Shredding Palpate (which reduces enemy resistance to Claw attacks) is effective against mostly any opponent, except those already resistant to Claw (which their resistance will get degraded anyways).Thus, he is possibly the most versatile fighter in the game.
Valerie. He is mostly notable as The Judge’s brother, who dies in-game due to Japhet. In HOME, you can save him... after Japhet gets to his 2nd phase. At least it’s not the phase where Valerie is completely gutted, but I’d like to know something. Can anyone explain how he’s supposed to be alive after having his throat and innards mangled by a bird? Also, Mortis Ghost stated that Valerie was shy and soft-spoken, whilst in HOME, he keeps talking. Talking and talking and talking.
Oh boy. Valerie’s combat prowess. Aside from a death rate rivaling Epsilon, he’s obviously a glass cannon. He has one of the best potentials for damage, practically converting him into a nuclear warhead just through spamming a Break, then using the correlating Aneurysm to lash at the opponent with immense power, rendering them lying bloody and brainless on the ground.
On to Jozlyn! Now then, let me immediately ruin all potential to beat around this bush: Jozlyn is an annoying idiotic mess that makes me want to strangle her and myself. She is basically what happens when you grab an funnel and force the whole ‘LOLrandom!’ archetype and a stock ‘girl’ personality into a cat. She is the token female character of the cast, which OFF didn’t require or use. Not only that, but her ‘quirk’ of constantly adding ‘:3′ to every single damn line that the world had the misfortune of existing is disgusting and disturbing, at the very least.
Jozlyn might be forgivable if she is at least usable in combat. Maybe she can one-shot something? Is she an massively useful quasi-enemy targeting character, like Epsilon? No. No to both of these hopeful dreams. I almost gag thinking of having to use her in combat. Her main skills makes it evident that Felix couldn’t even THINK of making her slightly strong. Whilst Epsilon had rather weak multi-target attacks, not only could he not run his mouth 24/7, but also he had the advantage of something called ‘buffs’. Jozlyn just stole Omega’s ability to use curing competences and ran off.
The Batter. I’d imagine everyone who has played OFF has a strong opinion of him. Is he a mass murderer? Is he just someone trying to end an broken world before it can get worse? Is he a child murderer? Well, ignoring these questions, you can say something: He’s a stoic, dedicated, pious man, who is short-sighted, doesn’t care about the means, and is too blinded by his goal of perfect purity to care about the harm he causes. Of course, his personality is wiped in HOME. How, you might ask. Well, consider the following:                                        Given that we’re playing from the Judge’s point of view, he’s the enemy. However, it seems that Felix ignored that he has a personality, he’s got goals, and he’s not just some thoughtless mass-murderer. He is at the very least morally ambiguous, yes, but just having him be the dedicated typical evil archetype dilutes the narrative of OFF heavily.
Now, you might wonder, how can you state the mechanics and ability of an enemy as I have with the playable characters? What, are you going to say he’s too easy or strong or something? Well, the Batter is playable in the later part of Zone 2 leading up to the boss fight, and OH YESSSSS. He’s immensely strong, tears down enemies quickly, and comes with Alpha, who has the ability to endlessly heal your party. The downside is they’re AI controlled, but still, he’s not awful, he’s a LIVING GOD. Now then, time to move on from characters.
Part Two: Themes and Genres
HOME has some pretty obvious themes and genres, like OFF. They’re both quirky, surrealist role-playing games that have dark themes, like death. OFF pulls this off (haha) well, and OFF is, in my opinion, able to prime itself off of dark humor. Whilst yes, you can disagree with me on this, in my eyes, it is consistent of dark humor: it subverts some of the darker parts with comedy, such as Enoch is an absolutely detestable, merciless, and evil potential-metaphor-for-capitalist-businessmen, but he has an hilariously small face and an very notable way of speaking that highlights some of the humorous prospects of him.
Dedan is able to abuse his Zone’s denizens/elsen, but he is not only rather hilarious to read the lines of, but his incessant swearing and vibrant expressions of speech give him an obvious personality, and adds some comedy to him. As such, I rest my case that OFF involves dark humor heavily.
Now then, I don’t think HOME is good at this at all. The first thing I don’t like is that most of both Dedan and Enoch’s lines are torn right out of OFF, and it’s very heavily notable. I didn’t like the fact that Dedan and Enoch just use butchered versions of their canon implementations, and it’s absolutely awful.
HOME is even worse at adding in black comedy, with its general tendency to seem pretentious (with the whole forcing-you-to-walk-through-purified-zones and having The Witness, or Edna, try to tearjerk you for things the Batter did, not you), and even worse, it takes itself too seriously. It’s annoyingly haughty, and it tries to leave an impact it can’t. What’s even worse in my eyes is the fact that it has to include an credit song that’s supposed to be sad, just because one was in OFF.
OFF made it so I can’t listen to Judy Garland without bursting into tears, but HOME didn’t have that impact. Another, more severe problem, is that in the true ending of the game, the world gets fixed again, and everything’s happy. That’s too sappy, it’s not the dark game I came for. OFF seems to be able to point out the fact that if we don’t stop a destructive force, then it will ruin everything to the point where we can’t repair it. HOME undermines this with the whole damn happy ending sludge that tosses away one of the most profound parts of OFF. 
Yes, it’s nice to have hope, it’s nice to have games that end with hopeful endings. I know that barely anyone can handle continual barrages of hopelessness, sadness, and misery, but it’s OFF! We’re talking about one of the more dark indie games you can find out there! We are not talking about some damned happy-go-lucky good funtime game. We’re talking about Unproductive FunTime’s greatest, most recognized work, not some damn stupid romp-in-the-fields-of-happiness-and-sunshine by an AAA developer!
Part Three: Plot
HOME has a simple plot: basically, it’s OFF but you’re the Judge. You’re not purifying anything, just wandering around casually and killing spectres, ghouls, and burnts. You fight the Guardians, then wander into the purified zones, before entering an semi-trippy area, before reaching towards the end. So... what’s wrong with HOME? Well, guess what! It tries too hard!
HOME added an Fourth Zone. Whilst this is no problem normally, (in fact, the fangame CONTINUUM does this rather well with 3 zones! And yes, I just gave a shout-out to CONTINUUM.) HOME makes Zone 4 (or Bordeaux) grimdark and edgy to the point it makes Alain’s semi-edgy appearance in the beginning look happy-go-lucky. It’s a GRIM SAD WORLD that has elsen committing suicide left-and-right, gun-elsen, and, worst of all, an wannabe guilt-tripper true guardian who is rather annoying, and lacks an personality. Or a reason to be, just like Bordeaux.
Then, afterwards, HOME basically takes a fat ol’ hit, and announces: “Dude, like, what if you had to wander about those purified zones? That’s, like, deep, man.” So that’s what it does. Yep, you have to stroll through those zones you didn’t purify, fighting transparent shades of guardians. Yay. Whilst grinding through actually good-looking plague doctors. Yay.
Finally, skipping to the end, HOME gives you the Judge either interrupting the Batter at the switch-point, or him about to slaughter Hugo. Of course, you get either to the bad end or the good end, respectively, so it depends whether you get the ‘hooray yay happy’ ending or the OFF-style ending. So, you don’t really get the choice of siding with the Judge or not.
Part 4: Supporting Cast, and Main Enemies
For any OFF fan, Zacharie is one of the most notable supporting characters, given his mercantilism and natural charisma. HOME adds a new merchant. Oh boy. They keep Zacharie, and the new merchant, Viola, isn’t purely awful.
Now then, on to my FAVORITE part. The notable bosses. Dedan is still an loudmouth that has a tendency to hit elsen, whilst Japhet is rather new. Japhet is now, instead of being an mainly tragic character, just an insane evil douche who wants to kill Valerie. Oh no. Enoch, my favorite OFF character, is luckily untainted by any filth, due to his small screentime.
The Queen still uses the monologue style that was interesting and new in OFF, but predictable in HOME. She still has original and new dialogue, but instead of fighting someone who destroyed her world, she’s just angsty about the fact that the Judge kinda softened in up for the Batter accidentally. At the very least, the Queen has interesting dialogue at the end, now. You even get a choice at the end of it, and that’s beautiful.
Sadly, I don’t think there’s really any opponents left, but there also isn’t really any supporting cast. So I’ve got to wonder: What else do I have to list for this short section? Nothing. So, on we go.
Part 5: HOME’s Basic Enemies, and Combat
HOME, for the most part, uses OFF’s combat system due to having the same engine. HOME, however, has different enemies and competences, obviously striking something new (just like how CONFINIUM has new competences, that are also good!) and original. The enemies are interesting to observe, and truly help to build a feel for the game. They have interesting-sounding and looking competences, and they have great designs, as mentioned.
HOME is not only superb at this, but even excels to a point it should be looked at for an idea of how to make competences for OFF fangames, and for looking at good designs for monsters that fit in with OFF’s aesthetic and feel. Given that I’ve spent quite a bit insulting HOME, I can still announce that it gets OFF’s enemy and competence feel right.
Part 6: Did Felix get OFF’s Feel Right?
Hell yeah. HOME does feel like an OFF fangame, and it does things that are unique and interesting, like any good OFF fangame. HOME conveys OFF’s feel with the ability Felix had to not only draw OFF’s style of art, but he sometimes even nails the quirky writing that OFF had. The music of HOME fits in remarkably with the game, and it sounds like Alias teamed up with someone else to produce music for the game.
HOME also has the good luck to have been made by someone so creative, as Felix was truly able to design new areas. The maps for Zone 4 fit in well with the areas Felix made, and so do the new book pictures. HOME just has an excellent feel, and I can see Mortis Ghost actually announcing it as the spiritual successor to OFF. There are, of course, other fangames that are also equally beautiful and appreciable, such as CONFINIUM, which I wholeheartedly recommend, and even plan on analyzing later; DOLL, which, despite its anime-style and strange characters, is appreciable; Continue Stop Rise is enjoyable, and is fun to play; and Play Ball is a humorous game intended as a joke game, but it isn’t finished, like CONFINIUM.
But, Felix had a good sense of feel and lore for OFF, and applied this to HOME. However, I do believe it’s time I head to the conclusion, no?
Part 7: The Conclusion.
HOME is an enjoyable fangame. The characters (especially Jozlyn) are not the best (except Alain), and the plot has an ending that tosses OFF’s main point out, but it’s playable, and Felix definitively knew how to write rather well. He was able to write excellent lore and establish an nearly perfect feel for his game. HOME has unique monster designs, and nice competences. You can enjoy the game, and you could potentially cry at some of the turns in the plot.
It’s a lovable fangame, and it seems to actually strike its way out well in the general nice lineup of fangames, especially given its general acclaim in the fandom. HOME could’ve done quite a lot better, and some of its characters and themes were poor, but it was never truly awful. I’ve seen worse games, you’ve probably seen worse games. It deserves its place among the lineup of good OFF fangames, and I must say that you should play it if you haven’t.
Either way, HOME is still good, and I’d recommend it to anyone who wants to play an OFF fangame. CONFINIUM, in my eyes, is a good fangame for an OFF fan who loves the style of OFF’s storytelling a darker themes, but HOME is more suitable for a general audience.
All in all, my verdict on it is that HOME is good, and I’d recommend playing it. It’s beautiful with its general feel that truly rivals OFF, and it’s got select dialogue that’s excellent.
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ellaofoakhill · 3 years ago
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In Protest of GrimDark
Hello, my wonderful readers!
So, if you’ve read anything of my blog, you’ve noticed that, overall, I’m a fairly positive person. I know bad things happen in the world, and that people are capable of doing horrible things, to themselves and to each other. I don’t shut my eyes and ears to what’s happening around me. But I am always trying to do right by the people around me, and I generally see a lot of good even when it looks like the roof is about to cave in.
You can understand, then, my dislike of grimdark. Or, more correctly, the glorification interpretation certain people across numerous genres take away from it: namely, that a grim and gritty worldview is more mature/cool/realistic.
*sighs, rubs bridge of nose between finger and thumb*
I should clarify my stance. There is nothing wrong with enjoying a story with a dark tone. Nor is there anything wrong with enjoying a well-written tragedy (not the same thing as grimdark), or a story with no happy ending; a good tragedy or a bittersweet ending can be extremely satisfying or cathartic, but whatever. There isn’t even any problem with enjoying a story where everyone’s an a@@h34e and the message--if there is one--is “life sucks, and is only going to get worse”. You do you, my friend, and if you get something out of it that helps you, more power to ya.
My problem is the unspoken assumption a lot of people have: that somehow a story along these lines is superior to a story with a lighter tone; that happy endings are for little kids, and you’re stupid for liking them; that a grim, edgy, angsty story is cooler than one that is none of those things; and last--and perhaps most offensive to me--that this grimdark worldview somehow captures reality more accurately than a story about kindness and human decency (the “everyone in the story’s an a@@h#$e because everyone in reality is” viewpoint), and anything less is escapist garbage.
I think I’ll tackle the maturity angle first. Before a certain age, mainstream western media since about the 50s has restricted and filtered what children see on TV; violence and its consequences are minimized or, in media for especially young audiences, largely absent. Likewise, the conflicts presented are typically simplified, and nuance is limited, with darker topics, on the rare occasions they are brought up,  usually handled like that vaguely animal-shaped thing the dog dragged in last Wednesday. It’s understandable, therefore, that when kids gain access to more “mature” media, because it’s seen as more mature, they enjoy--or pretend to enjoy--it more than the “kiddy” stuff.
It’s a part of growing up to leave behind a lot of things from your childhood. But--C.S. Lewis wrote a brilliant piece on this--if you, as an adult, feel the same way about your childhood enjoyments as you did when a teenager... you haven’t matured since then. If you still scorn the pokemon anime and anyone who likes it, the same way you did as a 16-year-old, instead of reaching the point of saying “I enjoyed it as a kid, I loved it when I needed it, and while I no longer love it the same way, it’s okay for someone else to enjoy it (plus Charizard’s still dope af)”, you’ve stagnated, plain and simple. You’re immature for your age if you haven’t changed between 16 and 26. The word “edgelord” is coming powerfully to mind, here...
All I’ll say about the coolness factor is that it’s highly subjective. Some very successful--and more importantly, beautifully put-together--stories have had happy endings, as have many with sad/dark/tragic endings. If stories with happy endings hold no appeal for you, that’s fine; just don’t ruin someone else’s fun if they like something you don’t.
Finally, the realism angle. HH the Dalai Lama, one of the most important members of a religion entirely devoted to seeing reality as it truly is, has a powerful insight into the supposed sorry state of the world today. Look at your entire life, from beginning to present. You can probably remember quite easily the major negative events that have happened in your life, that shaped it in obvious, meaningful ways.
Yet, count them up, list them. How many such events are there? Probably not so many as you thought, even if you let the list percolate for a week or so while you write it. You can likely count them using your fingers and toes. Spread that over the entire time you have lived. If each such event lasted one day--or even a month--and you are currently 30 (my own age), you have had 20 life-changing bad days in your life, compared with almost 11,000 good or neutral days (10,937.5, to be precise). Your life is made up of <0.2% bad times! Yet you remember them so well!
HH’s theory is that we remember these events precisely because they are rare; they stand out so vividly from the norm because there are so few of them.
And because the BIG negative things are orders of magnitude rarer still, they grab our attention still more strongly; they make the news. And the news, therefore, tends to become a collection of big negative events. So, if you watch the news, and especially if you watch only the news, you might think that horrible things happen all the time, and that people do horrible things all the time, and, perhaps, that most people do horrible things most of the time.
You understand what’s happening here, right? The news is a highly cherry-picked series of negative events actually outweighed by the tens of millions of good and neutral things happening around the world every instant, some of them just as big as the bad things we hear so much about.
And this is coming from The Dalai Lama. A man who had to flee his country in the 50s. Who has watched and heard of innumerable atrocities committed against his conquered people, which I will not utter here (as of 4 years ago, Tibet was the site of the 2nd-worst ongoing human rights violations in the world, surpassed only by Syria). THIS MAN is saying the good outweighs the bad, that a negative view of humanity and life in general is mistaken.
And if you still don’t believe me, consider this: at their cores, human societies depend on large numbers of people working together. Working. Together. Doing good things for each other. You could argue they only do those good things because they’re paid to, or because they get a charge out of it.
As to the first... I simply don’t believe you. Yes, some people only do good things if there’s something in it for them. And having something in it for you can make it easier for people to do good things. But throughout history’s greatest abominations, there have been people knowingly risking everything they have to help people who would never be able to repay them.
As to the second... so long as it isn’t the only reason you’re doing a good thing, what’s wrong with feeling good about doing it?
This may seem like I’m getting off-topic, but for once I don’t think I am. Saying that bad things happen isn’t wrong, but there’s nothing revolutionary about it. Saying only  bad things happen, and there’s no point in doing good things, is wrong. And, I suspect, lazy. I strongly suspect that the kind of people who shamelessly assert the lack of good in the world at large use this “cold hard truth” as justification for a) doing horrible things themselves, and/or b) doing nothing to improve themselves.
And there is nothing mature/cool/realistic about that.
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