#the poll ended but i’m gonna go with lineart
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I’m gonna start a little something I’m going to call “B Squad Boot Camp”. Basically a way to force me to do development drawings for B Squad. The plan here is to roll a d6 and consult a chart, then sketch the character(s) I get from that result every day. At the end of every week I’ll put up a poll to choose one of the week’s sketches to turn into lineart.
For transparency, the chart is as follows: 1 | Steven 2 | Jasper 3 | Peridot 4 | Lapis 5 | Roll twice, rerolling duplicates and 5 or 6 6 | Roll three times, rerolling duplicates and 5 or 6
The goal is for this to continue for one month, starting... April 24th.
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ok so arti’s unnecessary opinion time
Just wanna give a disclaimer that these are just my sort of thoughts in general, and are in no way an attempt to demean, attack, or cause drama about any artist or staff member, or community member. Just kind of what I’ve observed and come to the questions/conclusions of. I got a little opinionated at the end but I tried not to single anyone out save for I think, one unnamed example?
I’ll put everything under the cut here, because I know I have a tendency to get wordy (and spoiler: It did. This is a super long post, I’m sorry). So, here we go...
TL;DR: I like the gene, I’ll wait for the revamp before giving a concrete opinion, there were definitely some issues, I appreciate that staff took note/action, more communication like this or the dev streams is good (though communication between staff/community is a Thing unto itself of which I probably have a Disliked Take on and that was the really long part that isn’t necessary to read)
Okay before anything: the familiars. They’re super pretty! I like the recolors, and now I’m gonna have to grind the Kelp Beds for those boss fams. Dang. I love the kitty golem recolor.
With that out of the way, here we are - the subject of today’s discussions... Glowtail.
So, my first opinion: It’s not a bad gene! I can see some curious use for it, certainly. But there are some problems with it (and yes; I am aware staff has addressed this and pulled it to fix those problems! That’ll be more relevant later on here c: )
Note One: I think I do understand why it is a gem gene. Yes, design/thematically it does appear to fit the bill of a Baldwin Gene more. But I’d like to posit it’s the completion of a gem-gene set - Wasp/Bee/Glowtail. So in that regard, it makes sense!
Note Two: My personal opinion with the gene is that I like it, but it feels... hm. Plain isn’t correct. Like it’s missing something, I guess? I wish the segmenting was a little more prominent, and that the glow or gradient had a little more glitz/glamor, maybe some glitteries around the hips, to really sell it as a gem gene. I do like the glow we have on the other bits of dragon like light reflection, though, because it adds a little bit of dimension! All in all however even so, I do like it, and I won’t cement my opinion until we see what their updated version looks like in the future.
Note Three (The Problems): The art errors. What... what happened here?
As we’ve noticed, male snappers and male tundras are the two big offenders, with large chunks of color erroneously sitting outside the lineart quite noticeably. There is also part of the ‘glow’ (the aforementioned light reflection) that doesn’t make sense - being on parts of the dragon where it shouldn’t be, like on the front of wings where the tail is not in front of said limb, but behind.
But like... how did this not get caught before it got posted? Was it a time crunch, or it just... didn’t get quality checked before this happened? It’s really unfortunate. :c
Something I do with my art - and this is just my own process/thoughts - is when I’ve put down the base color, before I do any shading/highlights/big details, I pop a layer underneath the entire drawing and fill it with a high contrast color to the palette. That way any bits where I missed coloring in - or didn’t clean up outside the lines - becomes super noticeable, and I can fix it then instead of being a problem later. Maybe doing something like this before throwing the gene through the color automation process would’ve helped?
Last Note:
I feel like part of why these errors went unnoticed is because of how often, and sometimes how rushed, some of these updates have been - and this has been more noticeable in this year than otherwise. Is it because of community dissent with wanting more updates creating more crunch? Due to low-attention reticence creating a need for pushing more ad revenue / more “come to the site there’s new”?
I’m unsure, but it’s unfortunate nonetheless. I think staff, and FR as a whole, would benefit from like... hm. How to word this...
Maybe taking more time on updates / a more extended schedule so things aren’t as crunch (of course this being said, I don’t know what the workload is like so I can’t even say if crunch is applicable), and more open communication? Like how the dev streams were going - that was pretty well liked and everyone I know got pretty excited to see em and how the art was doing. It also opened up the avenue for more open communication / more nuanced opinions or thoughts.
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But herein lies the huge issue, I think, with communication. This is the part where I’d like to reiterate, this is just my observations, and is not intended as an attack, a vaguepost, or deliberate callout at anybody. There’s no malicious intent here. This bit could also be construed as drama I suppose, and I apologize for that because again - not the intent. Just my take.
I’ve noticed posts going ‘no drama please’ or being tired when new updates come out of like, ‘oh boy here comes the negativity’ so I don’t think it’s just me who’s seen it, but have you guys noticed when anything new comes out, there’s an immediate rush of extreme salt and negativity?
And I don’t mean posts where its like “it’s not for me” or “I don’t like it but here’s [detailed/explained reason why]” - those are the nuanced opinions I mean. Those are fine. I mean the ones where people in forums, or on the more prolific drama blogs, are just.... mean/empty? Like “FUCK staff I hate how lazy they are with this it’s shitty looking” - that really vocal generally super salty in general minority of the community. Just hate without explanation, or just kind of aimless generalized attack/complaint.
I think that’s where communication with Staff fell off the bandwagon. The really loud, really vocal minority of folks who throw super salt or yell “This Sucks You Suck” completely overshadow the people who are well intentioned with sharing their opinions or problems/criticisms. The toxic bits and really vitriolic words are what gets seen and noticed. I think this is the majority of what gets heard, which is why communication got so closed off / shut down unless positive, in recent times. Do I agree with that? No, I don’t either - but I’m just looking at this from the outside. Idk how staff feels or thinks.
And this goes for both people who don’t like the content, and people that do.
Remember that the Keel thread got locked because someone who was white-knighting started getting real nasty with people in the thread, and going to extremes insulting artists who did mock-ups to help visualize their thoughts/opinions and was just being a real douche?
What I really wish was that we could have more open communication. Some of the things I really liked to see were like: Dev Streams, Community Updates/Q&A, Opinion Polls, That Update Progress on Breed/Gene Progress from a while back. All of that was excellent. And I like to see the community responding in well thought out ways! I like to see staff more hands on too! We’re only human and love this site and our dragons and want to see it at it’s best - but they’re also only human, and make mistakes, and we don’t know what’s goin on in there, just out here.
Trello is a really good way to kind of show that communication, and is transparent, but isn’t free-to-use for businesses, so... of course I also don’t know how Stormlight Workshop runs their business/hours so I’m just blowing hot smoke. But anyway, I think everyone would benefit from slowing down and opening up. If things are going slow, that’s okay - if Staff opens up to the community and says “This is taking longer than expected, but here’s upcoming releases / current in-progresses” I think we’d be like oh okay things are happening and it’ll be nice! As compared to everyone gets super antsy, nothing’s happening, no-one is talking... and then we get hit with a bunch of updates, some of which, like today’s, have... issues.
Of course then I worry that with more open talking or “we’re experiencing delays” the more vitriolic will get even angrier/saltier which doesn’t... help... but I mean... yeah.
ANYWAY so I’ve written a full dissertation essay here without really intending to (see? I warned y’all! I ramble/don’t shut up ahahaha) so I’m gonna just stop myself here before I start going in circles. This last chunk I don’t really know what the meat of what I was trying to say was, now, I think. Sorry about that. It was just “here’s my stream of consciousness” apparently ^^;;;;
Have a good evening y’all! Thanks for listenin’ to my (rant?) if y’all made it this far. You’re appreciated and thank you for letting me bend your ears! Stay safe in this crazy world, hang in there, and have a good one!
#so i wrote a literal novel under the cut most of which can probably be ignored#but i do wanna say im not attacking the community in defense of staff#staff has made missteps and mistakes and doesn't handle some things the way they should#im just noting some things ive noticed that i feel like correlate#am i gonna make people really mad at me? oh probably#i hope not but idk#arti parties#update opinion#long post
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