#the last gif is also a wip which is why the background doesn't exist
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a bit of an art dump in the new funky little artstyle I've made for myself
#yeah the last gif looks pretty off but I dunno what I did wrong on it#OH it's because one of the legs don't get off the floor in the middle frame and they're both supposed to get off the floor in turn#I'll fix that maybe#if I remember lol#jhariah#bad luck guys#trust ceremony#the last gif is also a wip which is why the background doesn't exist#technically I've given anyone free will to make jhariah run anywhere hahaha#take advantage if you will#neon's nonsense
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Things Writers can learn from Scream
The Scream Franchise though it does have its flaws is actually one of my favourite film sagas. Wes Craven's features have taught teenagers around the world how to avoid slaughter from a masked fiend but as writers what can we learn from the master of horror himself?
Being Meta
Meta is the termed coined for when a particular work takes an opportunity to comment on its genre. Scream is a whole film that spends its entire run poking fun at the horror genre itself. The characters lampshade clichés (Randy has this role over the main trilogy), insult their foils in similar works (Sidney roasting all other final girls as big breasted bimbos for example) and the whole work is unafraid to really poke fun at itself. The comments on the genre, characters and story itself are refreshing but meta references are like salt, too much spoils any dish. Though the concept of Scream is a meta commentary on the horror genre as a whole, the films know when to quit. There is no point beating the audience over the head with commentary. If your story is a journey, any meta reference is a treat of some McDonald's. If you as a writer, chooses to comment on the genre you're currently writing or want to make comment on real world issues, there is nobody stopping you but coose your battles.
Genre Rules
So Scream runs on a very simple formula. Each film follow a series of rules, lampshading that very horror film/ trilogy + reboot does indeed follow formulas. For example- Rules to succesfully survive a horror movie: Never have sex (virgins usually survive these situations). Never drink or do drugs. You will nearly always die if you say "I'll be right back", "Hello?" or "Who's there?". Sequels- The body count (or volume of action) is always bigger. The death scenes (plot points) are always much more elaborate. Never assume the Killer/villain is defeated. The final chapter of a trilogy- The Killer (antagonist) will be more difficult to defeat. Anyone can die (the stakes will go up). The past will bite you in the ass (the past will catch up with a character or prove to be the undoing of the antagonist). Remakes- Don't fuck with the original. As writers, we have to face the truth- all genres have rules and expectations. Don't clock yourself for being unoriginal if your WIP falls into a category. But that doesn't mean we are constrain. You have rules in the genre but that doesn't mean you can't bend them. Sidney has sex in the first film, Randy drinks at the party, Gale says "I'll be back", even Joel the camera guy lampshading that diverse characters don't often make it through to the climax. The audience expects them to die and they are spared, which is a refreshing turn of events.
Red Herring
Scream is also a whodunit at heart. Ghostface is a persona taken on by many antagonists over the four films. Most of the films keep up the suspense by teasing characters as the possible killer. Red herrings is a literary trick devised to mislead the audience and sometimes characters from deducing the truth too easily. In the first film, we are given more than our fair share of red herrings. The most masterful red herring is Billy Loomis. The film makes a hard go of planting the idea that he is the killer: a phone falls out of his pocket after Ghostface has chased Sidney around the house, a tendency appear when Ghostface has suddenly vanished from a crime scene, and acts so creepy, that the audience assumes he isn't actually the killer and the writers are trying to distract us. It all comes to a head when Ghostface stabs him during the final bloodbath right after Sidney plants one last seed of doubt in our heads. While Sidney runs around trying not to die, the audience and no doubt Sidney, feels bad for doubting Billy. But in a twist, he has faked his death and is one of two killers. Multiple characters over the franchise are used as red herrings: the overzealous blade happy Principal Himbry, Dewey who is nearly always absent when Ghostface calls, Derek who is a red Herring by default because we naturally suspect the boyfriend after Billy, Kincaid's knowledge of horror and his popping up odd times, Deputy Judy for her creepy behavior and knowledge of the prior crimes, Billy-Loomis-expy Trevor in Scream 4. Make the audience look left while you hit them from the right.
Pov trick Shots
So I've spoken about how much I love multiple POVs and all the tricks you can play with them. And Scream 2 provides the best example. All throughout the film, reporters gather about our characters trying to get interviews. Gale and Cotton are both approached by Debbie Salt, a seemingly nondescript background character who is likely there to get killed for entertainment value. Then comes the climax and she strides into view carrying a gun. The audience and Fake don't understand at first but Sidney sure does and she would, as Debbie Salt is Mrs. Loomis. Sid could recognise Mrs Loomis despite her lost weight (Gale only clicks after the fact) but Sidney never meets Mrs Loomis until the end of the film. Had she met her before or stumbled across her, the film would be over in seconds most likely.
Foreshadowing
Foreshadowing is when the events of a story are lampshades before they happen. Scream is one of the top works that does this well. On the topic of Mrs Loomis, she is foreshadowed so heavily that it almost is laughable when you rewatch it: Randy says that the killer could be somebody other than a white male citing Mrs Vorhees as his prime example (Mrs Loomis is the first Ghostface's mom), Randy is then rather savagely slain in a frenzied attack in broad daylight after badmouthing Billy and then she even foreshadows her own identity by claiming before other reporters that the new Ghostface could be from Woodsboro. In Scream 3, Randy's sister - who we didn't know existed- suddenly shows up with all the answers foreshadowing the reveal that Roman is Sidney's half brother and holds the answers to why all the killings happened. In Scream, Randy jokingly tells Stu that he'll see him in the kitchen with a knife after flaunting the 'I'll be right back' rule - and Stu ends up there, wielding a knife.
Characters
The thing with franchises like this, is that they often bring in new characters to surround the main character as they go through their travails. In the first Scream, Sidney has Tatum, Stu, Billy and Randy as friends. We see them interact with Sidney and other characters, they have personalities and their deaths actually impact us. Each of these characters shine on their own though Tatum is perhaps the flattest of the first group of friends but her rapport with Sidney and Dewey saves her and makes her death impactful. The background characters of Scream 2, we're introduced to Hallie, Derek and Mikey. Mikey did not have enough screen time for the audience to attach themselves to, he's merely as Randy puts it "the creepy film student". Hallie can only be seen around Sidney and does little except support Sidney. Derek does venture out of his supporting role, with having a goal (winning Sidney's trust), having a personality (his humour with his song) and being seen without Sidney (when the frat kidnap him). In Scream 4, almost every supporting character is ridiculously clichéd. You have the douchey guy (Trevor), the nerd (Robbie/Charlie), the edgy cool girl (Kirby), the pretty one (Olivia). The only one who makes any sort of impact is Kirby for showing us some personality and her death is actually hurtful. If you're going to introduce new characters to a story, they cannot be statuesque. They are people too. They need drive, personalities, lives outside the MC's life, goals of their own and should be seen acting as independent entities if they are to be taken seriously as characters.
#Things Writers can learn from Scream#things writers can learn#Scream#sidney prescott#billy loomis#Ghostface#Wes craven#woodsboro#Dewey O'Reilly#gale weathers#Maureen prescott#writing#writing resources#writing reference#writing advice#writer#writeblr#writer's problems#spilled words#writer's life#characters#Foreshadowing#Red herring#Pov tricks#support character
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