#the earring are from Toarie's misc mods. eye presets are from EotB and the color is a custom edit
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Finished Itheel's hair and even did the princess version (granted that was a bit more simple) Also, how the hell do y'all post nice looking gifs on here???? Trying to get these things down to 10mb or less was rough...
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Since labotor posted the fairy race mod yesterday and I had to scramble to update the THS custom races patch bc I COMPLETELY forgot I said I'd add lab's fairy race to it I wanted to make my half-fairy half-dragon oc Itheel... and then I went and started making her hair because nothing was close enough.
I realized Isobel's hair is actually pretty close, just need to add the bangs (which currently are edited from Qelira's hair, and I got the bangs for Qelira from Gortash's hair) and the braids (from Lae'zel of course).
This is just the first in-game test; it obviously still needs some work, but the fact that everything is pretty much functioning as it should on the first test is nice. I've come a long way from spending days just trying to get the mesh to show up at all!
Now that Padme's bangs mod is out, I might also work on a version of my hair extensions mod that uses bangs & other parts from my OC hairs (because the closest we have to anime bangs in vanilla is from Ballerina Buns, which *is* in Padme's mod, and Gortash's which I'm surprised isn't in her mod). It will be a separate mod from KHE, though I'll probably call it "Kay's Hair Extensions - Custom Version". I still need to work on the helmet hair version as well (the helmet hairs are NOT autosnap, and I haven't decided how to go about dealing with it.
Also, no Qelira's outfit isn't done; editing the dye masks is proving to be a pain in the ass because for SOME reason (I think the shader has something to do with it, the bg3 equipment generator defaults to using CHAR_BASE_AlphaTest on all the textures and when I changed it to CHAR_BASE the way it interpreted the dye mask colors changed) the game can't tell the difference the primary/secondsry/teriary colors (no matter what shade of blue/purple I use, it reads as leather secondary), and like, I'll use a color channel dye to help see what color it's actually taking, and it's got separate dyes for cloth/leather/metal/other/custom, where when you dye the item Red is primary, green is secondary, blue is tertiary, and everything else is black. Well, I'll use the leather dye & some parts are green, and others are yellow???? And even aside from the color frustration, I would like for the coat to have physics but getting the waist area to cooperate is not going well. Clothing in general just seems more complex than hair ._.
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