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#the choice to lock character moves behind progression is especially baffling because it means everyone's kits feel half-finished and clunky
atissi
·
1 year
Text
mixed feelings about dd2 but i do love that jester strikes a fruity little pose when he gets buffed
#i enjoy it as a darkest dungeon game (characters‚ enemy design‚ combat for the most part) but i don't. think it meshes as a roguelite
#its just too slow and punishing for a genre that demands back-to-back replays and consistent growth
#80% of upgrades are laughably minor and/or actively detrimental. so it's hard to feel like grinding out runs is worth it
#the choice to lock character moves behind progression is especially baffling because it means everyone's kits feel half-finished and clunky
#“but isn't darkest dungeon a series about being ground to dust in the maws of an uncaring universe” i mean sure.
#but these issues don't make me feel nihilistic they just make me annoyed with the game design
#also im still mad that they woobified all the characters. let them be actually morally dubious again. please.
#except antiquarian i think antiquarian is perfect. keep stabbing me in the back queen i love you
#beepbeep.txt
#this time on: putting all my thoughts in the tags because making it the actual post feels too confrontational
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