#the choice to lock character moves behind progression is especially baffling because it means everyone's kits feel half-finished and clunky
Explore tagged Tumblr posts
Text
mixed feelings about dd2 but i do love that jester strikes a fruity little pose when he gets buffed
#i enjoy it as a darkest dungeon game (characters‚ enemy design‚ combat for the most part) but i don't. think it meshes as a roguelite#its just too slow and punishing for a genre that demands back-to-back replays and consistent growth#80% of upgrades are laughably minor and/or actively detrimental. so it's hard to feel like grinding out runs is worth it#the choice to lock character moves behind progression is especially baffling because it means everyone's kits feel half-finished and clunky#“but isn't darkest dungeon a series about being ground to dust in the maws of an uncaring universe” i mean sure.#but these issues don't make me feel nihilistic they just make me annoyed with the game design#also im still mad that they woobified all the characters. let them be actually morally dubious again. please.#except antiquarian i think antiquarian is perfect. keep stabbing me in the back queen i love you#beepbeep.txt#this time on: putting all my thoughts in the tags because making it the actual post feels too confrontational
14 notes
·
View notes