#the character designs are a bit mucky but not bad
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wilted3sunflowers · 1 year ago
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This is my Miku pokemon trainer tier list
For this tier list its both my favorites and what i consider a very good miku design
Of course all of them are good miku designs but some shine above the rest
S tier- my absolute favorites Bug miku is so classy, so well thought out, and i think the brown looks amazing with her teal. Shes everything A close tie with bug miku is Ice miku her hair is everything to me im in complete love with this sharp miku. Water Miku is basic but that's all she needs in lovely simplicity, truly feeling like Miku in this world as a water trainer especially with her tan lines from her original outfit it feels like this is her off time from being an idol! Steel Miku had my heart as soon as I saw her with Jirachi. Which was my favorite pokemon when I was a child [it was prior before i even had any pokemon games of my own and only watched the movies] The colors, the motif of star, the hat and the hair its all wonderful to me!
A tier- Amazingly done concepts and totally miku! Rock Miku's dress and veil is lovely, i love they incorporated the veil as mock pigtails. If this was the verison of her without the dress then she would have been in S tier. I love the jester look but thats my own personal preference. She also reminds me of diance with the dress.
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Flying Miku is gorgeous, the wispy hair, the translucent areas to mimic clouds and mist. It's an amazing concept and wonderfully executed design! Fairy miku i know is everyones favorite and it's obvious to see why, shes adorable and cute and I too would love to draw her. She has that appeal to her down to a T. Fighting Miku is something i've been waiting for this whole time. Of course no way they could do a pokemon collab with miku and not include farfetch'd! It's a sleek and simple design that takes traits of the original miku's outfit and tweaks them. Though she does kind of remind me of maka from soul eater just a small bit.
B tier- Great concepts! Electric Miku's lightening pigtails are so cute she looks like a little adventure/farmer of currents. She stands on her own as a design and as a tie to miku. Poison type Miku i would have done the same doing mucky/slime twintails though i probably wouldn't have thought to use the new alolan muk which is a very good look and helps add in the colors. It's a great design and while i wouldve put her in A tier some of her design elements hold me off. This is a top tier character design though trust me Dark Miku, i love she came with obstagoon. Though at first i couldnt even tell if miku had pigtails in the artwork. This reminds me just of a nice miku for a cover of an existing song which is not bad it's just how it feels. Normal type miku has good colors, shes paired with an active singing pokemon and while it's simple I think it conveys miku well enough. Though she keeps reminding me of the oversaturated stereotype of early 90s fashion. now on Ghost miku, shes higher than i'd actually put her but for her concept and simplicity of staying to miku but as a glitched out ghost version of her i do have to give props to that even if i find it more on the plain side. I think they succeeded in what was necessary even though this portrays miku AS the ghost instead of just a ghost trainer. ....honestly now that i type my words i feel like i was right and shouldve stuck with her in C tier.
C tier- too basic for my tastes yet still well done Grass miku is cute and all but if you told me she was unrelated to miku, i could believe you. Just that it'd be a fandom joke to call her 'green miku'
Fire miku, reminds me all too much of the anniversary miku song and im sure thats where they got part of the insipration from it but it doesnt really do much for me combined with the fire aspect and how her hair is shaped. I know its to mimic the pokemon shes with its just personal taste on that one. The silhoutte is good.
Ground type miku i had to keep looking up because i forget what shes supposed to be numerous times. Same case with grass miku, i could see someone telling me shes from x thing and unrelated to miku. I'm just not a fan of the design and colors but it's well done. I know when something is just my subjective taste rather than poorly done.
Dragon miku while i'm not the biggest fan of all the cowlicks going down the twintails i know it's purpose is there to mimic the spiked tail of a traditional dragon and i wouldn't want them removed. I think i especially just don't like the tacked on half shawl cape it feels disjointed. Yet i find its a nice concept they did both an almost knight look for her as dragon as always with the concept of knights and dragons battling. Now the knight trainer is battling with the dragon as comrades.
Psychic type miku- i think they started with the least interesting and noteworthy one honestly. It just looks, kind of uninspired but thats rude to say. I know shes here to fufill the concept of miku as a trainer in pokemon and well it just looks like she's her own trainer class that'd have multiple running around looking the same instead of a stand out like a rival or a gym leader in game.
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dappercritter · 4 years ago
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Once More Unto the Bre-er, Black, I Guess:
Quick Thoughts on that Pacific Rim Anime
Having given into my curiosity, I have decided to start watching Pacific Rim: The Black.
While, I am still skeptical of the significantly darker tone and how much farther they’ll take it before it becomes unwatchable, I am pleasantly surprised that that’s not all there is to it. The series is going to some bleak places, make no mistake, and this will no doubt turn off those who want lighter and more uplifting fare from their Pacific Rim content. But I was pleasantly surprised to see that the series has a good dose of heart and wit—with colour to boot! So far the series feels like an enjoyable blend of the pathos and heart of the first movie, with the escalated stakes and saturated colour and sense of humour of the sequel.
In a way it feels like a welcome change of pace and a course correction of sorts: It learns from the mistakes of Uprising while building on the foundation the original set in place.
The characters and story already have me engaged. Right from the get-go, you get a sense of how dire this fight is, being plunged right into the action at its most intense. You feel the stakes even before anything that serious has happened yet. The Travis family already shows a healthy balance of resolve, charm, and angst that even at it’s earliest, you can’t help but care for these folks. Hayley already strikes me as my favourite for her spunk and her soft-heartedness. Taylor is a bit rougher around the edges and can feel bit like a jerk at times, but he’s got just as much of a heart, and you quickly learn why it’s hardened.  Loa is already stealing the show, as you can imagine a snarky mecha AI would. The first training scene gets special mention just for how hilariously inspired it feels.
When the tragedy does strike—and believe me, friends, it strikes fast here—you will be caught off-guard. I won’t ruin the surprise because I don’t want to overhype it or spoil it for anyone who wants to watch it too, but in short, you are lulled in a sense of secure tranquility. You get the feeling that things aren’t so bad where the story starts off. You get to know the other characters just a little bit, but you get a real sense of connection between everyone. Then just as when things seem to be getting fun, things take a drastically dark turn. There is a shocking loss, that while sterile in some ways, makes it clear right off the bat, that no one is safe in this world and it sticks.
Ordinarily, I’m not one for tragedies, but after Polygon’s last giant monster-based sci-fi tragedy, the infamous Godzilla Earth anime trilogy, it feels like a drastic even welcome improvement. In Gen Urobochi’s controversial high sci-fi take on the King of the Monsters, you got a barebones story where everything was either inferred, vague, or explained in an almost unbearable level of technical detail. You never got to see things at their best, or got an idea of what there was to care about or fight for. There was virtually no sense of connection between anyone, or a feeling that this universe was lived in. The characters had no real personality, defined almost entirely by their archetypes and positions, and some looked almost indistinguishable from one another. Here, the writing, art direction, and character design, all come together to create an undeniable sense of life. That’s right: not only is this an improvement over a Pacific Rim movie, but it’s an improvement over three whole Godzilla movies from the same studio. (Although having a Western writing team who is more accustomed to character tics and interactions probably helped in that regard.)
That said, the art and animation do leave some things to be desired. Again, while Polygon is clearly improving in some areas, this is pretty standard fare for them. While the character designs are nicely made and the cinematography easy on the eyes, with some shots looking beautifully rendered that I mistook a CG character for a 2D one at least twice, there are still some framerate and composition problems that stick out like sore monster thumbs. While only momentary, I did notice that sometimes the framerates for character movement would jump from smooth for a shot or two and then return back to Polygon’s normal stiff one immediately after, and while the backgrounds are beautiful sometimes it easier to tell there are CG characters walking on 2D pictures than others. Especially when it looks like the they are literally walking on a flat service at an angle.
Moreover, while the kaiju and jaeger design continue to impress in Pacific Rim fashion, they do feel like they suffer from similar problems as Uprising had. The jaegers you see in the opening and the main jaeger, Atlas Destroyer included, continue the trend of smoother and more vibrantly coloured mechas in the vein of Striker Eureka and G Danger/Avenger than the more characterized, robotic designs of the original, and if not for Atlas’s striking colour scheme and unique status as an unarmed training jaeger, probably would not stand out from any of the others. The kaiju are all looking good—and come from rifts that open on the mainland rather than the ocean this time—with distinctive new outlines and even new species for some added peril, but they do lack the monstrous alien aesthetic of the original movie’s monsters in some places, but not enough so to bother you. Although you will be wondering when the Precursors (or whoever made them, because Boy, does this show raise some questions fast) thought straight-up giant shrink-wrapped Dobermans were they way to go when it came to picking off humans, or when they decided to experiment with their colour palette. Most jarringly though, while the show does it’s best to regain that sense of weight and scale Jaegers had in the original film, they still feel lighter and faster like in Uprising, but with Polygon’s suddenly fluid framerate and stiffer range of motion, it might just stick out more here.
The music is alright. I’m not a fan of the subdued opening title music. I get it supposed to set the mood for the dire and dramatic tone and while it does, it also feels strangely too serious for a show from a franchise with as much punch as Pacific Rim. The main titles themselves are alright too, but they’re nothing too special. There’s some cool imagery and the stills of kaiju fighting jaegers remind me of the opening and end credits of the first movie, but some of looks less rendered than other parts and a lot of it feels just bland. (In short, my thoughts have improved since I first saw it, but not by much.) The series soundtrack itself is fine—it has a somewhat similar feel to the films’ scores but it’s also has some stock cues sprinkled throughout. So not much to talk about at the moment. The end theme is pretty good, since it reminds me the most of the original movie’s main theme. Hopefully we’ll get more of that.
I think my biggest gripe is one that simply cannot be overcome. The name: Why is it just “The Black”? Race-related jokes and unfortunate implications aside, it is just dumb. Bland. Uninspired. It reeks of trying too hard to seem nuanced and dark, but it just makes sound like it will be generic grimdark pretentiousness. Which is especially damaging when that is clearly not the case here. Even in the story, it makes no sense. From what I can tell about the plot and world so far, there was literally nothing stopping them from calling it “The Blackout”, which would have just been so much more appropriate. And don’t tell me “Pacific Rim: The Blackout,” wouldn’t sound even cooler.
(Or perhaps “The Mucky-Muck,” but maybe that’s just my Tenacious D fan-brain speaking.)
TLDR; the show definitely has it’s flaws and I’m concerned how far they’ll take the darkness with the series, but it’s pleasantly surprised me in a lot of ways. I look forward to seeing where it goes.
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aion-rsa · 3 years ago
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Squid Game: Best Deadly Competition TV Shows & Movies to Watch Next
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Chances are, if you’ve started watching Squid Game, then you’ve finished watching Squid Game. Netflix’s Korean social thriller is highly suspenseful, driving viewers through its nine episodes to its chilling conclusion with an anxiety-inducing urgency. The story of 456 desperate people who play a deadly game for the chance to win a ₩45.6billion ($39 million) prize, Squid Game is a familiar premise executed masterfully, which means that if you’re looking for more stories like Squid Game, then you’re in luck; the “deadly competition” trope is a very popular one. Like other standouts in the subgenre, there is nothing quite like Squid Game, but there’s still many, many TV shows and movies worth watching if you’re looking for something that delves into some of the same themes and scenarios as the addictive Netflix drama. Here are our recommendations…
Death Race 2000 (1975)
Not technically a live-action adaptation of Hanna Barbera cartoon Wacky Races with a deadly twist – though that’s very much the vibe – this Roger Corman camp-fest is a cult favourite. The film stars Kung Fu’s David Carradine as the mysterious champion driver of the Transcontinental Road Race, an ultra-violent race across America designed as an outlet for the population’s simmering violence under a totalitarian regime – much like sports day at school, but with muscle cars instead of eggs and spoons. Health and safety guidelines are very much unobserved on the road, and the bodies soon pile up, as does a conspiracy that goes – you guessed it – all the way to the top! Brrm brrm. – LM
Das Millionenspiel (1970) & Le Prix du Danger (1983)
Two films, in two languages, from two different countries in two different decades, but both based on the same 1958 American short story. Robert Sheckley’s ‘The Prize of Peril’ is a prescient vision based on a television show where citizens volunteer to be hunted by trained assassins for the chance to win a life-changing sum of money. (Yes, there’s a chance that Stephen King, or at least his alter-ego Richard Bachman, read it before coming up with The Running Man). German film Das Millionenspiel was a TV movie that reportedly had viewers call in post-broadcast to volunteer to take part in the deadly televised contest, but perhaps that’s best taken with a pinch of salz. – LM
The Running Man (1987)
What’s more fun than a dystopian action movie based on a novel by Stephen King and starring Arnold Schwarzenegger in his 1980s prime? Nothing, that’s what. Arnie stars as a former police helicopter pilot named Ben Richards who is framed for a massacre he didn’t commit and forced to compete in a televised game show where prisoners are mercilessly hunted down by mercenaries. On top of that, the obstacle course is basically an even more fucked up version of Sasuke/Ninja Warrior. Fortunately, Arnie isn’t alone in his hatred of the totalitarian government that has doomed him to death just to entertain The People, and that’s how the revolution starts. Yes, it’s a campy movie with some very cheesy lines, but good for a few Friday night laughs. – JS
Battle Royale (2000)
Battle Royale is one of the most beloved examples of the “deadly competition” genre, especially for nerds like Den of Geek staff and readers. Based on a 1999 novel by Kōshun Takami, Battle Royale made an impression for its brutality and stark social analysis when it burst onto the international nerd cinephile scene back in 2000. The story follows a busload of school children who are knocked out and wake up on an island. Each is given a random weapon—from guns to household items, like a paper fan or pot lid—and they must fight to the death until only one remains. – KB
Series 7: The Contenders (2001)
The early 2000s were… what’s the term for a golden age of something terrible? A high-low point? The eye of the shitstorm? Either way, for the reality television genre, the early 2000s were it. The world dug its mucky snout into the honey pot of dehumanised abs, boobs and therapy bills waiting to happen, and decided it liked the taste. Some good though, did come out of it – satires like Danial Minahan’s 2001 feature debut Series 7: The Contenders. The film shows six American strangers picked by national lottery, armed with guns and forced to hunt each other down while the world watches in nightly instalments. It’s pacey, well-acted, darkly funny and carries your basic screaming ‘what have we become?’ message of many others on this list. – LM
Doctor Who, “Bad Wolf” (2005)
OK, I’m cheating a bit with this one, which isn’t a series or movie, but rather a single TV show episode, but it’s Doctor Who, so I’ll allow it. It’s hard to remember more than 15 years later, but, when Who relaunched in 2005, head writer Russell T. Davies was reinventing the wheel, resulting in some conceptually ambitious installments. This definitely includes “Bad Wolf,” which has a pretty strange premise for the first half of the season-ending two-parter. 
In the Davies-penned “Bad Wolf,” Rose, the Doctor, and Jack wake up to find themselves not only separated from one another, but in incarnations of various British TV competition shows like The Weakest Link, Big Brother, and What Not to Wear. Though these shows may seem similar to their 21st century counterparts, the stakes are not: the losers are killed. Honestly, this premise was a bit ahead of its time. Sure, this was five years after cult classic Battle Royale hit the scene, but three years before the first Hunger Games novel would hit shelves. The scenario is not only compelling and fresh, but Davies doesn’t linger too long before explaining how it is relevant to the season-ending mystery. – KB
The Hunger Games (2012)
A list of this kind would not be complete without The Hunger Games, one of the most popular and successful modern incarnations of the “deadly competition” trope. Like Battle Royale before it and Squid Game after it, The Hunger Games succeeds because it uses its violent premise to explore contemporary social anxieties. Suzanne Collins famously came up with the initial idea for The Hunger Games while flipping through the channels between competition reality shows and footage of the Iraq War. Given the massive success of both the novels and movie adaptations, it’s obvious that this story is tapping into some serious and unaddressed collective social trauma. The Hunger Games gave young people especially a chance for temporary catharsis through the guilt, fear, and pain that came with growing up post-9/11. – KB
3% (2016)
The thing about deadly competition stories is that most, if not all, of them are particularly class conscious. When one thinks of the type of person who would choose to participate in, or be forced into, a life and death game, it’s not usually rich people. Deadly competition stories are often about the exploitation of the poor. Perhaps no other entry into the genre understands that as deeply as Brazilian series 3%. This tale takes place in a dystopian near future in which the impoverished residents of the “Inland” can compete in a mysterious event known as “The Process” and potentially be granted access to the upper ranks of society. The Process is rigorous, with many of its participants eliminated and some even killed. How many actually make it? Well, check the title of the show again. – AB
Alice in the Borderland (2020)
There’s a reason why Alice in Borderland started trending as soon as Squid Game binges began: the 2020 Japanese science fiction show based on a manga of the same name, has a lot in common with its Netflix cousin—at least on the surface. Directed by Shinsuke Sato (who also helmed Gantz, another great “deadly competition” story example), Alice in the Borderland begins when three friends are abruptly and unexpectedly pulled into a parallel Tokyo where they must compete in a series of deadly games. The difficulty of each game corresponds to a playing card and, if they lose or refuse to play one of the competitions, they will be killed by lasers from the sky, naturally. 
While Alice in the Borderland’s initial premise has some things in common with Squid Game—notably, the shock of its characters upon realizing the deadly stakes of the artificial competition—the respective shows are not only grounded in different cultures (Japanese va. Korean), they also hail from different genres. While Squid Game is very much set in our own world, Alice in the Borderland is much more science fiction in tone and execution. (I mentioned the sky lasers, right?) Both are good shows, but their comparisons quickly fade once you look past the surface. – KB
High-Rise Invasion (2021)
The concept for High-Rise Invasion is as enigmatic and compelling as any anime can be. The anime (or original net animation as this is sometimes dubbed) picks up with our hero Yuri Honjō suddenly on top of a skyscraper with no memory of how she got there. Yuri soon discovers that she’s stuck in a world made up of entirely high-rise buildings and the bridges that connect them. What’s worse is that these high-rises are patrolled armed individuals wearing masks who seem hellbent on killing everyone who isn’t masked. High-Rise Invasion is slightly atypical from your usual “death competition” genre in that it’s not clear if this is even a competition. At the end of the day, however, the goals remain the same: survive at all costs. Until things get a little more complicated of course… – AB
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What are your favorite examples of the deadly competition trope? Let us know in the comments below…
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