#that's what they get for being accidentally mysterious and intriguing to any royal visitors they have though
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pushing500 · 3 days ago
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I realize now that Mechi would be the weird baron with a robot court, without any gossip or anything
reminds me : you should look into getting one of these mechanitor command range extender to be totally a single guy commanding his mechs while meditating on his throne
one is that "observer mech" adds a mechanoid that acts as another circle of the mechanitor's range
another is "more mechanoid towers" adds a bunch of new mechanoid beacons, one of which is a range extender
the difference between the two I think is that the observer eats bandwidth while the tower eats power
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Perhaps Mechi and Kwahu wouldn't have much to gossip about in their own home, but do you think the identical reclusive mechanitors who keep themselves very private and raised rapidly through the royal ranks for no apparent reason would garner gossip in the central imperial settlements? I think, at the very least, that Komnenos who visited a while back would have a thing or two to say to her buddies back home about her experiences at Sparks~
As for increasing mechanitor command range, I think it's a good idea, but also... Are Mechi and Kwahu really the types to pass up an opportunity to watch their enemies fleeing in person?
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itsdragoneus · 6 years ago
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Here are some book recommendations if y’all want any...
ARTEMIS by Andy Weir
Not crazy, eccentric-billionaire rich, like many of the visitors to her hometown of Artemis, humanity’s first and only lunar colony. Just rich enough to move out of her coffin-sized apartment and eat something better than flavored algae. Rich enough to pay off a debt she’s owed for a long time. So when a chance at a huge score finally comes her way, Jazz can’t say no. Sure, it requires her to graduate from small-time smuggler to full-on criminal mastermind. And it calls for a particular combination of cunning, technical skills, and large explosions—not to mention sheer brazen swagger. But Jazz has never run into a challenge her intellect can’t handle, and she figures she’s got the ‘swagger’ part down. The trouble is, engineering the perfect crime is just the start of Jazz’s problems. Because her little heist is about to land her in the middle of a conspiracy for control of Artemis itself. Trapped between competing forces, pursued by a killer and the law alike, even Jazz has to admit she’s in way over her head. She’ll have to hatch a truly spectacular scheme to have a chance at staying alive and saving her city. Jazz is no hero, but she is a very good criminal. That’ll have to do. Propelled by its heroine’s wisecracking voice, set in a city that’s at once stunningly imagined and intimately familiar, and brimming over with clever problem-solving and heist-y fun, Artemis is another irresistible brew of science, suspense, and humor from #1 bestselling author Andy Weir.
THRONE OF GLASS by Sarah J. Maas
After serving out a year of hard labor in the salt mines of Endovier for her crimes, 18-year-old assassin Celaena Sardothien is dragged before the Crown Prince. Prince Dorian offers her her freedom on one condition: she must act as his champion in a competition to find a new royal assassin. Her opponents are men-thieves and assassins and warriors from across the empire, each sponsored by a member of the king's council. If she beats her opponents in a series of eliminations, she'll serve the kingdom for three years and then be granted her freedom. Celaena finds her training sessions with the captain of the guard, Westfall, challenging and exhilarating. But she's bored stiff by court life. Things get a little more interesting when the prince starts to show interest in her... but it's the gruff Captain Westfall who seems to understand her best. Then one of the other contestants turns up dead... quickly followed by another. Can Celaena figure out who the killer is before she becomes a victim? As the young assassin investigates, her search leads her to discover a greater destiny than she could possibly have imagined.
A COURT OF THORNS AND ROSES by Sarah J. Maas
When nineteen-year-old huntress Feyre kills a wolf in the woods, a beast-like creature arrives to demand retribution for it. Dragged to a treacherous magical land she only knows about from legends, Feyre discovers that her captor is not an animal, but Tamlin--one of the lethal, immortal faeries who once ruled their world.
As she dwells on his estate, her feelings for Tamlin transform from icy hostility into a fiery passion that burns through every lie and warning she's been told about the beautiful, dangerous world of the Fae. But an ancient, wicked shadow over the faerie lands is growing, and Feyre must find a way to stop it . . . or doom Tamlin--and his world--forever.
WARCROSS by Marie Lu
For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation. Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.
SCYTHE by Neil Shusterman
Two teens must learn the “art of killing” in this Printz Honor–winning book, the first in a chilling new series from Neal Shusterman, author of the New York Times bestselling Unwind dystology. A world with no hunger, no disease, no war, no misery: humanity has conquered all those things, and has even conquered death. Now Scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control. Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.
THE 5TH WAVE by Rick Yancey
After the 1st wave, only darkness remains. After the 2nd, only the lucky escape. And after the 3rd, only the unlucky survive. After the 4th wave, only one rule applies: trust no one. Now, it's the dawn of the 5th wave, and on a lonely stretch of highway, Cassie runs from Them. The beings who only look human, who roam the countryside killing anyone they see. Who have scattered Earth's last survivors. To stay alone is to stay alive, Cassie believes, until she meets Evan Walker. Beguiling and mysterious, Evan Walker may be Cassie's only hope for rescuing her brother--or even saving herself. But Cassie must choose: between trust and despair, between defiance and surrender, between life and death. To give up or to get up.
DA VINCI CODE by Dan Brown
While in Paris, Harvard symbologist Robert Langdon is awakened by a phone call in the dead of the night. The elderly curator of the Louvre has been murdered inside the museum, his body covered in baffling symbols. As Langdon and gifted French cryptologist Sophie Neveu sort through the bizarre riddles, they are stunned to discover a trail of clues hidden in the works of Leonardo da Vinci—clues visible for all to see and yet ingeniously disguised by the painter.
Even more startling, the late curator was involved in the Priory of Sion—a secret society whose members included Sir Isaac Newton, Victor Hugo, and Da Vinci—and he guarded a breathtaking historical secret. Unless Langdon and Neveu can decipher the labyrinthine puzzle—while avoiding the faceless adversary who shadows their every move—the explosive, ancient truth will be lost forever.
SIX OF CROWS by Leigh Bardugo
Ketterdam: a bustling hub of international trade where anything can be had for the right price―and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. . . .
A convict with a thirst for revenge. A sharpshooter who can't walk away from a wager. A runaway with a privileged past. A spy known as the Wraith. A Heartrender using her magic to survive the slums. A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction―if they don't kill each other first.
SHADOW AND BONE by Leigh Bardugo
Soldier. Summoner. Saint. Orphaned and expendable, Alina Starkov is a soldier who knows she may not survive her first trek across the Shadow Fold—a swath of unnatural darkness crawling with monsters. But when her regiment is attacked, Alina unleashes dormant magic not even she knew she possessed.
Now Alina will enter a lavish world of royalty and intrigue as she trains with the Grisha, her country’s magical military elite—and falls under the spell of their notorious leader, the Darkling. He believes Alina can summon a force capable of destroying the Shadow Fold and reuniting their war-ravaged country, but only if she can master her untamed gift.
As the threat to the kingdom mounts and Alina unlocks the secrets of her past, she will make a dangerous discovery that could threaten all she loves and the very future of a nation.
Welcome to Ravka . . . a world of science and superstition where nothing is what it seems.
I hope you try them!
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