#that not taking damage during paci ceroba's 1st phase final attack when at 2 or less hp crashes the game due to an unset value
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me taking over 5 hours in programming a cutscene into a uty mod i know nobody is gonna play
#why is there a script called 'scr_cutscene_end' and 'cutscene_end'#i've seen like 3 different implementations of animating flowey rising up from the ground in a cutscene while trying to get this to work#(this game is actually very well programmed in such a way that the only possible glitch that could be encountered casually i can think of i#that not taking damage during paci ceroba's 1st phase final attack when at 2 or less hp crashes the game due to an unset value#(rip all the true paci speedrunners who ran into this)#it's just that when looking internally i can see programming choices in the cutscenes that make me want to optimize the code so badly)#undertale yellow#yami rambling#uty modding shenanigans
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