#techno isn’t your son ffs
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sydneydoesstuff · 4 years ago
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Fuck c!Phil. I said what I said.
apparently phil said in a stream (c!phil btw) that he’s already failed his two sons so he’s gonna try again with techno and ranboo. sir?? one of your sons is still alive and the other you are literally trying to revive??
TRYEUUEUEUUEUEUUE
YOU CANT JUST ABBANDON THEM BECAUSE YOU THINK YOU DID A BAD JOB
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dancingnlancing · 8 years ago
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RP advice: Paying attention to the setting
Role play is something I've been doing since I was about 5 years old. Anyone else recall make pretend games as a kid? Adult role play is quite similar to that, actually, only far more organized. You have character sheets or costumes, elaborate back stories... Dungeon Masters who build plot and question. And rules. Lots and lots of rules to keep all the stupid shit that happens when kids make pretend from happening. You know what I'm talking about.That infinite forcefield shit. Or now your character is the son of a demon and also ate gods and also... The point is, rules (from books or predefined by those engaging in rp) are around to keep the game fun-- because that's ultimately what rp is. It's a game. The closest thing I can possibly equate it to is playing adult literary dolls. And there is no better example of this comparison than the MMO. World of Warcraft, Guild Wars, Lord of the Rings Online, ESO-- these games all have a strong role player community in which participants use their player characters as avatars to represent their concepts. Like action figures or stuffed animals when you were a kid made digital. Now, each of these games have a unique narrative and experience. Lore for these universes primarily will act as your boundaries of plausibility for the setting. For example, in World of Warcraft, an orc cannot be a Druid because they aren't from Azeroth. Similarly, if you were developing a character within the Lord of the Rings universe, they couldn't be in possession of the one ring while Frodo had it. This wouldn't be logically plausible in the material you have been given to work with. Simple logical leaps such as continuity are easy enough to make, but now consider the various other laws set in place via story given to the reader though out a book, film, or game. Suddenly the scope is widened to what is and is not world breaking and this can be even more unclear in a higher fantasy, or vague setting. Imagine trying to build a character into a Dark Souls canonical setting? The story in those games is intentionally open ended. How on earth could you conceive a fan made story for it? I think there is a simple answer here... Look to the source material, and emulate what you can observe the boundaries are. It's impossible to know the exact intent of an author, and for translated games, I'm sure a lot more is lost. However, the vibe if you will, the atmosphere is usually made clear and easily relatable to many different people. Keeping with material thematically is the first step to making a good Rp character. It's very common, perhaps increasingly common for people to haze each other for specific types of character tropes or backgrounds. First off, this is wrong, as is any form of harassment. Stop picking on people for what they like. As much as I'd like to point out what's "optimal" for good setting writing, there are some people out there who are going to do their own thing no matter what. And that's totally okay. Everyone is aloud to have their own piece. You don't have to do anything with anyone you don't want to, and if they aren't hurting you, just fine like minded people and do stuff with them. Second, I find often people go WAY too far in their policing of what's canon and what isn't to the point when they themselves might be thinking a silly story far more serious and grounded in reality than it actually is. Enter Final Fantasy 14. Since it's my current MMORPG of choice at the moment (and where I do all my RP currently) I feel the most comfortable using it as an example for this particular pet peeve of mine. That being said, there WILL BE SPOILERS. FFXiV is a pure anime game through and through. In story, visuals, character archetypes. It's oozing with all those delicious Japanese animation tropes even down to cute girls and tentacle monsters. It's got no small amount of absurdities. Poorly written at times, there are more than two hand fulls of moments I've eye rolled so hard I thought my eyes would fall out. And yet, for all it's plot holes and goofy edgy neko main characters, it works-- at least for me. FF14 is this big stupid world full of stupid ideas that are so heart felt in how they are pulled off they meld into this lovely little anime universe I'm totally a sucker for. So to my surprise a game where ancient techno wizards put a dragon into a satellite and launched it into orbit, having a character who's one of the in game jobs is just TOO MUCH. An argument I hear commonly is that "WELL THOSE ARE ONLY SPECIAL CASES WITH NPCS AND FOR THE TRUE EXPERIENCE YOU MUST BE A PEASANT." Referring back to the were dragon bit, those are regular people with special tainted dragon blood because their ancestors decided a big dragon looked delicious and HEY WE COULD BE POWERFUL IF WE ATE A DRAGON. Now, there is obviously nothing wrong with wanting to be a regular person in FFs high fantasy setting. But guys, you have to consider the sort of world Eorzea has been built to be. It's a setting where friendship and love can conquer evil. It's a setting where bug people live in a hive mind, except for some because they can be remind controlled. It's a setting where Moogles can actually exist and be intended to be taken seriously-- Basically the hardest time I've ever had trying suspend my disbelief because I hate fucking HATE Moogles. Paying attention to the rules of this universe, and it's clear that FF14's universe is a pretty fantastical silly one. This is a wide, ridiculous story, and some people would like to consider and write in spirit with that. There is nothing wrong so long as they know the source material and honestly... have fun with it. That's what's RP is meant to be when you break it down. It's just a fun game of make pretend. It's not a finalized edited novel. At best, what you are writing on the fly is a rough draft collaboration. Nothing will be perfect, but if you want it to be you are missing the point entirely. Role-Play is for fun, and choosing or making up a setting you like just adds to the depth you can give it. And personally, I choose 14 over other MMORPGs because I like how stupid and bad ass it is-- and I'm totally fine with people calling my RP stupid because that means I've hit that sweet spot on setting recognition.
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