#sort of a combination between yugioh's storytelling and mtg decks like mono-chad
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a card game design ive been working on does something like this with names, that any word in a card's name can be a part of an archetype. every creature has a name and title, a card like "Blaire, Doomed Guardian" would fall into three archetypes. now, there may not be any cards that care about "Blaire", "Doomed" or "Guardian" cards, but if enough cards with any of those words in their name get printed, then maybe support may be made for it
I can't take credit for this one because Girl Genius: The Works actually uses it, but I think there should be more TCGs where keywording operates based on whether the word in question appears anywhere on the card, even in the rules or flavour text. I'd love to see a "serious" TGC take that idea and run with it.
#and naturally since names are included you can have decks built around different iterations of a single character#sort of a combination between yugioh's storytelling and mtg decks like mono-chad
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