#player the - i choose to die cause i choose it and no one tells me what to do
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hexxter · 6 months ago
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My player/keykid in missing link
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Me personally my least favorite color is red but lore is lore and if they have to get red outfit it is this what it is.
Some headcanon stuff for the outfit choice -
..They have the same lore as player just adding some juice in and there cause design wise there is nothing canonically mentioned ^^
Cause authority figures encouraging the keyblade war they subconsciously anti authority in any way but also can understand when it’s reasonable (still get the anti itching though).
Nept insisted them to change clothes = get them annoyed and they want to do the opposite of what they were told to. But they also can’t really say no to the people who took them in so they just wear the uniform jacket on over the clothes they already have.
The hair hoop was item they got later on making it themselves cause its felt like something that could help with their memories (which is an item that they had in their khux design that live in my head rent free, they got it cause its spiky to avoid head pats).
Symbol in the shirt is heart and wing, to reference their magic wings they would almost always use in their first life. They probably can have them again but they can’t remember right now.
Spark “birth mark” on their face they got from their heart reincarnation.
They still didn’t figure out they can change their appearance by will, or they would probably wake up with different hair every day just to mess with people.
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goldenlikedayl1ght · 11 months ago
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born to die - m. murdock
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a/n: IM NOT DEAD i am very busy with finals but this has been rattling around the old noggin for a while now. i took a lot of inspiration from @ellephlox 's fic strawberry rhubarb which i 100% reccomend bc its better than most fics including this one! hope you enjoy! as always reblogs and comments are always appreciated! <3 warnings: oh boy. torture (cutting, burning) some sexually suggestive talk (nothing happens but it's not consensual) readers dad abused her, nightmares, lots of major character death (but not permeant) ANGST!!! but with a happy ending! kidnapping, medical stuff, cursing, and if i missed anything, let me know! word count: 4.8k summary: as matt murdock's wife, your life is rather full of surprises. getting kidnapped by wilson fisk takes the cake as the worst one. pairing: matt murdock x wife!reader now playing: born to die - lana del rey "choose your last words, this is the last time/'cause you and i, we were born to die"
You would think after patching him up too many times to count, five years without him, and countless sleepless nights worrying if he was alive, you would think you’d be used to Matt Murdock and his world of surprises.
And then you get kidnapped, so maybe you’re not so immune to surprises.
It’s really such a shame too, because you’re storming out of the apartment, too angry to take notice of your surroundings.
Silly, foolish, ditzy you.
Because it isn’t like Matt hasn’t told you time and time again that you need to be careful, especially when you go out alone at night. But he’s so angry that he doesn’t even think about the potential dangers of Hell’s Kitchen at three a.m. when Daredevil has been tucked away for the night and Matt Murdock comes back out to play.
He’s been taking more and more patrols because with Fisk being out of prison he can’t help but be constantly waiting for the other shoe to drop.
How silly he was to think that maybe he could have it all—A successful law firm, good friends and a loving wife.
Silly, foolish, ditzy Matt.
But after a week of nonstop patrols, you’re both fed up and tired, and above all, you’re yearning for each other. Neither of you allow yourselves to be totally happy all the time. It would just make everything too easy.
So, after yelling at each other over, what? Patrols? Cases? Burnt dinners? You’re freezing on the streets, and you get about five blocks before you stop and rub your eyes.
This is dumb, you rationalize. Of course, you’re both stressed out and tired, but you’ve gotten through rougher times before, and you both made an oath. To each other, in front of his God, to love each other no matter what.
You realize you left your wedding ring on the table, the ghost of the metal around your finger haunting you. You were dumb for leaving and Matt was dumb for telling you to go. You’re made for each other.
You turn around to go back to your shared apartment, and then, someone grabs you from behind. Your first instinct is to yell for your husband, but you don’t get the chance to before you’re knocked out, by what you can only guess to be a gun or maybe a large fist.
• • •
You wake up in this dingy room, the lighting not suitable for much of anything except to make you afraid. The set up is almost comical and in a fucked up away, stereotypical for a kidnapping. You’re tied up to a chair, and the lights shine only bright enough so you can see shadows and rats scurrying along.
The air is this weird musk of salt and earth, and you realize you’re near the docks, and that’s about all you know about your current location.
Your head is still pounding from whatever it was you were hit with, but you can see another chair a few feet from you and a wooden table with various weapons laying on it. You don’t feel good about this one. Also on the table is an old school record player. You have no idea what the intention is with it.
You try to keep your cool, knowing that wherever you wander, your husband will not be very far off. That whatever is happening, he will be coming to find you no matter how upset he is for whatever it was you were fighting about earlier.
And then, out of the shadows, there he is. 
But he’s too big to be Matt, and he has a man standing next to him.
Frank, maybe?
And then you realize who this man is.
He’s Wilson Fisk, the kingpin who has done nothing but torture and kill people, shoving it in Matt’s face for years. Matt only met you after Fisk was put back in prison, and you know at some point in the five-year blip without Matt, he had escaped prison.
So, this is the first time you’ve had the pleasure of meeting Mr. Fisk. When he meets your eye, you do nothing but stare.
“Good evening, Mrs. Murdock. It’s a shame we must meet under these circumstances.” He tells you, taking a seat in front of you. His henchman stands behind the chair.
“It’s regretful to say the least.” You tell him, not intending to make any more of an enemy out of him than Matt already has, not right now.
“I wanted to congratulate you on your wedding. I remember my own, it was a rather special day.”
You know that was the day Matt took him down. The night that he, Karen and Foggy took him down.
“I’ve heard stories. It seemed like a lovely day.”
“You’re a much more gracious guest than your counterpart.”
“Well, I’m sure people say similar things about you and yours.”
He seems to consider this for a moment before nodding.
“You’re probably right about that, Mrs. Murdock. I wanted to tell you I’m terribly sorry these are the circumstances in which we are finally introduced. But it seems Mr. Murdock has been interested in finding out more about my endeavors. And you see, we simply cannot have that. I made a promise not to hurt Miss Page or Mr. Nelson but it seems you were not included in that deal.” Of course not, it had been a long time before you showed up. “So, you’re how we’re going to send Mr. Murdock a message.”
Huh.
So, this is how you die.
Well, you might as well go out with a bang.
“You see, Mrs. Murdock, When I was a boy—”
“I’m going to stop you, Mr. Fisk, because your sob story is rather dull. I know who you are. You were beaten by your father, just like I was. The difference is that I don’t use that as an excuse to murder my way to the top of the food chain. And you can torture me, assault me, whatever you feel you need to do. But if you think for a second that I’ll forget who’s coming to stop you, you are sorely mistaken. And if you think he’ll ever stop trying to find me, you do not know my husband very well.”
Fisk stares at you for a while, his gaze hardening into a glare.
“You’re right. You do know who I am. Because we’re rather similar.” He stands up and nods to the man nearby. “If Murdock can hear her far from here, make sure he hears her screaming.”
Then Wilson Fisk walks away, and you are left with the sickening gaze of a man who has no good intentions.
 The man goes to the record player and starts to play a song you recognize quickly as “Fly Me To The Moon” by Frank Sinatra. As he does this, he speaks,
“Hello, Mrs. Murdock. I’m John.” You stay quiet, and he just enjoys the song.
He picks up a knife from the table and goes to you, this grin on his face that makes you sick.
But you remember a trick from not only your childhood, but also from Frank who told you the key to remaining strong under torture—Distraction.
You stare straight ahead, trying not to mind as the man runs the knife over your skin. You think about Matt. You imagine him in his wedding suit, the smile he had on as you approached him down that aisle. You think about when he asked you to marry him, and—
A sharp pain slashes down your arm, cutting open the shirt you’re wearing. You yell in pain, before moving in to try and take deep breaths.
You can do this. Matt will be here soon.
You continue to breathe through the anxiety and the pain, trying not to think too hard about when John hums along to Sinatra’s voice, guiding his knife around your skin. Another cut finds itself on your shoulder.
This goes on for a while, with the classic song looping over and over again. John never seems to tire of it, no matter how badly you will for it to end. As the song ends in one particularly good loop, John hits your face hard, and your nose starts bleeding.
You try to think of Matt’s voice. You don’t listen to John’s torments, knowing it will only egg him on further. You just want him to burn at that point.
By the end of… Countless Frank Sinatra serenades, you have cuts littered around your body, dry blood on your face from your nose and tears running down your face. When he’s eventually done, two men cut you out from the chair and drag you along to a smaller, darker room. You are left in there with a small meal, and you just huddle against a corner, nearest a barred window out of your reach.
And then, you begin to speak for the first time since you saw Fisk.
“Matt,” You whisper, “I’m by the docks.” You tell him, not sure if he can even hear you. “Please, I’m sorry for everything, please just come find me..” You mumble, too tired and aching to try and do more.
• • •
The next day, or what you presume to be the next day since you have no way to tell how much time has passed, you’re woken up by a loud banging on the door of your.. cell..?
The same two men enter and drag you back to the room, where John waits for you.
“How are you feeling today, Mrs. Murdock?” He asks.
You glare.
“Fuck you.”
He laughs and shakes his head.
“What happened to the polite young woman Mr. Fisk and I met yesterday?”
You’re filled with unprecedented anger.
“I said, Fuck you!”
He wastes no time, grabbing a lighter off the table and starting the record player again. Once more, Frank Sinatra’s voice fills the room, and you’re pretty sure once you’re done with John, and then Fisk, you’ll bring Sinatra back from the dead just to kill him again.
You’ve never really been a violent person, but you suspect that it lives in the worst parts of you, just as it did with your own father. You’re much better at keeping it all at bay. Besides, it does you no good to be violent while you have Matt. He’s plenty angry for the both of you.
Oh, Matt..
This is how time passes for you. While John tortures you, burning you or carving into your skin, you think about how great it will be to choke the life out of the singer… And you think about Matt. When you’re in your dark little room, you talk to him. Even if he can’t hear you, you must hope that he’s looking for you.
• • •
Days pass. How long have you been here?
One night, you have the following dream:
It starts out as a memory. A memory of you and Matt. You’re lying in bed with him, and the sunlight is hitting his face just right. You love this memory, it’s one you recall often. He just has this angelic look to him.
Yeah, most people who encounter him, especially at night, meet the devil. But occasionally, you get glimpses of the angel you know he is. He’s sleeping, and you think in this state, he is the most relaxed you’ll ever see him.
Then, before your eyes, the dream shifts and you’re in this black void, on the ground.
Foggy, Karen, Frank, and Matt stand around you. You run to Matt but hit a clear shield keeping him from you. You bang on the glass, well, maybe it’s glass, you don’t know. You try to scream, but your voice never reaches your ears. You begin to look around, looking for a way out.
An eerie version of ‘Fly Me To The Moon’ plays as you glance over to Foggy and watch in horror as his body begins to turn to ash, just like Matt and Karen did when they were blipped. You scream, banging against the shield, but your screams are silent.
You glance back and see the same thing happening to Frank. No, no, no! It was never supposed to happen this way! Frank and Foggy, they lived! They got their time! They don’t die like this!
And then Karen starts too. You start sobbing, not wanting her to go. You had missed her so much, and you only just got her back. But soon enough, she’s gone too, and you’re left in front of your husband.
His hand comes up to rest on the forcefield and he frowns softly.
He says your name gently, and then adds, “You know it couldn’t last forever, right?”
And then just as quickly as before, he is gone again. You remain there in that void, sobbing and screaming though no noise reaches you. This can’t be it! You just got him back, you needed him! You couldn’t take being alone for another five years… Or more…
The dream transforms and you’re in this grand ballroom. People are dancing elegantly and you’re in this.. obnoxious ball gown. But across the room, you can see Matt. He’s dressed in an all-black suit, with a red masquerade mask covering his face. The mask has little red devil horns on it.
Now, the orchestra plays their rendition of Sinatra’s romantic classic. And you step towards Matt, attempting to make your way towards him, only to be met with a masked man, beginning to twirl you around.
You jump from man to man, until eventually, you’re dancing with a man in an all-white suit, a man you quickly recognize as Fisk. No matter how hard you try to escape his grasp, he holds on tighter. The two of you stop dancing now, amid the crowd of moving bodies.
Fisk grabs your chin and tilts it in Matt’s direction, just in time for you to see him bowing to another woman, kissing the back of her hand. Your eyes widen and you think, this can’t be real.
“When I kill you,” Fisk says, “He’ll move on. You’re easily replaceable, Mrs. Murdock.”
And then, in an instant, the woman with Matt pulls out a dagger and plunges it deeply into his abdomen. It’s then that the other dancers, besides you, Fisk, Matt, and this mystery woman, disappear. Matt turns to you and falls to his knees, clutching his stomach.
He tries to crawl to you, blood seeping onto his hands and the beautiful ballroom floor. He yells your name, and the woman stabs him again from behind, and you watch as your husband dies. You hear him screaming, hear him yelling your name. But Wilson Fisk keeps you in place. You can do nothing but watch as Matt Murdock meets his end again, unable to save him. You start to scream, thrashing against Fisk, ready to claw your way to Matt.
You wake up screaming, the nightmare haunting you. A guard bangs on your door, yelling at you to keep it down.
It was just a nightmare, you tell yourself. Maybe Matt heard your screams.
Maybe he’s already dead.
You force yourself not to listen to the voice in your head that says that.
• • •
One day, Fisk visits again, only this time, He’s covered in blood. That damn song is still playing.
You just stare. They have long since stopped tying you up, recognizing that you no longer have the energy to try and fight back.  He has this sick grin on his face.
“Good evening, Mrs. Murdock.” You say nothing. “Have you been enjoying your stay with us?”
You glare.
“I hope Matt kills you when he gets here, because it will be a lot less painful for you if he does it instead of me.”
Mr. Fisk just laughs at this and tosses something at your feet. You get down off the chair to see what it is.
Your face goes pale with realization. You pick it up and slip it on your thumb, with it being too big for your other fingers. Matt’s wedding ring. You know it’s his, it has your name engraved in braille on the inside. How did he get this?
As if reading your mind, Fisk speaks again. “I took it off his body after I killed him.”
Your head shoots up to him. What did he say?
“No.” You deny. “Fuck off, I don’t—I don’t believe you.”
“Your husband is dead, Mrs. Murdock. I killed him with my bare hands because he was stupid enough to come after you. Your friends will mourn you and Matt Murdock for a while, and the city will come to the realization that Daredevil did nothing but harm. I win, Mrs. Murdock.”
You feel tears start to fill your eyes, and you realize, no. He hasn’t won because you’re still alive.
Maybe not for long, but you are.
You gather the rest of your energy and leap up, lunging at the large man covered in the man you love’s blood. And there’s a part of you that gets it. Okay, universe, you win. Most people don’t get a second chance like the two of you did. And now he’s dead, and soon you will be too. You can at least try to kill Fisk.
But you barely get a scratch in, yelling and screaming obscenities at him, as John grabs your arms from behind pulling you away. Fisk laughs and shakes his head again.
“It’s been lovely knowing you, Mrs. Murdock. I’m sorry you’ll have to die, you had so much potential. John, when you’re done doing whatever you’d like to her, kill her.” You hear him say it, but you’re blinded by rage, by grief.
John laughs behind you and forces you back into the chair, tying you back up once more. He looks at you, enraged and grief stricken, and just shakes his head.
“You and I are going to have a lot of fun.”
He leaves for a few minutes, and you realize this is the first time you’ve been left alone in this room. You tug at the knots and realize that while John is a gifted torturer, he’s not much of a knot tier.
So you manage to wiggle out of the rope, approaching the table in front of you. You don’t have much time. Okay, maybe you won’t be able to kill Fisk, but John will do. You take a golf club off the table in front of you and turn to the record player.
You begin to smash the thing in, angrily cursing at it as Frank Sinatra’s voice fades off into nothing. When the song ends, the lights turn off. And then, red flood lights turn on in their place.
A back up generator. Lovely. You think that your smashing of the record player couldn’t possibly make the whole building’s power go off, but you don’t really care at that moment.
You’re tired. You won’t make it far, but you need to try. You grasp the club and open the door, being greeted with a man you don’t recognize. You smack him in the face with the club hard enough for him to fall to the ground.
The red lighting adds an eerie tone to the hallways as you creep around, concussing various henchmen that Fisk has working for him. You don’t mean to kill these ones, only John.
But you’re running out of stamina, peeking around corners. And that’s when you see him. John is just standing there like he knows you’re there.
“Come out to play, Mrs. Murdock?” He calls, approaching the corner where you are waiting on the other side.
You focus on his footsteps, taking a swing around the corner when you know he’s close enough. You hear a sharp crack! As he falls, and you can’t see the blood in this lighting. Good. You begin to hit his head in, sobs mixing with yelling. You hate him. You want him to die before you’re killed.
But you don’t get the pleasure, because a pair of arms are pulling you off him, and you begin yelling.
“No!” You yelp. “No, Fuck you! Let go of me! Stop!” You think it’s another one of his goons, and you just want to be able to finish the job before you die. The figure forces you to drop the club. “Please, stop, don’t hurt me—”
But he’s saying your name and turning you around to see him. You know that voice.
“Sweetheart, hey, it’s just me—” He pants, his hands going to your cheeks. “It’s me, It’s just me. I’ve got you.”
And you can’t believe your eyes.
“Matt..?” You whimper, not able to believe it. “No, you’re dead, this has to be—”
And then, Matt does something he wouldn’t do for anyone who wasn’t his wife. He pulls off his helmet so you can see his face. Oh.
“I’m right here. I’ve got you.” He says softly, his thumb gently rubbing against your skin.
That’s when you start to sob, falling against him, no energy left to carry yourself. His arms wrap around you, and you say it again.
“He told me you were dead..”
“I know.. I’m sorry, I don’t know how he got my ring but we’ve gotta get you out of here.” He tells you.
You’re so tired. You’re slumping against him as you try to walk, the warmth radiating off his body just drawing you to sleep.
The last thing you hear before you fall asleep is Matt’s voice, begging you to stay awake.
• • •
You see flashes. Your parents, your dad. Nightmares of Fisk killing Karen, Foggy, Frank, and worst of all, Matt. You see John’s sickening grin on the body of spiders, and you’re chased by his cruel laughter.
But the dreams are filmier compared to what’s happening around you. You know Claire shows up at some point, and you’re thankful to her. Karen sits next to you sometimes, petting your hair, or sometimes it’s Foggy, talking your ear off.
You have fever dreams of Frank in full military gear, tormenting you.
“Not so tough now, huh, girl?” He teases. “You really thought you’d kill the big bad wolf? Solve all your boyfriend’s problems?”  
You say to him, “Husband, He’s my husband.”
• • •
Even in your dreams, where you were slashed and burned aches, and you long for the pain to end.
You wake up only once throughout these dreams, and it’s when Karen is playing music to try and calm you from your insistent nightmares.
Only one song snaps you out of it, and you hear it clear as day.
‘Fly me to the moon,” Sinatra sings, “Let me play among the stars,’
He only gets through a few more lines before you’re sitting up on the couch, screaming.
“No! Stop, please!” You cry, and in an instant, Matt’s arms are around you. “Matt, please, don’t let him hurt me, please! Please don’t die, don’t let him keep hurting me!” You beg, in a hazed, frenzied state.
“I’ve got you, No one’s going to hurt you..”
Karen turns off the music somewhere deep in the apartment.
“No..” You begin to grow tired in his arms again. “Matty, please.. You can’t die, please..” You whimper out, continuing to mumble out pleads as you fall back into your weird dream state.
• • •
You really wake up two days later. Matt’s hand is clasped over yours, and he’s just.. Sitting on the floor next to the couch, praying into your clasped hands.
Praying for what, you don’t know.
Your body aches. But something in you tells you you’re safe.
“Matt…?” You whisper gently, and his head shoots up.
“Hey..” He says softly, one hand leaving yours, coming up to brush your hair out of your face. “There she is..”
“You’re alive..”
He seems a little concerned you still had some doubts about this.
“I am. Fisk lied to you.. He never even touched me.” You nod.
“Did I kill him? The man you found me..”
“No. He’s just in a coma, I checked. He’ll be brought to justice.”
“I only wanted him dead when I thought you were too..” Because really, you would have nothing if Matt wasn’t there. Nothing to live for. When he was blipped away, you had the hardest time readjusting to life. Now you know if he died again, you’d probably go off the rails.
No love story is saved more than once. You used up all your luck. Now it will be doomed if he’s ever killed again.
“I know.” He said gently.
“How long have I been out? How long was I in there?”
“A week, and then you were out for four days here. They got you good, baby..” He says gently. “I’m sorry I didn’t find you earlier.”
You frown softly.
“You did find me though. That’s all that really matters anymore.” You know you’ll be nursing scars for a long time. Physical or not.
“Still..” He said gently, and he brings your hand up to kiss it gently. “And I’m sorry I told you to leave that night. I was just upset, but this past week and half.. I feel like I’ve been going crazy without you. No matter how mad at you I am, I never want to spend another night without holding you. Knowing that you could have been…” His voice breaks, and he just sighs, taking a moment to lean his head on your hand. “I love you, so much.” He kisses your palm again.
How are you so tired again? All you’ve done is talk to him, but it feels like you just ran a marathon.
“I love you. It’s why I married you. Because you and I, we were always meant to be with each other. No matter what.”
He smiles weakly and reaches over to the coffee table to grab something. He slips it on your finger and for the first time in over a week, your wedding ring is back where it belongs. You see Matt is wearing his. Your Matt. Your husband. The only one you were ever meant to be with.
“Did Claire patch me up? I remember her being here..” He nods softly.
“Yeah, we.. we really owe her one. She was a huge help..”
“Karen and Foggy were here… And Frank?”
“No, no, Frank’s still in Illinois, I think?” You nod softly. “You were mumbling to him, though. I heard you… you were telling him you had a husband.”
You would laugh if it didn’t hurt.
“He called you my boyfriend. I had to correct him.” You grin.
“That’s my girl.” He hums. Matt gently lifts you so you can sit up and drink some water. Then, he climbs onto the couch and brings you close. His arms wrap around your freshly wounded skin and you have a rare moment of gratefulness for his blindness.
You sit in silence for a while.
“Do you want to talk about it?” he asks gently.
You think about it all. The torture, the cuts, burns, the small room. Fisk’s laughter, John’s grin. But something sticks out to you.
“Fisk said I was just like him.”
“What?”
“We.. We grew up similar, Matt, I mean.. What if he’s right? What if the only thing separating him and I is one bad move?”
Your husband frowns and shakes his head.
“Sweetheart, you are the.. the most amazing person I’ve ever met. You’re the complete antithesis of Wilson Fisk. Yeah, you grew up like him, but you’re living proof that you don’t have to go down the path he did just because of his background. You and I both know that there will never be a world where you end up like him. Especially not with me.”
You find comfort with his words. Not only did you make every choice not to be like Fisk, but you must’ve also made all the right decisions if in the end, you ended up with Matt. Oh, it won’t be easy, you know that for sure. You’ll never be able to listen to Frank Sinatra, and your upcoming nights are filled with nightmares and hauntings.
But one day you’ll be okay. One day You’ll be able to sit in the silence without thinking about it. One day you’ll get the image of dead Matt out of your head. You’ve spent many nights wondering about who will go first, you or him.
And then you realize the best-case scenario is that the two of you die at the same time, never living another moment without each other.
How would there ever be a world where you and your husband weren’t with each other, even just for a moment?
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braxlrose · 1 year ago
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being in a love triangle with bill and tom
bill x f!reader x tom
a/n: i know bill and tom have said before that they don't let a girl come between them and if they like the same girl they let the girl choose who she wants, but let's pretend there's a little more to it.
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• their love languages are very different when it comes to trying to "woo" you.
• you met tom and bill at different places. you met tom at a club and bill at a record store. you hadn't even realized they were twins since it was pretty dark in the club and tom and bill have different voices so you had no idea until they both talked about you and realized they met the same girl 💀
• tom is much more dominant than bill and way more out-there with his feelings for you. tom doesn't like to be submissive in relationships and bill himself has even said that tom is more aggressive in relationships (not like abusive though 💀)
• bill isn't exactly the opposite but he's a lot less dominant than tom. he really likes it when women take the lead or are even challenging rather than easy. i feel like bill would really like girls like kat stratford.
• when you first met tom, you were dancing in a club with a drink in your hand when he came up behind you and slipped his hands around your waist. you looked back at him with a smile on your face, obviously drunk.
• you turned your head back around and continued to dance with him.
• "im not sleeping with you before a date, i hope you know that!" you said to him, laughing your ass off and he just nodded his head.
• "really?!" he yelled, "you look the type!" he said, slurring his words and laughing at your offended face.
• "hey!" you slapped his arm, still dancing, "was that your bad attempt at telling me a look like a prositute?" you laughed again, leaning back on his shoulder.
• "maybe." he giggled, staring into your eyes.
• a little while after that he figured you were pretty drunk and he should take you home.
• he asked you where you lived and you told him you were staying at a hotel. you guys couldn't get an Uber so you ended up just walking back with him.
• you starting rambling about dumb, drunk shit like your future and things you wanna do before you die, and tom was totally infatuated with you. he had met other girls before, but you just seemed so much cooler.
• you guys ended up sitting on some old swings at a playground and just talking about life for hours until he finally brought you back to your hotel room
• when you had first met bill, you were at a record store looking through the records and cds. you already had a stack of cds on the counter when bill came up to you.
• "I like nena too!" he said with a smile, coming up behind you.
• "hmm?" you whipped your head around to see him, your eyes widening at his height and not even registering what he said at first.
• "oh, nena!" you turned you head to the stack of cds, one of nenas cds was on top. "yeah, I love her. her music is totally inspirational."
• bill just smiled at you and pointed to you cds "may i?" you nodded your head as he picked up the cds and looked through them. you continued to look through records and talked about all kinds of music.
• he grabbed your hand and brought you over to the otherside of the store. he grabbed a tokio hotel cd and put it in the cd player and put headphones over your ears. "ya' like?" he asked as your wrinkled your eyebrows.
• "huh?!" you said loudly, causing him to laugh and take off the headphones.
• "i said, do you like it?" he said giggling, as you nodded. he continued to tell you it was his band and you guys listened to a bunch of other music.
• "im bill, by the way." he said to you, as you guys walked out of the store and began to walk back to your hotel.
• "y/n."
• he gave you his number once you were back at your hotel and you jumped on the bed, smiling to yourself.
• once bill and tom got home they started talking about you a lot, and soon realized they were talking about the same girl. this wasn't really a surprise to them since they have crushed on the same girl in the past.
• "well. i think i should date her because I met her first, okay?" said tom and bill just sat there like.
• "yeah, yeah we could do that...orrrr i date her. because it's pretty obvious she's more into me."
• now this didn't start a fight between them, but they decided they would do a bunch of stuff and see which one you liked better.
• you weren't an awful person though. you made sure to tell both of them that you were sort of seeing another guy and they were like "oh, it's no problem!"
• tom brought you out to a super fancy restaurant, because he was all like "girls like that stuff." and I mean it was a super fancy restaurant and he told you to order whatever you wanted because he'd be paying for it. but right after you two had finished eating he brought you home and you two ended up making out for a little while.
• he was super proud of himself, and was like 99% sure that he had won you over. that was until he found out bill took you ice skating and said that you two had tons of fun.
• bill had remembered you had mentioned that you had never gone ice skating before so that's why he took you. he held your hands the entire time and you were practically gripping onto his body so you didn't fall over. you were super fucking scared.
• but you ended up getting the hang of it and having so much fun with him. bill didn't kiss you though, and when you asked him why, he said he wanted to take things slow with you because he really liked you. that honestly would've been enough to win me over #lowstandards
• after that, tom brought you to this place where you could taste different kinds of hot chocolate from different countries. you loved chocolate so you had the best time with him.
• but then bill took you to a petting zoo. usually those are for kids but you literally had so much fun petting all of the different kinds of animals.
• tom took you out to a party and you guys danced a lot, and ended up having sex in one of the empty rooms.
• at your next date with bill, you told him you had sex with the other guy. you were really confused on why he didn't care, but you didnt question it. bill had taken you dancing that night and that was the night you two finally kissed. it was warm and magical.
• on the next date with Tom, he brought you to a carnival and he won a giant panda for you. and he bought you whatever you wanted. you two had tons of cotton candy and ended up kissing at the top of the ferris wheel 🥺. you didn't really think of Tom as that kind of guy, but the more you got to know him, the sweeter he got.
• you were at a point, where you weren't sure who to choose, you liked them both so much and you didn't want to hurt either one of them.
if you chose tom:
• if you chose tom, he was so fucking happy. he picked you up and spun you around. he liked you so much and you liked him so much and he was really happy you chose him. obviously, he made sure that didn't get in between him and bill.
• he continued to take you out to restaurants and kiss you backstage at concerts. he would invite you over to his hotel room to have sex, but you would also hang out afterwards. he'd wrap his arms around you and smother you in kisses.
• he cooked with you all the time and loved that you would teach him how to cook new things.
• he would play guitar for you and bring you to parties to show you off.
• but you guys dated for only a couple months before going your separate ways.
if you chose bill:
• if you chose bill, he kissed you so passionately, it made your head spin. you wrapped your hands around his neck and pulled him in as close at you two could possibly be. that was the first time you two had sex. it was beautiful, and sexy and intimate and he couldn't stop saying how happy he was that you chose him.
• for dates, he would bring you to all sorts of places. but his favorite was this old little café and he would order a bunch of pastries for you, even if you couldn't eat all of them.
• bill would make picnics for you at night, and you guys would fall asleep looking at the stars.
• he would sing to you all the time and sing you to sleep whenever you couldnt fall asleep. and show you new songs he wrote.
• giving eachother massages all the time
• he loves it when you come back stage before a concert to wish him good luck
• bill dates to marry. so you too either broke up after 2 years of dating, or got married.
taglist: @hearts4kaulitz @burntb4bydoll @spelaelamela @bored0writer @fishinaband @billsleftnutt @tokiiohot @bluepoptartwithsprinkles @saumspam @5hyslv7 @killed-kiss @memog1rl @80s-tingz @billybabeskaulitz
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am-i-the-asshole-official · 7 months ago
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AITA for initiating pvp in my d&d game?
[tw: fictional cannibalism]
so, this is kind of about something that i ALMOST did but backed out of, but i regret not doing it because i think it couldve been good both strategically and for roleplay fodder, but the reason i backed out was because i was worried it would be an asshole move. there's been other similar stuff that i did actually commit to, so i'll talk about that too.
for context, I'm playing Curse of Strahd with an internet group who i dont really know very well outside of dnd. ive played with all the people in the group before, but just in oneshots. we dont really chat much outside the game.
my character is a dhampir barabarian who is chaotic evil because she. uh. well she eats people. she's the only evil PC in the party, and i've been very conscious of that fact because i dont want to be That Player that completely ruins everyone else's fun by being a rampaging murderhobo. (for those who dont know CoS is a horror campaign that has a lot of fucked up violent stuff in it, so this is not extremely out of place for the setting. one of the other party members is also undead, but hes good-aligned.)
some of the stuff that has actually happened has included my character sneaking away from the party to feed on a random villager (she was followed by another party member) and also trying to eat the corpse of a guy we let die in order to save ourselves. i dont think this was assholey of me because the "pvp" in those situations amounted to slapfights and ic arguing, which i think was good roleplay. i also recently attacked a party member during combat, because my character was raging (heightened emotional state) and he basically triggered her while they were fighting side by side so she lashed out at him. the attack was a bite (potential max damage of like 6) rather than with her weapon (potential max damage of 14) but it missed anyway.
which brings me to the thing i didnt do, but wish i did.
basically, we were fighting some vampire spawn and it wasnt looking good for us. our frontline fighters (myself included) were low on hp, our cleric was being menaced by Strahd himself, and our warlock was unconscious. iirc there were two spawn left to kill when i realized i could do something beneficial to myself with no MECHANICAL cost to the party, but i was worried (ooc) that doing this would have unexpected consequences or make the other players not want to play with me anymore.
our unconscious warlock had been stabilized with Spare the Dying, so he was unconscious but not making death saving throws. being a dhampir, my character has the ability to bite a humanoid and regain hp equal to the damage caused. i hadnt been able to use this ability on these enemies, because it doesnt work on undead. but our warlock is laid out all unconscious and looking like a snack... if i had bitten him, it would have automatically been a critical hit and done double damage, therefore also healing me more, and although it would have caused him to lose two death saving throws, he was technically stable at that point. idk. the dm might have ruled that taking new damage would have restarted death saving throws, but i dont know that for sure. it seemed like a very slim chance that doing this would have resulted in the character's death, but i didnt want to take the chance because i KNOW that would have for sure made me the asshole.
tell me, tumblr. did i do the right thing by choosing not to attack my fallen camrade even though it would have healed my character? would i have been the asshole for initiating that kind of pvp without asking the other player first?
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vole-mon-amour · 2 months ago
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and they shouldn't have 😠.
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I never hoped for this. this is a mess.
x
if you recruit both, give me back the datamined dialogue of Halsin asking the player to choose between him and Minthara. the way she kidnaps and tortures him in every timeline, and the way she kills him in one of the outcomes. is he supposed to just forgive her that? she slaughters his Grove and he's supposed to just forgive that?
man, I wish Larian would have stayed true to what they originally planned. again, it's great that they support the game, lots of things were improved (that should've been done in the first place before the release but alas), but we're getting an entirely new game from what it's been when 'fully' released. at least stay true to your ideas, since it directly affects the plot and its conflict.
give me the ability to play as Halsin before the ship crashes, then. make him the original companion and let me be captured as him and tortured before our party arrives and saves Halsin (us) (or, you know, betrays us). let people learn about his very similar to Astarion trauma that is being treated like a joke and hidden behind a very optional dialogue that is very easy to miss, even if you try hard to see as much of the game as possible on your first run.
we know Minthara is in a cult and is being manipulated (which is its own topic because of the damage that she still does) and she verbalizes it. we learn about it from her and it's not a joke. we know about everyone else's trauma. why the hell is Halsin's being portrayed like this?
(and yes, I know that his comments about his slavery and abuse are victim blaming and that's he's repressing those memories, trying to convince himself it was all fun and mutual. but it wasn't!
Astarion went through a similar experience, but he knows it wasn't his fault. he knows the horrible things that he's done and that he was (still is sometimes) an asshole, but he's done those things to survive.
Karlach went through slavery, but she knows it wasn't her fault.
Wyll became a demon due to Mizora's trickery, yet it is very clearly treated like it's not Wyll's fault, it's Mizora's, his abuser.
Gale is not 100% innocent, but Mystra is clearly his abuser, too, due to the chronic pain that the orb is causing him and how it's a danger to him and everyone around him. Mystra tells him to blow himself up and treats him like he's her puppet. live or die, he's nothing to her.
like, what! the! hell! why is Halsin the only one who gets this kind of treatment of his trauma? why doesn't he get a chance to heal, the same way Astarion does? where did all the plot for Halsin's arc go, too?
Halsin deserves fucking better.)
upd: thought I made myself clear, but apparently not: this post is about Halsin. his personality, and trauma, and how they are portrayed compared to other characters. if you want to talk about Minthara, make your own post. also might block me/the anti tag while you're at it.
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dearasteria · 1 year ago
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Major Gale romance SPOILERS below, so please DO NOT read and watch if you don't want to get spoiled.
I was REALLY worried about how romance with Gale would go, especially after talking to him right after he gets Karsas' book. My Tav wanted to believe and trust him, but something didn't feel right. At the end of Act II, when Tav tries to convince him not blow himself up for his ex's forgivness/to save Faerûn, it can be summed up with that one gif from Grey's Anatomy: "So pick me. Choose me. Love me" 🤡. Honestly, she asks not only to choose her, but also not to kill her and the rest of the team. Gale is so easily swayed and tells Tav that he loves her, even more than Mystra. Tav should be happy, right? But I'm like WAIT A DAMN MINUTE, it was faaar too easy, I mean, no protests from him, I didn't even have to use persuasion to convince him. At that point, after the trauma that Bioware had caused us with Anders and Solas, I'm getting paranoid. Gale doesn't love Tav, he's definitely hiding something. But I'm thinking to myself, "Okay, calm down, he just doesn't want to die, super understable. Maybe he really loves her and he needed to hear it? He needed reassurance that he has something to live for? Yes, it must be it". But then I go to the quest journal and see this:
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DAMMIT GALE, you snake 🐍 My poor baby Tav (especially since the romance scene in Waterdeep was so warm and tender). She's so in love in him. Now I'm convinced that he will definetly betrey us, stubs us right in the heart.
At the beginning of Act III, he becomes obsessed with a book called The Annals of Karsus that may help him learn more about the crown. He becomes obsessed with how powerful he can become. When Tav gives him the book and says, "We already know the crown's dangerougs. Wouldn't that make things worse?" he replies:
"Worse? It could be the best thing that ever happened to me. To us."
After all this, Gale tries to convince Tav to help him reconstruct the crown. We have this beautiful scene on the boat and when I tell you my jaw dropped. HE CHOOSES TAV, listens to her concerns and simply chooses her.
The way he says it, the way he corrects himself… damn. For Tav, it's like a bucket of cold water. And I'm like, "Here we go again" 🤡
Furthermore, when we visit the Stormshore Tabernacle in Baldur's Gate and interact with Mystra's statue, he seems to feel so uncomfortable, he doesn't want to be there. Tav starts to think he's definitely hiding something. She would like to hear Mystra's version of what happened between her and Gale (I hope we can talk to her at some point in the game, it would be very interesting).
My Tav, however, disagreed, and Gale replies, "I hope you're right. I truly do. Godly power, perhaps I can live without, but you? You're everything". Has the curse of dating mages that leave players heartbroken been broken?
But I have to admit, when he said: "With you, I forget my goddess. I love you. Tell me you feel the same way. Tell me you want what I want. Please" - OH GODS 😳. I was so close to agreeing to this madness. The VA did an amazing job (side note: so many talented VAs in this game, it's mind blowing), the writing is amazing, the music is incredible, I was blown away, really.
Next day, after the boat scene, he's so adorable and full of love for Tav. Then I remembered his gratest flaw (for me it's more like his biggest fear) from the scene with Zethino in the circus: "He thinks he, and the world, might be better off if he were dead". At the time I thought he was lying, manipulating Zethino and his answers. My distrust of mages in games… Yes, I have a problem 😅
I haven't finished the game, but I have high hopes for a happy ending. No spoilers please, thanks :)
What a rollecoster of emotions, I love it, I love Gale. It felt like I was playing Dragon Age: Origins for the first time, way back when I was a teenager. It's really insane how this game makes me feel, how much I care about its characters and story.
EDIT: Okay, so we have an audience with Mystra, I mean only Gale, but we see the whole conversation between them. My only complain is that Gale doesn't mention Tav when Mystra asks him why he defied her 💔 The outcomes are different depending on whether you do it before or after the boat scene. Personally, I think doing the boat scene before meeting Mystra is much better. I get the impression that Gale is abandoning the plan to reconstruct the crown solely for Tav and his love for her. And the drama 👌🏻 it gives me life.
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luci-is-a-bitch-x3x · 10 months ago
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Obey Me! Brothers react to playing Lethal Company:
━☆*:・゚✧✧ ♡ ❀ ♡ ✧━
Welcome! to this adventure! I've never actually played Lethal Company so some info may be wrong, I apologize if so. The characters may not be how you imagine! I apologize for any poor jokes, bad spelling, and terrible grammar. Without further ado, please enjoy the content. ♡
━☆*:・゚✧✧ ♡ ❀ ♡ ✧━━☆*:・゚✧✧ ♡ ❀ ♡ ✧━
Lucifer's reaction:
Really bad at first. But don't tell him that or you'll never get the Avatar of Pride to play a game with you again.
What kills Lucifer the most isn't even the monsters..he can't make the jumps across the gaps but refuses to not try. His pride convinces him he'll make it, just to fail every time. Mans is fuming. The second thing that kills Lucifer the most is other players, when he plays with his brothers depending on what brother it is, they shovel him to death. Poor Luci can't even enjoy a game without being "pranked".
Is actually really good with the monsters, after scanning them and learning what to do he's basically a pro with them.
Plays really efficiently, always scanning, always picking the better items, he has a set time when everyone should be exiting the building and heading back to the ship. Though there are a few cases when everyone dies and then he doesn't make it to the ship on time, he gets so mad that he doesn't even speak, just sitting there with a blank face and his arms crossed.
He is great at being the man on the ship, though he chooses favorites, and depending on who he's playing with he may purposely let someone die just for fun. His brothers have shoveled him to death one too many times. But besides that, he turns off turrets amazingly, and is great at closing and opening doors on time. He's great at call outs of monsters and items, and since he knows the monsters well he can tell the person he's watching what to do.
If he has to only choose two bought items to bring in, he's a savage and he'll choose the radio and a shovel, or weapon in general. Why does he need a flashlight? Scanning gives a minimum amount of light, and anything in the dark is no scarier than he is.
His least favorite monster? Forest keepers, he can handle everything else, but since it's on sight for them he hates them. How is he supposed to avoid going into its sight if it's somewhere next to the ship? He crouches and stays silent and everything yet he always gets caught by them.
Lucifer's favorite thing in game? The company monster, the amount of times he's caused someone to be snatched up by the monster that takes the items, is probably the same amount of times he's played.
Lucifer doesn't prefer to play a modded version of Lethal Company, he says it takes away from the actual game. The only mod he really enjoys is the mimic one, just because he finds it fun to say stuff in hopes that the mimic will say it to the other players.
Mammon's Reaction:
..one would think since it's a scary game that he would be bad..which technically he is, he panics and freaks out..but somehow that's the reason he lives and does good in the game. If things get crazy, Mammon is gone, nobody has ever run back to the ship faster, the only reason I call that good, is because all items would be lost if he wasn't there to send the ship back into orbit. Mammon's scariest moment in game is when he found out that the door to the ship does not stay locked, he was so mad, he thought that was his safe heaven spot.
Mammon does not die in game as often as one would have thought, like I said he bolts, he'll ditch everyone but Mc any day, and sometimes even Mc isn't safe. When Mammon does die it's either to a crawler or his own stupidity. He grabs the circuit bees a lot man, even when someone tells him the run back to the ship would be too far. Mammon also has personal beef with like every loot bug in game, mans does not understand that he should not take their loot if no one has a shovel. There was also a few occasions that Mammon died to Lucifer shoveling him to death, but that's because he started a shovel war with Lucifer.
Mammon sucks with the monsters, probably one of the worst with them out of all the characters, he just flips his lid no matter what monster it is, unless it's loot bugs or bees, for some reason he just beefs with them, but even then he's no good with them because he always dies by pissing them off. No matter how many times someone tells Mammon how to handle a specific monster, he forgets? His mind goes black? Who knows what happens, but he has no idea how to deal with the monster.
Mammon plays chaotically, it may seem like a bad way to play, which sometimes it is, but he honestly does some really cool chaotic things and sometimes saves the day when everyone else is dead. Mammon's also really good at finding items, even though he never scans, he just has a sixth sense for finding items, he also somehow always finds the most expensive items.
Is Mammon good at being the man on the ship? ...in all honesty no.. he's not very good at call outs..because he almost always has the screen on himself, he's a scaredy cat he needs to know if there are monsters nearby. Say someone important goes in, Mc, Levi cause he's good at games and even Lucifer if he doesn't shovel Lucifer to death before he can go in, then he'll actually try to pay attention to them, though he is constantly switching back to check on himself. Even if Mammon is watching someone he's still half bad at call outs, he can tell you where the loot is just fine, but he somehow always misses the red dot approaching until the person he's supposed to be watching is dead. & Since he's bad with the monsters he couldn't tell the person what to do even if he did properly warn them. Despite all this, it is a job in itself to get Mammon to leave the ship, he's a scaredy cat man, he wants to stay somewhere semi safe. Mammon is also trash at shutting down turrets and opening or closing doors in time, just can't type it fast enough for some reason.
Which two items does he bring in if he can only bring two bought items? A flashlight, there's no way Mammon's going in there to search in the dark. & A walkie, Mammon's scared, he wants to be able to talk to someone the entire time he's in the building getting items. & If something happens and he happens to die, everyone will know, because he's not taking his finger off the button that makes the walkies work. Everyone is knowing that he's dying, and sometimes it's more dramatic than Asmo's deaths.
Least favorite monster? Thumpers. Even with a shovel he dies to them. The amount of times he's been told to get behind the crawler or jump onto the railing is infinite, yet he still dies. He hates how fast they are, and he finds their character design to be scary. Have you seen it? How can it run so fast with two hands and no legs?? Truly a monster to Mammon.
Mammon's absolute favorite part of the game is that you can shovel other players. If Mammon gets a shovel everyone dies but him and Mc, Mc doesn't need anyone alive but their first man! If Mammon can't kill everyone then he's just going after Lucifer, he loves annoying and killing Lucifer in game, it's his favorite part of the game. He just sometimes doesn't like the aftermath when Lucifer gets too mad and punishes him over it. Mammon and Lucifer should just not play together unless absolutely necessary, but everyone knows how the two are secretly fond of each other so it's no surprise that they play together more often than not.
Mammon does not like the modded versions of Lethal Company, it makes the scary game scarier! Mammon thought regular Lethal Company was bad, then he played a modded version with Mc, Lucifer and Levi. The mimic, mimicking his brothers didn't get him, it was when he heard it mimicking Mc that he was done. It didn't help that the mimic said something like "Mammon! Come here I need help!", Mammon went sprinting to save his human, just to get a huge scare and die to an imposter that he had thought was Mc.
Leviathan's reaction:
Levi could play games for a living man, he's good at all kinds of games, so it's no surprise that he's basically a pro at the game before he even buys and starts the game up. He did his research and knows all he needs to know before even getting into the game.
What kills Levi the most..other players. Now Levi is not unable to die to monsters, he does occasionally, but most of the time if he dies to a creature it's because somebody else angered the monster or didn't know what they were doing, causing him to die in the crossfire. He dies so often to the brackens because people can't just glance at them, they have to stare and then Levi dies because he's closest. Levi also dies when he self sacrifices for Mc, he likes being Mc's hero, and dying in game for Mc to live is like being Mc's virtual hero, that's his player two, if he cant safely get them both back to the ship, then hes sprinting full speed yelling or getting in the monsters sight, whatever needed to make Mc make it back to the ship safely.
Is Levi any good with the monsters? Is that even a question really? Levi has the info for each monster written down on a nearby notepad, not that he hasn't already memorized what to do and how not to provoke the monsters. Levi knows almost everything there is to know, the only reason he wouldn't know what to do is if it was a monster that's new to the game.
Levi plays efficiently, even more efficiently than Lucifer, Levi has a timer that will go off signalling when the monsters on the outside usually show up, so he'll try and get everyone out of the building before then if he doesn't think they are pro enough to deal with the monsters outside the buildings. There is barely a moment when Levi is not scanning while playing, he's constantly scanning, it tells you important info man! Levi knows where like every fire exit is, and he knows how to get the most expensive loot.
Levi is so good at being the man on the ship. He somehow keeps up with everyone in the building, he's amazing at call outs, if it's on the screen he's giving the most detailed description over where it's at and whether it's a monster or loot. Levi plays games and is on his computer constantly, none of the characters match him at the speed of typing, so he can shut down turrets and open and close doors like it's nothing. Levi knows his monsters so well that he can sometimes tell what it is just by the red dot that shows from the ship, but even if he can't tell by the red dot he can tell by the person's description of the monster. Even if it's a vague and panicked, most likely not even close description, Levi somehow knows what monster they are talking about, and he knows exactly how to handle it.
What two bought items Levi brings if he can only bring two? That depends on who he's playing with, and how mad they are making him. If Levi's in a good mood and enjoys who he's playing with then he brings a shovel and a radio, if Levi's in a bad mood and is mad at who he's playing with, he'll bring a shovel and a flashlight just so he doesn't have to communicate with the other players. Levi's main item of choice is the shovel, or a weapon in general, he can survive without a radio and light, but he likes having a weapon on him to defend himself from the monsters if they are killable.
Least favorite monster? Brackens. Levi doesn't even die to them on his own accord, he's died to them so many times due to other players that he can't stand them. He thinks they are the absolute worst when he has other players around him. He honestly doesn't mind them when he's alone or with someone who listens when he tells them how to deal with it. He would rather deal with a coil head, then he wouldn't die due to people staring.
What's Levi's favorite part of the game? He has a lot he enjoys and a lot he doesn't enjoy but his favorite part of the game is the fact that the ship is not completely safe. He loves the fact that the door has a battery, Levi is here to play a scary game, not a game where he can sit in a ship and be completely safe, so he loves that monsters can still kill you in the ship. Levi also enjoys the items that make noise when you carry them, he enjoys the fact that an item that costs money could be the reason you get killed by a monster.
Levi has nothing against playing a modded version of Lethal Company. He thinks some of the mods are fun but he thinks some of the mods are silly and pull away from the actual gameplay. Levi doesn't care what version he plays so he usually leaves that decision up to the people he's playing with. Although Levi does enjoy a certain mod that allows him to have some loot be Ruri-chan merch, like posters and figurines.
Satan's Reaction:
Satan is decent, he is like every normal player at first, but once he starts learning and catching on he becomes an okay player, he's not the best but he's not the worst. He gets better at it the more he plays.
What kills Satan the most is misdirections or miscommunication with the person on the ship. The way they describe things confuses him, so he usually gets led straight into a monster or right off the map into a spot that kills him. Satan does rather well with most of the monsters, and he usually jumps across gaps just fine. The only time Satan dies to not making the jump across a gap, is if he's playing with Lucifer. Satan will watch Lucifer fail the gap, bust out laughing, making fun of Lucifer, just to fall and die to the gap as well. The silence between the death chat is strong, Lucifer knows better than to let Satan hear his snickering, that would send Satan into a rage.
Satan's decent with the monsters, with enough experience of running into them he'll catch on and learn how to handle them, Satan is one of the only brothers that reads the creature data on the ship, so he learns most of his monster information from there.
Satan plays as a prankster, he'll take the game seriously when he needs to, but he's also looking for any opportunity to cause chaos and play a "prank". Satan may do something to purposely get someone killed, or to purposely anger a monster. Satan may also get a noise item, and then cause chaos and deaths when at the company building by angering the monster that takes the items and gives money.
Satan is good at being the man on the ship..if you can understand the big words he's saying and the way his brain works. He doesn't do call outs as one normally would, he describes it a little differently in his own way. He also seems to use a lot of fancy words when he's trying to help someone, so he may confuse the person he's helping if they don't have the same vocabulary as him. Mans is a walking dictionary that gets mad when the person he's directing dies.
What two bought items does Satan bring in if he can only bring in two? Oddly enough Satan is a shovel, flashlight kind of guy, especially if he plays with someone who's willing to walk around with him, they hold the walkie, he holds the weapon, it's the perfect combo. It's usually Mc, Asmo, or sometimes Belphie. If nobody follows Satan, that's still his preferred combo, he doesn't feel the need to talk to the other players, the only reason he'd really need to is to ask for turret help or for help with a door, and if he runs into those things he just goes a different way.
Least favorite monster? Bunker Spiders. Satan for some reason never realizes when there is a spider around until he's already angered the Spider and is being chased by it. Spiders are hard to kill so he usually dies in the midst of trying to fight it with his shovel, but sometimes he survives. He doesn't dislike them because they are spiders in general, he just runs into them too often, and doesn't seem to pay attention to their webs or where their "territory" is. Due to how often he runs into them and deals with them he finds them to be annoying and enraging, so that's why they are his least favorite monster.
What's Satan's favorite part of the game? Satan enjoys the monsters he can kill other players with, he has purposely killed other players with, brackens, Coil-heads, loot bugs, and circuit bees. He also enjoys the fact that if everyone dies all loot is lost, as when he gets everyone killed all their efforts are lost. He usually doesn't do this the day before the company's profit quota needs to be met.
Satan has a lot of fun in modded versions of Lethal Company. He enjoys the fun cute mods, like the ones where loot items can be made into items related to cats, cat posters, cat stuffed animals, ect. But he enjoys the mods that he can chaos with more, like the mimic and imposter mods. Satan's personal favorite mod was one he had Levi make, then he got Levi, Mc, and Mammon to play with him, the mod was one that turned the monsters into an angry Lucifer, the noises the monsters make were changed into Lucifer angrily yelling Mammon's name. Satan has such a good time that gaming session, Mammon's terrified screams made the experience perfect.
Asmodeus's Reaction:
Asmo is really bad at first, somehow he dies within the first five minutes for the first couple of rounds he plays. He takes the deaths like a champ though, he doesn't get upset or mad over his constant deaths in the beginning.
Everything kills Asmo. He says it's cause he's the most beautiful thing in the game, so of course all the ways to die are attracted to him.♡ Asmo dies the most to monsters and just walking off the map due to not properly paying attention. He also dies due to the ship leaving without him a couple of times, as he's actually rather bad at timing everything perfectly in game. Asmo does not die to other players that often, there were a few occasions but most of the time but that was due to him getting caught in the crossfire. Nobody really tries to shovel him to death or try to get a monster to kill him.
Asmo is no good with the monsters. He doesn't even try to learn how to deal with them or even what they are called. He just uses the monsters as an excuse to be dramatic, he could run into a monster that's not usually hostile and he'll still be panicking and screaming into his walkie. He's not even scared he's just being Asmo, he secretly does know a thing or two about a few monsters, just so he can try and be Mc's Knight in shining armor if given the chance, but he's more than happy to be the damsel in distress for Mc if they want to be the hero.
Asmo plays distractedly. It's not even like he's getting distracted by something outside of the game, like he doesn't get on his D.D.D, nothing like that. He just starts exploring, off in la la land as he hears the other players screaming and dying through the walkies, but hey he has a fun time and he enjoys the game. He may not seem useful, but if someone drops loot outside the building doors, he'll pick it up and bring it back to the ship while he's on his exploring adventures.
Man on the ship? No. You treat Asmo like the prince on the ship he is or he lets you perish. Unless it's Mc or one of the few people Asmo deems important or just favorites, then they'll probably die anyways. Asmo is not the best at being the man on the ship, he still somehow gets distracted, even though he's standing in the ship. If it's someone he favorites he'll be paying more attention to them than he would with the others but he still isn't very good. He can turn off turrets or open and close doors, but that's about it. His directions are rather confusing to some, if they don't know how to understand him. Asmo doesn't speak fancy or even speak weird at all, his directions are just confusing for some reason, half the time it seems like he doesn't even know where he's leading the person. Asmo doesn't know a lot about the monsters so he's no help when the player he's directing runs into a monster. All that being said, Asmo loves being the man on the ship. He feels so important and special even though he gets yelled at by the other players before they get picked off due to his miscommunication and inexperience with the monsters.
What two bought items does he bring if he can only bring two? That's not even a question for Asmo, he takes a flashlight and walkie and that's that, even if he had space for a shovel he wouldn't take it. That's someone else's job, not his, he's not meant to get his hands dirty, in game or not. How's he supposed to know that he didn't just get his nails done in game? Besides, being protected by other players with shovels is so romantic! ..in all honesty though, he took a shovel once, did realllly poorly with it, and then everyone always told him to give the shovel to a different player, so he's not even really allowed to take a shovel.
Least favorite monster? Snare Fleas. It's not even for a reason like he finds them annoying in game or does to them constantly. He's only ever died to them a few times but they are his least favorite monster because they cover his beautiful face! He doesn't respect a monster that can't see what true beauty looks like.
Favorite part of the game? Asmo enjoys the song that plays when the items you buy are brought down by that smaller ship thing. Sometimes after he hears it he can be heard humming the tune as he plays. Asmo also enjoys that you can explore around the map, he's been to almost every nook and cranny, gotten stuck and glitched in almost every way possible.
Asmo enjoys the modded version because he was able to find a mod that made the loot items be items related to him. Posters of him, and cute little Asmo plushies. He also enjoyed the mimic mod oddly enough, it didn't scare him, instead he was happy when he heard himself speaking, and he was always saying stuff just for the other players to hear his beautiful voice.
Beelzebub's Reaction:
Beel is pretty bad at first, honestly it takes him a while to learn the ropes and get decent at the game. But once he catches on he's actually rather good at the game.
What kills Beel the most is the monsters. It's not because he doesn't learn or understand what to do with the monsters, it mostly has to do with his mic always catching sounds of him eating and getting him killed by monsters attracted to sound. He also dies to monsters often because Beel's a nice boy, he's a family man, a protector if you will, it doesn't matter who he's playing with, he's willing to die in game for them. Self sacrifices are Beel's number one cause of death.
Beel is decent with the monsters, it takes him a little, but after being told what to do and what angers the monsters he catches on. It doesn't seem to do him any good, as he does to monsters for others, but he can tell the others what to do when it comes to monsters so he feels helpful and like he's protecting them.
Beel plays like a team player. Maybe it's cause he plays Fangol and already works on being a team player, but he's just the best team player out of all the characters. He'll do whatever you need him to do, no questions asked, no hesitation. Someone gives him a task he's on it, someone gives him an order he's following it perfectly. They could lead him straight to his death and he wouldn't be mad, mistakes happen, and holding grudges won't change that. If the group he's playing with doesn't have a teleporter yet to get other players dead bodies back, that's no problem as Beel is willing to sacrifice his life to go try to recover their dead body.
Beel is actually rather good at being the man on the ship, again it could be because he plays Fangol, sports strengthen communication abilities. Beel is amazing at call outs on monsters and loot, he is amazing at giving directions to where either thing is. Beel is decent at turning turrets off and opening and closing doors. If he doesn't get distracted by eating food and have his hands full then he can be pretty good at doing what the other players need. His food eating habits don't hurt his ability to communicate, as everyone he plays with is used to him talking with his mouth full. All that being said, Beel actually doesn't like being the man in the ship, he feels more useful going inside the building. He can protect the other players easier when he's actually with them.
What two bought items does he bring if he can only bring two? This is a hard decision for Beel, Beel preferably has a flashlight, walkie, and shovel, so it takes him a bit to decide what to bring. He ultimately goes with a walkie and shovel, if he walks next to another player with a flashlight, he sort of can see, and seeing in the dark isn't impossible so he works with what he has to. Beel likes having a walkie to communicate with the other players, so he knows who's dying and who needs saving, stuff like that. The shovel is just an obvious choice to Beel, he can't protect the other players from all the monsters monsters, but with a shovel he can save and protect other players from some monsters.
Least favorite monster? Eyeless dogs. They always kill him because he's always snacking on food and his mic picks up on his munching sounds, which attracts the eyeless dogs to him. He tries eating quietly and everything! They just have it out for Beel and his snacking habits.
Beel's favorite part of the game is the rare occasions when they have an amazing loot day and all the players make it back to the ship alive. It feels so rewarding having everyone alive in the ship, it doesn't even matter if they end up not meeting the profit quota and losing that round of the game, he just enjoys the little moment where everyone's safe and happy, chatting away in the ship as they successfully leave the moon with everyone alive and go into orbit.
The modded version messed with poor Beel. He's such a a team player man, a true protector, so the mimic and imposter mod got him more times then it should have, he couldn't help it! He heard what he thought was one of the other players calling for help, technically it was their voices, so he goes running, it's not his fault that almost every time it was an imposter and he gets killed. Besides that, Beel likes this mod that makes the loot items be food, but that mod makes him hungrier than the other mods, so he doesn't play it often.
Belphegor's Reaction:
Don't ask why, because Belphie wouldn't be able to tell you, but he's for some reason a natural at this game. He's so good at everything in the game, for absolutely no reason, as long as he puts in effort and doesn't let his Avatar get the best of him and fall asleep or something.
What kills Belphie the most is his own antics. Belphie is a little chaotic prankster, he dies provoking monsters hoping that they'll kill the other players, Belphie also gets shoveled to death a lot as he starts shovel fights with basically anyone he plays with, even Mc isn't safe from Belphie's antics. Though admittedly Belphie doesn't mess with the players he favorites as much as he does other players. Belphie dies a lot to Circuit Bees, he's always grabbing their hive and bolting for the ship, hoping he gets to the ship before he dies so that the Circuit Bees and their hive will be in the ship, causing every other player to die if they go into the ship with the Circuit Bees in there.
Belphie seems like he's bad with the monsters due to how often he's dying to them, but he's actually rather good with them. Belphie learned what to do with every monster just so he could use it against other players and cause chaos, Belphie enjoys how easy it is to make the other players lives a living hell with the monsters.
Belphie plays like a menace. He's the ultimate "prankster", he'll do literally anything to cause the ultimate chaos. Belphie does not give a fuck, he's a brat man, he is not going to stop his chaos even if they begin to run out of days to make the profit quota. If he successfully makes everyone die too many times and the profit quota doesn't get met, he'll be laughing his ass off as the company kills everyone. He'll be so proud that he successfully ruined the mission for everyone, but that doesn't mean he'll actually play the game, he's the youngest, being annoying and messing with others is what he does.
Belphie isn't allowed to be the man on the ship, he purposely gives incorrect information to make sure the player he's watching over dies. In general Belphie would actually be good at being man on the ship, in the small amount of time he was actually being serious and properly directing someone he did an amazing job, but then his favorite player died, Mc or Beel, so he made sure the rest of the players died too and then he was never allowed to be the man on the ship again.
What two bought items does he bring if he can only bring two? Belphie doesn't have a set of how much he can bring in, cause he rarely actually brings any loot out of the buildings. But Belphie would choose a shovel and a walkie, Belphie doesn't need light or to be able to see to cause chaos. The shovel is a given, he needs it so he can smack on his teammates and kill them, of smack on a monster like a loot bug and then lead it to a teammate. He brings the radio, not because he'll be using it to talk to anyone, just so he knows what everyone is doing and where they are at, who's he's easiest target for chaos.
Least favorite monster? The ones that aren't hostile are a given. But his actual least favorite is Coil-Heads. Belphie runs around a lot, not paying attention to his surroundings just trying to find his teammates to mess with and pick off, however his plans get ruined a lot when he ends up getting killed by a Coil-heads because he wasn't actually playing the game enough to see it in time. If Belphie happens to see the Coil-head before it kills him then he loves them! He can take a Coil-heads to a teammate and abandon them with it, it's a love-hate relationship with them for Belphie. He's just died to them one too many times to just love them, he has to dislike them for always ruining his plans.
Belphie's favorite part of the game, is anything to do with getting other players killed. Any monster that helps him in that mission he loves, anything in the game that helps him do that, he loves, like ringing the Beel touch at the company building and getting your teammate killed when they try to turn items in, or the fact that you can kill all your teammates by putting the Circuit Bees beehive in the ship, things like that are his favorite parts of the game.
Belphie eats modded versions of Lethal Company up, he loves how much more chaos can be caused. The mimic and imposter mod does so much for him! He'll purposely say sentences like "hey guys! There's a bunch of loot over here!" Or "no, no! Don't go that way! There's a monster there. Come over here!" Belphie unlike everyone else, does not look for mods that make the game easier, he is looking for mods to make the game harder and more chaotic. Belphie finds the absolute worst mods, that just make the game a living chaotic hell, then he'll sit back laughing his ass off as the poor people he convinced to play with him try and figure out how to survive and play the game with his mods.
━☆*:・゚✧✧ ♡ ❀ ♡ ✧━━☆*:・゚✧✧ ♡ ❀ ♡ ✧━
Thats all for now babes! Hope you enjoyed!! ♡ This is not proofread. Feel free to comment or reblog any thoughts or any add ons you have! Should I do a version with Barbs, Dia, Luke, Simeon, & Solomon? Or if there's any other games you want me to try and have the characters play. Let me know in the comments or my requests! Other content is coming soon so Stay Tuned! Stay Safe! & Stay Spooky!
━☆*:・゚✧✧ ♡ ❀ ♡ ✧━
⟡˙⋆Masterlist⋆˙⟡
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hopeymchope · 11 days ago
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Watching the "Life is Strange" fandom tear itself apart, or: The pitfall of sequelizing choice-driven game narratives
"Double Exposure" has arrived, bringing us the long-awaited return of Max Caulfield.
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SUPER MAX!
Sadly, it seems the LiS fandom is now positively tearing itself apart over this much-awaited return to a beloved protagonist. I guess that's not too surprising, given how I've certainly had really negative experiences with this fandom in the past, but THIS is a case where the uproar is being caused by the developers of the new game itself failing to understand their audience SO BADLY that they inflict what might be a mortal wound on their own franchise.
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Understandably, this is how the fans are reacting.
Background:
For a decent plurality of people the triple punch of the original LiS, the subsequent "Before the Storm" prequel AND the Max-and-Chloe comic book series made it hard to accept the idea of the series moving on from the Arcadia Bay characters. It felt like it had BECOME about those characters by focusing on them for so damn long. And I was, at one point, one of those people — much to LiS Fandom Tumblr's hatred. I got a fair share of nastygrams over that. (Don't worry; that's not the only thing I got hate for. I also didn't ship Pricefield, which is a massive sin in these parts. :P)
But by the time "True Colors" rolled around? I'd quite warmed to the idea! I was comfortable with leaving them to their vague future of whatever, and only occasionally having surprise appearances from some supporting players. I thought that was cool. Because let's face it: Making a direct sequel to a game based around player choices is HARD. (We will swing back to that.)
.......evidently, however, most gamers did not think that was cool.
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PICTURED: Protagonists that most fans of LiS1 didn't bother to get to know.
It's no secret by now that the return to Max is less driven by creative forces and more by financial ones. LiS 2 sold markedly less than the original AND its prequel... and True Colors sold worse still, putting the series in a dire place. We don't have any sales numbers, mind you, because god forbid a game publisher/developer actually tell us about their sales. So MAYBE this is just another case of Square Enix having absurd sales expectations. Either way, the end result is that Deck Nine, who have become the stewards of the franchise, went back to the Caulfield well in an attempt to salvage not only the franchise but also their own business. Furthermore? The new game, "Double Exposure," ends with the tease of MORE adventures with our familiar LiS1 characters. They're clearly hoping that not only will this return them to success, but that they'll get to keep on ridin' that success.
The promise of a third adventure is kind of frustrating but also tantalizing. It means we're going to continue tormenting these characters, but it also means we could potentially course-correct on the hot mess they've gotten themselves into.
So let's talk about the elephant in the room: How Double Exposure deals with the possible endings of the original LiS... or more accurately, how it DOESN'T.
(Spoiler Cut for both the original LiS and the early parts of Double Exposure)
The Situation Today (or: How Do You Deal with So Many Possibilities?)
In Life is Strange — the original — you can either direct Max to get romantically involved with her friend Chloe or direct her to romance Warren, the geeky guy crushing on her, OR you could do neither one of those and just blow them all off. And at the end of the adventure? You can either choose to save Chloe's life (sacrificing the town of Arcadia Bay and potentially many of its citizens in the process) or rewind to the start of the game and let Chloe die, effectively erasing most of the narrative you experienced.
There are other choices that can have lasting impacts to the game, too, but none that really affect where Double Exposure brings us. Me? I also opted to either leave Max single or have her romance Warren, because I always felt like Max and Chloe were an oil-and-water combination that made no sense as a couple. But there's no denying that most of the fandom FELL IN LOVE with Max and Chloe, aka "Pricefield." (To the point that NOT being a fan of "Pricefield" is apparently worthy of harrassment. Click my "Ask" button to send hate mail!) That ship is also a core component of the entire comic book sequel series that follows on from the "sacrifice Arcadia Bay" ending!
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So Deck Nine decided that the Pricefield fandom was so powerful, that they had to acknowledge it in the new sequel. And THAT'S a good choice! In "Double Exposure," you can indicate that either Chloe died because you chose to sacrifice her, OR you can indicate that you saved her and you guys got together.
So, first red flag: There is no option to save Chloe AND not also have Max get romantically involved with her. This is the first sign thing aren't going to go how we'd like. I don't think it would've been hard at all to offer dialogue options that indicated they WEREN'T in that kind of relationship. I realize Deck Nine isn't dealing with BioWare-on-Mass-Effect-3-level budgeting, but I'm not asking for much! It could've literally changed some text details you can unlock and maybe a couple lines here and there, THAT'S FUCKING IT.
But that's not the part most people are gonna be pissed about, because they're going to be much MORE upset that, if you DID save Chloe? Then GET THIS:
Chloe ultimately dumped Max. The girl who sacrified a whole town for her. YEAH.
And it's been years, seemingly, since they've been in touch.
Oh, and Chloe has gotten tight 'n flirty with fucking Veronica since then. Y'know... the queen bully/bitch of the first game? Who can largely be held responsible for what happens to Kate? THAT Veronica. (Some people online even report that Chloe and Veronica might in a relationship?!)
HO-HO-HO-LEE SHIT. Now THAT is a series of fucking fandom-burning choices if there ever were any
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Of ALL the people who could've survived the storm in Arcadia Bay... this fucking bitch?!
Making matters even WORSE is that, for the first time in the franchise, the latest game in this narrative-driven choice-based adventure only has one ending. You are funnelled to a singular conclusion no matter what you do! Your choices don't matter much! HOORAY!
...........given that they're teasing future adventures with Max, though, I'm sure this is a logical business decision that makes such sequels easier to develop.
Do I think Deck Nine could've handled this better? Well, yeah. I realize that high-school relationships don't often weather the test of time, but MAX DESTROYED A TOWN AND PRESUMABLY LET HUNDREDS DIE TO SAVE CHLOE'S LIFE. That's gonna leave a major mark on their bond. And I don't think it would've been that hard to have Chloe and Max in a long-distance relationship that keeps Chloe out of the picture for this adventure and severely limits how much she's referenced so that it's easier to write a single cohesive narrative. Doesn't sound hard to me, anyway.
But that doesn't mean I think anyone should really be going after Deck Nine's staff for this. YES, somebody somewhere clearly fucked up along the way, but game development takes hundreds of people, and there's no telling what kind of trickle-down decisions led to where we wound up. Besides... given that Deck Nine is dealing with a Hail-Mary throw to try and save the franchise, I wouldn't be surprised if they had a much lower budget this time around than in the last entry. So it would make sense if this game only has one ending AND only acknowledges so many choices from the original game because they just... didn't have the funding to write and program all the variations we'd prefer to see. :(
Sadly, it DOES seem like this mess is resulting in harrassment and threats directed towards the Deck Nine crew. This was brought up by one of the lead creators of the original, who did note that DontNod wasn't involved with this game — and this kind of thing is exactly why he never wanted to do a direct sequel to the original. Nevertheless, he did condemn the harrassment. PLEASE don't be like this, people. (But then, what do I expect from a fandom that i've always found to be FULL of harrassment and hatred... ?)
At this point, am I going to play Double Exposure? Well HELL YES. In spite of everything I've outlined herein, I ABSOLUTELY want to see Max again and go on another adventure with her. I am a sucker-ass consumer, and their cynical ploy to get my money has succeeded.
But I think this is the best attitude to take:
If you picked "Sacrifice Arcadia Bay/Save Chloe" at the end of the first game and are a staunch Pricefield shipper, then your sequel is in the comics. I've read two volumes of them - they're really good! There's six volumes in total — TONS of narrative to soak yourself in Max's ongoing adventures with Chloe and their ship.
If you picked "Sacrifice Chloe/Save Arcadia Bay" at the end of the first game, Double Exposure is your sequel. It's about Max moving on from the tragedy and guilt of her past, it lets her find new romantic options... it just fits.
If you picked anything else (like saving Chloe but NOT wanting to romance her)... well, maybe your sequel will still exist in some form one day. Probably best to go to fanfic for now, though.
Good luck out there. Try to have fun with the games, and try to stay safe.
And try not to harrass people for their writing OR shipping preferences. :P
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madrone33 · 9 months ago
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Some of my fav lines/melodies in EPIC The Musical.
(In no particular order. Also this is not a completely list, just the ones I'm thinking of currently. Also also it's 1:30 am so soz if there's spelling mistakes :D)
*gentle, concern* (Po-li-tes! Po-li-tes!) What keeps you up so late at night, myyy friend?
(Aphro-diii-te~) *disinterest, sneer* Your little high and miiighty~ Odysseus.
*soft, longing, adoring* She's my everything... My... Pe-ne-lo-pe...
*absolutely done with this shit, passive agressive to the max* Everybody listen closely. See how this bag is closed: that's how it's supposed to be.
*so bored, plaintive* It's just me, myself and I. STUCK IN MY BEDROOM-
*disdain, pissed* You are the worst kind of good, 'cause you're NOT. EVEN. GREAT!
*mocking, amused* Tell me. Odysseus~
*smooth temptation, sly* Here in the root of this flower there lies such a power to take her onnnn... You must consume and digest it then you'll manifest a BEING of your cre-a-tion!
*scorn, dark rage, snarl* You don't think I know my own palace? I BUILT IT!
*mocking smile* En-lighten me... King of Ith-a-ca.
*grinning, excited, pshh* Nah! Don't be modest! I know you're a goddess! So let's be honest- You are ATHENA!! (Athena!) Badass in the arena! Unmatched, witty, and queen of the best stra-ta-gies we've seen!
*smooth, persuasive, cunning* Have a drink! One sip and you'll un-der-stand- the power that's in your hands! A wine so fresh, you'd never wanna eat hu-man flesh a-gain!
*grim, fierce* And if we're defeated they're good as dead! Straight ahead! That is who we're fighting. (PO-LY-PHE-MUS!)
*damning, cold* This-is-the-son-of-none-o-ther-than Troy's very own Prince. Hec-tor.
*rage, bitter, snarl* The next time that you dare choose not to spare, remember them. Re-member us! Re-member ME.
*proud, dark, spite* I'm the reigning King of Ithaca! (electric guitar goes hard!!!)
*tired, disappointed, cynical* That's what we'd get with o-pen arms.
*determined, upbeat* ... Lotus eaters~ [Dies Irae forshadowing RIP]
*aching, exhausted, longing* Who longs to see his wife. I long to see my fa-mi-ly! I long to see Peneeelope!
*exhaused, hopeful, adoring* and I'm getting closer to youuu! (Pene-lo-pe...) I can't wait to make some new me-mor-ies! (Tele-ma-chus...) Time for me to be the father I never was!
*dark promise, intent, soft* ... Or I'll raise the tide so high, all of Ithaca will die. Get in the water.
*awe, gentle, hopeful* Twenty years we've wandered, but today you're not alooone... MY SON I'M FINALLY HOME! [Crying]
*smirk, condescending, challenging* FIGHT, LITTLE WOLF, FIGHT! Wanna entertain me?
*bitter, spite, hurt* This way! You get what'chu waaanted. This way! You can save. Your. Time! Thiiis way. You close the door, and have your damn GOOD-BYE!
*impatient, clever, smug smirk* I-al-ready-know-your-tac- tics! When-you-swallow-you-a- ttack with.
*cold, malicious* Forty-three left, under your command.
*darkly amused smirk, sly* No I'm not a player, I'm a puppeteer. No I don't play, I puppeteer, yeah!
*smooth, charming, faux deferent* Lllady of the Paaalace! Sorry that I aaask this, but I hope that I've been mis-in-formed.
*pleading, tired, entreating* So I beg you, Circe. Graaant us mercy. And let us puppets, leaaave...
*triumphant?* Or maybe one day the world will need a puppeteer... MO-O-O-O-RE! (No she's not a player, she's a puppeteer! No she's not a player, she's a puppeteer, oh!)
*desperate, dark, dread* What if I'm the- (MON-STERRR!) Oh, ruthlessness is mercy upon ourselves... (MON-STERRR!)
*depair, gritted teeth* When does the rea-son become the bl-ame?
*desperate, despair, begging* I'd rather bleed for ya! I'm on my knees for ya! I'm begging please! (Oh, this is the will of the GODS!) ... Please, don't make me do this! Don't make me do this!
*snarling roar, bitter fury* GIVE UP YOUR HONOUR AND FAIIITH!
*warm, light, earnest* And so I think mayyy-be! If liiife didn't go as planned. Mayyy-be! You miiight wanna lend a hand! I don't think he'll miiind! If not his friend, then miiine!
*amused, mocking* To untie apprehensions, that were placed on that Greeeek?
*dry, tired, sceptical* If your plan's so great, then why'd you waiiit to say it? *pause, smirk* Well it's a li-ttle bit ✨DANGEROUS✨ my friend!
*delight, dark, snarl* There you are. Coward.
*desperate hope* Ohhh, could it be! Some kiiind of sign! That MY world IS all A-bout TO change?
*adoring, awe* Peneee-lo-peeee! Oh, how I missed you, my darling, my love!
*hurting, confused, scared* This re-sentment brims with pain! Someone tell me whyyy! Instead of strength, I've oceans in my eyes...
*fucking done, incredulous, distrusting* Is this some kind of trick? Pretending I can go? Because if so you're sick. My heart's already bro-ken. I'm tired of this! And I've run out of sym-pathy.
*intone, dismissive, harsh* If no-body hurts you, be SILENT! (Ody motif, he's deffo smirking here)
*smitten, adoring* 'Cause in my DAR-kest dayyys! Penelope's my driiive!
*tired, hesitant, quiet* ... Greet the world with o-pen arms...
*soft, warm* I only took the blow so you could live! WHOA!!
*bombastic* (HERA!!) Soooo many heroes! Soooo many taaales! Give me one good rea-son! Why yours should prevaaail!
*feral grin, challenge, declare* So ohhh BRING it on! I'm not dying here, I'm still fighting here!
*longing, loving, promise* Pe-ne-lopeee... Pe-ne-lopeee... And Tele-ma-chus! I fight for us! I fight for uuus!
*proud* And all he ever lived was the life of a legend! A life that was EPIC.
AHHHHHH I love it all so much!!!!
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flo-zoinks · 1 month ago
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How I believe Charles/Sadie found out about John, Abigail and Uncles death as a MASSIVE Rdr1 player
Throughout the game, John's fame level will undoubtedly rise until on average will reach one of the highest sectors. This means people all around the west know of him, you can hear them speak of him, and news of his life goes around very fast via the newspapers and campfire events. Especially of his criminal endeavours, such as when he took out Fort Mercer, helped the Armadillo chief and so on.
By the time of John's death, he was definitely famous enough for the news to spread quickly, especially considering how quick the death occurred after Dutch's men, not allowing his fame to die down a bit on the moment. On top of that, in 1914 you can read the newspaper which will reference Edgar Ross's retirement, where they mention his most famous actions, such as killing Bill, Javier, Dutch and notably John Marston. By then it's old news, but it's still notable enough to go in his retirement article. This means the news must've been big, and hit all major news papers around the west/US. I think Sadie would've found out this way, as she would regularly check the news and such for bounty/gang updates for her line of work. Of course she wouldve told Charles, who when living in Canada might not of found out, and they would've gone to visit Abigail. Perhaps if the news wasnt as fast, Abigail would've reached out to them first, but that's counting how long it wouldve taken her to actually be able to write about the news and send it, as many grief victims are in some form of denial, where they don't want to speak of actual events to not relive the moment. (+ the speed of letters). Upon them reaching out to her, she wouldve told them of Uncle's death too.
In 1914, Jack will very often reference his parents in lines, such as combat when he will shout something along the lines of "I'm john Marston's son!", or saying his mother would "roll his her grave" when speaking to a prostitute. There are many more lines, but they show the fact the Jack wasn't ready to let them go yet, and still kept them at the forefront of his mind. He doesn't know all the details of John's adventures, and was shown to be far to smart to believe the white lies his mother wouldve said about his Father after his passing. So, I head canon he wouldve reached out to Sadie and Charles after John's passing to find out more of his Fathers life, and the gang that had such an effect on his life. Especially when being told his whole life he used to be close to Dutch's boys when young, he wouldve wanted to know so badly what this life was that led to this. I think they wouldve gotten close during this time, until Abigails death, which signified the last close person he had leaving him.
Upon remeeting the man who caused probably the most traumatic event of his life, and killing him, Jack shows very little emotion. This shows just how detached he was from his own emotions, instead keeping things bottled up and shut off. I think Jack thought if he was to tell Sadie and Charles of his plan to kill one of the most famous governmental men of the west, their own experiences and knowledge wouldve made them try and stop jack, (however I doubt it on the little remorse they showed for seeking revenge on Micah, despite them maybe being aware of the consequences), so did not tell them until after the death. With how close I believe they were, I think he wouldve mentioned it in a letter, but instead of explaining his own grief wouldve just said he feels sorry for them. I think the definitely immediately visited, and tried to offer help to him, but considering how almost everyone who had been around him had left, died or betrayed him supposedly, he wouldve refused help that would "leave him again", choosing to be independent.
I yapped mb ask me anything on rdr1 hc and I'll answer u in 10k words
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box-architecture · 3 months ago
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2 paragraphs are all it took to get me to love QuackiBlob lol and I'm probably going to make that your problem because you're his creator
He seems like a very cute- ehm apologies I meant impressive little fella and most importantly he causes Quackity mental distress do what more can one ask for? (I like causing my favorite characters mental distress >:) ... Though someone really should get big Q into therapy, chill dude, it's just a blob). Is there any (and I mean any hypothetical) scenario where Dream would make QuackiBlob or is that totally out of the question? Could he perhaps make a blob by accident? Did Quackity ever try to get rid of the blob or at least get it out of the casino? (Since it makes him so uncomfortable). And what would SapBlob's reaction to QuackiBlob and vice versa be?
Also, I'm now interested in the answer to Gogy's question: can other admins make something like blobs?
And last but not least, does GogyBlob wake up more often once DreBlob spends more time around (cuz Sapnap and Dream made up). What do SamBlob and PunzBlob think about GogyBlob and SapBlob? I can imagine SamBlob getting jealous easily
Sorry for asking so many questions, I guess you can tell I totally fell in love with those little guys 😅 they are such a good source of serotonin
Have a nice day/night <3
Honestly a big thing with me right now is that I haven't figured out if Quackity will live or die in the CKAU, but if he lives he will most likely be getting So Much Therapy. Or at least some mediocre dick (Wilbur.)
If I had to choose how Qblob would be created, it would likely be around the church prime era. Dream making some blobs to live in the church and do maintenance, and Qblob sticks with it for a while before getting bored and hopping off to find a space near its soul print, where things would hopefully be more interesting.
As far as my brain says atm, Blobs can't die. They can be poofed out of existence, but since they're not 'alive' the same way players are alive, their bodies can just respawn without consequence. Qblob, no matter how distressing he might be to Quackity, will always come back, so Quackity metronomes wildly between pretending he's fine with it and daily murder attempts. This is what coping is, surely.
Qblob makes Sapblob deeply uncomfortable in ways a tiny soul print just can't fully understand. The severe mix of I Loved You, I Miss You, I Hate You, I Want You Dead, I Want To Sob In Your Arms, etc etc? Thats asking a lot of a blob to manage. Sapblob has settled with avoiding Qblob at all cost and not letting it inside The GogyNest
It's. Sort of a yes I think? Philza's crows definitely used to be something like Dreams blobs before Chat starting inhabiting some. All Admins have the ability to create soulless "bots" to do server maintenance, but a skilled admin is capable of manipulating their shapes, sounds, and ability to be affected by Souls. You can imprint a concept of someone onto them, let someone see through their eyes or inhabit them to a minor degree. It's not really something an average everyday admin would do because Effort and Time Consuming and Learning A Skill, but Dream and Philza are firm Hyperfixators of All Things Silly And Fun.
Gogyblob believes in playdates. Thus, Dreamblob must come play, It's The Rules. Punz is a little Cold with George for Made Dream Sad reasons, so Punzblob is not a fan of playdates. Samblob thinks if he loafs on Dreamblob in a cardboard box then Dreamblob will never leave and therefore Be Safe With Partners.
This is incorrect and Samblob has settled with waiting in front of the GogyNest until the playdate is over. He Will Make Sure Dreamblob Gets Home Safe (and bite Sapblob because He's An Evil Partner Thief)
I give you a big hug and apologize for this taking so long<333 I hope you have a good day/night too!!
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danieyells · 5 months ago
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Hello there! Not an anon that you know, but someone with something to share or ask.
After seeing some things about Yuri from Tokyo debunker, a part of me can’t stop but think about one quote from Princess Caroline:
“You just want a ‘Mommy’ you can slide your d*** in and out of!”
I don’t know why this keeps popping up in my head every time I see Yuri and the mama situation. I don’t know whether to laugh or cry. I am a bit concerned about the story in that dorm specifically. 😅
Hello new anon! o/
OH BOY I LOVE EXPLAINING THINS lmao /sincere) So to be extremely fair. The degree to which the mommy thing is gonna happen is entirely unknown lol SO FAR IT'S HAPPENED TWICE AND NEITHER WAS REALLY IN THE STORY ITSELF. We're just having fun goofing, Yuri's main notable trait is largely "haughty doctor performs questionable experiments on dubiously willing participants". We're just having a little fun with the mama thing. U: It's 98% fanon.
The canon bit we're playing off of is that he accidentally almost calls the player 'mama' once in a non-story line of dialogue at high enough affection, and says goodbye to 'mama'(the pc is the only one present but it isn't necessarily directed at them so much as his real mother) in a pre-prologue part of the game that's implied to be the end of the game, and you only get this line of dialogue if you choose him(which gives you his SR for you to start the game with.)" WE REALLY DON'T EVEN KNOW WHY HE SAYS IT. HE'S BEEN IN THE MAIN STORY LIKE ONCE SO FAR AND IT DOESN'T HAVE ANYTHING TO DO WITH ANYTHING WE'VE EXPERIENCED OF HIM SO FAR.
As for a mommy he can put his dick in. . .well, we don't kinkshame here :3c and I mean if his actual mommy isn't available he can make find a new one! No problems with that!! But that is an accurate statement for the mama thing, anon lmaooooo
I think Mortkranken's chapter will probably be a bit more focused on the pc's curse and learning about curses and anomalous illnesses. Maybe some views into Jiro's history and whether or not Zenji turns out to be his brother, and maybe learning a little about The Clash. . .and obviously we might hear a little about Yuri's history at some point, since I imagine he's going to be unhappy about the progress that isn't being made on the PC's curse and he hates/is afraid to have his patients die I think. The 'mama' thing is definitely going to come up, I think. That or it's gonna be a long time before we learn what's going on there lmao.
However we haven't seen the story of Mortkranken's dorm at all yet, so we don't know the story there either haha. Assuming we don't get a break between Obscuary and Mortkranken, we'll see the Mortkranken chapter July 25th?
I can try and go over what little we do know about Mortkranken though!
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Mortkranken is essentially the medical house in Darkwick. Everyone there studies and works in varying kinds of medical specialties, particularly anomalous medicine. (If you don't know at all, "anomalies" are anything considered outside the realm of common sense--so anything from ghosts to curses to demons to monsters and whatever else. Anomalous medicine focuses on the healing of illnesses caused by anomalies or using anomalous sources for medical purposes, as far as we can tell.)
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Mortkranken's dorm advisor is professor Nicolas! He makes many of the medicines used on campus and available in the campus store himself. He makes all manner of remedies(including a dry skin remedy that Romeo uses.) According to Professor Hyde, he's great with a mortar and pestle, but terrible in a fight. Romeo(a greedy, perfectionist mafioso who's obsessed with his own apperance) calls him a "smiley old prude." He's been very nice so far!
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The Dorm Captain of Mortkranken is Doctor Yuri Isami! Yes, the guy we gave a mommy kink.
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So far what we know about Yuri for certain is that people find him pretty terrifying because he frequently experiments on anomalies and anyone he can get into his lab, especially other ghouls. He's excited by the ghouls being injured on missions. He loves classical music and constantly hums and sings loudly to whatever he's listening to. He's extremely self-assured and demands respect. He hates Frostheim(the dorm largely full of rich, powerful, influential people.) He attends all of his classes despite his self proclaimed genius. He claims he's the only legitimate doctor on campus, and thus that the health checks he and Jiro have to run on students are not worth his time when he should be doing more important things(but he does them anyway.) His sense of direction may be questionable? He frequently pulls all-nighters and sleeps on his operating table. He personally administers the treatments Jiro needs every day and stitches Jiro up himself. He's the only one who knows how to administer Jiro's treatments, so Jiro has to protect him on missions. He is terrible in a fight, so Jiro fights for him. His artifact appears to be a giant needle. His patients always keep their lives, although he can't promise nothing else about them won't be changed or lost.
Speculation: something happened to his mother, or she's in critical condition, and he somehow relates this to the player character, hence slipping up and calling her 'mama'.
Jiro Kirisaki is the Vice Captain of Mortkranken! If you follow me you may have seen the Jiro dub/noncon and force impregnation posts. . .not in character, just fun.
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What we know for certain: was in an extended coma and thus no longer eats solids. His body is constantly in delicate condition and Yuri uses him as a test subject and bodyguard. He'll die without Yuri and needs four treatments from Yuri a day. He has wounds on his stomach that are stitched closed and occasionally bleed if a stitch breaks. He doesn't remember why he started studying anomalous medicine, just that he realized he had a knack for it and kept going one day. He likes reading medical journals. He makes confectionaries now and then because he finds the process of following exact measurements and recipes similar to making medicine. He didn't have attachment to food, clothing, or shelter as a child and he doesn't think much of them now either. Working with Yuri in Mortkranken is the only work environment he's ever been in so it hadn't occurred to him that staying up for multiple nights in a row for work was abnormal. He doesn't have the best understanding of normal social customs. He doesn't remember what having a family is like. He's extremely intelligent and humble. His artifact is a chainsaw, but it's shit at cutting stuff.
Speculation: Zenji Kotodama(a ghoul from the house of Hotarubi who died during The Clash but lingers as a ghost unaware to most) might be his brother.
All in all we don't know a ton about them at the moment besides what we've gleaned from the non-story things available to us atm. 99% of what you've seen has been fanon inspired by something unexpected lol sorry if it's been confusing for you!
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fancifulplaguerat · 10 months ago
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One final spiel about the Lilich sisters to conclude my thoughts about how they seem two sides of the same coin. To reiterate, how Aglaya is aware of her role while Nina is a prophetess; Nina conquered the Law, Aglaya is Its servant, yet her infatuation with Artemy suggests some desire to overcome it? 
I am intrigued by the implications of Aglaya’s attachment to Artemy, given that it derives from Artemy’s sense of autonomy in that “Any choice is right as long as it’s willed.” I mean. Daniil and Georgiy comment on Artemy’s effect on her from essentially their single conversation about freedom. The game pretty much points to this being the reason Aglaya was fond of him. Ex. Daniil remarks to him “You have made quite an impression on the emissary of the Powers That Be. Congratulations. Keep doing that, and soon there’ll be no menacing Inquisitor in town—only a gentle Aglaya Lilich […] She was quite intent on destroying you when you came to her. But she was so impressed by your dignified demeanour that she’s had a change of heart. What did you tell her that touched her so much?” to which Artemy can reply, “We talked about freedom.” And likewise, if the player speaks to Aglaya, you can say, “Did you fall in love with him because he was free? But that wasn’t him; it was me.” Aglaya muses whether Artemy were sent to her by fate, and Artemy’s philosophy indeed seems the resolution to Aglaya’s conflict over her autonomy. There is a gratuitous amount of quotes about this, but I think the most direct are “I must admit I’m a bit confused—but it was for the better. It allowed me to escape the iron grip of my preordainment. I’m content with being able to choose with my heart,” and “I’m honest with myself—so does it really matter what I’m made of?” 
But here is my thing. That Aglaya is in conflict with her autonomy fascinates me because it implies Aglaya potentially wants freedom from the Law? It’s difficult to approach this, because to what extent does Aglaya see the Law/The Powers That Be as one and the same? I’m unsure, but since I first played Patho I imagined that Aglaya’s adherence to the Law was in part because it granted her some semblance of control over herself/her actions—that to think this is how the world works, how it *has* to work could somehow make her lack of autonomy less painful. That in Aglaya’s own way, she has a parallel (if not identical) interest to Nina. And I am obsessed with the interpretation that Aglaya is envious in some part of her that Nina managed to do what she could not. 
But even beyond a potential shared desire to 'break' the Law, I think  there is a certain mythos around both sisters. Nina is naturally steeped in being this miraculous sorceress who was unyielding, domineering, and followed unquestioningly by others. Yet to me, there is an echo of this around Aglaya by virtue of her being an Inquisitor. Dialogues establish Inquisitors as cruel individuals who exercise absolute control over others. There is even, I feel, potential similar language around Aglaya and Nina’s foreknowledge as Inquisitor and prophetess. That is, Yulia describes the Mistress as able to “see the whole chain of cause-and-effect connections. They also see where the chain would lead” while Aglaya describes herself one who has “built a logical chain of events and consequences.” Likely directed to the game’s conception of fate but still, I find it interesting that these consequential chains are found relating to Nina and Aglaya. 
Then there is that Aglaya despises Nina for being thoughtless about human lives; indeed Nina is described as treating people as mere instruments for her aims. But when Aglaya describes herself as a humanitarian, she says that “I only condemn a few to death for the sake of many.” I personally think Aglaya would be less flippant with human life than Nina, but there is still a similar sentiment here, that some must die for a greater good/the good of many. Nina’s exact motivations are more difficult to provide exact evidence for given. Well. There is far less information about her. Through indirect characterization/her position within the narrative, however, I think it is a safe assumption that Nina was motivated chiefly by the same ideas as her fellow utopians. A drive for miracles and reaching beyond the body’s bounds rooted in that abstract ‘love’ that manifests and thus motivates every utopian to an extent. That as Daniil or her family, she is cruel by necessity but ultimately acts with what she would likely consider righteous intentions; trying to achieve a goal that will benefit others. 
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zigmenthotep · 5 months ago
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Someone posted in the comments on my video on the topic about not being able to find the "44 rules for dnd" since the original posts were deleted, and I honestly couldn't even find the Twitter post I got them from originally. So I've transcribed them to Tumblr where they can live forever with all the other trash!
Context: Posted to r/dndhorrorstories May 25, 2024
My dm laid out the 44 rules for dnd 
My dm just posted this after a hiatus, enjoy:
I'll just put shit out now thats going to change before anyone goes through with anything:
I'm timing turns. I don't give a fuck of it’s unfair in your opinion cause your spells are hard or you don't know what square to move to. you get 1 minute to know all the actions you want to take or I skip your turn.
If you want harder fights, bring a second character sheet and expect to twiddle your thumbs when you die. I'm not going to baby anyone.
If you call me or my rolls unfair, I'll get up and go home. and if you got a ride with me you can find your own way back and suck it up.
I'm going to take your characters loot away as regularly as you want it given out. Rule 3 will apply here.
If you don't act out any of your persuasion or intimidation or any other social checks you fail, before you even roll. You fail immediately because you aren't even trying and you're making the game lame for everyone else.
If you don't pick up cues for "side quests" that's not my problem. Get over yourself, it's not a video game, it's a role playing pen and paper based game with miniatures. I'm not holding your hand if you choose not to pursue shit.
If you move to a square in combat there's no take backs.
You tell every single person what you're doing before you do it. You don't fucking roll dice and then say you're casting fireball. You tell us all.
I will give out exhaustion more frequently. If you argue, go home or you can actually fight me over it or you can dm yourself.
Every snide comment you make to an npc will be remembered and paid back in triplicate. You all seem to believe there is little consequence.
You will not be given a mega dungeon every session. A temple is not the size of a small city, neither is a cave. This shit will happen when it's natural and organic. Go play some roguelike if you want that.
The travel portion is done. You wanna travel continents doing literally whatever you want whenever you want? Go play world of Warcraft or play dnd with chat gpt.
If you're late with no good reason I'm going to halve your characters hit points for the entire session.
If you don't show up for no good reason, and that will be determined by me alone if no one else has the guts to say shit for fear of upsetting one another, the first time you'll find yourself losing either a whole level or up to three major items of your own. The second time you do it in a row, you'll be removed from the chat and the group full stop. I have no fucking time for people to not show up.
If you get too stoned or drunk to play, I will go home without a warning. Your warning is here.
If you get up for bong or smoke or whatever breaks every 10 minutes I will simply pack up and go home. I'm sick of waiting for every bloke to be at the table.
Guidance, divination spells, owls and whatever spells I decide are too fucking stupid are banned. Outright. No more fucking guidance.
You get one chance at a skill check. If you fuck up, your party doesn't get their chance to do the same check. Think careful who's good at what.
Discussion of meta game details in game will result in instant damage to your character
Rules lawyering fellow players is encouraged. “Uhm Ackchtually”ing me will just result in me telling you to fuck off.
You roll your dice within view of two players who aren't you standard. You roll them neatly and you roll them on the table. Failing to do these three things will auto fail whatever roll you did. Arguing that you actually rolled validly when you clearly didn’t is an automatic critical fail.
Instant death traps and mechanics are coming into place. If you call these things unfair moving forward, I will laugh at you and tell you to fuck off and cry some more.
I will not give you random magical items and vendors will not stock them. They are meant to be rare and hard to acquire.
Random encounters in the form of random dragons or strange mysterious road trader or a band of goblin prostitutes isn't going to happen. Go play baldurs gate 3.
I don't give two fucks what reddit said about x or y ruling.
I actually give less of a fuck about what your mate's dnd group did
Saying anything to me about other players not liking me doing x or y without them saying it directly to me will result in me kicking you out of the group. Don't use someone else to push your own agenda.
You're not to sit down and have a two hour discussion about what Samson from Bundoora secondary did three weeks ago when you come to play. Take the 15-20 minutes I use to set up and review my notes to talk to eachother, then sit down to play.
Saying Shit like "guys come on we're not here to have fun we're here to play dnd, this is serious business” is rude and dismissive of how much work I put into this. I will simply go home if I hear this shit.
Don't fucking order food randomly. We will eat together at a specific time or not at all. I don't want food shit all over my things.
No food or drinks near any of my dnd gear. If you wreck something you can pay for it. I let one person trash my dm screen once and I never had it replaced by them. In fact I had that person attempt to gaslight me into believing they didn't wreck my shit at all. I'm not stupid, you're an adult. Accept responsibility.
Arguments between party members outside of roleplay will be resolved by me giving the definite ruling. If you don't like it, fuck off back home.
I don't give a fuck what they did in critical role or what that one guy on reddit said or if you think that it's all make believe so you can do what you want. The world I run works on internal rulings and lore I created specifically for it.
Every single person in this chat is having debuffs applied to their characters that should have occurred a long time ago. This will be specific to characters.
If you don’t bring your sheet, you don’t play.
If you don't bring dice, borrow some.
When we play dnd I'm not your friend. That doesn't mean you treat me like an enemy during the game. It means I'm no longer “being nice”.
If you treat me poorly in any way shape or form after or during or before the game due to something that happened in the game, you're out. If you cannot seperate a game from reality, I think you are a fucking moron, and I have little time to deal with that energy.
You will submit your spelllists daily (in game). If you do not give me a spell list each in game day, you will not be allowed to cast a single spell or cantrip in combat. I do not trust you guys to not use this against me.
If you do not mark off spell slots or you say something like "I remember what I'm at” as a way to justify it, I will simply fail your spell, deal half your health in damage to you and say you have no spells to cast for the rest of the day.
If you break literally anything you can buy the replacement that day or not attend till you do.
If you complain about the choice of music I fully expect you to bring the whole playlist the next session or to shut the fuck up.
Cannot stress enough how little I care about how you feel about my rulings from now on.
Oh and rule 44. I'm never just threatening you. I'm promising you.
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outsideratheart · 2 years ago
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10 Mistletoe with olga carmona
A/N: Day eleven of the Christmas advent calendar. Sorry it’s late.
You may be a professional football player but first and foremost you were a fan. Whilst you couldn't watch the El Classico due to playing for Barcelona, you could watch the El Derbi. It's how you found yourself in the Spanish capital, in the stands watching two of your rivals and supporting your girlfriend, only the rest of the world didn't know about the latter.
Thankfully, the drop in temperature allowed your visit to Estadio Alfredo Di Stefano to remain under the radar. The first half comes and goes and you are yet to be spotted. It allows your plans to surprise Olga after the game that much easier.
When Athenea scores in the 85th minute, winning the game, she runs towards the bench to celebrate with the entire team. It is then when she sees you. The confusion on her face in obvious but it only lasts a few seconds as she is needed back in her position.
Not knowing your intentions, the goal scorer makes her way over to you at full time.
"What are you doing here? Come down onto the pitch" She shouts a security guard over so that they can give you access.
Deep down you know it isn’t m a good idea. A Barcelona player seen on the pitch after a El Derbi, the optics wouldn’t be good and it would only cause you problems.
"It's better if I don't I -"
"I hope there is a Olga shirt under that jacket?" your girlfriend jokes knowing full well that you would rather die than be seen in a Madrid shirt.
"Not a chance. I'm a culer born and bred, you know that"
"I know" Olga tells you.
It was a conversation you have had before. She had lost count the amount of times she tried and failed to get you in white and gold.
"Meet me by the changing rooms" She tells you.
This wasn't the first time you had come to Madrid to watch her play, nor was it the first time you’d be meeting her near the changing rooms but it would be the first time anybody would know about it.
"First you come to our game, now you are coming to our changing room. What, are dating one of my team mates?" Athenea asks.
You choke on air at the question having felt like you have been caught.
"A Barcelona player and Real Madrid player dating. It would be like football's Romeo and Juliet" Olga shoves her team mate towards the tunnel as a way to end the questioning.
"I'll meet you down there" Olga shouts as she leaves the field.
Spotting a familiar security guard, you ask her to let through the restricted access door.
"Have a lovely Christmas Y/N" the guard shouts to you whilst you make your way down the hallway.
"You too" you shout back.
When you get to the home team’s locker room you wait outside for Olga. You cannot help but look through social media to see if any fans spotted you at the game, luckily they didn't.
You look up just in time to see Olga walk out.
"Hello you" you pull her into your arms.
The hug lasts a little longer than it normal would in this setting but you hadn’t seen her in a few weeks and although you hated to admit it, distance does make the heart grow fonder.
"People could see us" Olga whispers into your shoulder.
"We are just hugging. Now if I were to do this" you cup her cheeks, quickly stealing a kiss "this could cause questions"
"Well then it's a good job we are just hugging" Olga pulls away.
As luck would have it several Madrid players choose this moment to leave their locker rooms.
You say hi to some of your national team mates who play for Atletico, congratulating them on a good game despite the scoreline.
"You're still here?" Athenea asks you.
"Of course she is, Olga is still here" Esther says as if it is the most obvious thing in the world.
Olga and yourself are joined by a few others as you leave the stadium.
As you walk, your hand finds its way to the small of Olga's back. With each step you hand gets lower and lower.
"Y/N" Olga subtly warns you.
You loved moments like this. The adrenaline that ran though your body at the thought of someone seeing you. There were several close calls at national camp but you never got caught. It almost became a game between the two of you. How far can you go without one of your team mates catching you.
"Tell me to stop and I will" you taunt your girlfriend.
Much to your surprise she stops in her tracks making you walk straight in the back of her. When she turns to face you, you very close.
Olga is about to say something but she is cut of by her team mates giggling and mumbling amongst themselves.
"Look up" Misa tells you.
When you do you you see a bunch of mistletoe hanging from the doorframe.
"Kiss" Athenea says rather giddily.
This could be the ultimate act. You could kiss your girlfriend with everyone watching. You knew what you wanted to do but you didn't know if Olga was thinking the same thing but then you see Olga cautiously nodding her head.
You lean down, your lips touch her in a still kiss. You are hungry for more but you know now isn't the time nor the place. Olga hands sit comfortably on your waist and she uses them to pull you close only you pull away slightly.
"What are you doing?"
"Having fun" it is now Olga who closes the gap and initiates the second kiss. This one is much more passionate than the first.
When you pull apart all eyes are on you and in a very rare occasion, you are at a loss for words.
“What was that?” Athenea asks knowing that kiss wasn’t one between friends now matter how Spanish you are.
“There is mistletoe” Olga nonchalantly says.
Questions get thrown at you from every direction and it feels line you are getting interrogated.
This isn’t how you planned on spending your night and clearly Olga is thinking the same thing because she grabs your hands and pulls you out of the door.
“Merry Christmas everyone” you sing as you all but run out of the stadium.
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captainsolocide · 10 months ago
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not my usual content but. I've been very obsessed with gta v lately and I finished the game today (not 100%, but the credits rolled). I chose C, and I didn't feel like save scumming to do the other two endings, especially cause I didn't think I could really stomach killing Trevor (unfortunately I've become very obsessed with him) so I went to youtube to watch play throughs of A and B and jesus. first of all I was right, I would NOT be able to stomach killing Trevor. The fact that you have to chase him down the highway before Michael crashes into him at the oil fields. that is just so sad to me for some reason. like he really was trying to be loyal and a good friend and he knows he's gonna die but he's just trying his hardest to get away from an impossible situation. idk if this is just how the person did it, but they didn't have Franklin kill him and Michael eventually does it himself. Is that how it has to happen? Does the game not let Franklin kill Trevor? Is Michael always the one who has to do it? Usually the wording when you have to kill someone in the game is "eliminate." For Trevor it was "put down." He doesn't even get the luxury of a quick bullet through the head. He's burned alive as you watch. Michael walks away basically fine and he gets Trevor's share of the Union depository score. Pretty sure if I chose that, I would have walked away with the most empty feeling in my chest. Then B comes. Now, Michael is the main character who most consistently annoyed me throughout the game, but even with that I don't think I could do B. He's got a family that he loves. I really do think he truly cared about Franklin, and while he shows that even in this ending he's willing to turn on Trevor (even when Trevor refuses to turn on Michael) I do think he was telling the truth about wanting to help Franklin, not just use him. In the play through I watched, the person choose to save Michael when he's dangling from his arm, and instead of letting that happen, Michael headbutts Franklin and essentially kills himself. Why does he do that? I cannot for the life of me fathom why he would do that. I mean, obviously in the game he has to die cause that's the option you chose, but what's the Watsonian reason for Michael killing himself there? Matter of fact, why even give the player the choice to save Michael at all? The assumption is you've already decided to kill him, why reconfirm that choice with an action that isn't even a choice at all cause the end result is the same? You leave B alone, literally, and you feel that as the player too. Franklin calls Lamar, says they should hang out sometime. A small irony, given that the last conversation they had if you choose that ending is one where Lamar tells Franklin what a shitty friend he's been lately. A and B are so clearly the wrong choice for the ending, it boggles my mind. Why have bad endings to your game? Were they worried C wouldn't hold up narratively so they added two shit endings to make it look that much better? I admit, there are definitely some loose ends with the character side plots, but it's my understanding that there's still game left to play even after the credits roll. Even then, C is a fantastic ending all on it's own. I just don't understand. I almost wish I hadn't seen the other endings cause it almost ruins Michael for me, you know? Knowing that in two of the three endings he's willing to turn on Trevor on a dime. There's nothing to say that he wouldn't do that in C given the chance. But Trevor doesn't turn, even when he's offered. I noticed in the graveyard scene that Trevor throws his gun at Michael before he runs away — he never takes the shot. He never takes a shot at Michael. Michael shoots at Trevor as he runs. he misses, but he still shoots. I'm not saying Trevor was always on Michael's side — he could care less when he learns Michael's been kidnapped, but he was never going to actively harm Michael. And that's the whole justification for A, isn't it? That Trevor's too crazy, they *have* to kill him cause he'll kill everyone else eventually.
But C is proof that that isn't true. Trevor will stay your friend, he will stay loyal. So then A was never necessary. You never had to kill Trevor. C is proof you don't have to kill either of them. idk.
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