#personally i feel like even if you were to gain ahold of beasthood and come back if you so chose it'd be cool but still horrifying.
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modormouth · 7 days ago
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Who's your favorite bloodborne boss?
vicar amelia, by far. going back 2 her design in model closeups makes me appreciate her all the more because she doesn't entirely translate as wolflike. her limbs are sort of spindly like a deer (the antlers are a bonus!). the neck is sort of stretchy and long like a dragon's. and yet there's still subtle iterations of human design in there. the chest area (without the hair) isn't as pronounced as say a dog or a deer's.
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the hands, though rake-like can still translate as human. the feet are more dog-like.
but my biggest point of interest of her is how symmetrical she looks compared to other big beasts. she doesn't look like a horrific mishmash of parts like other creatures. her design looks more cohesive and chimerical. without the hair she gives cryptid vibes of weird forest creatures that are too tall or too thing to be confidently considered anything 'natural.'
her transformation from human to beast is such an iconic part of going through bloodborne. very horrifying and tragic and nauseating all at once that that woman that existed before you can't revert from the thing you see now. if you were to be killed by her and going back to her arena you hear these weird inhale-screams from her. they don't sound murderous. they sound... labored. her whole existence feels like pain. and this sequence made me re-think transformation sequences in horror greatly. going from something human to beast is a hell on its own. not just because the call of bloodlust is nigh-unshakeable. you're assuming a body that is now your own. limbs contort, the spine distorts, and insides transmogrify.
beasthood can be a physical and mental kind of hell.
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