#or maybe i'll have to make the wheels be able to rotate even though they don't in-game
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behold. ARM
(continuation of this)
#it still needs a few edits#(note to self make the indents in the bones where the pivots overlap)#but im tired so here you go for now#3d#flickerdoodles#rain world#things i don't want to think about: how the hell these things are going to turn from side to side#(because the segments can overlap in-game...)#oh god am i gonna have to change the wheels?#or maybe i'll have to make the wheels be able to rotate even though they don't in-game#it's a 2D game so I have to give myself some leeway in translation to 3D i guess#anyways that's a problem for later!!!
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