#my screen always burns when I draw on magma :(
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I see everyone making amazing art on magma meanwhile I’m drawing this
Papyrus: Sans, I need you to do something for me
Sans: yeah bro?
Papyrus: I need you to shut the fuck up
Sans: okay
Fell belongs to Underfellx
Dust belongs to Ask-Dusttale
Classic Papyrus and Sans belong to the one and only Toby Fox
#art#utmv#sanshipping#kustard#fell sans#blue sans#swap papyrus#blueberry sans#sans#papyrus#my screen always burns when I draw on magma :(
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How do you make such great texture in your art?
Well, it stems from my perfectionism - I'd find myself clutching to the wet bleed brushes in CSP, or in the case of drawings made in Tegaki, some groups of five different colours belonging to a gradient.
Example 1 - Tegaki: I would spend much time just searching for slightly darker colours. Since blurring and blending does not exist here, I have no choice but to etch out the outlines of the shaded areas, then shading them.
Example 2: As for CSP and other art programs, I often use these blending and blurring features. In particular, I usually stick with the wet brush blender in CSP.
These waves are a combination of multiply, screen, and linear burn layers applied to a base coloured silhouette. The same thing applies to these clouds as well - perhaps I shouldn't rely too much on blending layers when it comes to drawing clouds.
Example 3: alright, forgot to mention Aggie.io (magma). Sure, there are also blending and blurring tools, but the controls are too cumbersome and inconvenient. I often end up applying the Tegaki method into drawing instead.
Here comes the real question though, how does one actually achieve this level of detail?
From my five years of experience... Don't try to aim for too much all at once - start small, and build yourself up one step at a time. One YouTube video tutorial, one pack of reference pictures, one new program, one new medium, one at a time.
And don't be afraid to ask questions, and use references. I keep a reference gallery that is at least 160 times larger than my own art archive. Even though I don't watch tutorials that often, I still have something to learn from, through observation.
I wish you the best of luck in your art journey! And remember, the indomitable human spirit always wins!
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Flirting For The Entitled - Ch 2
I really do have NO CHILL. I couldn’t stop thinking about this silly little Christmas time prompt and what might have happened next. I am not actively working on this, but I’ll write little snippets as ideas come to me.
I’m thinking less a coherent plot and more slices of life. They may get posted out of chronological order if I think of something but I’ll try to re-label the chapters chronologically if that happens.
Ideas or prompts for this would always be welcome!
Read on other websites
Buy Me A Coffee?
<<Ch 1 Ch 2 Ch3> (who knows when? If ever)
Back To School
Nathaniel abruptly slammed his sketchbook shut with a loud groan, his head falling forward and eyes shutting.
He just couldn't draw.
This had never happened to him. He'd had art blocks before obviously, but usually he would just change the drawing or doodle silly little pieces instead of anything important until it passed. He tended to get over it quickly enough that it was never an issue. But since the party a couple of weeks ago, sketching had gotten harder and harder to concentrate on and now even the most childish scribblings doodled in the margins of his notebook were—at best—abstract nonsense.
He kept his eyes closed, hugging the sketchpad to his lap tightly as the cool January air chilled him and he began to rock back and forth lightly to the music coming from his earbuds in an attempt to warm up.
He'd tried yet again to fit in a quick sketch, this time before the first day of school after New Year and so he'd arrived an extra ten minutes before he normally would have. Finding an empty bench had proved easier this way and he'd decided to just let his hand lead him across the paper in a sort of instinctual trust exercise. He'd thought the generic face he created had been a somewhat positive step away from his art block and had happily continued to draw without thinking, adding a few wisps of hair across the brow before adding a ponytail to make it a girl of some sort. The head had looked too bare so he had added a simple Alice band, detailing it more heavily when it appeared too subtle. Before he'd realised the head piece had turned into a pair of shades and he'd changed the mouth to show off a slight smirk.
That was when he'd slammed the book shut. Because while the picture wasn't yet Chloé, it was definitely on its way to becoming her and he couldn't deny it no matter how hard he tried.
Despite what she seemed to want he didn't like her that way so Nathaniel wasn't worried that her face might keep cropping up in his drawings because of some kind of hidden crush on her. But he had to admit that the shock of what she'd confessed to him at his party had sunken into his bones now and he couldn't avoid the weight of the knowledge on him every day. His mind kept drifting back to thoughts of her regularly as he tried to puzzle out if there was a moment he could pin down when she started liking him.
He'd cast his mind back constantly, first to the days preceding her little confession, then the weeks leading up to it and he'd discovered that she had indeed been really nice to him - in her own way, of course. Though he was seriously struggling to find anything that gave a sharp contrast between the then and now. Her behaviour seemed to have gradually morphed from mean to cheeky to coquettish in such a smooth transition that he was now pressed to find much difference between her insults and her teases other than her tone. For instance, she had regularly given him nicknames, most notably calling him Red but also throwing in any reference to the colour of his hair she could (Solo cup, Tomato, Stop sign, Clifford, the list went on). He had never really liked them but they hadn't been as bad as some of her past behaviour so he had built up a tolerance to them, assuming they were just low-grade insults. But lately they had seemed much more affectionate ways of getting his attention instead.
But what had messed him up the most, he decided, was the realisation that she had been flirting with him the whole time. A smirky smile here, a light brush against his arm there. The compliments he'd mistaken for insults were delivered just a bit too coyly to be anything as simple as praise for his drawing ability or interest in how well he was pulling off his outfit.
He groaned again as hindsight made him realise that one had been a particularly obvious innuendo which he'd completely missed at the time and his face burned in embarrassment at the memory of her little eyebrow raise when he'd failed to react.
He jumped suddenly when he felt a tap on his shoulder and he looked up to see the girl herself, standing in front of him in her warm winter coat and – he gulped – smiling sweetly at him. He quickly removed one of his earbuds to hear her.
“God, just how loud do you have that stuff Netflix?” she asked once she could see he was free to listen, “I must have said your name three times before I gave in and shook you.”
“Uh huh,” he said, an eyebrow raising sceptically, “How did you know I wasn't just tuning out those dumb nicknames and holding out till you used my actual name?”
“Oh please,” she said waving a gloved hand dismissively, “I have to use them all till I find my favourite. Although I think 'Red' is winning to be honest.”
She sat down beside him and before he automatically moved his leg away from her, Nathaniel reminded his self-preservation instincts strongly that he had promised to give her a chance at being his friend. He was not going to shrink away in fear of her saying something hurtful when she seemed to be trying so hard.
“So, what are you listening to anyway?” she asked tapping at the lose earbud which now dangled limply from the other, blaring away into the crisp air.
“Oh,” he said as he picked up the wire to ease the extra weight on his other ear, “It's a prog-rock band. I like a lot of their stuff but it's, uh a bit weird if you're not used to it.” Hesitantly, he offered her the other earbud. “Wanna see what you think?” he asked.
Chloé's eyes and smile widened and he swore the blue of her irises brightened as she looked at him. She gently took the offered wire from him, her clothed fingers brushing his bare ones as she did. She blushed heavily but didn't shy away like some girls might have and Nath suddenly felt his insides squirm uncomfortably.
He forced himself to refocus as he watched her reaction to the music playing in her ear. He couldn't hold back the snicker that escaped as she frowned and turned back towards him with a confused pout.
“What the hell?” she asked, puzzled, “What language is this? It's not French and I grew up around Daddy using English often enough to know it's not that either.”
“It's a language the band made up just for their music,” he told her, “Told you Magma are a bit strange.”
His laughter halted as her face turned suddenly devious and she leaned in towards him till he found himself leaning back in order to keep a comfortable amount of personal space between them.
“Magma?” she asked slyly, relenting in her invasion of his personal bubble and sitting upright again slowly as she watched him right himself as well.
“Uh, yeah?” he asked, brushing his hair out of his face in a nervous gesture to distract himself from how close she had gotten.
“As in red and hot? With a fiery interior hidden under a shy mountain?” she asked almost too innocently, the corner of her mouth tilted up to belay that she knew exactly what she was implying.
“Uh, um...” he said eloquently.
“I think I've found a new niiiiicknaaaame,” she sing-songed, her head bopping left and right.
“So, Lava boy, let me hear your favourite track before class starts already.”
Nathaniel fumbled for the controls on his phone while simultaneously fighting down the flush of pink dusting across his cheeks and darkening with every second. He had just started the song he liked best when Chloé rested her head against his shoulder to listen. He jumped a little and his phone flew out of his hand. He grappled with it comically for a second as he desperately tried to get a good hold of it before it finally hit the courtyard floor, pulling the buds from their ears as it went.
He groaned as Chloé moved to let him pick it up, eyeing the nasty crack in the screen as he did so. He ran his finger across the raised line and wondered if it would affect the functions or just be an eyesore for the next year until his parents let him have a new model.
“That was my fault, wasn't it?” she asked with a tremor to her voice.
“Nah,” he said, “you didn't do anything wrong. Don't worry about it.”
“But, I... surprised you,” she said, sounding guilty, “If you're free after school I'll take you to the person daddy has fix my phone when I drop it. They can usually fix a small crack like that in a couple of hours and I'll pay for it since it was my fault? I'll even buy you a coffee to make up for it?”
“Um, okay. Thanks,” he said blinking back at her genuine look of remorse.
“Great!” she squealed as her face broke out in a victorious smirk. She jumped up from the bench and moved backwards a few steps away from him as he watched with bewilderment. Her sudden movement and squeal had attracted a few onlookers from the courtyard and his eyes flickered around to make brief contact with some of his classmates. Amongst the small crowd he spotted Ivan, Mylène and Juleka who all regarded Chloé with barely hidden suspicion and Adrien and Nino who simply looked confused. He glanced back up at Chloé as her gaze completed the same circuit of people watching them before she narrowed her eyes seductively at him and winked.
“Then it's a date!” she announced loudly before turning on her heel and heading for the stairs to head to class.
There was a moment of complete, utter silence as everyone processed the blonde's words before turning in unison to stare at the red-headed, red-faced boy sitting wide-eyed and stunned on the bench before them.
So... Chloé had just sort-of asked him on a date. And he had unknowingly agreed. Which was sort-of terrifying, but not in the way he expected it to be. Which in of itself was vaguely terrifying too. And on top of that, she'd made sure everyone had known about it. Chloé Bourgeois wasn't trying to hide the fact that she liked him.
“Come on,” a gruff voice said.
Nath felt a hand rest on his shoulder and looked up with dazed eyes at Ivan.
“What?”
“It's time for class,” the larger boy told him, “You can freak out after roll call when no one can see you behind me. But right now, you're going to be late.”
“Right...” he said, still not in full control of his mental facilities but allowing his friend to guide him towards the stairs and the classroom.
Now if he could just make it past Chloé's desk without collapsing he could at least tally up one win for the morning.
Buy Me A Coffee?
Thomas Astruc has pointed out that the emblem on Nath’s t-shirt is based on the band Magma’s symbol so I glanced at their Wikipedia page and discovered they have their own language for their music. I thought it appropriate that Nathaniel like their music.
#PIP writes#Flirting For The Entitled#ChloeNath#ml fanfic#please send me slice of life ideas#I love doing them
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My ideas for FAKEMON
If anyone would like to draw any of these or use them in a fan game feel free to do so. All I ask is credit for the idea. By the way I came up with most of the ideas before Gen V was even an idea.
New Type is Strong against - S, New Type is Weak against - W, Neutral - =
LIGHT
Pokemon with this type can emit, control, and absorb the element of light. Many if not most pokemon with this type exhibit an honorable personality Examples of existing pokemon who would get this type are the Musketeer Quartet (replaces fighting), Shinx line, Volbeat/Illumise and the Mime line Examples of moves with this type are Flash, Light Screen, and a move I thought of called Prism Parade (the pokemon rushes towards the foe and splits as if they were filtered through a prism and strikes the foe anywhere from 1-7 times) Normal- = Fighting- = Fire- = Water- W (water scatters light) Flying- S (Light blinds them) Poison- = Grass- = Elec- = Ground- W (Light doesn’t reach that far underground) Rock- = Psychic- = Ice- S (Light heats and melts ice) Bug- S (Bugs are drawn to light) Ghost- S (Light dispels ghosts) Dragon- = Dark- = Steel- = Fairy- = Sound- =
SOUND
Pokemon with this type can emit, control, and absorb sound waves Examples of existing pokemon with the Sound type are the Jigglypuff line, the Whismur line, Chatot, Meloetta, Examples of moves with this type are screech, supersonic, perish song, and others Normal- = Fighting- S (the loud noises distract the fighter) Fire- S (the shockwaves put out the fire) Water- S (Water increases sound so it backfires against the water pokemon) Flying- = Poison- = Grass- = Elec- = Ground- = Rock- = Psychic- S (the noises prevent them from focusing) Ice- = Bug- = Ghost- = Dragon- = Dark- = Steel- W (the sound bounces off the metal) Fairy- = Fakemon under the cut PLEASE READ THEM
Burnbun (burn+ bunny) Bunny Pokémon 2 ft tall 5 lbs Fire/Ground Type Looks like Bun-Bun from sluggy freelance on fire (small bunny on fire) Dex- Burnbun are known to reside in vast fields. Many crops fall victim to a mischievous Burnbun. Lvl 20 evolves into Pyrabit Pyrabit (pyro+ Rabbit) Rabbit Pokémon 4 ft tall 10 lbs Fire/Ground Type Looks like the Monty Python rabbit with its ears on fire Dex- Pyrabit use the flames on their ears to light up the dark tunnels they live in. Lvl 41 evolves into Torchare Torchare (Torch+ Hare) Hare Pokémon 6 ft tall 20 lbs Fire/Ground Type Looks a little like bugs bunny with a flame instead of a tail Dex- Torchare prefer to stay in the sun instead of the tunnels. They will attack anyone they think is attacking their home. Pronin (Proton + Ronin) Ronin Pokémon 4ft tall 20 lbs Light/Steel Type Small humanoid with a small staff weapon Dex- Pronin train all day and night for the day they become Samuray Lvl 20 evolves into Samuray Samuray (Samurai + ray) Samurai Pokémon 5ft tall 40 lbs Light/Steel Type Taller humanoid wearing some samurai armor and holding a katana Dex- Their katana are said to move faster than light. They are so dedicated to their duty that many use them as bodyguards. Evolve at lvl 40 into Shogleam Shogleam (Shogun + gleam) Shogun Pokémon 6ft tall 60 lbs Light/Steel Type Even taller humanoid wearing complete set of Japanese armor wielding a blade staff. Dex- Shogleam have been known to lend their skills and strength to causes they deem honorable. Squade (squire + shade) Squire Pokémon 4ft tall 20 lbs Dark/Steel Type Small humanoid in very basic medieval armor, small dagger and shield. Dex- Every Squade follows a Midknight around and assists it. When not helping out they are training. Evolves at lvl 20 into Midknight Midknight (Midnight + knight) Knight Pokémon 5ft tall 50 lbs Dark/ Steel Type Larger humanoid in suit of armor, wields a mace and shield Dex- It is the duty of a Midknight to fight for and defend their Darex. Evolves at lvl 40 into Darex Darex (dark + Rex) King Pokémon 6ft tall 60 lbs Dark/Steel Type Even larger humanoid in a fancy suit of kingly armor and crown, wields a scepter with the top of a mace on top of it and a shield Dex- It is said that Darex from different areas will send their best Midknight to do battle once a year. Decibelle Sound type it looks like a small humanoid with bells for hands and carries a small banjo like object, on its back is a small speaker Lvl 15 evolves into Ampt Sound type Looks like a medium sized humanoid with the same bells for hands and carries a larger guitar with more details, the speaker on the back is bigger and has dials now Lvl 32 evolves into Konsert Sound type Looks like an adult sized humanoid with larger bells for hands and carries a dual headed guitar also should look similar to the stereotypical rock star, the speaker on the back is larger and all the dials are on 11 Tridantis Water Type Trident Pokémon Fish with trident for tail Name- Trident+Atlantis=Tridantis Lvl 23 evolve into Nepiden Water Type Titan Pokémon Fish upright with crown wields tridents Name-Neptune+ Poseidon= Nepiden Grazelle/Grasselle/or Graselle Grass/Fighting Type Gazelle (sp) Pokémon Looks like a Gazelle/Antelope with tree branches for horns and shrubs for its mane-esque thing Strong hooves and horns to fight off predators and is swift to evade the stronger threats Vibrant Ant Pokémon Ground/Sound Type Vibrant is a big ant-like Pokémon with “satellite dishes” on its’ antenna, Vibrant is blind from a life spent mostly underground so it has adapted to see with echolocation which doubles as a way to defend itself from predators using sound attacks. Vulcano Blacksmith Pokémon Fire/Steel Type Vulcano use their hammer to forge items for those who treat them kindly but if they are treated wrong they leave faults in the items Lizard like in appearance, visor, hammer glows with lines of fire Name- Vulcan (god of blacksmiths) + Volcano= Vulcano Mime Sr./ Mimelder Pantomime Pokémon Psychic Type Evolves from Mr. Mime at Lvl 45 Carries a cane and is crouched (sp) over, coloring should be like a street mime (i.e. black suit) Mesduck Water/Psychic Type Duckling Pokémon Looks like a small baby duck, white colored, veins on the head form a brain like pattern Evolves into Psyduck with Happiness. Tentaken Evolves from Tentacruel at Lvl 50 Almost same size as Wailord The two end tentacles have claws (the mandibles from tentacruel) Water/Poison Type Kraken Pokémon Typhloon Water/Flying Type Storm Bird Pokémon Typhloon looks like a good sized bird (5ft wing span) with rain falling from its wings, it’s mostly blue with gray features. No evolutions Huricrane Water/Flying Type Storm Bird Pokémon Huricrane looks like a crane with a storm cloud for a torso, mostly gray with blue features. No evolutions Dolux Water/Light Type Dolphin Pokémon Dolux uses it light abilities to see in the depths of the oceans. It is friendly towards people Name- Dolphin + Lux (Latin for light)= Dolux Aquleo Water Type Sea Lion Pokémon Aquleo is a lion that lives near and in coves and bays. It is usually the top of the food chain in its location. Blue with a swirling mass of water for a mane. Paws, tip of tail, and ears are white. Name- Aqua (water)+ Leo (lion)= Aquleo Tigreal Rock Type Cave Tiger Pokémon Tigreal is a tiger that lives near and in quarries and inside caves. It is usually near the top of the food chain in its location. Brown with orange stripes made of different types of rocks. Teeth are similar in appearance (sp) to stalactites (sp), claws are like diamonds. Name- Tigre (Spanish for tiger) + Mineral= Tigreal Aerolf (aero + wolf) Air Type Sky Wolf Pokémon No evolutions When it howls the winds increase in strength and they can run faster than the wind. Caninero (canine + inferno) Fire Type Lava Hound Pokémon No evolutions Tracks its prey by using their heat (see in thermal vision) hunts as pack. Cutis Bug Type Mantis Pokémon Cutis is the prevolution of Scyther. It is about the size of Elekid and is a darker shade of green then Scyther. Its wings are unable to hold its weight so it cannot fly, it has smaller sickles for hands and is more similar in appearance to a real mantis then Scyther is. Name- Cut+ Mantis= Cutis Nipsect/Pinsect Pinching Pokémon Bug Type Small maroon or gray with tiny brown pinchers Evolves into Pinsur with happiness Name- Nip+ insect= Nipsect Mageist Fire/Ghost type Poltergeist Pokémon Ghost formed of flames Name- Magma+ Poltergeist= Mageist Clouderm Ground/Wind Type Elephant Pokémon Looks like an elephant roughly the size of Donphan Colors-Blue, White, Gray, Clouds and fog surround body Able to produce gusts of wind using trunk and whirlwinds with ears Travel in packs, mothers protect the young Gatiny Normal Type Kitten Pokémon Mix of Meowth and Skitty Evolves at Lvl 13 If happiness is above 50= Skitty If Happiness is below 50=Meowth Name- Gato + tiny= Gatiny Unasea Water Type Eel Pokémon Looks like an eel with various horns No evolution Name- Unagi (Japanese for freshwater eel)+ sea= Unasea Farflung Fighting/Flying Type Eagle Pokémon Large eagle with same color scheme as Farfetch’d Always hovering In talons either has one large leet/stick or two smaller sticks/leets Evolves at Lvl 30 Orangusang Sound Type Conductor Pokémon Looks like a mix of a conductor and an Orangutan When groups of Orangusang gather their songs fill the jungle with beautiful music No evolution Name- Orangutan+sang=Orangusang Piscero Water/Flying Type Flying Fish Pokémon Looks like a fish like Pokémon with wings instead of fins Can fly but needs to find water every few hours or they will die. Normally found in rain storms or over oceans No evolution Name- Pisces (Latin for fish) + aero (Latin for air/flight)= Piscero Watthog Electric Type Warthog Pokémon Looks like Pumba with two battery like objects sticking out of its back and lightning passing between the tusks. No Evolutions Kolanda Normal Type Bear Pokémon Mix of koala and panda bears Usually reside in tall trees in groups Chimix Dark/Poison Type Chimera Pokémon The size of a small car Snake for a tail, Head and horns of a Ram, and body, claws, and teeth of a Lion Resides in deep dark caves. Snake head attacks with poison moves. Minlix Stone Worm Pokémon Rock/Ground Type Mate male Steelix and female Onix to get Minlix Evolves into Onix with happiness Small horn on forehead and some lines/veins of magma along body Smaller and more rocky/jagged then Onix Name- Mineral + Onix + Steelix= Minlix Kangaskid Joey Pokémon Normal Type The baby form of Kangaskhan and Gengroo Weak in attack and defense Evolves into Kangaskhan if Female and Gengroo if Male at Lvl 15 Gengaroo Parent Pokémon Normal Type A spikier (sp) and sturdier version of Kangaskhan with reversed color scheme Faster but not as strong attack wise All male species Calfle/Moxen Calf Pokémon Normal Type Bred from a Tauros and a Miltank Looks like a calf with features from both the parents Evolves at Lvl 15: Male=Taruos Female=Miltank Thundrex Electric Type Thunder Lizard Pokémon Revived from Tooth Fossil T-Rex with a Lightning Bolt running down its spine Color Scheme- Yellow and grey Fires blasts of electricity to stun its prey. No evolutions Woodril Drill Beak Pokémon Flying/Steel type No Evolutions Woodpecker with drill for beak Phobix Fear Pokémon Ghost Type No evolutions Ghostly Scarecrow Uses fear to attack Hexen (hex + Vixen) Human Shape Pokémon Ice/ Psychic type Evolves from Jynx at lvl 45 Taller humanoid female like Jynx wearing a kimono holding fans Mammist Mammoth Pokemon Ice/Rock Type Revived from the Tusk Fossil Although it appears to be shivering Mammist is protected from the intense cold by its thick fur Ability- Thick Fur Evolves at level 35 into Cyrodon Mastodon Pokemon Ice/Rock Type Ability- Thick Fur With its tusks and thick fur there were very few predators that could harm Cyrodons. It used its trunk to shoot ice at enemies Spittaur Spitting Pokemon Poison type Revived from the Frill Fossil Spittaur spend most of the day practicing spitting. From birth their spit is very acidic Ability- Toxic Skin Evolves at level 35 into Acidilo Acidic Pokemon Poison Type Its frill is now bigger and has barbs on the side to further spread its poison Ability- Toxic Skin Savash Ruthless Pokemon Dark/Ground Type Revived from the Razor Fossil Said to be one of the most relentless hunters of the ancient world, this saber-toothed pokemon would use its claws to cut through any obstacle in its way Ability- Deep Cut- Breaks any defense Siruel Siren Pokemon Fairy/Dark Type They use illusions to lure their prey into a trap. They are able to see what their target most desires and use it against them Ability-Foresight Groach Roach Pokemon Poison/Bug type Seen in hordes in dumps Ability- Toxic skin Cobrite Cobbler Pokemon Fairy/Steel type Said to help kind people with work Ability- Fairy Aura Holidaze Holiday Pokemon Fairy/Electric type Drawn to the sounds and lights of the holidays Holidaze are mostly seen imitating Christmas lights. Ability- Static Tocktic Clock Pokemon Psychic/Steel Type Uses time based powers Looks like a living grandfather clock with a staff made from the hands of a clock Ability- Time lock- prevents any items from affecting speed Veeare Virtual Pokemon Electric/Ghost Type A ghost given form via virtual reality Ability- Data Scan- can predict enemy attacks Dolpherno Dolphin Pokemon Fire/Water Type Produces boiling water from its blowhole Ability- Scald Cannice Frost Puppy Pokemon Ice Type Cannice practice their tracking skills day and night Ability- Odor Sleuth Evolves at level 25 into Yukound Tracking Pokemon Ice Type Yukound can track a person throughout an entire mountain range without loosing the scent Ability- Odor Sleuth Romumer (Romulus + Remus) Armor Wolf Pokemon Steel Type Romumer’s fur grows in patterns similar to roman gladiators, its tail can cut through metal Ability- Rivalry Grubble Gremlin Pokemon Rock Type Grubble are found mostly in caves, they carry a rock to fend off attackers Ability- Earthbound- Prevents flinching while on rocky terrain Evolves at level 16 Gobill Goblin Pokemon Rock/Fighting type Gobill are often seen crawling along the ceiling of dark caves, they carry a broken stalactite Ability- Earthbound Evolves at level 36 Mougre Ogre Pokemon Rock/Fighting type Only seen in the deepest part of caves despite their fearsome appearance they have been known to rescue people trapped by cave-ins, they carry a giant club of rock Ability- Earthbound Coltning Small Horse Pokemon Electric type Legend says that Coltning are born when two bolts of lightning strike the same spot Ability- Motor Drive Evolves at level 16 Galloplt Galloping Pokemon Elec/Steel type Galloplt are often spotted during large thunder storms Ability- Motor Drive Evolves at level 36 Thundorse Thunder Horse Pokemon Elec/Steel type It is said that Thundorse can run faster than lightning Ability- Motor Drive Tempu Pecking Pokemon Flying type Large groups of Tempu gather on rooftops during windy days Ability- Big Peck Evolves at level 16 Tengale Gale Pokemon Flying/Psychic type Using their psychic powers Tengale increase the power of their wind Ability- Big Peck Evolves at level 36 Tornadai Tornado Pokemon Flying/Psychic type Tornadai usually reside in the center of strong tornadoes Ability- Big Peck Fairret Trickster Pokemon Fairy/Ground type Fairret love to play harmless pranks on people traveling through the woods however if they come across a lost hiker they will show them the way out Ability- Prankster Scorpyro Flame Scorpion Pokemon Fire/Poison type Scorpyro have flame shaped claws, it is said that being stung by a Scorpyro is one of the most painful experiences on the planet. Their venom actually burns the victim as it poisons them Ability- Poison Touch Swartt Thunder Insect Pokemon Elec/Bug type The pincers of Swartt have an electric current traveling between them. They use this current to stun prey. Ability- Swarm Splacick Hatching Pokemon Water Type Splacick can shoot a jet of water from their mouth to knock bugs into the water. Ability- Drizzle Evolves at level 15 Hyduck Duck Pokemon Water/Flying type Hyduck love to fly during rain storms Ability- Drizzle Evolves at level 35 Swave Swan Pokemon Water/Flying type Swave produce jets of water from their wings Ability- Drizzle Windbot Wind-Up Pokemon Steel Type Ability- Wind-Up (when at critical health speed raises) Evolves at level 16 Battbot Battery Pokemon Steel/Elec Type Ability- Recharge (when at critical health attacks have a chance to restore small amount of health) Evolves at level 36 Mechbot Mecha Pokemon Steel/Elec Type Ability- Overdrive (When at critical health attack raises) Cheweak Chewing Pokemon Normal Type Ability- Overbite (boosts any biting attacks) Evolves at level 16 Mouphse Gnawing Pokemon Normal/Ground Type Ability- Overbite Evolves at level 36 Rodooth Biting Pokemon Normal/Ground Type Ability- Overbite Snorb Snowball Pokemon Ice Type Looks like a living snowball Ability- Ice body Evolves at level 16 Flurrost Frost Pokemon Ice/Water Type Two snowballs on top of each other, two small icicles for arms Ability- Ice Body Evolves at level 36 Bliceard Blizzard Pokemon Ice/Water Type Snowman with arms made of ice Ability- Ice Body Valmander Valor Pokemon Dragon Type It is said that Valmander seek out only trainers with true valor in their hearts Ability- Flame Body Evolves at level 16 Drave Brave Pokemon Dragon/Fire Type The more courageous their trainer is the hotter their flames burn Ability- Flame Body Evolves at level 36 Couragon Courage Pokemon Dragon/Fire Type Only the bravest of the brave will not be burned by their flame Ability- Flame Body Orangutrain Training Pokemon Fighting Type Ability- Inner Focus Evolves at level 16 Gorring Wrestling Pokemon Fighting/Normal type Ability- Inner Focus Evolves at level 36 Chimpion Champ Pokemon Fighting/Normal Type Ability- Inner Focus Mortease Rigor Mortis Pokemon Ghost Type Mortease are usually seen in grave yards gathering power from the dead Ability- Necromancy (increases power for every fainted pokemon in the party) Evolves at level 16 Voodoom Voodoo Pokemon Ghost/Dark Type Voodoom are known to appear as soon as the day after a funeral to absorb the power of the dead Ability- Necromancy Evolves at level 36 Necruel Necromancer Pokemon Ghost/Dark Type Necruel are often followed by the souls they have harnessed for power Ability- Necromancy Beatboxer Dance Battle Pokemon Elec/Fighting Type Beatboxer are seen near loud music dancing to the music and even synchronize their blows to the beat Ability- Own Tempo These are my ideas for a series of legendary Fakemon based on the Four Symbols of the cardinal directions in Chinese mythology as well as the general idea of the Zodiac Basically you’d be given a compass that you follow to find the four Cardinal pokemon Azugon Eastern Dragon Pokemon Dragon/Grass Type Found inside an ancient forest deep within a massive tree Ability- Grass Pelt Verid Southern Phoenix Pokemon Flying/Ghost Type Found in a mountain above the remains of a battlefield from long ago Ability- Gale Wings Whitger Western Tiger Pokemon Steel/Ground Type Found in a valley covered in shining armor Ability- Tough Claws Blatle Northern Turtle Pokemon Rock/Ice Type Found in a desert surrounded by a blinding sand storm, has a rocky shell and a freezing cold body Ability- Shell Armor After you catch all four Cardinal Pokemon you are pointed in the direction of the fifth legendary Zodeon Aether Zodiac Pokemon Fairy/Psychic Type Found during a meteor shower, has a body that looks like a chart of stars Ability- Solar Power Slimoss Moss Pokemon Grass Type Is usually found in meadows and forests feeding on moss Ability- Liquid Ooze Evolves at level 16 Molloot Root Pokemon Grass/Ground Type Found feeding on roots along the ground, A shell resembling a seed has begun to form on its back Ability- Liquid Ooze Evolves at level 36 Arbail Arbor Pokemon Grass/Ground Type The slime left by its trail has similar properties to fertilizer, the shell on its back now resembles an acorn Ability- Liquid Ooze Stompig Stomping Pokemon Ground Type These small piglet pokemon stomp hard on the ground to kick up minerals and fungus to eat Ability- Pickup Evolves at level 16 Swike Swine Pokemon Ground/Rock Type Tusks made of hard rock have begun to grow Ability- Pickup Evolves at level 36 Quog Hog Pokemon Ground/Rock Type Its tusks are now hard enough to cut through dirt and stone with ease Ability- Pickup Spidread Dread Pokemon Poison Type This spider pokemon spins its web in the woods and has been known to wait for days until it catches its prey Ability- Arena Trap Evolves at level 16 Scarchnid Arachnid Pokemon Poison/Dark Type These pokemon can throw their webbing like a rope, the venom of Scarchnid can paralyze a grown adult for days Ability- Arena Trap Evolves at level 36 Terrotula Terror Pokemon Poison/Dark Type Even the webbing of this pokemon is oozing with its dangerous venom Ability- Arena Trap Kamantis Masked Pokemon Bug/Fighting Type This pokemon has been seen defending weaker pokemon who cannot defend themselves, using its strong legs it leaps high into the air and launches a devastating kick attack to the opposing pokemon (resembles a mix of a mantis and a grasshopper with elements of the original Kamen Rider mixed in) Ability- Compound Eyes Cerborm Empathy Pokemon Psychic Type Cereborm are usually found near scenes of negative emotions, they actually feed upon them Ability- Telepathy Evolves at level 16 Mesmeryte Mesmerizing Pokemon Psychic/Bug Type Some therapists use Mesmeryte to help patients calm themselves and move past traumatic events Ability- Telepathy Evolves at level 36 Parapsyte Therapy Pokemon Psychic/Bug Type All those near Parapsyte feel only positive emotions as the pokemon feeds upon negative ones Ability- Telepathy Puppyro Fire Puppy Pokemon Fire Type Puppyro huddle together in caves and howl on cold nights while the parents gather food, their combined effort creates a flame to warm them all Ability- Blaze Evolves at level 16 Flabo Flame Canine Pokemon Fire/Rock Type Flabo reside near volcanoes and are known to dive into the magma itself to bathe Ability- Blaze Evolves at level 36 Vulcolf Volcano Wolf Pokemon Fire/Rock Type Vulcolf make their den within the volcano itself Ability- Blaze Battoon Moon Bat Pokemon Dark Type Battoon sleep all day hanging upside down within dark caves Ability- Shadow Tag Evolves at level 16 Echolene Selene Bat Pokemon Dark/Flying Type Their wings have razor sharp edges which they use to cut down obstacles in their path Ability- Shadow Tag Evolves at level 36 Vamplune Lunar Bat Pokemon Dark/Flying Type It is said that Vamplune can see perfectly in complete darkness Ability- Shadow Tag Ripupae Pupae Pokemon Bug Type Ripupae are found in places usually associated with death Ability- Swarm Evolves at level 16 Maghost Maggot Pokemon Bug/Ghost Type An old legend say that the appearance of a Maghost revealed the culprit of a heinous crime Ability- Swarm Evolves at level 36 Scareb Scarab Pokemon Bug/Ghost Type Many believe that Scareb are the embodiment of the wrath of the unjustly killed Ability- Swarm Healite Healer Pokemon Fairy Type Healite can be found in the wild tending to the wounded Ability- Healer Evolves at level 16 Mercit Mercy Pokemon Fairy/Normal Type Mercit gather near the gravely injured and combine their efforts to save them Ability- Healer Evolves at level 36 Saviry Savior Pokemon Fairy/Normal Type There are numerous accounts of people and pokemon near death suddenly being saved by the appearance of a Saviry Ability- Healer Yakurn Freezer Burn Pokemon Ice/Fire Type A large Yak like pokemon, Yakurn can produce intense flame to warm itself in even the coldest conditions Ability- Flash Fire Mirrusion Mirror Pokemon Light/Fairy Type Mirrusion hide inside mirrors, most people only see them in the corner of their eye Ability- Magic Bounce Chaboa Charm Pokemon Sound/Poison Type Chaboa use their melody to communicate with other Chaboa Ability- Shed Skin Traineu Apprentice Pokemon Fighting Type Inexperienced but strong Traineu set out to become great warriors Ability- Guts Evolves at level 20 Herorrior Hero Pokemon Light/Fighting Type Herorrior are often seen assisting other pokemon and even people in danger Ability- Justified Evolves via happiness from Traineu Vilent Villain Pokemon Dark/Fighting Type Vilent have given up on their dreams and now set out to cause chaos and mayhem Ability- Anger Point Evolves via unhappiness from Traineu Neanthud Neanderthal Pokemon Rock/Ground Type Revived from the Club Fossil Neanthud used a rock club to hunt and fend off predators Ability- Rock Head Evolves at level 25 Speave Cave Pokemon Rock/Steel Type Speave used metal from the ground to make spears to defend and attack. Ability- Rock Head Fishorod Fishing Pokemon Water/Steel Type Looks like a fisherman with hooks for hands that it uses to catch its food Ability- Arena Trap Despairado Bandit Pokemon Dark/Steel Type Is known to ambush people traveling in the desert and steel things, fortunately it usually takes useless objects Ability- Pick Pocket Gorgranit Gorgon Pokemon Stone/Poison Type The venom of a Gorgranit is known to cause a sensation similar to being turned to stone inspiring many myths about this pokemon Ability- Poison Point Descald Oasis Pokemon Fire/Water Type This crab pokemon is found in desert oasis, the water in its shell is at boiling temperature Ability- Sand Veil Fivy Flame plant Pokemon Grass/Fire Type Fivy resembles a venus fly trap but utilizes fire moves to weaken its prey Ability- Strong Jaw Coaler Miner Pokemon Rock/Steel Type Coaler are found in deep caves digging for the minerals they eat Ability- Pickup Evolves at level 25 Shinmond Diamond Pokemon Steel/Rock Type Shinmond are coated in diamonds formed from minerals that covered their body as a Coaler Ability- Battle Armor Gremence Haywire Pokemon Fairy/Electric Type Gremence are known to cause mayhem with machines and vehicles by entering them and going wild. Some can even control them. Ability- Motor Drive Enbox Toy Pokemon Fairy Type Enbox have a box like outer shell protecting their true self which appears to attack and inspect its environment Ability- Magic Bounce Atornal Lone Warrior Pokemon Steel/Fighting Type Legend says that during an ancient war Atornal was tricked into betraying his master leading to a horrible massacre. Since that day Atornal has walked the world seeking redemption for his actions. Even now he protects the weak. Ability- Sturdy Honi Honor Bound Pokemon Dark/Fighting Type It’s said that if a person wins the respect of an Honi (either through strength or by kindness) they will pledge their loyalty to them. A folk tale says that a man was saved from a group of Honi when one of them stepped forward and showed the others that the man had tended to a wound earlier. Honi in the wilderness will often use clubs while those closer to civilization will use swords Ability- Intimidate Toogie Spitting Pokemon Poison Type Toogie attack by spitting a toxic acid. They can fire this an incredible distance hitting a target at least one football field away. Ability- Poison Heal Sashstomp Bigfoot Pokemon Grass/Fighting Type Sashstomp live deep in the forest and vines and moss grow on their fur. They avoid people if possible but if threatened they will attack Ability- Leaf Guard Gharm Ghost Warrior Pokemon Ghost/Steel Type Gharm are spirits of fallen warriors who have possessed suits of armor in order to continue fighting even beyond death Ability- Battle Armor Bukfinear Pirate Pokemon Water/Dark Type Bukfinear are a constant risk to ships carrying precious cargo on the oceans. They are attracted to shiny objects and will use their teeth and razor fins to reach the prize Ability- Pickup Kaferno Kabuto Pokemon Bug/Fire Kaferno reside in the tropics and can survive in extreme heat Ability- Flash Fire Startic Stag Pokemon Bug/Ice Startic reside in the frigid mountains and can survive in extreme cold Ability- Ice Body Teddoot Teddy Pokemon Grass Type Teddoot spend most of the time sleeping in the roots of large trees Ability- Overgrow Evolves at level 16 Cubranch Cub Pokemon Grass Type Once a Teddoot evolves into Cubranch they can gather food on their own Ability- Overgrow Evolves at level 36 Grizeed Grizzly Pokemon Grass Type Grizeed will attack anyone who gets too close to the tree their Teddoot are in Ability- Overgrow Meowlt Meowing Pokemon Fire Type Meowlt are at home in high temperatures Ability- Blaze Evolves at level 16 Felare Feline Pokemon Fire Type Felare can produce heat similar to that of a wildfire Ability- Blaze Evolves at level 36 Napoar Roaring Pokemon Fire Type A Napoar was once sighted within an active volcano with no ill effects Ability- Blaze Hydray Ray Pokemon Water Type Hydray hatch from their eggs inside caves along the coast Ability- Torrent Evolves at level 16 Devave Devil Ray Pokemon Water Type Devave are able to swim against even the strongest waves Ability- Torrent Evolves at level 36 Mantide Manta Ray Pokemon Water Type A Mantide can support an average adult on its back with ease Ability- Torrent Takick Chick Pokemon Flying Type Takick can fly within a week of being hatched Ability- Aerilate Evolves at level 16 Hawing Hawk Pokemon Flying Type Hawing are able to swoop down and attack their prey at incredible speed Ability- Aerilate Evolves at level 36 Aquilord Skylord Pokemon Flying Type Aquilord often try to race airplanes to test their own skills Ability- Aerilate Rhinose Bone Pokemon Normal Type Rhinose are born with two skeletons, one internal and one protective external Ability- Battle Armor Evolves at level 16 Spino Spine Pokemon Normal Type As a Spino the external skeleton has grown even stronger and the horn even sharper Ability- Battle Armor Evolves at level 36 Skuorn Skull Pokemon Normal Type A Skuorn can stop and puncture a speeding car with no problems Ability- Battle Armor Glovist Glove Pokemon Fighting Type Glovist will often walk around punching random objects to strengthen their punches Ability- Iron Fist Evolves at level 16 Jabox Jabbing Pokemon Fighting Type If a Jabox thinks it has been challenged it will not stop until the challenger is defeated Ability- Iron Fist Evolves at level 36 Kayoh Boxing Pokemon Fighting Type The punch of a Kayoh can shatter solid stone with no effort Ability- Iron Fist Needill Needle Pokemon Poison Type The quills of a Needill are coated in a highly toxic substance Ability- Poison Point Evolves at level 16 Pinject Pin Pokemon Poison Type Mere contact with a Pinject’s toxin is enough to cause nausea in grown adults Ability- Poison Point Evolves at level 36 Porcix Toxic Pokemon Poison Type A distilled form of Procix toxin is sometimes used in medical procedures to induce temporary paralysis Ability- Poison Point Digt Dirt Pokemon Ground Type Digt will spend most of their lives underground Ability- Sand Force Evolves at level 16 Soile Soil Pokemon Ground Type It is not uncommon for a Soile to accidentally dig through important cables while digging their tunnels Ability- Sand Force Evolves at level 36 Molh Mole Pokemon Ground Type The tunnels of Molh are sometimes large enough for people to travel through Ability- Sand Force Thundegg Egg Pokemon Electric Type A Thundegg will shock anything that approaches it excluding its parents Ability- Lighting Rod Evolves at level 16 Elechick Chick Pokemon Electric/Flying Type Elechick are seen the most flying during thunderstorms Ability- Lighting Rod Evolves at level 36 Surgle Eagle Pokemon Electric/Flying Type Surgle are known to fly faster than lighting Ability- Lighting Rod Pebalf Calf Pokemon Rock Type Pebalf enjoy rolling around in the dust to keep cool during hot days Ability- Rock Head Evolves at level 16 Sterock Steer Pokemon Rock Type Sterock will bash their heads against large rocks to break them down into minerals to eat Ability- Rock Head Evolves at level 36 Rubbull Bull Pokemon Rock Type Rubbull have sharp horns made up of rock like material Ability- Rock Head Quesand Question Pokemon Psychic Type Quesand are highly curious about many things and will often follow people to learn more Ability- Forewarn Evolves at level 16 Phraddle Riddle Pokemon Psychic Type Phraddle will continue to follow people to gain knowledge and will even follow children into schools Ability- Forewarn Evolves at level 36 Spharoh Knowledge Pokemon Psychic Type Spharoh will pass their knowledge onto Quesand and Phraddle Ability- Forewarn Burrun Bunny Pokemon Ice Type Burrun live in frozen environments and are most at home in the frigid cold Ability- Ice Body Evolves at level 16 Hoppreze Hopping Pokemon Ice Type Hoppreze enjoy hopping around during snowstorms and their fur coats will usually end up coated in snow Ability- Ice Body Evolves at level 36 Chilare Hare Pokemon Ice Type Chilare can travel inside blizzards with little effort and in some places are used to help travelers find their way through the storms Ability- Ice Body Larvesp Larvae Pokemon Bug Type Larvesp are found on trees drinking the honey within Ability- Honey Gather Evolves at level 16 Hornest Hornet Pokemon Bug Type Hornest will gather in large groups to form hives, the largest of these hives covered an entire forest Ability- Honey Gather Evolves at level 36 Royallow Royal Pokemon Bug Type Royallow produce a special honey to help Larvesp grow stronger Ability- Honey Gather Tearip Shade Pokemon Ghost Type Tearip are found near places of great tragedy Ability- Cursed Body Evolves at level 16 Gloomsic Wisp Pokemon Ghost/Sound Type Myths state that the sound of a Gloomsic is a sign of ill tidings Ability- Cursed Body Evolves at level 36 Banscream Banshee Pokemon Ghost/Sound Type The scream of a Banscream can induce feelings of dread and fear and have been known to knock some people unconscious Ability- Cursed Body Dragire Dragon Squire Pokemon Dragon Type Dragire will sometimes try to battle much stronger foes to prove their power Ability- Marvel Scale Evolves at level 16 Knigon Dragon Knight Pokemon Dragon/Steel Type Knigon will often keep watch over an area for days on end waiting for their might to be needed Ability- Marvel Scale Evolves at level 36 Draex Dragon King Pokemon Dragon/Steel Type Draex are more reluctant to enter battle however they are well able to end the battle if they do fight Ability- Marvel Scale Minimp Imp Pokemon Dark Type Minimp love to cause trouble and mischief with their pranks and tricks Ability- Prankster Evolves at level 16 Demed Trickster Pokemon Dark Type Demed sometimes go overboard with their antics but they truly mean no harm Ability- Prankster Evolves at level 36 Devlarg Chaos Pokemon Dark Type Devlarg are skilled at getting others to assist in their schemes without them even realizing it Ability- Prankster Bronield Bronze Shield Pokemon Steel Type When in groups Bronield will often fight amongst themselves to find the strongest Ability- Sturdy Evolves at level 16 Spiron Iron Spear Pokemon Steel Type Spiron can throw their spear with enough skill to hit a target on opposite side of a battlefield Ability- Sturdy Evolves at level 36 Stord Steel Sword Pokemon Steel Type Like the gladiators Stord will often find “arenas” in the wild to hold their battles Ability- Sturdy Spirite Spirit Pokemon Fairy Type Spirite are known to follow children and keep them out of danger Ability- Healer Evolves at level 16 Goodrent Wish Pokemon Fairy Type Goodrent often reward good children while chastising naughty children Ability- Healer Evolves at level 36 Wishaint Saint Pokemon Fairy Type Wishaint will protect children from any threat with immense power Ability- Healer Glotah Glowing Pokemon Light Type Glotah use light to distract their prey to make it easier to catch them Ability- Illuminate Evolves at level 16 Feshine Shining Pokemon Light Type Feshine use the light to conceal themselves from their prey Ability- Illuminate Evolves at level 36 Hikat Luminous Pokemon Light Type Hikat can turn themselves into light for a short period of time to drastically increase their speed Ability- Illuminate Pupic Sonic Pokemon Sound Type While they are still young Pupic use their howls to notify their parents should they end up in danger Ability- Cacophony Evolves at level 16 Loboom Sonic Boom Pokemon Sound Type Loboom can cause temporary deafness in people with their howls Ability- Cacophony Evolves at level 36 Howolf Howl Pokemon Sound Type Researchers believe that Howolf can communicate with each other using sounds the human ear cannot hear Ability- Cacophony Wendighost Wendigo Pokemon Ice/Ghost Type Wendighost appear monstrous but in reality they appear to people trapped in blizzards to lead them to safety. Because of this legends of people becoming Wendighost after death and returning to save loved ones are common. Ability- Ice Body Nanrite Nano Pokemon Steel/Fairy Type Nanrite appear in factories and are fascinated by machinery Ability- Light Metal Mentaur Mentor Pokemon Normal Type Mentaur are fabled to reveal knowledge and wisdom to those they judge worthy. Ability- Analytic Barbrian Barbarian Pokemon Grass/Fighting Type Barbrian use thorns as weapons to attack their foes Ability- Leaf Guard Shineon Shining Pokemon Light Type Shineon are drawn to bright lights and will often reside near cities as a result Ability- Lightspeed (new ability, increases speed when in direct sunlight) Speakeon Sonic Pokemon Sound Type Speakeon will sometimes mimic the sound of others and can also throw sound to give the appearance of ventriloquism Ability- Microphone (new ability, any sound move that hits will increase the users attack power) Scripthor Author Pokemon Normal Type Believed to be a relative of Smeargle this pokemon is almost always writing in a “book” that it always carries. Researchers are so far unable to translate the writings Ability- Writers Block (new ability, contact with this pokemon has a 10% chance of confusing the enemy pokemon) Soleo Solar Lion Pokemon Fire/Light Type Legend says that the roar of a Soleo causes the sun to rise Ability- Solar Power Lunger Lunar Tiger Pokemon Ice/Dark Type Legend states that Lunger grow stronger the more the moon shines reaching immense power during a full moon Ability- Lunar Power (new ability, boosts special attack but lowers HP while in moonlight) Senoev Blind fighter Pokemon Fighting/Psychic Type Blind since birth Senoev use their psychic abilities to sense the moves of their enemies Ability- Keen Eye Henoev Winged ambush Pokemon Flying/Poison Type Henoev are able to swoop down and attack their prey without making a single noise, the tips of their wings are coated in a poison they use to stun their target. Ability- Poison Touch Spenoev Silent Spirit Pokemon Ghost/Rock Type Spenoev appear as spirits bound by stone chains which they use to attack. Ability- Shadow Tag Posivolt Positive Pokemon Electric Type Posivolt charges its attacks with immense electrical power Ability- Plus Negabolt Negative Pokemon Electric Type Negabolt super charges its body with electricity giving it great speed Ability- Minus Plusle and Minun evolve into these if they are in the party together and they both reach level 30 Posivolt has stronger attacks and more HP Negabolt has stronger defense and more speed Posivolt is bipedal while Negabolt is quadruped Twisdeer (male only) Breezy Pokemon Normal/Flying Type Twisdeer use gusts of wind to knock berries out of bushes and to gather them Ability- Aerilate Tornadoe (female only) Windy Pokemon Normal/Flying Type Tornadoe use the wind to boost their speed and strengthen their attacks Ability- Aerilate Wolk Silk Worm Pokemon Bug/Fairy Type Wolk produce a material often used in making some clothing Ability- Shield Dust Evolves at level 10 Yarnoon Yarn Cocoon Pokemon Bug/Fairy Type Yarnoon are covered in a soft yet sturdy casing made of a yarn like substance Ability- Shed Skin Evolves at level 15 Knitterfly Knitting Pokemon Bug/Fairy Type Knitterfly can create incredible works of art with their knitting Ability- Compound Eyes Autauros Steering Pokemon Fire/Steel Type Only the highly skilled can ride an Autaruos. It resembles a mix of a bull and an ATV Ability- Speed Boost Mecharmor Robotic Pokemon Steel/Fighting Type Mecharmor are large bulking robotic pokemon. Their attack power is vastly higher than their speed Ability- Heavy Metal Evolves at level 30 Robotitan Titan Pokemon Steel/Fighting Type Robotitan cast off their heavy bulky armor and gain a much needed speed boost at the cost of their defense Ability- Light Metal Dammer Builder Pokemon Water/Ground Type Using the hammer on its tail Dammer build massive dams in rivers and trainers often use them to help with construction projects Ability- Keen Eye Whodini Escapist Pokemon Psychic/Fairy Type Whodini can escape from any trap and it is believed that they will only stay with trainers they respect and like otherwise they would just escape from the pokeball. Ability- Run Away Floweon Dandelion Pokemon Grass Type In sunshine Floweon is at the peak of its potential Ability- Solar Power Gargoul Gargoyle Pokemon Ghost/Stone Type Gargoul enjoy hanging out around old buildings and scaring people. Ability- Rock Head Mandroar Mandrake Pokemon Grass/Sound Type When startled Mandroar unleash a piercing scream Ability- Soundproof
Sproutusk (sprout + tusk) Small elephant Pokemon Grass Type The leafs that grow out of Sproutusk’s face can be used as a sign of its health. Ability- Overgrow Evolves at level 18 Eleafant (elephant + leaf) Tree Elephant Pokemon Grass/Rock Type Using their new stronger branch tusks Eleafant dig for minerals to eat. Ability- Overgrow Evolves at level 38 Mastowood (mastodon + wood) Forrest Mastodon Pokemon Grass/Rock Type Mastowood use rocks to sharpen their trunk tusks, they can create quakes by stomping their massive feet. Ability- Overgrow Caneed (canine + seed) Moss Pup Pokemon Grass Type Caneed will roll around in moss and mud for hours to get their fur the right color. Ability- Overgrow Evolves at level 18 Thorowl (thorn + howl) Hidden Wolf Pokemon Grass/Dark Type Using their fur as camouflage a Thorwl can remain hidden for days on end Ability- Overgrow Evolves at level 38 Flowulf (flower + wolf) Camouflaged Hunter Pokemon Grass/Dark Type Due to their camouflage skills many legends about Flowulf turning invisible were told. Ability- Overgrow Babrush (baboon + brush) Treetop Pokemon Grass Type A troop of Babrush will pick the tallest and strongest tree in the jungle to make their home in, many Babrush will never leave the safety of this tree. Ability- Overgrow Evolves at level 18 Babree (baboon + tree) Jungle Fighter Pokemon Grass/Fighting Type As they grow Babree train in order to defend themselves from their many predators. Ability- Overgrow Evolves at level 38 Baborest (baboon + forest) Jungle Champion Pokemon Grass/Fighting Type The strongest Baborest in the troop will defend the tree from any attackers often fighting for days without rest until the threat is defeated. Ability- Overgrow Plangon (plant + dragon) Seed Dragon Pokemon Grass Type Plangon spend their days gathering many different seeds from many various plants and trees. Ability- Overgrow Evolves at level 18 Dragard (dragon + garden) Garden Dragon Pokemon Grass/Dragon Type Dragard are said to have special plots of land they plant the seeds they have gathered, they will defend these gardens from outsiders. Ability- Overgrow Evolves at level 38 Blossern (blossom + wythern) Life Dragon Pokemon Grass/Dragon Type The breath of a Blossern can cause seeds to sprout faster and can make plants and trees healthier. Ability- Overgrow Caleaf (calf + leaf) Leaf Deer Pokemon Grass Type Caleaf will stay close to their parents until they are able to defend themselves. Ability- Overgrow Evolves at level 18 Elkric (elk + electric) Electric Deer Pokemon Grass/Elec Type Using the static that builds up on their fur Elkric can fend off attackers with a burst of electricity. Ability- Overgrow Evolves at level 38 Moostorm (moose + storm) Lighting Moose Pokemon Grass/Elec Type The antlers of Moostorm can discharge incredible bolts of lighting for offense and defense Ability- Overgrow Rabbit Burnbun (burn+ bunny) Bunny Pokémon Fire Type Burnbun are known to reside in vast fields. Many crops fall victim to a mischievous Burnbun. Ability- Blaze Evolves at level 20 Pyrabit (pyro+ Rabbit) Rabbit Pokémon Fire/Ground Type Pyrabit use the flames on their ears to light up the dark tunnels they live in. Ability- Blaze Evolves at level 41 Torchare (Torch+ Hare) Hare Pokémon Fire/Ground Type Torchare prefer to stay in the sun instead of the tunnels. They will attack anyone they think is attacking their home. Ability- Blaze Horse Embolt (Ember + colt) Pony Pokemon Fire Type Young Embolt will often leave flaming trails behind them until they learn to control their flames. Ability- Blaze Evolves at level 20 Flamare (flame + mare) Ghost Mare Pokemon Fire/Ghost Type Flamare are said to gather around cemeteries. Folklore says their flames attract the spirits of the deceased Ability- Blaze Evolves at level 41 Necrorse (Necro + Horse) Spirit Horse Pokemon Fire/Ghost Type According to legend a team of Necrorse pull the chariot of the dead into the afterlife. Ability-Blaze Snake Scorcpent (scorch + serpent) Fire Serpent Pokemon Fire Type Scorpent practice their strike on rocks and trees leaving burn marks in them. Ability- Blaze Evolves at level 20 Coburn (cobra + burn) Flame Cobra Pokemon Fire/Poison Type Coburn use their venom to immobilize their prey until they can consume them. Ability- Blaze Evolves at level 41 Vipyro (viper + pyro) Burning Viper Pokemon Fire/Poison Type The venom of a Vipyro is said to cause an intense burning sensation inside the victims body. Ability- Blaze Ox Calva (calf + lava) Magma Calf Pokemon Fire Type Calva play around the openings of caves, if cornered they will raise their body temperature immensely Ability- Blaze Evolves at level 20 Bulcano (bull + volcano) Volcanic Pokemon Fire/Rock Type Bulcano can shoot flames hot enough to melt rock and metal. Ability- Blaze Evolves at level 41 Minorupt (Minotaur + erupt) Magma Bull Pokemon Fire/Rock Type When two Minorupt battle for territory the ferocity of the battles often cause volcanic eruptions Ability- Blaze Ram Wold (wool + weld)Wool PokemonFire TypeWold usually stay in large groups while grazing. This allows them to ward off predators easier.Ability- BlazeEvolves at level 20Goalten (goat + melt)Goat PokemonFire/Steel TypeGoalten are known to ignite their horns in flame to increase their striking power.Ability- BlazeEvolves at level 41Inferam (inferno +ram)Ram PokemonFire/Steel TypeThe wool of an Inferam is said to never go out once ignited. As a result they were once used to line the side of roads before the invention of the light bulb.Ability- BlazeNarwhrow (narwhal + arrow)Small Whale PokemonWater TypeYoung Narwhrow will spray a jet of bubbles when in danger so they can escape to the safety of their motherAbility- TorrentEvolves at level 16Narwhear (narwhal + spear)Whale PokemonWater/Steel TypeNarwhear will use their newly grown horn to attack any danger no matter the actual threatAbility- TorrentEvolves at level 36Narwhance (narwhal + lance)Horned Whale PokemonWater/Steel Type Narwhance use their horns to fight for dominance as well as defense. Their horns have been known to pierce ship hulls.Ability- TorrentTidat (tide + bat)Water Bat PokemonWater Type Tidat use echolocation to navigate the ocean and rest in underwater caverns during the dayAbility- TorrentEvolves at level 16Wavamp (wave + vampire)Aquatic Bat PokemonWater/Flying Type Wavamp fly around on rainy nights and use their fangs to drain the water from trees and plantsAbility- TorrentEvolves at level 36Vampami (vampire + tsunami)Hydro Bat Pokemon Water/Flying TypeVampami are able to drain the moisture from the very air around them to feed on.Ability- TorrentDolphent (dolphin + student)Curious PokemonWater Type Dolphent are curious about everything and are always trying to learn more about the world around themAbility- TorrentEvolves at level 16Schorsal (scholar + dorsal)Learning PokemonWater/Psychic Type Using their psychic abilities Schorsal are able to collect an incredible amount of knowledgeAbility- TorrentEvolves at level 36Profoise (professor + porpoise)Wise Pokemon Water/Psychic Type According to folk lore if you capture a Profoise at sea it will answer a single question without error.Ability- TorrentPlatyoxic (platypus + toxic)Pollution PokemonWater Type Platyoxic thrive in polluted waters often gathering near illegal dump sites allowing the authorities to discover such crimes.Ability- TorrentEvolves at level 16Platyirus (platypus + virus)Toxic Water Pokemon Water/Poison TypeLong ago it was believed that Platyirus tainted the waters they lived in but it was eventually discovered that by feeding on the pollution they were in fact cleaning the waters.Ability- TorrentEvolves at level 36Platyague (platypus + plague)Purified Water Pokemon Water/Poison Type A single Platyague can clean at least three olympic sized swimming pools in one day Ability- TorrentCamwell (camel + well) Small Camel PokmeonWater Type In order to survive the harsh desert heat Camwell will dig in order to find water.Ability- TorrentEvolves at level 16Hydrump (hydro + hump)Hump Pokemon Water/Ground Type Hydrump can store a week’s worth of water in their humps and use this water for survival and attack.Ability- TorrentEvolves at level 36Desasis (desert + oasis)Oasis Pokemon Water/Ground Type Desasis can survive for half a year off of the water stored in their humps.Ability Torrent
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Pokemon Sun
It’s good. You should play it. It’s a Pokemon main series game and they’ve been pretty decent with each new addition since coming to the 3DS. The boost in power and interest makes them pretty accessible, fuller versions of Pokemon Colosseum the series has always wanted to be. 3D fights, enjoyable mechanics and enough here that mixes things up to make Sun/Moon worth picking up.
It’s accessible while still being a challenge. Wonderful! But how does it pull it off? Well...
The first thing that comes to mind is that Pokemon, as a series, seems to be desperately trying to grow a personality. In games gone by, things such as stories or characterisation or even dialogue was costly. If you put in a diatribe about man’s inhumanity to man and pokemon alike, you might have to cut out a boss encounter. Give villagers too much to say and you may have to replace an entire town with it as there wasn’t enough on the cartridge. Pokemon lasted as a pretty basic looking RPG for many a generation while stuff like Golden Sun or Megaman Battle Network looked gorgeous in comparison. That pokemon database takes up a lot of space! Modern flash cartridges seem to have an acre of room for all the 3D rendered models and the lush looking environments. It seems there’s room for storytime with Uncle Pokemon.
And you know he has an epic tale to tell! So grab an eevee and listen.
The story told is the one they’ve been telling for years now. Blah blah, you just arrived in town, blah blah, you’re a natural trainer, blah blah, go become a Pokemon Master. The difference is in the flavouring. Not-Hawaii location of the Alola Islands do offer a new lease on life for a tired plotline for your mute-ten year old to run through in the form of The Island Challenge. Instead of battles upon battles, sometimes you have to best a dungeon or photograph ghosts or find then defeat a powerful Totem pokemon. This is neat. While I don’t bemoan the older games too much for their reliance on the gym system, which made each a house where the boss lived while occasionally having a small fetch quest. Usually a fetch quest you need to do in order to face them at all! Here though, Challenge Captains and Kahunas interact with the world. They ingratiate themselves with the islands, which helps sell their supposed knowledge and skill naturally. Previously, Gym Leaders would have to have special quests and things to prove that they did more than just stand in a big house behind some elaborate set of traps.Challenge Captains and Kahunas are part of the community. They run shops or perform for tourists. They’re active in the world, meaning you’ll likely bump into them as you meander around. It works so much better to make them at least a little intimidating when you have to face them yourself.
Weirdly, not everyone gets rich off of unregulated betting on battles with random strangers. Which seems strange to think about but then again, it’s you, the rando wondering around aimlessly with money to burn, that they sell to.
The other thing about the story is that there’s more characters. Somewhat like Pokemon Black/White you begin the game meeting with your new friends. They’re what replaces the ‘Rival’ of older games as they’ll challenge you to battles regularly like a surprise pop quiz. Hau is the trainer that tries to stack himself against you and he’s not bad. He throws regular challenges at you while also being an all right character. I like him but I also feel like he floats around the story at large without any major impact. He’s appealing enough; a hopeful, enthusiastic son of a Kahuna that likes to stuff his face and battle. Fair enough. He doesn’t get in the way but also does make you want to punch him, unlike Blue or N. He, and almost all of the game, is overshadowed by the adventures of Lillie, however, Lillie is positioned as something of an anomaly within this world: someone that abstains from Pokemon Battles. I mean, you assume they’re out there somewhere but it does appear to bite her in the arse regularly. I get the motivation of not wanting to see Pokemon hurt but in a world where the wildlife can, and frequently does, attack at random, you’d think she’d figure out that battles likely arose out of a need to protect herself. She’s fine not to want to take part in battles but we’ve seen time and time again that people should have a pokemon for protection at all times! Oak wouldn’t stand for it, Burch presented a lovely example of why you’d need one and Lille of this game gets attacked by a Spearow flock that she is powerless to fight off or flee from.
Then take one of my pokemon and go get him then! I have running around in circles to do until my pokemon are all level 20! Vital, important work here!
In short, she’s kind of an idiot that can never go anywhere unaccompanied. On the plus side, I can report that she’s quite a sweet person. Her care for Pokemon and everyone around her is genuine, making her somewhat endearing. This marvel was created because Pokemon’s writing has improved considerably. For once, they’re attempting jokes and jabs at things. Hau is a doofus but it plays into his character. Lillie is selfless and that plays into her character too. Their defined, distinct and decently memorable. I wouldn’t call them stellar or fascinating but I didn’t mind meeting them.
This writing buff has permeated everything else, teamed with the 3D presentation to make a greater scope than I thought possible before. Pokemon Sun actually attempts to have ideas greater than ‘bad guys find sleeping monster and fail to control it’. I always found the attempted return of Team Rocket fascinating but Sun throws around the idea of Pokemon from other dimensions, Pokemon gangs, loyalty to family members and when you cross the line as a parent into being a child yourself.
I’m not joking.
While I will not say that this entirely works, I will say that it’s pretty out there for what I was expecting but I am so onboard for more. There’s elements that seem neutered or maybe didn’t connect as it should because it’s all still textboxes on a screen but there were clearly places where I was supposed to care but honestly didn’t.
The game is trying though. You can give it that much.
I can identity one major weakness with it’s story: it’s not mine, it’s Lillie’s. Lillie is the one that grows, goes through an arc and learns the magic of Pokemon Battles, if I might spoil that for just one moment. You are the silent protagonist that has a completely different story happening outside of the conflict between Lillie and the Ultra Beasts. Say what you like but older games placed you at the center of the story. You fought Team Rocket when you tangled with them and they declared you an enemy. You fought Team Aqua or Magma and put and end to their accidental damage to the weather they caused. You changed N’s mind and stopped Team Plasma.
But it’s Lillie that has the final say that puts the bad guys in their place after she sicks you on them. Sun has two stories that meet up then part ways at regular intervals. Do some island challenges, then go fight some story-related goons, then back to the thing you care about because it’s your story. Lillie’s little journey is fine but it feels like something I have little investment in because I don’t get the benefit of advancing there, Lillie does. My reward is being allowed to go back to doing what I want to do; catch pokemon and win challenges. The game will handhold and corral you into their straight path regularly just so that Lille gets her time in the spotlight.
If you could play as Lillie or fight your way through her story, then that would be something. But otherwise, I’m just her powerful trainer friend that she asks to solve her problems for her. And I ain’t that attached to her. A big problem when I’m a character that has no personality at all outside of my clothes.
That deep, unwavering stare forwards as if paralysed in the brain and only capable of that mild, cheery smile. Enjoy that for most of the game.
I love Team Skull though. The jokes and their personality was wonderful. Loved them! Keep them around.
Gameplay wise, it’s mostly the same. There’s a long list of tweaks and changes from previous titles that matter but ultimately don’t bother me so let’s focus on the major changes. The pokemon here are a good selection of old and new that draws on the Hawaiian tie to spirituality and it’s tropical climate. Ghost pokemon have a real spotlight in this place, making it likely they’ll appear in most teams this time around, even giving a welcome return to Phantump and Gastly, two pokemon I had to go find when I heard they were in the game. I like Toxepex, a poisonous anemone that can withstand a beating, and I like Sandigast, a possessed sandcastle that eats life energy. Yes, that’s a thing.
There are also regional versions of old pokemon, mostly in an attempt to make them a touch more appealing. Mostly, they’ve given dark typing to Raticate, Grimer and Meowth. Which is fine to me. I got a lot of use out of the new Grimer as it’s second typing allowed for more varied and interesting tactics. Dark works decently with Poison, I reckon. The other two are fine but are now fatter in design than before..
Pokemon seems to be trying to make it’s new additions stand out more though. And their method this time round is to make their lives a little more miserable. There’s pokemon that feast on others, there’s pokemon said to possess horrid powers but the breakout star for me is Mimikyu. Not only is this pokemon a wonderful Physical Sweeper, it’s appearance is a point of self-awareness. It’s lonely and jealous of Pikachu’s popularity. As such, it wants some of that attention so dresses as Pikachu to garner some love. Aww...Makes me want to hug it till the horrible phantom inside claws my soul.
Who’s my little hellspawn? You are! You are! Who sweeped half the opponent’s team?! You did! Good widdle snookums!
You see? Pokemon is trying to grow a personality. Some of it works.
Gameplay is also trying to aid in this: Pokemon may now call for help. At first, this sounds fine. More pokemon to fight means bigger payouts and you can always throw out a second pokemon to even things up, right? No! If a pokemon does this, you’re now outnumbered two to one. You cannot capture anything while the other pokemon is present. You also have a high chance that if you defeat one of the pokemon, the remaining one will attempt to call for further backup. Some pokemon have a high likelihood of receive help, giving the impression of fighting a pack that’s happy to wait in line for it’s turn. A good mechanic in theory but it drags out fights that you don’t want if it happens. It seems to have been implemented to allow for a new way of finding pokemon (Toxepex can only be found through coming to another pokemon’s aid) and to help make the relatively compact islands feel like their encounters have just as much impact as previous games as patches of long grass are often small with a clear path you can use instead. You have to want to go looking for pokemon to find them, usually, rather than having to wade through long grass that had overgrown paths you needed to cross to get somewhere.
If you can’t force more random encounters, then give them the chance to increase in magnitude instead. Doesn’t entirely work.
You must be the most popular Pokemon in the world if they’re still coming whenever you use ‘Call for Family’! Are you royalty or something?!
What I am in full favour for is Z-Moves. These are special moves that act as an alternative to a Mega Evolution. Personally, I think they’re superior. Yes, having a big, nasty pokemon that boosted it’s stats and became more powerful when you needed it is cathartic. However, it’s limited to select pokemon and does nothing but change the pokemon’s capabilities. Z-Moves can be applied to any pokemon and any ability. While some pokemon have unique Z-Moves, all pokemon are capable of using them. The reason this kicks so much arse is obvious: more powerful move that’s based on the type of z-crystal you give and which move you decide to turn into a decisive finisher. Where this gets interesting is that it can apply to status moves too. Performing Z-Status moves often grants additional effects to the move, such as some moves doubling the effect it has on a pokemon’s stats. Heck, a Z-Move Splash increases that pokemon’s attack by three stages. Not insignificant. So, your choice is now a powerful slam or a tactical edge but you can only choose one per battle. I think this is a lovely idea that means that any pokemon can become worth something, rather than hoping they’ll be given a Mega Evolution.
I like a game that can hand you a new tool to fiddle with and flip what you knew on it’s head.
It helps that they’re all kind of bonkers.
Oh! And there’s this thing where you can pet and feed your pokemon jellybeans. It is adorable. I’m not fully aware of how it benefits you but it’s cute to pet a Genga then feed him his favourite bean to make hearts appear. Bonus points from me.
So, yeah. Get this. It’s a little more self-aware and ambitious than usual. Either they had a change in design team or they wanted to make Sun stand above it’s competition, which appears to just be Yokai-Watch right now. If you enjoy pokemon or you enjoy a relaxing and simple RPG, this is worth picking up.
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My ideas for Fakemon
If anyone would like to draw any of these or use them in a fan game feel free to do so. All I ask is credit for the idea. By the way I came up with most of the ideas before Gen V was even an idea.
New Type is Strong against - S, New Type is Weak against - W, Neutral - =
LIGHT
Pokemon with this type can emit, control, and absorb the element of light. Many if not most pokemon with this type exhibit an honorable personality Examples of existing pokemon who would get this type are the Musketeer Quartet (replaces fighting), Shinx line, Volbeat/Illumise and the Mime line Examples of moves with this type are Flash, Light Screen, and a move I thought of called Prism Parade (the pokemon rushes towards the foe and splits as if they were filtered through a prism and strikes the foe anywhere from 1-7 times) Normal- = Fighting- = Fire- = Water- W (water scatters light) Flying- S (Light blinds them) Poison- = Grass- = Elec- = Ground- W (Light doesn’t reach that far underground) Rock- = Psychic- = Ice- S (Light heats and melts ice) Bug- S (Bugs are drawn to light) Ghost- S (Light dispels ghosts) Dragon- = Dark- = Steel- = Fairy- = Sound- =
SOUND
Pokemon with this type can emit, control, and absorb sound waves Examples of existing pokemon with the Sound type are the Jigglypuff line, the Whismur line, Chatot, Meloetta, Examples of moves with this type are screech, supersonic, perish song, and others Normal- = Fighting- S (the loud noises distract the fighter) Fire- S (the shockwaves put out the fire) Water- S (Water increases sound so it backfires against the water pokemon) Flying- = Poison- = Grass- = Elec- = Ground- = Rock- = Psychic- S (the noises prevent them from focusing) Ice- = Bug- = Ghost- = Dragon- = Dark- = Steel- W (the sound bounces off the metal) Fairy- = Fakemon under the cut PLEASE READ THEM
Burnbun (burn+ bunny) Bunny Pokémon 2 ft tall 5 lbs Fire/Ground Type Looks like Bun-Bun from sluggy freelance on fire (small bunny on fire) Dex- Burnbun are known to reside in vast fields. Many crops fall victim to a mischievous Burnbun. Lvl 20 evolves into Pyrabit Pyrabit (pyro+ Rabbit) Rabbit Pokémon 4 ft tall 10 lbs Fire/Ground Type Looks like the Monty Python rabbit with its ears on fire Dex- Pyrabit use the flames on their ears to light up the dark tunnels they live in. Lvl 41 evolves into Torchare Torchare (Torch+ Hare) Hare Pokémon 6 ft tall 20 lbs Fire/Ground Type Looks a little like bugs bunny with a flame instead of a tail Dex- Torchare prefer to stay in the sun instead of the tunnels. They will attack anyone they think is attacking their home. Pronin (Proton + Ronin) Ronin Pokémon 4ft tall 20 lbs Light/Steel Type Small humanoid with a small staff weapon Dex- Pronin train all day and night for the day they become Samuray Lvl 20 evolves into Samuray Samuray (Samurai + ray) Samurai Pokémon 5ft tall 40 lbs Light/Steel Type Taller humanoid wearing some samurai armor and holding a katana Dex- Their katana are said to move faster than light. They are so dedicated to their duty that many use them as bodyguards. Evolve at lvl 40 into Shogleam Shogleam (Shogun + gleam) Shogun Pokémon 6ft tall 60 lbs Light/Steel Type Even taller humanoid wearing complete set of Japanese armor wielding a blade staff. Dex- Shogleam have been known to lend their skills and strength to causes they deem honorable. Squade (squire + shade) Squire Pokémon 4ft tall 20 lbs Dark/Steel Type Small humanoid in very basic medieval armor, small dagger and shield. Dex- Every Squade follows a Midknight around and assists it. When not helping out they are training. Evolves at lvl 20 into Midknight Midknight (Midnight + knight) Knight Pokémon 5ft tall 50 lbs Dark/ Steel Type Larger humanoid in suit of armor, wields a mace and shield Dex- It is the duty of a Midknight to fight for and defend their Darex. Evolves at lvl 40 into Darex Darex (dark + Rex) King Pokémon 6ft tall 60 lbs Dark/Steel Type Even larger humanoid in a fancy suit of kingly armor and crown, wields a scepter with the top of a mace on top of it and a shield Dex- It is said that Darex from different areas will send their best Midknight to do battle once a year. Decibelle Sound type it looks like a small humanoid with bells for hands and carries a small banjo like object, on its back is a small speaker Lvl 15 evolves into Ampt Sound type Looks like a medium sized humanoid with the same bells for hands and carries a larger guitar with more details, the speaker on the back is bigger and has dials now Lvl 32 evolves into Konsert Sound type Looks like an adult sized humanoid with larger bells for hands and carries a dual headed guitar also should look similar to the stereotypical rock star, the speaker on the back is larger and all the dials are on 11 Tridantis Water Type Trident Pokémon Fish with trident for tail Name- Trident+Atlantis=Tridantis Lvl 23 evolve into Nepiden Water Type Titan Pokémon Fish upright with crown wields tridents Name-Neptune+ Poseidon= Nepiden Grazelle/Grasselle/or Graselle Grass/Fighting Type Gazelle (sp) Pokémon Looks like a Gazelle/Antelope with tree branches for horns and shrubs for its mane-esque thing Strong hooves and horns to fight off predators and is swift to evade the stronger threats Vibrant Ant Pokémon Ground/Sound Type Vibrant is a big ant-like Pokémon with “satellite dishes” on its’ antenna, Vibrant is blind from a life spent mostly underground so it has adapted to see with echolocation which doubles as a way to defend itself from predators using sound attacks. Vulcano Blacksmith Pokémon Fire/Steel Type Vulcano use their hammer to forge items for those who treat them kindly but if they are treated wrong they leave faults in the items Lizard like in appearance, visor, hammer glows with lines of fire Name- Vulcan (god of blacksmiths) + Volcano= Vulcano Mime Sr./ Mimelder Pantomime Pokémon Psychic Type Evolves from Mr. Mime at Lvl 45 Carries a cane and is crouched (sp) over, coloring should be like a street mime (i.e. black suit) Mesduck Water/Psychic Type Duckling Pokémon Looks like a small baby duck, white colored, veins on the head form a brain like pattern Evolves into Psyduck with Happiness. Tentaken Evolves from Tentacruel at Lvl 50 Almost same size as Wailord The two end tentacles have claws (the mandibles from tentacruel) Water/Poison Type Kraken Pokémon Typhloon Water/Flying Type Storm Bird Pokémon Typhloon looks like a good sized bird (5ft wing span) with rain falling from its wings, it’s mostly blue with gray features. No evolutions Huricrane Water/Flying Type Storm Bird Pokémon Huricrane looks like a crane with a storm cloud for a torso, mostly gray with blue features. No evolutions Dolux Water/Light Type Dolphin Pokémon Dolux uses it light abilities to see in the depths of the oceans. It is friendly towards people Name- Dolphin + Lux (Latin for light)= Dolux Aquleo Water Type Sea Lion Pokémon Aquleo is a lion that lives near and in coves and bays. It is usually the top of the food chain in its location. Blue with a swirling mass of water for a mane. Paws, tip of tail, and ears are white. Name- Aqua (water)+ Leo (lion)= Aquleo Tigreal Rock Type Cave Tiger Pokémon Tigreal is a tiger that lives near and in quarries and inside caves. It is usually near the top of the food chain in its location. Brown with orange stripes made of different types of rocks. Teeth are similar in appearance (sp) to stalactites (sp), claws are like diamonds. Name- Tigre (Spanish for tiger) + Mineral= Tigreal Aerolf (aero + wolf) Air Type Sky Wolf Pokémon No evolutions When it howls the winds increase in strength and they can run faster than the wind. Caninero (canine + inferno) Fire Type Lava Hound Pokémon No evolutions Tracks its prey by using their heat (see in thermal vision) hunts as pack. Cutis Bug Type Mantis Pokémon Cutis is the prevolution of Scyther. It is about the size of Elekid and is a darker shade of green then Scyther. Its wings are unable to hold its weight so it cannot fly, it has smaller sickles for hands and is more similar in appearance to a real mantis then Scyther is. Name- Cut+ Mantis= Cutis Nipsect/Pinsect Pinching Pokémon Bug Type Small maroon or gray with tiny brown pinchers Evolves into Pinsur with happiness Name- Nip+ insect= Nipsect Mageist Fire/Ghost type Poltergeist Pokémon Ghost formed of flames Name- Magma+ Poltergeist= Mageist Clouderm Ground/Wind Type Elephant Pokémon Looks like an elephant roughly the size of Donphan Colors-Blue, White, Gray, Clouds and fog surround body Able to produce gusts of wind using trunk and whirlwinds with ears Travel in packs, mothers protect the young Gatiny Normal Type Kitten Pokémon Mix of Meowth and Skitty Evolves at Lvl 13 If happiness is above 50= Skitty If Happiness is below 50=Meowth Name- Gato + tiny= Gatiny Unasea Water Type Eel Pokémon Looks like an eel with various horns No evolution Name- Unagi (Japanese for freshwater eel)+ sea= Unasea Farflung Fighting/Flying Type Eagle Pokémon Large eagle with same color scheme as Farfetch’d Always hovering In talons either has one large leet/stick or two smaller sticks/leets Evolves at Lvl 30 Orangusang Sound Type Conductor Pokémon Looks like a mix of a conductor and an Orangutan When groups of Orangusang gather their songs fill the jungle with beautiful music No evolution Name- Orangutan+sang=Orangusang Piscero Water/Flying Type Flying Fish Pokémon Looks like a fish like Pokémon with wings instead of fins Can fly but needs to find water every few hours or they will die. Normally found in rain storms or over oceans No evolution Name- Pisces (Latin for fish) + aero (Latin for air/flight)= Piscero Watthog Electric Type Warthog Pokémon Looks like Pumba with two battery like objects sticking out of its back and lightning passing between the tusks. No Evolutions Kolanda Normal Type Bear Pokémon Mix of koala and panda bears Usually reside in tall trees in groups Chimix Dark/Poison Type Chimera Pokémon The size of a small car Snake for a tail, Head and horns of a Ram, and body, claws, and teeth of a Lion Resides in deep dark caves. Snake head attacks with poison moves. Minlix Stone Worm Pokémon Rock/Ground Type Mate male Steelix and female Onix to get Minlix Evolves into Onix with happiness Small horn on forehead and some lines/veins of magma along body Smaller and more rocky/jagged then Onix Name- Mineral + Onix + Steelix= Minlix Kangaskid Joey Pokémon Normal Type The baby form of Kangaskhan and Gengroo Weak in attack and defense Evolves into Kangaskhan if Female and Gengroo if Male at Lvl 15 Gengaroo Parent Pokémon Normal Type A spikier (sp) and sturdier version of Kangaskhan with reversed color scheme Faster but not as strong attack wise All male species Calfle/Moxen Calf Pokémon Normal Type Bred from a Tauros and a Miltank Looks like a calf with features from both the parents Evolves at Lvl 15: Male=Taruos Female=Miltank Thundrex Electric Type Thunder Lizard Pokémon Revived from Tooth Fossil T-Rex with a Lightning Bolt running down its spine Color Scheme- Yellow and grey Fires blasts of electricity to stun its prey. No evolutions Woodril Drill Beak Pokémon Flying/Steel type No Evolutions Woodpecker with drill for beak Phobix Fear Pokémon Ghost Type No evolutions Ghostly Scarecrow Uses fear to attack Hexen (hex + Vixen) Human Shape Pokémon Ice/ Psychic type Evolves from Jynx at lvl 45 Taller humanoid female like Jynx wearing a kimono holding fans Mammist Mammoth Pokemon Ice/Rock Type Revived from the Tusk Fossil Although it appears to be shivering Mammist is protected from the intense cold by its thick fur Ability- Thick Fur Evolves at level 35 into Cyrodon Mastodon Pokemon Ice/Rock Type Ability- Thick Fur With its tusks and thick fur there were very few predators that could harm Cyrodons. It used its trunk to shoot ice at enemies Spittaur Spitting Pokemon Poison type Revived from the Frill Fossil Spittaur spend most of the day practicing spitting. From birth their spit is very acidic Ability- Toxic Skin Evolves at level 35 into Acidilo Acidic Pokemon Poison Type Its frill is now bigger and has barbs on the side to further spread its poison Ability- Toxic Skin Savash Ruthless Pokemon Dark/Ground Type Revived from the Razor Fossil Said to be one of the most relentless hunters of the ancient world, this saber-toothed pokemon would use its claws to cut through any obstacle in its way Ability- Deep Cut- Breaks any defense Siruel Siren Pokemon Fairy/Dark Type They use illusions to lure their prey into a trap. They are able to see what their target most desires and use it against them Ability-Foresight Groach Roach Pokemon Poison/Bug type Seen in hordes in dumps Ability- Toxic skin Cobrite Cobbler Pokemon Fairy/Steel type Said to help kind people with work Ability- Fairy Aura Holidaze Holiday Pokemon Fairy/Electric type Drawn to the sounds and lights of the holidays Holidaze are mostly seen imitating Christmas lights. Ability- Static Tocktic Clock Pokemon Psychic/Steel Type Uses time based powers Looks like a living grandfather clock with a staff made from the hands of a clock Ability- Time lock- prevents any items from affecting speed Veeare Virtual Pokemon Electric/Ghost Type A ghost given form via virtual reality Ability- Data Scan- can predict enemy attacks Dolpherno Dolphin Pokemon Fire/Water Type Produces boiling water from its blowhole Ability- Scald Cannice Frost Puppy Pokemon Ice Type Cannice practice their tracking skills day and night Ability- Odor Sleuth Evolves at level 25 into Yukound Tracking Pokemon Ice Type Yukound can track a person throughout an entire mountain range without loosing the scent Ability- Odor Sleuth Romumer (Romulus + Remus) Armor Wolf Pokemon Steel Type Romumer’s fur grows in patterns similar to roman gladiators, its tail can cut through metal Ability- Rivalry Grubble Gremlin Pokemon Rock Type Grubble are found mostly in caves, they carry a rock to fend off attackers Ability- Earthbound- Prevents flinching while on rocky terrain Evolves at level 16 Gobill Goblin Pokemon Rock/Fighting type Gobill are often seen crawling along the ceiling of dark caves, they carry a broken stalactite Ability- Earthbound Evolves at level 36 Mougre Ogre Pokemon Rock/Fighting type Only seen in the deepest part of caves despite their fearsome appearance they have been known to rescue people trapped by cave-ins, they carry a giant club of rock Ability- Earthbound Coltning Small Horse Pokemon Electric type Legend says that Coltning are born when two bolts of lightning strike the same spot Ability- Motor Drive Evolves at level 16 Galloplt Galloping Pokemon Elec/Steel type Galloplt are often spotted during large thunder storms Ability- Motor Drive Evolves at level 36 Thundorse Thunder Horse Pokemon Elec/Steel type It is said that Thundorse can run faster than lightning Ability- Motor Drive Tempu Pecking Pokemon Flying type Large groups of Tempu gather on rooftops during windy days Ability- Big Peck Evolves at level 16 Tengale Gale Pokemon Flying/Psychic type Using their psychic powers Tengale increase the power of their wind Ability- Big Peck Evolves at level 36 Tornadai Tornado Pokemon Flying/Psychic type Tornadai usually reside in the center of strong tornadoes Ability- Big Peck Fairret Trickster Pokemon Fairy/Ground type Fairret love to play harmless pranks on people traveling through the woods however if they come across a lost hiker they will show them the way out Ability- Prankster Scorpyro Flame Scorpion Pokemon Fire/Poison type Scorpyro have flame shaped claws, it is said that being stung by a Scorpyro is one of the most painful experiences on the planet. Their venom actually burns the victim as it poisons them Ability- Poison Touch Swartt Thunder Insect Pokemon Elec/Bug type The pincers of Swartt have an electric current traveling between them. They use this current to stun prey. Ability- Swarm Splacick Hatching Pokemon Water Type Splacick can shoot a jet of water from their mouth to knock bugs into the water. Ability- Drizzle Evolves at level 15 Hyduck Duck Pokemon Water/Flying type Hyduck love to fly during rain storms Ability- Drizzle Evolves at level 35 Swave Swan Pokemon Water/Flying type Swave produce jets of water from their wings Ability- Drizzle Windbot Wind-Up Pokemon Steel Type Ability- Wind-Up (when at critical health speed raises) Evolves at level 16 Battbot Battery Pokemon Steel/Elec Type Ability- Recharge (when at critical health attacks have a chance to restore small amount of health) Evolves at level 36 Mechbot Mecha Pokemon Steel/Elec Type Ability- Overdrive (When at critical health attack raises) Cheweak Chewing Pokemon Normal Type Ability- Overbite (boosts any biting attacks) Evolves at level 16 Mouphse Gnawing Pokemon Normal/Ground Type Ability- Overbite Evolves at level 36 Rodooth Biting Pokemon Normal/Ground Type Ability- Overbite Snorb Snowball Pokemon Ice Type Looks like a living snowball Ability- Ice body Evolves at level 16 Flurrost Frost Pokemon Ice/Water Type Two snowballs on top of each other, two small icicles for arms Ability- Ice Body Evolves at level 36 Bliceard Blizzard Pokemon Ice/Water Type Snowman with arms made of ice Ability- Ice Body Valmander Valor Pokemon Dragon Type It is said that Valmander seek out only trainers with true valor in their hearts Ability- Flame Body Evolves at level 16 Drave Brave Pokemon Dragon/Fire Type The more courageous their trainer is the hotter their flames burn Ability- Flame Body Evolves at level 36 Couragon Courage Pokemon Dragon/Fire Type Only the bravest of the brave will not be burned by their flame Ability- Flame Body Orangutrain Training Pokemon Fighting Type Ability- Inner Focus Evolves at level 16 Gorring Wrestling Pokemon Fighting/Normal type Ability- Inner Focus Evolves at level 36 Chimpion Champ Pokemon Fighting/Normal Type Ability- Inner Focus Mortease Rigor Mortis Pokemon Ghost Type Mortease are usually seen in grave yards gathering power from the dead Ability- Necromancy (increases power for every fainted pokemon in the party) Evolves at level 16 Voodoom Voodoo Pokemon Ghost/Dark Type Voodoom are known to appear as soon as the day after a funeral to absorb the power of the dead Ability- Necromancy Evolves at level 36 Necruel Necromancer Pokemon Ghost/Dark Type Necruel are often followed by the souls they have harnessed for power Ability- Necromancy Beatboxer Dance Battle Pokemon Elec/Fighting Type Beatboxer are seen near loud music dancing to the music and even synchronize their blows to the beat Ability- Own Tempo These are my ideas for a series of legendary Fakemon based on the Four Symbols of the cardinal directions in Chinese mythology as well as the general idea of the Zodiac Basically you’d be given a compass that you follow to find the four Cardinal pokemon Azugon Eastern Dragon Pokemon Dragon/Grass Type Found inside an ancient forest deep within a massive tree Ability- Grass Pelt Verid Southern Phoenix Pokemon Flying/Ghost Type Found in a mountain above the remains of a battlefield from long ago Ability- Gale Wings Whitger Western Tiger Pokemon Steel/Ground Type Found in a valley covered in shining armor Ability- Tough Claws Blatle Northern Turtle Pokemon Rock/Ice Type Found in a desert surrounded by a blinding sand storm, has a rocky shell and a freezing cold body Ability- Shell Armor After you catch all four Cardinal Pokemon you are pointed in the direction of the fifth legendary Zodeon Aether Zodiac Pokemon Fairy/Psychic Type Found during a meteor shower, has a body that looks like a chart of stars Ability- Solar Power Slimoss Moss Pokemon Grass Type Is usually found in meadows and forests feeding on moss Ability- Liquid Ooze Evolves at level 16 Molloot Root Pokemon Grass/Ground Type Found feeding on roots along the ground, A shell resembling a seed has begun to form on its back Ability- Liquid Ooze Evolves at level 36 Arbail Arbor Pokemon Grass/Ground Type The slime left by its trail has similar properties to fertilizer, the shell on its back now resembles an acorn Ability- Liquid Ooze Stompig Stomping Pokemon Ground Type These small piglet pokemon stomp hard on the ground to kick up minerals and fungus to eat Ability- Pickup Evolves at level 16 Swike Swine Pokemon Ground/Rock Type Tusks made of hard rock have begun to grow Ability- Pickup Evolves at level 36 Quog Hog Pokemon Ground/Rock Type Its tusks are now hard enough to cut through dirt and stone with ease Ability- Pickup Spidread Dread Pokemon Poison Type This spider pokemon spins its web in the woods and has been known to wait for days until it catches its prey Ability- Arena Trap Evolves at level 16 Scarchnid Arachnid Pokemon Poison/Dark Type These pokemon can throw their webbing like a rope, the venom of Scarchnid can paralyze a grown adult for days Ability- Arena Trap Evolves at level 36 Terrotula Terror Pokemon Poison/Dark Type Even the webbing of this pokemon is oozing with its dangerous venom Ability- Arena Trap Kamantis Masked Pokemon Bug/Fighting Type This pokemon has been seen defending weaker pokemon who cannot defend themselves, using its strong legs it leaps high into the air and launches a devastating kick attack to the opposing pokemon (resembles a mix of a mantis and a grasshopper with elements of the original Kamen Rider mixed in) Ability- Compound Eyes Cerborm Empathy Pokemon Psychic Type Cereborm are usually found near scenes of negative emotions, they actually feed upon them Ability- Telepathy Evolves at level 16 Mesmeryte Mesmerizing Pokemon Psychic/Bug Type Some therapists use Mesmeryte to help patients calm themselves and move past traumatic events Ability- Telepathy Evolves at level 36 Parapsyte Therapy Pokemon Psychic/Bug Type All those near Parapsyte feel only positive emotions as the pokemon feeds upon negative ones Ability- Telepathy Puppyro Fire Puppy Pokemon Fire Type Puppyro huddle together in caves and howl on cold nights while the parents gather food, their combined effort creates a flame to warm them all Ability- Blaze Evolves at level 16 Flabo Flame Canine Pokemon Fire/Rock Type Flabo reside near volcanoes and are known to dive into the magma itself to bathe Ability- Blaze Evolves at level 36 Vulcolf Volcano Wolf Pokemon Fire/Rock Type Vulcolf make their den within the volcano itself Ability- Blaze Battoon Moon Bat Pokemon Dark Type Battoon sleep all day hanging upside down within dark caves Ability- Shadow Tag Evolves at level 16 Echolene Selene Bat Pokemon Dark/Flying Type Their wings have razor sharp edges which they use to cut down obstacles in their path Ability- Shadow Tag Evolves at level 36 Vamplune Lunar Bat Pokemon Dark/Flying Type It is said that Vamplune can see perfectly in complete darkness Ability- Shadow Tag Ripupae Pupae Pokemon Bug Type Ripupae are found in places usually associated with death Ability- Swarm Evolves at level 16 Maghost Maggot Pokemon Bug/Ghost Type An old legend say that the appearance of a Maghost revealed the culprit of a heinous crime Ability- Swarm Evolves at level 36 Scareb Scarab Pokemon Bug/Ghost Type Many believe that Scareb are the embodiment of the wrath of the unjustly killed Ability- Swarm Healite Healer Pokemon Fairy Type Healite can be found in the wild tending to the wounded Ability- Healer Evolves at level 16 Mercit Mercy Pokemon Fairy/Normal Type Mercit gather near the gravely injured and combine their efforts to save them Ability- Healer Evolves at level 36 Saviry Savior Pokemon Fairy/Normal Type There are numerous accounts of people and pokemon near death suddenly being saved by the appearance of a Saviry Ability- Healer Yakurn Freezer Burn Pokemon Ice/Fire Type A large Yak like pokemon, Yakurn can produce intense flame to warm itself in even the coldest conditions Ability- Flash Fire Mirrusion Mirror Pokemon Light/Fairy Type Mirrusion hide inside mirrors, most people only see them in the corner of their eye Ability- Magic Bounce Chaboa Charm Pokemon Sound/Poison Type Chaboa use their melody to communicate with other Chaboa Ability- Shed Skin Traineu Apprentice Pokemon Fighting Type Inexperienced but strong Traineu set out to become great warriors Ability- Guts Evolves at level 20 Herorrior Hero Pokemon Light/Fighting Type Herorrior are often seen assisting other pokemon and even people in danger Ability- Justified Evolves via happiness from Traineu Vilent Villain Pokemon Dark/Fighting Type Vilent have given up on their dreams and now set out to cause chaos and mayhem Ability- Anger Point Evolves via unhappiness from Traineu Neanthud Neanderthal Pokemon Rock/Ground Type Revived from the Club Fossil Neanthud used a rock club to hunt and fend off predators Ability- Rock Head Evolves at level 25 Speave Cave Pokemon Rock/Steel Type Speave used metal from the ground to make spears to defend and attack. Ability- Rock Head Fishorod Fishing Pokemon Water/Steel Type Looks like a fisherman with hooks for hands that it uses to catch its food Ability- Arena Trap Despairado Bandit Pokemon Dark/Steel Type Is known to ambush people traveling in the desert and steel things, fortunately it usually takes useless objects Ability- Pick Pocket Gorgranit Gorgon Pokemon Stone/Poison Type The venom of a Gorgranit is known to cause a sensation similar to being turned to stone inspiring many myths about this pokemon Ability- Poison Point Descald Oasis Pokemon Fire/Water Type This crab pokemon is found in desert oasis, the water in its shell is at boiling temperature Ability- Sand Veil Fivy Flame plant Pokemon Grass/Fire Type Fivy resembles a venus fly trap but utilizes fire moves to weaken its prey Ability- Strong Jaw Coaler Miner Pokemon Rock/Steel Type Coaler are found in deep caves digging for the minerals they eat Ability- Pickup Evolves at level 25 Shinmond Diamond Pokemon Steel/Rock Type Shinmond are coated in diamonds formed from minerals that covered their body as a Coaler Ability- Battle Armor Gremence Haywire Pokemon Fairy/Electric Type Gremence are known to cause mayhem with machines and vehicles by entering them and going wild. Some can even control them. Ability- Motor Drive Enbox Toy Pokemon Fairy Type Enbox have a box like outer shell protecting their true self which appears to attack and inspect its environment Ability- Magic Bounce Atornal Lone Warrior Pokemon Steel/Fighting Type Legend says that during an ancient war Atornal was tricked into betraying his master leading to a horrible massacre. Since that day Atornal has walked the world seeking redemption for his actions. Even now he protects the weak. Ability- Sturdy Honi Honor Bound Pokemon Dark/Fighting Type It’s said that if a person wins the respect of an Honi (either through strength or by kindness) they will pledge their loyalty to them. A folk tale says that a man was saved from a group of Honi when one of them stepped forward and showed the others that the man had tended to a wound earlier. Honi in the wilderness will often use clubs while those closer to civilization will use swords Ability- Intimidate Toogie Spitting Pokemon Poison Type Toogie attack by spitting a toxic acid. They can fire this an incredible distance hitting a target at least one football field away. Ability- Poison Heal Sashstomp Bigfoot Pokemon Grass/Fighting Type Sashstomp live deep in the forest and vines and moss grow on their fur. They avoid people if possible but if threatened they will attack Ability- Leaf Guard Gharm Ghost Warrior Pokemon Ghost/Steel Type Gharm are spirits of fallen warriors who have possessed suits of armor in order to continue fighting even beyond death Ability- Battle Armor Bukfinear Pirate Pokemon Water/Dark Type Bukfinear are a constant risk to ships carrying precious cargo on the oceans. They are attracted to shiny objects and will use their teeth and razor fins to reach the prize Ability- Pickup Kaferno Kabuto Pokemon Bug/Fire Kaferno reside in the tropics and can survive in extreme heat Ability- Flash Fire Startic Stag Pokemon Bug/Ice Startic reside in the frigid mountains and can survive in extreme cold Ability- Ice Body Teddoot Teddy Pokemon Grass Type Teddoot spend most of the time sleeping in the roots of large trees Ability- Overgrow Evolves at level 16 Cubranch Cub Pokemon Grass Type Once a Teddoot evolves into Cubranch they can gather food on their own Ability- Overgrow Evolves at level 36 Grizeed Grizzly Pokemon Grass Type Grizeed will attack anyone who gets too close to the tree their Teddoot are in Ability- Overgrow Meowlt Meowing Pokemon Fire Type Meowlt are at home in high temperatures Ability- Blaze Evolves at level 16 Felare Feline Pokemon Fire Type Felare can produce heat similar to that of a wildfire Ability- Blaze Evolves at level 36 Napoar Roaring Pokemon Fire Type A Napoar was once sighted within an active volcano with no ill effects Ability- Blaze Hydray Ray Pokemon Water Type Hydray hatch from their eggs inside caves along the coast Ability- Torrent Evolves at level 16 Devave Devil Ray Pokemon Water Type Devave are able to swim against even the strongest waves Ability- Torrent Evolves at level 36 Mantide Manta Ray Pokemon Water Type A Mantide can support an average adult on its back with ease Ability- Torrent Takick Chick Pokemon Flying Type Takick can fly within a week of being hatched Ability- Aerilate Evolves at level 16 Hawing Hawk Pokemon Flying Type Hawing are able to swoop down and attack their prey at incredible speed Ability- Aerilate Evolves at level 36 Aquilord Skylord Pokemon Flying Type Aquilord often try to race airplanes to test their own skills Ability- Aerilate Rhinose Bone Pokemon Normal Type Rhinose are born with two skeletons, one internal and one protective external Ability- Battle Armor Evolves at level 16 Spino Spine Pokemon Normal Type As a Spino the external skeleton has grown even stronger and the horn even sharper Ability- Battle Armor Evolves at level 36 Skuorn Skull Pokemon Normal Type A Skuorn can stop and puncture a speeding car with no problems Ability- Battle Armor Glovist Glove Pokemon Fighting Type Glovist will often walk around punching random objects to strengthen their punches Ability- Iron Fist Evolves at level 16 Jabox Jabbing Pokemon Fighting Type If a Jabox thinks it has been challenged it will not stop until the challenger is defeated Ability- Iron Fist Evolves at level 36 Kayoh Boxing Pokemon Fighting Type The punch of a Kayoh can shatter solid stone with no effort Ability- Iron Fist Needill Needle Pokemon Poison Type The quills of a Needill are coated in a highly toxic substance Ability- Poison Point Evolves at level 16 Pinject Pin Pokemon Poison Type Mere contact with a Pinject’s toxin is enough to cause nausea in grown adults Ability- Poison Point Evolves at level 36 Porcix Toxic Pokemon Poison Type A distilled form of Procix toxin is sometimes used in medical procedures to induce temporary paralysis Ability- Poison Point Digt Dirt Pokemon Ground Type Digt will spend most of their lives underground Ability- Sand Force Evolves at level 16 Soile Soil Pokemon Ground Type It is not uncommon for a Soile to accidentally dig through important cables while digging their tunnels Ability- Sand Force Evolves at level 36 Molh Mole Pokemon Ground Type The tunnels of Molh are sometimes large enough for people to travel through Ability- Sand Force Thundegg Egg Pokemon Electric Type A Thundegg will shock anything that approaches it excluding its parents Ability- Lighting Rod Evolves at level 16 Elechick Chick Pokemon Electric/Flying Type Elechick are seen the most flying during thunderstorms Ability- Lighting Rod Evolves at level 36 Surgle Eagle Pokemon Electric/Flying Type Surgle are known to fly faster than lighting Ability- Lighting Rod Pebalf Calf Pokemon Rock Type Pebalf enjoy rolling around in the dust to keep cool during hot days Ability- Rock Head Evolves at level 16 Sterock Steer Pokemon Rock Type Sterock will bash their heads against large rocks to break them down into minerals to eat Ability- Rock Head Evolves at level 36 Rubbull Bull Pokemon Rock Type Rubbull have sharp horns made up of rock like material Ability- Rock Head Quesand Question Pokemon Psychic Type Quesand are highly curious about many things and will often follow people to learn more Ability- Forewarn Evolves at level 16 Phraddle Riddle Pokemon Psychic Type Phraddle will continue to follow people to gain knowledge and will even follow children into schools Ability- Forewarn Evolves at level 36 Spharoh Knowledge Pokemon Psychic Type Spharoh will pass their knowledge onto Quesand and Phraddle Ability- Forewarn Burrun Bunny Pokemon Ice Type Burrun live in frozen environments and are most at home in the frigid cold Ability- Ice Body Evolves at level 16 Hoppreze Hopping Pokemon Ice Type Hoppreze enjoy hopping around during snowstorms and their fur coats will usually end up coated in snow Ability- Ice Body Evolves at level 36 Chilare Hare Pokemon Ice Type Chilare can travel inside blizzards with little effort and in some places are used to help travelers find their way through the storms Ability- Ice Body Larvesp Larvae Pokemon Bug Type Larvesp are found on trees drinking the honey within Ability- Honey Gather Evolves at level 16 Hornest Hornet Pokemon Bug Type Hornest will gather in large groups to form hives, the largest of these hives covered an entire forest Ability- Honey Gather Evolves at level 36 Royallow Royal Pokemon Bug Type Royallow produce a special honey to help Larvesp grow stronger Ability- Honey Gather Tearip Shade Pokemon Ghost Type Tearip are found near places of great tragedy Ability- Cursed Body Evolves at level 16 Gloomsic Wisp Pokemon Ghost/Sound Type Myths state that the sound of a Gloomsic is a sign of ill tidings Ability- Cursed Body Evolves at level 36 Banscream Banshee Pokemon Ghost/Sound Type The scream of a Banscream can induce feelings of dread and fear and have been known to knock some people unconscious Ability- Cursed Body Dragire Dragon Squire Pokemon Dragon Type Dragire will sometimes try to battle much stronger foes to prove their power Ability- Marvel Scale Evolves at level 16 Knigon Dragon Knight Pokemon Dragon/Steel Type Knigon will often keep watch over an area for days on end waiting for their might to be needed Ability- Marvel Scale Evolves at level 36 Draex Dragon King Pokemon Dragon/Steel Type Draex are more reluctant to enter battle however they are well able to end the battle if they do fight Ability- Marvel Scale Minimp Imp Pokemon Dark Type Minimp love to cause trouble and mischief with their pranks and tricks Ability- Prankster Evolves at level 16 Demed Trickster Pokemon Dark Type Demed sometimes go overboard with their antics but they truly mean no harm Ability- Prankster Evolves at level 36 Devlarg Chaos Pokemon Dark Type Devlarg are skilled at getting others to assist in their schemes without them even realizing it Ability- Prankster Bronield Bronze Shield Pokemon Steel Type When in groups Bronield will often fight amongst themselves to find the strongest Ability- Sturdy Evolves at level 16 Spiron Iron Spear Pokemon Steel Type Spiron can throw their spear with enough skill to hit a target on opposite side of a battlefield Ability- Sturdy Evolves at level 36 Stord Steel Sword Pokemon Steel Type Like the gladiators Stord will often find “arenas” in the wild to hold their battles Ability- Sturdy Spirite Spirit Pokemon Fairy Type Spirite are known to follow children and keep them out of danger Ability- Healer Evolves at level 16 Goodrent Wish Pokemon Fairy Type Goodrent often reward good children while chastising naughty children Ability- Healer Evolves at level 36 Wishaint Saint Pokemon Fairy Type Wishaint will protect children from any threat with immense power Ability- Healer Glotah Glowing Pokemon Light Type Glotah use light to distract their prey to make it easier to catch them Ability- Illuminate Evolves at level 16 Feshine Shining Pokemon Light Type Feshine use the light to conceal themselves from their prey Ability- Illuminate Evolves at level 36 Hikat Luminous Pokemon Light Type Hikat can turn themselves into light for a short period of time to drastically increase their speed Ability- Illuminate Pupic Sonic Pokemon Sound Type While they are still young Pupic use their howls to notify their parents should they end up in danger Ability- Cacophony Evolves at level 16 Loboom Sonic Boom Pokemon Sound Type Loboom can cause temporary deafness in people with their howls Ability- Cacophony Evolves at level 36 Howolf Howl Pokemon Sound Type Researchers believe that Howolf can communicate with each other using sounds the human ear cannot hear Ability- Cacophony Wendighost Wendigo Pokemon Ice/Ghost Type Wendighost appear monstrous but in reality they appear to people trapped in blizzards to lead them to safety. Because of this legends of people becoming Wendighost after death and returning to save loved ones are common. Ability- Ice Body Nanrite Nano Pokemon Steel/Fairy Type Nanrite appear in factories and are fascinated by machinery Ability- Light Metal Mentaur Mentor Pokemon Normal Type Mentaur are fabled to reveal knowledge and wisdom to those they judge worthy. Ability- Analytic Barbrian Barbarian Pokemon Grass/Fighting Type Barbrian use thorns as weapons to attack their foes Ability- Leaf Guard Shineon Shining Pokemon Light Type Shineon are drawn to bright lights and will often reside near cities as a result Ability- Lightspeed (new ability, increases speed when in direct sunlight) Speakeon Sonic Pokemon Sound Type Speakeon will sometimes mimic the sound of others and can also throw sound to give the appearance of ventriloquism Ability- Microphone (new ability, any sound move that hits will increase the users attack power) Scripthor Author Pokemon Normal Type Believed to be a relative of Smeargle this pokemon is almost always writing in a “book” that it always carries. Researchers are so far unable to translate the writings Ability- Writers Block (new ability, contact with this pokemon has a 10% chance of confusing the enemy pokemon) Soleo Solar Lion Pokemon Fire/Light Type Legend says that the roar of a Soleo causes the sun to rise Ability- Solar Power Lunger Lunar Tiger Pokemon Ice/Dark Type Legend states that Lunger grow stronger the more the moon shines reaching immense power during a full moon Ability- Lunar Power (new ability, boosts special attack but lowers HP while in moonlight) Senoev Blind fighter Pokemon Fighting/Psychic Type Blind since birth Senoev use their psychic abilities to sense the moves of their enemies Ability- Keen Eye Henoev Winged ambush Pokemon Flying/Poison Type Henoev are able to swoop down and attack their prey without making a single noise, the tips of their wings are coated in a poison they use to stun their target. Ability- Poison Touch Spenoev Silent Spirit Pokemon Ghost/Rock Type Spenoev appear as spirits bound by stone chains which they use to attack. Ability- Shadow Tag Posivolt Positive Pokemon Electric Type Posivolt charges its attacks with immense electrical power Ability- Plus Negabolt Negative Pokemon Electric Type Negabolt super charges its body with electricity giving it great speed Ability- Minus Plusle and Minun evolve into these if they are in the party together and they both reach level 30 Posivolt has stronger attacks and more HP Negabolt has stronger defense and more speed Posivolt is bipedal while Negabolt is quadruped Twisdeer (male only) Breezy Pokemon Normal/Flying Type Twisdeer use gusts of wind to knock berries out of bushes and to gather them Ability- Aerilate Tornadoe (female only) Windy Pokemon Normal/Flying Type Tornadoe use the wind to boost their speed and strengthen their attacks Ability- Aerilate Wolk Silk Worm Pokemon Bug/Fairy Type Wolk produce a material often used in making some clothing Ability- Shield Dust Evolves at level 10 Yarnoon Yarn Cocoon Pokemon Bug/Fairy Type Yarnoon are covered in a soft yet sturdy casing made of a yarn like substance Ability- Shed Skin Evolves at level 15 Knitterfly Knitting Pokemon Bug/Fairy Type Knitterfly can create incredible works of art with their knitting Ability- Compound Eyes Autauros Steering Pokemon Fire/Steel Type Only the highly skilled can ride an Autaruos. It resembles a mix of a bull and an ATV Ability- Speed Boost Mecharmor Robotic Pokemon Steel/Fighting Type Mecharmor are large bulking robotic pokemon. Their attack power is vastly higher than their speed Ability- Heavy Metal Evolves at level 30 Robotitan Titan Pokemon Steel/Fighting Type Robotitan cast off their heavy bulky armor and gain a much needed speed boost at the cost of their defense Ability- Light Metal Dammer Builder Pokemon Water/Ground Type Using the hammer on its tail Dammer build massive dams in rivers and trainers often use them to help with construction projects Ability- Keen Eye Whodini Escapist Pokemon Psychic/Fairy Type Whodini can escape from any trap and it is believed that they will only stay with trainers they respect and like otherwise they would just escape from the pokeball. Ability- Run Away Floweon Dandelion Pokemon Grass Type In sunshine Floweon is at the peak of its potential Ability- Solar Power Gargoul Gargoyle Pokemon Ghost/Stone Type Gargoul enjoy hanging out around old buildings and scaring people. Ability- Rock Head Mandroar Mandrake Pokemon Grass/Sound Type When startled Mandroar unleash a piercing scream Ability- Soundproof
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