#my apologies if the cut doesn't hold for mobile users
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Everyone, I am absolutely overjoyed to introduce you to...
The Fists and the Furry: a paperback collection of grimmichi short stories written by myself, in lovely collaboration with the amazingly talented @trevoshere!!! ✨
Containing all my short stories including Love Potion #9, Fangs for the Memories and Something Fishy, wrapped in a delicious bodice-ripping cover completely designed and laid out by Trevo, this beautiful piece of shelf candy legit looks like an aged and weathered romance paperback that you’d find in a local library somewhere. And it’s amazing. 😍
We (I use the term ‘we’ loosely) have been working on this in secret for a couple of months now, puttering about with formatting and proofs (thank you @peppertea!) and generally putting a fingerprint or two on this project when time permitted. Today it’s finally ready, and it’s so gorgeous I can’t even deal.
As I mentioned before, Trevo did the absolute vast majority of the work on this, which I can’t begin to thank her enough for. From the cover art to font sourcing, index, header work, down to the adorable art on each story title page, she turned this thing from ‘AO3, but printed’ to a truly epic piece of grimmichi collector’s merch. I am not worthy. 🙇♀️
Now, to business! The book is offered as zero-profit, meaning Trevo and I don’t earn anything off the money you pay for the book. The order pricing is flat-rate worldwide and includes shipping.
At 336 pages, it contains the following eight short stories:
🔹 Love Potion #9 🔸 See You Never 🔹 Something Fishy 🔸 Beans 🔹 Bushfire 🔸 Soul Asylum 🔹 Fight Me 🔸 Fangs for the Memories
...and each title page comes with its own @trevoshere original doodle. Gasp! ♥
Really and finally, Trevo and I just hope you enjoy. That’s what this whole thing is for, after all!! A little physical chunk of fandom to hold onto, wedge doors open with, bend and dog-ear and whatever else you might like to do to it. Go nuts.
Trust us, The Fists and the Furry can take any punishment. 😉
Update 2/3/24: I am choosing to no longer make my fics available for zero-profit purchase. While I truly love that people wanted a physical copy of my fics, I don't believe it's the right thing to be doing as a responsible member of fandom.
For those who missed out, I’m very sorry, however these won’t be made available again.
#grimmichi#the fists and the furry#trevoshere#whew!#the grand and most likely very predictable mystery revealed#hehe#this is so exciting#grimmichi paperback#murderwrites#my apologies if the cut doesn't hold for mobile users#i tried! but i rambled!#because i'm excited!#holy shit!
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Little late getting to these -- that's fully the fault of a class project I spent all of Monday/Tuesday and most of Wednesday working on -- but I finished my project and wrote up some long replies to these!
(Apologies for any funny formatting -- I'm trying out the beta for the new post editor!)
Absolutely not.
Nope! There are a few people who do know (other guides Andrew's met before, the Dryad, and I'd imagine the Witch Doctor knows something's up even if he doesn't know why), but none of them live in Purity Town proper, and the Dryad and Witch Doctor aren't the kind to participate in rumors or spread what isn't theirs to share. The old man is also aware just because he and Andrew have talked about their curses, but he's 1) not currently in town and 2) not going to share even if he were.
Most folks don't know much about Andrew in general; Becca probably knows the most out of the townsfolk, knowing a little bit about his family and where he's from (he has some pretty specific skills as a hunter that betray this, but he doesn't talk about his exact town of birth), but no specifics and certainly not time periods.
Andrew is good at keeping things quiet; he has to be.
I would actually appreciate if you didn't post to Pinterest -- usually I'm fine with people reposting with credit (several of the things I've posted to my DeviantArt have found their way to Instagram, for example) but Pinterest has something of a reputation for stolen art (things being reposted from another Pinterest post without credit this time, or credit being hard to view for users not logged in or just viewing through Google). So reposting elsewhere is fine (though if you repost to Reddit or Instagram, tag me at u/Ariibees or @Ariibees)! I'd just prefer my works stay off of Pinterest.
The terminology related to The Guide/Andrew/The Guardian/The World’s Core/The WoF is all confusing because on some level, they’re all the same being. Kind of like trying to talk about Jekyll and Hyde -- same guy, different looks/actions, haha.
For all intents and purposes, references to the WoF being the barrier/core/whatever behind or within which the spirits of light and dark are contained is equivalent to saying “these spirits are held trapped by the magic of the Guardian, who when summoned appears as the WoF.” I do break slightly from the official lore in how the WoF/Guardian/thing holding back these spirits works (mostly because I don’t really like the idea that the Hallow is a “temporary guardian” or whatever), but the basic concept of “these are trapped by [thing that makes up the WoF]” remains unchanged.
If “loony cultist” is a reference to something, I’m so sorry, but I’m lost on it. If you’re just talking about the lunatic cultist in a funny way, then yes, they’re in here as a very plot-significant character!
I had to google what meme you were talking about, but it did make me laugh.
Andrew’s most annoyed by the nickname because people do like to call him Guide, and for someone who’s dedicated his whole life to his role, it can get tiring. He doesn’t really *mind* being called Guide -- it’s fine, that’s what he is and as long as people are respectful of his job he’ll take what he can get -- but at the same time, he’d like for people to stop thinking “Aah! Monster!” or “Weird academic know-it-all” and just...treat him like a normal person sometimes. So he fights to be called Andrew. And...Malik comes along and gives him a nickname that he doesn’t like and doesn’t allow others to use, save for maybe a small group of people of which Malik is not a part. So, not cool, man!
People love to overcomplicate explaining shading/lighting, and if you wanted to you could certainly go on and on about reflections of light off the ground and shading colors and all sorts of things, but as I’m writing this at 1 AM I don’t really care to.
If you really want to get into shading, I see nice ones on DeviantArt or Tumblr from time to time, or you can always watch a YouTube video on it. Really, though, just keep at it, think about how the shadows should look and work, and you'll get better at it eventually and pick up new ideas on how it all works. (And this is coming from someone who is new to making comics and actually started as a painter.)
Purity Town’s shading comes down to this: simplicity. As much as I’d love to spend hours and hours redrawing the panels I don’t like and carefully shading every fold of fabric and painting detailed backgrounds, I’m a full-time college student and will be working full-time over the summer -- I don’t have the time. So, I cut corners: I reuse backgrounds or use brushes (see: bricks, trees, clouds) that make certain details easier, and I try not to obsess too much over panels I’m not fully happy with. Shadows go where they feel right, and light on the opposite side.
For shading, this comes down to making things quick and easy. For these last few pages, character shading/lighting has only been five layers. One hard light layer for the bluer soft shadows, one overlay layer for darker soft shadows, one linear burn layer for hard shadows, one soft light layer for soft lighting, and one overlay layer for hard lighting. I’ll often also make use of glow dodge layers for lighting, or change the color balance or add more hard/soft light layers if there’s a very heavy color filter on the scene (such as a celestial event, blood moon, or outdoors at night).
Using all the different layer types is essentially a cheat code to fancier lighting -- don’t want to use flat black? Boom, hard light or overlay or burn will give you colored shadows. Want to make your light brighter? Glow dodge will make it burn your retinas.
Sorry that this isn’t a very comprehensive guide, but in my mind, shading and lighting is really something that you pick up over time and it’s hard to sit down and write a guide for it without making it into a massive essay on art theory that I don't even know proper terminology for because I'm not an art student. Of course with some googling you’ll find *proper* guides for this sort of thing from art majors and the likes, and those can be super helpful and technical! But for Purity Town, I just sort of go with what feels right and what's easy to replicate.
Firstly, I’m happy to hear you’re liking the comic!
Secondly, those buttons are actually there due to the theme! (For those on mobile who can’t see it, I have the theme set to only display on desktop as I prefer the current mobile layout on phone.) I’m using the simple webcomic theme (a quick Google should tell you how to install it for yourself) -- except I’m not actually using it for the webcomic features; rather, it’s a case of “this is the most simple, nice-looking non-default theme I could find.”
The previous/next buttons are added by the theme with the intent that the blog is being used as a typical webcomic website, with nothing but comic pages being posted. However, I post asks and other art here too, and I do so with the intent that people looking at #Terraria or their dashboards in general will see it. So...I use html formatting to make the first/previous/next/last links, along with an index and chapter-by-chapter viewing (using /tagged/chapter##/chrono) so that no matter where you’re coming from, you can still navigate just the pages!
If you want to add just the previous/next buttons, I can’t really help you -- web development is not my area of study in the slightest. But you can check out the theme that they come from and if you want to install only them, you can surely find a tutorial on it somewhere!
(As a side note, the comments section is not from the theme, it’s from a site called Disqus. I don’t expect many people, if anyone, to leave comments, but since I link back to this site a lot and many folks don’t have Tumblr accounts, it’s an option I like to make available.)
Hiya! My hike was pretty nice; it was a short and easy one, but that was quite appreciated as the trail is unmaintained from November to April, and the trail was covered in fallen trees and quite rocky. Still had fun, though!
And for backgrounds, it depends! For indoors scenes (or outdoors scenes with buildings) I don’t tend to use references, outside of looking up things like “which side of a door is the handle on.” I will, however, integrate real-life textures (see: the quilt and rug in Guide’s house, the wood walls on the building in the background of this week’s page), and paint over paintings from the Terraria wiki.
For outdoors scenes, for simple backgrounds (such as foliage-heavy) ones, I typically don’t need references. I like the difference between detailed, lined indoor/man-made object scenes vs. painted, messy outdoor scenes. But for things like mountains, I do sometimes look up references to help with color choices and the likes.
The town’s layout is a bit strange in that depending on the scene, the background could be drastically different. One side of town faces more mountainside, one side faces the orchards/open hillside, and the other two sides face various degrees of open space and more mountainside/forest. References taken on top of mountains are helpful to get an idea of what degree of foliage I should include between the characters and the sky.
Though this is very specific to the town of Purity -- other towns/villages will have significantly different-looking backgrounds, even the foliage-heavy ones.
That said, what's even more helpful than looking at photos is looking at paintings. Spirit: Stallion of the Cimarron is really good for getting an idea of how to draw grasslands and distant mountains, plus Studio Ghibli movies in general!
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