#mihoyo vfx
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Genshin Impact Live Action - Ruin Guard Test Animation Rawrrr ヾ(^ヮ^)ノ Music: Flaming Fry - Genshin Impact - The Stellar Moments #genshinimpact #genshinimpactPH #vfx #visualeffects #liveaction #compositing #aftereffects #mihoyo #paimon #ruinguard #zenblender #fieldtiller #animation #3danimation #genshinimpactanimation #anime #gacha (at California) https://www.instagram.com/p/CN41eX4FZ98/?igshid=mbsnpzthtlxm
#genshinimpact#genshinimpactph#vfx#visualeffects#liveaction#compositing#aftereffects#mihoyo#paimon#ruinguard#zenblender#fieldtiller#animation#3danimation#genshinimpactanimation#anime#gacha
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Prompt: Howl's moving Castle passing a lively tight alley, atmospheric, detailed showcase of spectacular architecture blending perfectly with surroundings, elaborate, hyper detailed, by peter mohrbacher, Thomas Kinkade, Alex Gray, Vladimir Kush, Gerald Brom, Gediminas Pranckevicius, Alan Lee, ayami kojima, Studio Ghibli, Madhouse INC, Key, LM7, Arknights, WHITE FOX, Studio Trigger, GAINAX, Violet Evergarden, Genshin Impact, Granblue Fantasy, Arknights, Fate Grand Order, umamusume, Azur Lane,Blue Archive, KanColle,Touhou Project, Nier Automata, K-ON, cygames, yostar, mihoyo, Production I.G, P.A.WORKS, ufotable, mappa, TOEI Animation, lightrays, visual clarity, refined, retouch, clear reflection, perfectly blended and compositioned, Sony Alpha α7, ISO2750, 200mm, f2.8, CineStill 800T, Houdini, 32k UHD, 16k, 8k, 3D shading, 3DCG, VFX, SFX, FXAA, SSAO, Adobe After Effects, Tone Mapping, Ray Tracing Global Illumination, Diffraction Grating, De-Noise, Crystalline, Lumen Reflections, Super-Resolution, gigapixel upscale, Megapixel, color grading, enhanced, PBR, Blender, V-ray, Procreate, CorelDRAW, zBrush, Unreal Engine 5, CGI, Maxon, ROMM RGB
midjourney
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what if long/bright VFX are mihoyo's way of nerfing op valks
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