#might just crank the difficulty to max instead of leaving it unaltered and say that's good enough :P
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retphienix · 3 years ago
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I'm not sure if I should make this the finale post or not to be honest because I plan on playing some of the DLCs soon, so I'll make this a 'light' finale post because I'm sure I've said more than enough through my playthrough.
Morrowind genuinely surprised me. I heard all the oldguard TES fans saying it's way different and some claiming it was miles better.
Specifically I remember when Oblivion came out I heard from somewhere that Oblivion was just "dumbed down Morrowind" and kid me was like "What the heck are you talking about, Oblivion is the best game in the world (right now)???"
But man, they weren't wrong, but that's hardly what I'd point at in Morrowind in comparison.
Then again my memory of Oblivion is all rose tinted nostalgia and half memories.
What Morrowind is to me today is a fantastic fantasy game with some really interesting lore, a villain I love, a world that feels alien, troubled, imperfect and intriguing, and a gameplay cycle that felt really satisfying to me from the very start to roughly level 20 or so.
I REALLY like how pitiful and overwhelmed I felt at the start of this game- it felt fucking awesome to me and I know for some that's a weird statement and others it's the most obvious thing in the world but man is it true.
Level 1 in Morrowind as a newbie who doesn't know up from down is like waking up in the woods naked with the sound of hungry wolves all around you.
It's brutal, and exciting- every little victory- a potion, a new dagger, a new piece of armor- feels like the world to you.
I LOVED the early game in Morrowind, more than I ever liked it in Oblivion, Fallout 3, Fallout NV, Skyrim, or Fallout 4 (yeah I'm looping the bethesda engine NV in).
Because I constantly felt like I was punching up at a behemoth but I was getting away with it from time to time until I started to feel more on par with the behemoth, and eventually I overcame and hit end game and really became the behemoth and that was fun in its own right.
But I've been "mega end game god" in like 900 dang games at this point, it's always fun! And feeling like I earned it (like here) makes it feel better! But the journey often beats it and Morrowind's journey was so fun to me.
But yeah, beat the main quest. I did a lot in this game, and barely scratched the surface.
Beating it immediately made me think of how fun it would be to challenge myself to beat it- or another objective- right from the start without dumping hundreds of hours into leveling because that early game is a treat.
About the only things I didn't fully love were most of the quest designs showing their age.
Nothing super egregious, but there really was a lot of extremely simple "fetch thing" "Kill thing" "Walk to place" quests that didn't hold additional story value to make up for it.
Not to say simple is bad, but to say having a LOT of my playtime being killing various creatures for no real story reason beyond being asked to makes some actions feel pointless and like busy-work.
There were also quests that DID tie story in, which was really nice to see- things like inter-guild relations becoming a thing for some quests, or some quests having consequences further down the quest chain depending on how you completed it, and of course (as implied) some quests having multiple solutions with some of those solutions being interesting in how you find out about them.
I mean I think it's really neat how the fighter's guild has like 4 quest givers and if you blindly follow them you'll be doing all kinds of questionable stuff with questionable end goals, but if you talk to each of them you'll find that one of them is much more trustworthy and honorable than the rest, and it becomes a common loop to be sent on a quest for the FG and swing by him to ask if the quest sounds legit- AND MANY AREN'T! AND HE OFFERS ALTERNATIVE SOLUTIONS! THAT'S COOL AND LET'S YOU MAKE THE MISTAKE OF BEING TOO LOYAL AND FORGETTING YOUR MORALS BECAUSE YOU ARE "JUST PLAYING A GAME" BUT REWARDS YOU FOR QUESTIONING THAT LOYALTY AND SEEKING ALTERNATIVE SOLUTIONS! THAT'S AWESOME! Though the solution almost always being "just talk to the good guy before you do the quest" was slightly lacking, but such a cool idea.
But there wasn't a ton of this, but there also wasn't not a lot of this- it was an idea they clearly considered playing with and did when they could- I just wish there were both more and that it was used more on the menial tasks you're asked to do as well. I'm a sucker for multiple solutions is all, and consequences appearing later and altering how events play out or quests line up is always cool and I think it only happens a couple times in some guild quests if I'm not mistaken-
But again, I didn't do much in the grand scheme of things lol.
A TON of time invested and still, a metric fuckton to do including 100% of both expansions lol.
So- Morrowind. I really like this game :)
I think it's my favorite TES game, though I might change my mind whenever I revisit TES4, but I can at least say it's my favorite early game BY FAR and PROBABLY my favorite TES game.
I wonder if I can get buff enough to kill Dagoth Ur with like potion abuse. I haven't looked into it, all I know about him (and I knew before this gameplay also, I was just attacking out of curiosity) is that phase 2 rapidly regens health at like 2 billion a second or something, so you have to one shot him if at all possible.
Also I knew that he was supposed to be weaker depending on how many ash vampires you killed, but that that wasn't properly implemented (and I don't think the morrowind code patch bothers fixing it?).
Anywho- great game. I've been playing a lot of good games lately now that I think of it. I mean most of this blog is me playing good games, but I feel like, and I could be mistaken, but I feel like there was a stint there where I was playing "complicated" games and "games I don't enjoy but want to see the merit of so I'm being a sourpuss while I play".
Now I feel like the last 10 dang games were strictly good and or great. Can't say that's a bad thing :)
If you haven't ever played Morrowind before but you're familiar with say Skyrim, I'd honestly say give it a look. A look first- because it's a thick game to begin and you might be able to discern it's not for you based off a look- but a look none the less.
It's Skyrim with more RPG nonsense going on and a more brutal "rags to riches" hero story for your protag. Might be up your alley as much as it ended up being up mine :)
So up next is EITHER an entirely different game with some ocassional Morrowind posts as I touch on the expansions, or more direct Morrowind content as I emphasize the expansions until I finish them, but I'm leaning towards the former.
I think beating the main quest has earned Vaksten the Idiot a short break.
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