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#megaman double
mewkwota · 2 months
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Stupid-random observations while looking at the way I draw these boys and their hair, especially with Volnutt's case. I personally like giving his hair that poof even if it ends up looking like a "chickie-tail".
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drawloverlala · 11 months
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Double from Megaman X4 -
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hoshi-no-pops-05 · 6 months
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dedtoot · 1 year
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cendrilloncd · 7 months
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megaman x4 would have scared me so bad if I’d played it at a younger age than I did
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dblsoul · 5 months
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i tried tweaking the design of proto soul's helmet ... hmm 🤔
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blue-skytan · 1 year
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silvertherogue715 · 6 months
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Meet DT (Double trouble) aka Sentinel Moon!
He's Rai and Lai's fused form! Kind of like soul fusion but not exactly.
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ft. doodles!
I didnt draw it anywhere but like Rai and Lai, he's a navi who uses his GV-crystal (good vibes/positive energy crystal) and Ice powers in combat.
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galacticonejos · 1 year
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Allow me to be very self indulgent today and have Double hang out with the rabbits
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Megaman Production Art Scan of the Day #706:
Ruby Spears Roll Cel
Double Buster cel number 2 is my first of Roll.
This is the one that had the worst damage of the batch, sadly. A chunk of Roll's leg paint was stuck and peeled off onto both Dr. Light and Mega Man's cels by the previous owners. While the actual piece itself is ruined pretty badly, it can be pretty easily repaired digitally. So, that's just what I did, as you can see in the 2nd version. Not perfect, but it looks closer to what it should have.
This frame comes from Episode 1, The Beginning. Before the commercial break, Mega Man pushed Roll out of the way to save her, after Guts Man threw a monorail car at her. Mega ran out of power to fire his Mega Buster, and got flattened. This frame comes right after that first bumper, as Roll runs to Mega's aid to lift the wreckage off of him.
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Scanned from: My Production Art Stash
Full Resolution Scan: https://imgbox.com/l0mypJbr
Edited/Touchup Repair Scan: https://imgbox.com/wyv8EPbd
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mewkwota · 2 months
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Mew today's not-- I don't care, I chose to brainstorm these designs because it sounded like a fun idea. I was going for something like a "group cosplay" (and Tokyo Mew Mew) so each Mega also has an associated animal.
Volnutt is a monkey because Data (duh), Hub is a cat because it was literally given to him thanks to the anime, Geo and Omega-Xis are rabbits because the spikes on Geo's visor give me that image, then X and Rock are both dogs (albeit Rock is a puppy) because uhh... Rock has Rush and honestly for X I just thought about Sigma and his dog--
Also there's lots of doodles of Volnutt because this was absolutely his idea somehow.
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bassdaily · 8 months
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dedtoot · 1 year
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pngs for all your sparkling needs
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bassforte · 2 months
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This probably isn't a new take and don't get me wrong, I like MM11 but I'm 100% sure there was cut content from the Gear Fortress stages in Mega Man 11 with how short and weak that part of the game was.
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kudotsurugi · 1 year
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X-Whips(Battle Network AU) NetNavis 1/2
Ever since the MegaMan Battle Network Legacy Collection came out and I've been playing it, I've had NetNavis on the brain, so I decided to try reinterpreting some MegaMan characters from across the Robotics timeline(Classic->X->Zero->ZX->Legends) into NetNavis for the X-Whips.
If you want to see them all in a lineup, check out my lineup pic on DeviantArt
1. BlazeMan.EXE, based on MegaMan 11′s Torch Man + BlazeMan.EXE - WildFire Soul.  WildFire Double Soul armor inspired by Flame Hyenard from MegaMan X7
2. DynamoMan.EXE, based on the Robot Master of the same name from MegaMan & Bass.
3. SheepMan.EXE, based on the Robot Master of the same name from MegaMan 10.
4. TundraMan.EXE, based on the Robot Master of the same name from MegaMan 11.
5. TornadoMan.EXE, based on the Robot Master of the same name from MegaMan 9.
6. Spider.EXE, based on the Reploid of the same name from MegaMan X Command Mission.
7. GalaxyMan.EXE, based on the Robot Master of the same name from MegaMan 9.
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