#maybe this is just the product of wii games being the first kind i ever played as a kid and later transitioning to sit-down games idk
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hematite-rose · 1 year ago
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why is the wii so embarrassing to use. like here i am standing in the middle of my living room i guess. waving my little remote around. humiliating
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repentantsky · 4 years ago
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5 Companies That Have Too Much Hype Around Them
Look, we all love our favorite games with a passion, and to an extent that’s fine, but when that passion becomes obsession and that obsession becomes forgetting our own moral compass for the sake of entertainment, it does feel like it’s gone too far. It’s one thing to love what a company releases, it’s completely another to ignore every problem they’ve ever had. Not all of the companies on this list have done horribly un-ethical things, but they’ve at least been anti-consumer, and the fact that people don’t question that enough has led to them sometimes, making horrible mistakes. I am RepentantSky, I love making lists that trash on things that are popular, and these are 5 companies, that have too much hype around them.
5. Nintendo
Already I can hear people getting angry, and in a way I get it. Nintendo is for many people the place where they either begin to play games, or the place they go to keep on playing them when everything else let’s them down, and of course, they put an end to the flipping video game crash of 1983, and no one else will ever be able to claim that from them. That’s all wonderful, but that doesn’t mean you shouldn’t be critical of them. I’ve talked about a number of things they’ve done wrong before, so let me quickly run down the list of some of their anti-consumer practices. They, charge too much for remasters and ports, they don’t drop prices in games, they used to charge for fixing Joy-Cons and now completely deny it’s a problem for legal reasons, despite everyone pretty much having experienced drift, they haven’t been good at getting stock for their items in at least 20 years, and oh yeah, they sell all the content for a remake for $115 on the 3DS, the system and the fans that helped them get by while the Wii U was massively underperforming, all while handing owners of the, at the time, unproven Switch, free content. Nintendo has a tendency to still think like a toy company, and they even used that idea to present the Nintendo Entertainment System as a toy instead of a console when they first game to the West with it, but they aren’t a toy company, their a gaming company that also sells toys, just like everyone else. I get they’ve done amazing things, I own over 150 physical handheld games from them, and a ton of digital games besides, but when they start charging twice what they are worth for SD cards, while releasing games that absolutely won’t fit on the limited space of the Switch, and they simply don’t care when costumers complain, it’s time to at least question their motives.  
4. Bethesda
Boy I used to really rip on this company back when I posted lists on Facebook, but I haven’t done it in a while, so let’s do it again. Bethesda has absolutely spent at least the last 10 years lying to people, Todd Howard, has become famous for it, but I think I might have been the only person who wasn’t shocked when Fallout 76 was the disaster that it was. There were so many things wrong with that game, that I don’t even have time to go over every little thing, but lying, you know the thing that will get another company on this list very soon, was a big thing they did with the game. They promised at one point that they weren’t ever going to charge for items in the game that gave in-game benefits, and they did, allowing ammo and other items to be bought with real money for a time, they promised new, specialized servers if you paid for a yearly service that was way too expensive, and that wasn’t true because people found proof of things missing from what would have been a freshly made, private server, and there’s no excuse for that, games in early access do that correctly, and they aren’t, at least supposedly, even finished yet. I wish I could say that’s all they’ve done, but they also bullied an indie developer over their game Prey, a game they may have bullied the original developer for so they could get cheaper, but we’ll never know because they refused to comment on that when asked, they also refused to update their outdated game engine for years, which caused something they spent over a decade fixing, games releasing with glitches, some of them game breaking. Yet somehow, they have such a fan base that those who love their games will claim the glitches are just part of the charm. That kind of fierce loyalty led to Fallout 76, and even though we make jokes about it even now, the horse DLC from way back in the day, was an indication of everything they’ve done, including trying to charge for mods made for free, meant to be consumed for free, twice. Bethesda is a bad company and they do not care. 
3. Activision/Blizzard
You know one of the worst things Nintendo does that I didn’t really mention directly in the first entry, is limit the amount of time a product is available, instead of just letting it be there for consumption as long as it’s selling (that was what the toy company reference was about if it wasn’t clear). However, Activision/Blizzard are the Kings of doing this, as they not only limited things while they were in control of Destiny 2 to the point where you pretty much had to use real money to get everything, and never mind everything else they did to it, because we’d be here all day going through it all, but they also don’t support games as a service titles long enough for dedicated fans. Crash Team Racing Nitro fueled, is a prime example of this. People weren’t done with that game, and when fans thought for even a split second that an update was going to come to fix an issue, their hype (mine to) was so explosive, it was almost like we were getting a new game, but then nothing happened, because they didn’t care. A lot of companies that do yearly release titles as a service have this problem and nothing exemplified that more for Activision, than Skylanders, a series originally made off the back of Spyro, who didn’t even wait for a year to release new games, as technically between October 21st and November 20th of the year the first game came out, they released three of them, and I’m not even kidding. Two of them, were mobile games! You might have thought I was going to go after Call of Duty, for this, but that horse has been beaten to ground, somehow, more than Skylanders was. They also, for whatever reason, released each expansion on different generations console generations, at different months throughout Fall, like somehow the season of Fall, they needed a release every month, if not two, and so off they went. I didn’t even get into Blizzard, but all I need to say is “Blitzchung” and all the memories will likely come flooding back. There’s also the fact that in two separate years, after gaining massive profits, they dropped hundreds of employees, and hired more than they’d let go, but I guess that doesn’t really matter to some of you, because when they did it this year, with so little warning, most employees found out via the news articles about it, but we all made such a little stink this time around, it didn’t create any media buzz, so I guess that doesn’t matter, you’d all rather play flipping World of Warcraft, like better MMO’s don’t exist. 
2. CD Projekt Red
I know this one comes off a little more fresh in the mind, and they technically only lied about one game, but man, what a series of lies it was. Also, let’s be honest, one major game, does not a great developer always make. CDPR’s previous two Witcher games did exactly what the author of the books thought they would, and that was almost nothing in terms of making a serious impact, and the reason is, they are kind of bad. They aren’t the worst games out there, but there is a good reason why The Witcher 1 and 2 haven’t been ported and/or remastered, despite how important they are to the story of Witcher 3, and that’s because they both suck. Cyperpunk 2077, was in a lot of ways, them just going back to being the developer they were before, the BIG ONE happened. They lied about nearly everything in regards to the game, including how the main platforms where consumers were going to buy it, were actually running well. I made those references to Witcher 1 and  2 for a reason, although if I’m being honest, they actually look better than Cyberpunk did on day 0, and that’s completely unacceptable. The budget for CDPR was basically nothing for Witcher 1 and 2 combined to what Cyberpunk got, but they were so focused on the PC versions because PC ran the game better, somehow (like maybe because they didn’t try with consoles) and they missed glitches that were so bad, the game felt like it was still in beta, if not alpha upon release. The fact that they’ve only released eleven games in twenty-three years, and only two of them didn’t have The Witcher on them, should have told us all we need to know, and yet the game, even after returns, which was another massive screw-job that led to Cyberpunk being removed from the PlayStation store, still sold Sixteen million units, all because of hype, and because apparently, some people don’t care if they’re lied to. Do you want to know what the other game they released is besides a Witcher title? It was flipping Saints Row 2, a fun game, but also one that’s too goofy for it’s own good, and yet suddenly makes Cyberpunk’s release, make sense, because it was all a massive joke, and a parody of good, well running, open world games. CDPR needs to seriously do something, anything different, and never release a game in this poor of a state ever again.
1. Ubisoft
I put Ubisoft at number one for a damn good reason, and that reason is, that everyone seems to hate the company, but loves their games, and I don’t know why. They haven’t been the overall worst company on this list, although they are pretty bad, but the major problem they have, and have had for at least a decade is that none of their games have any identity, they are literally all the same game, with different coats of paint. Sure, an occasional gem sneaks through like Assassin’s Creed IV, but all of the rest of their games have the same visual style (although ACII does seem to be the base for which they create their art let’s be honest), the shooting mechanics they have in all the games that have guns, all feel exactly the same, which is something even Call of Duty manages to avoid most years (guess I took a shot at them anyways) and yet somehow, someway, I keep seeing people getting excited for their releases, and it doesn’t make any sense. Sure, they throw a celebrity actor in from time to time, and the artistic style they use does look pretty cool, but everything is always the same with them, every single time, no matter what it is, and they still keep making money. It doesn’t really make sense either, because a lot of developers do make games that are very similar feeling, see the Life is Strange team or much as well all loved them, Telltale Games, but at least those titles told extremely interesting stories, and developed their mechanics at least a little, which is something most companies do just on principal, but not Ubisoft. They throw out a few Tom Clancy games every time they talk about what their releasing, the Trials and AC games are still mostly a yearly experience, and I’ll say it again, their entire list of releases since at least 2013, the year the previous generation kicked off, have pretty much all been the same. It would be nice if they made more games like Child of Light, but despite the fact that their games will likely never be as popular as Call of Duty, they keep churning out same-y shooters hoping that one day, maybe just one day, they’ll create their own CoD, and it’s just not gonna happen. The saddest part of all is that when they announce something different, something fans have wanted for years, we get The Prince of Persia: The Sands of Time Remake, which was literally delayed because fans said they wouldn’t buy it unless some actual effort was put into making it, why is this company so popular that it can keep doing this, someone please explain it to me. 
And that’s my list, can you think of any other companies that are too hyped? Let me know in the notes below, hit me up with a follow if you like my content, and give me a reblog, I’d really appreciate it. Have a wonderful life!  
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chaosstar290 · 5 years ago
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Reasons try out Tokyo Mirage Sessions #FE Encore.
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Nintendo's been pretty casual with porting Wii U games over to the Switch, and for good reasons. Normally, I'm not all into porting games that I've already played, but my personal favorite games on the system that lack good marketing and advertising are now getting the attention and love they deserve.
Take Donkey Kong Country: Tropical Freeze for example, one of my favorite 2D platfomers. The game originally sold 1.72 million copies worldwide on the Wii U. Not very good numbers, huh? However, the Switch port managed to beat those sales numbers with 2.25 million units sold worldwide by the end of March 2019.
So while this could be seen as a way for Big N to earn more $$$, this is also a way for those who never owned a Wii U and missed out on some of the system's best titles to give these games a shot. Now we just need a port of Xenoblade Chronicles X and The Wonderful 101...and Star Fox Zero, I guess.
But that's a topic for another time. This post is specifically for my favorite JRPG on the Wii U only to be tied with Xenoblade Chronicles X....Tokyo Mirage Sessions #FE.
This'll be a long one, so here's hoping you'll stick with it until the end.
Development
Before I get into the reasons, lemme educate you guys a bit. Back in January 2013, both Atlus and Intelligent Systems made a teaser trailer for a potential Shin Megami Tensei x Fire Emblem crossover for the Wii U.
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The trailer was mostly just a slideshow with various character artwork. Despite this, there was a decent amount of hype surrounding it. But development around the game was pretty silent. That is, until we fast forward to the Nintendo Direct in April 1, 2015. We got a trailer of the ambitious SMT x FE crossover that fans were waiting for...but this was the final product.
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Needless to say...neither SMT nor FE fans were happy about this. The fandoms were incredibly salty and foaming at the mouths, basically calling it a Person 4 Lite with a hint of FE. Heck, they're probably still posts on this site from 5 years ago that'll show that.
Fast forward to the games initial release, and you'll see quite a few positive reviews and thoughts about TMS. Unfortunately, the sale numbers were not all that great for the game. Obvious reasons being that it was a Wii U game, and many fans of both SMT x FE were not happy with how it turned out.
And to be honest, I wasn't feeling the game myself at first. It seemed too lighthearted and upbeat, and the J-Pop, anime-ish aesthetics were very off-putting. However, the more I saw about the game, the more I was drawn into it. Somehow all that disappointment I had about TMS originally just washed away. And considering it was a new IP, I decided to give it a chance. And hoo boy...I was generally pleased.
With that outta the way, let's get into why I'm excited for the Switch port of game, and hoping people will give it a fairer chance.
The Setting
The plot of Tokyo Mirage Sessions #FE is mostly simple. You start out as high schooler Itsuki Aoi, the main character of the game encountering his childhood friend Tsubasa Oribe at an audition event to become a idol. It isn't until moments later in the game that the area gets overruned by shadowy creatures known as Mirages that suck out the creative energy known as Perso-- ah I mean Performa from the other idols and audience.
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Poor girl doesn't know what's gonna happen next.
Despite our main characters seeming unharmed by the effect, the Mirages drag Tsubasa into their world known as the Idolsphere. And of course, courageous Itsuki takes action to follow and rescue her.
After trying to make a daring rescue, Itsuki gets bombarded by a Mirage, but somehow manages to awaken it. Taking the form of Fire Emblem Awakening's protagonist Chrom. Itsuki does the same with the Mirage that captured Tsubasa that takes the form of Cedea from Fire Emblem Shadow Dragon. The two awakaned Mirages, however, suffer from a bit of amnesia and can't quite remember who and what they are.
From there on, Itsuki and Tsubasa form a partnership with Chrom and Cedea, encountering various characters trying to reach their way to stardom while trying to draw back the opposing forces from taking over Tokyo and the world. Typical RPG stuff, am I right?
It's a fairly standard and slightly cliche plot with some common anime tropes, but for this game...it works. It's a plot that's incredibly silly, upbeat, and over-the-top, but again...it works for this game. And I love it. It may not be original, deep, or complex, but the story does its best to not take itself too seriously, and it doesn't fail to keep a smile in my face.
Aside from the vanilla cookie-cutter MC Itsuki, the various casts that you meet are incredibly charming, and go through their own personal growth as celebrities. Though you mileage may vary on this.
The Gameplay
The combat is the real star of Tokyo Mirage Sessions. Basically, it's your standard turn-based combat system...but with a few twists. If you've ever played a SMT or Persona game, then don't be surprised that elemental weaknesses make an appearance here. Along with that, the Triangle Weapon system from Fire Emblem also makes an appearance in the game.
But if you're not familiar with either franchise then give you a basic example how this works. Say that you've encountered an armored Mirage wielding an axe. The weaknesses on that enemy are both lightning and swords, and Itsuki just so happens to have both the necessary element and weapon equipped.
In case you're wondering...how the Triangle Weapon mechanic works in FE is that Swords beat Axes, Axes beat Lances, and Lances beat Swords.
The interesting thing about this is that once you exploit an enemy's weakness, other characters will jump in and combo extra attacks. These are called Sessions, and their not only powerful...but also flashy as all hell and it's glorious. Not only that, but there's also Duo Arts where two certain characters will sometimes perform a song that unleashes a powerful attack...which also strings up more Sessions. As broken as this sounds, it actually is pretty strategic for taking down harder enemies, and they can also form Sessions...so be careful.
There's more to the gameplay like roaming Tokyo, exploring dungeons, and upgrading your characters and Mirages by Tiki from Fire Emblem Shadow Dragon as well.
There's mixed opinions on the dungeon aspects of Tokyo Mirage Sessions, but...I personally enjoyed them. Aside from the first one. Once you get past the first dungeon, they get better as the game progresses. From exploring a darker version of Shibuya where you have to avoid giant cameras from sending you back to the entrance of the of the room you currently entered, to venturing through a maze-like TV studio.
There's also side-missions that you can do with your main cast that'll help them grow and develop even further. You'll be rewarded with either a special cutscene or a special attack. Or maybe both.
The Visuals
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Go go...Persona Rangers?
If it wasn't obvious from the amount of images I'm posting, Tokyo Mirage Sessions is a very colorful game. Fitting with it's lighthearted theme, the amount of colors the game throws at you makes visuals aesthetically pleasing. Heck, you could make these your personal wallpaper on your phone or something.
Sure, Tokyo Mirage Sessions isn't nearly as strong as Persona 5 graphically or even artistically, but like most Nintendo games...what their games lack in terms of detailed ultra-hyper graphics, they make up for it with giving their games gorgeous artstyles.
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Also, this game has some reeeeeally good artwork.
The Music
J-Pop plays a pretty big role in Tokyo Mirage Sessions, so expect a lot of vocal tracks. If you're not into this kind of genre of music, then you might wanna stray away from this game. If you are (or if it doesn't bother you), then you're in for a treat. As someone who really isn't into J-Pop myself, the songs in this game are incredible and catchy followed by some beautiful cutscenes. Reincarnation from Kiria Kurono and Feel from Tsubasa Oribe are some of my personal favorites.
The music from outside the vocal tracks are pretty good too. The normal battle theme and the Illusion Shibuya dungeon theme are just to name a couple.
What's New?
Like I said before, Tokyo Mirage Sessions #FE Encore is a port of the Wii U version, but with added content. Any DLC that was added in the original game will part of the base game in the Switch version. But let's talk about the new stuff.
EX Story and Songs
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The EX Story is basically a dungeon that you explore in short bursts. Here you'll find new costumes such as a Joker outfit from Persona 5 for Itsuki, or an Annette outfit from Fire Emblem Three Houses for Mamori Minamoto. Or you can have a much easier time grinding for EXP. Also, much like the side-stories, this dungeon will also explore the main casts' issues and help them grow.
New songs will also be added in this port. A duo song called "She is..." sung by Tsubasa and Kiria is one of them.
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Sessions
By making Sessions even more powerful and ridiculous, unplayable characters like Tiki, Maiko Shimazaki, and Barry Goodman will also join in Sessions.
In addition, a Quick Session option will be added. Which is a major upgrade in my book. One of the big issues the Wii U version had was while the Sessions were fun to watch, they took forever to get through with the more characters that joined your party. There are also smaller improvements like the Switch version having faster loading times.
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Conclusion
Hopefully, this long as hell post will spark some interest into those who'll give the game a shot. I know there's small nitpicks like the lack of English voice acting and censorship, but the latter is a topic I'd rather not delve deep into.
Regardless, these small cons are greatly outweighed by the large pros this charming game has. If you're an Atlus fan, a lover of JRPGs, or wanting to play something that'll ease the wait for Persona 5 Royal, I highly recommend you give Tokyo Mirage Sessions #FE encore a shot.
If you're also waiting for Persona 5 to actually come to the Switch like me, this game is next best thing we've got for the time being.
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This is one of the most stylish menu screens ever.
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standfortheangels · 5 years ago
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What song makes you feel better?what’s your favorite candle scent?what flower would you like to be given?say three nice things about yourself (three physical and three non-physical).what calms you down?what’s your ideal date?how are you?what’s your comfort food?do you still love stuffed animals?what’s something you do to de-stress?hugs or hand-holding?morning, afternoon or night?what reminds you of home (doesn’t have to mean house… just things that remind you of the feeling of home)? [for mun
What song makes you feel better?
Ooo, this really depends on a lot of stuff. But weirdly, one song I go to a lot is Tubthumping by Chumbawumba. The names really tell you the vibe of the song >w>' it's silly- too silly to really take much seriously when you're listening to it, so it gradually cheers me up that way. But it's mostly the chorus bit that does it.
"I get knocked down, but I get up again! You are never gonna keep me down!"
Repeated over and over again with pride and happiness like a football chant.
It's the kind of mood that's just infectious, it's a crowd celebrating something, enjoying where and who they are. Pair that with the message in those lines, and, I dunno. It just really helps me~
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what’s your favorite candle scent?
Oh this one is tough. My sense of smell isn't that great, usually I can smell a candle if I pick it up and sniff it, but when it's lit I don't tend to smell anything. There are very few candles I can light and smell in the room. So I tend to just pick candles based on colour tbh x'D
One thing I do love though is oil diffusers. A few drops of violet essential oil in the water, it comes out as steam, makes the place smell really nice.
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What flower would you like to be given?
Aww, that's a cute one~ I'd love to be given any flower really, but if I have to pick... I'd say a sunflower. I think it'd be really funny to have someone pull this giant flower from behind their back and hand it over. X')
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Say three nice things about yourself (three physical and three non-physical).
That's six! You can't fool me there >w> buuuuut fine.
Physical: I like my eye colour, I've got a general hourglass shape that I like, and I'm told I have very comfortable shoulders to lean on? Haha
Non-physical: I'm fairly intelligent, have a lot of patience when I need it, and I'm pretty weird, which is often funny for other people x')
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What calms you down?
If I'm anxious, I have a few apps on my phone I can use that usually help. 'What's Up' is a great one, it has different tools you can use like grounding exercises and retargeting your thoughts and stuff. I also have games on there like Zen Koi and Alto's Odyssey, which I find relaxing. They're not too complicated to manage but they do grab my attention and have chill music on them.
If I'm calming down from being angry.... Dogs. I find if a dog comes up to me for a hug or something, I have to relax my muscles more, I have to be gentle with them and reassure them that it's all okay, it's like a conscious effort I make for their sake. So it puts a stop to my stressing out long enough for me to just start enjoying the fact that I have a dog. ^^
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What’s your ideal date?
Ooo good question...
At the minute I can't really date at all with my health being this bad, so I'd probably go for a casual date where we play a low-pressure game together at home. I'm talking battleship, tetris, any Super Mario game that has a multiplayer feature, Snipperclips, Jenga, Wii tennis, anything. Just us chilling, having a little bit of playful rivalry maybe, a few healthy snacks~ that would be awesome. Some of these games we could even play from two separate places with a video call going, which would mean I wouldn't have to push myself to host or leave the house or even force myself to shower in advance; I could even stay in bed and just prop myself up with some pillows if I really needed to, take a laptop and we could go play something online maybe.
In the future though (because I really hope I'll improve eventually and get some of my life back) I'd still love the more casual fun dates, but not stuck inside. I'd love to go minigolfing and be terrible at it so we can both laugh at my awful shots, and I'll do some hopeless ironic trash talk and then lose by a mile~
I'd like to have a dog we can walk together. We could go to a quiet beach, which will probably be cold and muddy because it's England but we'll let the dog loose and smile at how much fun they're having, maybe play fetch or something, and then at the end be so so grateful that we thought to put old towels over the back seats of the car for our very very happy, very very very wet dog~
It'd be fun to go to a theme park together, or walk around a garden centre and plan out a garden we'll probably never get around to. Or a zoo! That'd be a great date place, a zoo, or SeaWorld, both are good.
I'd like to go for ice cream and sit on some random grassy bank to eat it together. To go to an art gallery with a camera and most of my photos would just be of my date seeing something she likes~ maybe I could even take a sketchbook too, and I could draw her in the styles and/or poses of whichever pieces she wants me to, while she poses in ridiculous funny ways and makes me laugh so much that I have to stop and then we move to the next room.
I've been too ill for too long and had so much emotional crap in my life, I wouldn't choose the rigid restaurant dates with all the same rules and the pressure, or strive to try and be the most romantic couple or whatever else.
For me, what I'd value most is being able to get out of the house and enjoy the world, and having a date with a light-hearted atmosphere.
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How are you?
Tired as always! X') but for real, today has actually been okay. The last few days have been really rough pain-wise, but it hasn't been quite as bad today, so hopefully it'll ease off back to normal from here~ I've also been pretty productive in the last two days so I'm very happy with myself rn ^^
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What’s your comfort food?
I have a couple! Chocolate, of course, is a classic one (chocolate peanuts in particular are something I reach for for comfort). And also, a hot pasta-based meal like lasagna or, heck just pasta in a nice sauce will do. Those meals are more like the comfort of being warm and homely, the kind of thing I might love if I were really tired and feeling sorry for myself, while chocolate peanuts are the "I'm upset so I'm eating my feelings" food. X')
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Do you still love stuffed animals?
Of course! I don't have tons all over my bed purely because it's inconvenient, but I do keep two huge ones- a dog and a shark- on top of my wardrobe, and my littlest childhood friend is always in my room somewhere~
His name is Scruffy, and right now he's sleeping in my crystal box (open) on top of all the empty velvet bags. ^^ I used to take him everywhere, cuddle him every night as a slept.. he usually smelled pretty gross because I never wanted to give him up to be washed, haha X) thankfully he doesn't have that problem now~
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What’s something you do to de-stress?
This might sound lame but, jigsaw puzzles. It has to be real ones, at the table with some music in my headphones. If I can't do that for whatever reason, I go to the bathroom and run cold water over my wrists for a minute or two, over the veiny side. It's kind of a mini cleansing ritual. I sometimes combine that with some deep breaths and imagine the water is literally washing the stress out of me, and it really does help. It's something I can do quickly and easily, I can just do it while or after washing my hands or something and that's that~
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Hugs or hand-holding?
Hmm... prolonged, I'm not a huge fan of either? Eventually if you're holding hands it's like, when do you let go? What if your hand gets warm and clammy, or sweaty? Same with like a cuddle. Once you're in it, how do you say "hey I'm kind of uncomfortable now, this physical contact has gone on too long"? You don't want to be rude, and it might be hard to explain, so you've probably got to blame on being too warm even if you're not, and then that's a lie, and.. it's just awkward.
A regular hug though, that's okay. It can last longer than usual and still not be a problem, because at least, you know, you won't be hugging for half an hour, at some point soon you'll let go. And it feels nice, you know? From someone I care about and trust anyway~ it's like a physical way of saying "I love you" and it's nice to have someone's arms holding you, to wrap yours around them and just hold them tight.. you both feel warm inside and secure and wanted. I wouldn't be keen on a hug from a stranger or an acquaintance, even a new-ish friend. But someone who's close to me? All the hugs. Give me the hugs, let me hug you back, many many hugs. X)
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Morning, afternoon or night?
Night! Actually I love those really early mornings, you know when the air still has that kind of... Crispness to it. That is amazing. But I'm never awake for that anymore.
(^▽ ^;)ゞ
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What reminds you of home?
Thunderstorms, loud planes overhead, chinook noises, soft hugs when I'm upset, mum's cooking, pictures of our old dog Harvey, little fluffy dogs running about.
Most of this is easy to figure out I'm sure, but I do want to talk about the first couple.
Until the age of 11 my family lived on a military air base, so there were always big planes taking off and landing, and I really do mean always. We learned the difference between some of them by sound. I could be sat at home and we'd hear one and know, that had to be a Herc landing (landing always sounded different to taking off), or a teacher would have to stop talking at school to let one go by, and everyone knew that one was a VC10. (VC10s are the LOUDEST thing I have ever heard to this day. I'd probably still recognise one now~)
We also saw and heard Chinooks a lot. Now for anyone who doesn't know, those are the weird helicopters that have two... Fan parts? I don't actually know what they're called. X') (I looked it up, they're called rotors!) They kinda look like the bit of a retro telephone that you'd pick up and hold to your face.
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Now having two rotors means that they can carry a Lot of weight, but it also means they don't sound like normal helicopters do. The two rotors are timed out so that the blades from each side can go through the same middle space without hitting each other, Left blade then right blade then left then right then left, and you can kind of hear it happening. Instead of the kind of 'Wubbubbubbubbubbub' of normal helicopters, a chinook sounds more like 'Wokka wokka wokka wokka'.
Where I am now, we only hear some small jets once a week at most when they take practice flights, and sometimes a normal police or ambulance helicopter. It took me a long time to get used to the quiet of most places, and sometimes I miss all the overhead noise we had back then.
And we got so many thunderstorms! Every single summer, usually at night. Now that I think about it the pollution from all the aircraft might have been involved in this too. >w>" But I loved it. We'd all gather in mum's room and open the curtains wide to watch. My little sister was scared of thunder back then so it was better for her to have people around and to make it fun. I was always just excited! And I still get that way if I hear thunder now~
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irrevocably-delicious · 6 years ago
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Cultivating an enjoyable video games experience with non gamers aka How do I get my non-gamer significant other to play games with me?
Video games.
Once a niche hobby of adult programmers in the 70s, before targeting 10 year old boys in the 80s and 90s, video games are now a mainstream hobby and entertainment product that has shown tremendous growth in the past 30 years. While films and serialized shows have shown some developments, with new technologies and the invent of streaming, the gaming industry has undergone a complete transformation in only a few short decades. Entire genres have been created, along with improved graphics, mechanics, and storytelling.
But with more people getting into video games now more than ever, the age-old question continuously resurfaces:
“How do I get my significant other to play video games with me?”
And it’s an understandable question! Games are an important hobby to some, and it’s nice to be able to share in that passion and joy with the person you love most. I completely understand this. I’m a cosplayer and I’ve definitely conned my boyfriend into pressing seams for me or sitting in hour long panels about EVA foam. It’s not exactly his number 1 priority, but we have fun together doing it, and he’s able to appreciate my craft a little more because of it.
Similarly, he’s not an artist, but he always helps me table in Artist Alley, gives advice on new prints to make (“If you’re going to make a niche DnD print, at least display it near the DnD stuff to be a conversation starter”) and stays up til 2am cutting stickers with me. It’s exhausting, but we have a lot of good memories from doing it together.
It’s nice to include your significant others in activities that bring you joy.
So how the hell do you convince your partner to engage with video games… if they never have before? And what kinds of games are going to give you the best experience?
Hi. Welcome. This is where I come in.
I’m not a gamer. At all. I’m awful at video games. Whilst my boyfriend was growing up and devouring every console he could convince his parents to buy, I was being a horse girl. No Halo for me today, sir, I have a showjumping class to attend. The only video game I would willingly participate in was Singstar during sleep overs, and that was because I was a musical theatre kid and knew this would be the only video game that I could completely decimate my peers with. Street fighter? No thank you. But I will wreck your shit with Stacy’s Mom by Fountains of Wayne.
But somehow, even though this is my upbringing, I have to acknowledge the fact that over the past 10 years I’ve actually played… a lot of video games. I think I’ve figured out the key. I think I’ve distilled the answer. Now obviously this is purely based on my experience, and everyone will have slightly different results, but I will now present you with my scientific anthropological findings of how you may be able to repeat this process.  
“How do I get my significant other to play video games with me?”
Now I think there are two ways to go about this.
1.       Play a video game together where both of you are holding a controller and in charge of some aspect of the game. Ie. Character, assistant, the right foot, etc.
Now I realize this seems obvious.
“You mean I can play a video game with my significant other by actually playing a game with my significant other??? Uhhhh yeah…. I WOULD THINK SO”
But hear me out. Out of the two ways you can go about this, I actually think this is the hardest way (I’ll explain why soon). My partner and I do not often play games together like this. What we usually do, and what I would be more likely to recommend is:
2.       Play a game where you (the gamer) have the controller, and your SO participates or watches from the couch.
This is what my boyfriend and I usually do, and it’s the less likely of the two options to cause arguments, fights, and tears.
But let’s first look at option 1.
Playing a game together
Do you remember when you were in high school and you had to do a film study for a semester? And your teacher would explain all the different camera shots and angles and what they meant? A low angle shot where a character towers above makes them seem intimidating. A character cloaked in shadow indicates that the character is sneaky.
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Your teacher told you all this, but in reality, all of these meanings were probably pretty obvious to you. You intuitively knew what they meant because you had been raised on watching movies. You were already familiar with this language of film because it had always been present in your life.
Well guess what? Video games have a language too.
And just like film, if you have played video games your whole life, you might be surprised at just how much of this language you have absorbed, and how much of this literacy is REQUIRED to play a modern video game.
The fact that triangle is always jump, x to interact, L2 to aim, R2 to shoot, circle to crouch, square to reload… all of that is assumed knowledge that you would probably have ingested over time, so it comes completely natural to you now.
Your SO doesn’t know any of this. They probably don’t even know that the L and R buttons exist. I didn’t. I still forget.
This is why choosing a game to play together is so difficult. When you finally do choose one? You have to be patient. You cannot get annoyed when your SO has to ask every five minutes what jump is again. They may have difficulty navigating around menus and UI. They may have difficulty moving around in game. Side scrollers are pretty intuitive, but games that require you to position a camera? Ie. Most third person or first person anything? Oof. That’s hard. They might fall off a lot of bridges or stare at the ground a lot. This is a skill you have to build up. You have it already. They don’t. It’s important to remember that saying anything like “You can do it, it’s easy!” or “Why are you having so much trouble with this?” is NOT HELPFUL. It’s only going to make your SO feel stupid/bad. Remember, they don’t give a shit about video games. Their life has been just fine without them until now, and it will continue to be just fine without games. They are only doing this FOR YOU. So why would you want to make someone feel stupid for just trying to make you happy?
Treat them like a baby deer. Gently. Tentatively. You are slowly drawing them into the clearing. Any harsh comment will send them running.
Based on all this, here are some recommendations on games that work well to play with your SO.
1.    Games you are SUPPOSED to be bad at.
You know how I just talked about how there are general conventions over controls? And that it can be frustrating for your SO to learn these whilst they come intuitively for you?
Well what if you eliminated that disparity by playing games where the controls intentionally make no goddamn sense? By playing a game with whacky controls, it evens the playing field. Your SO is learning and struggling with controls, but so are you! This way your stupidity is not humiliating, it creates a sense of comradery. There’s no shame, just silliness and fun. The game I played with my partner that made me first realise the genius of this was… Octodad.
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Octodad is collaborative. It’s an absolute nightmare to control, but for once my boyfriend’s muscle memory was actually a detriment. He would instinctively go to move like he would in other games, but that’s not how Octodad works. So he was rewiring his muscle memory whilst I was just a blank slate.
“Trigger to grab things? Yeah sure. Why not? I don’t know any better.”
It also hits that sweet spot of being short enough that the silliness doesn’t grow stale, and has a sincere enough story that you do become invested in the fate of the octopus in your hands.
10/10 Octodad. Highly recommend.
Other games in this genre that I feel would be worth a look:
-          Man Fall Flat
-          QWOP
-          Surgeon Simulator
-          Super Bunny Man
 2.    Hey! It’s Nintendo!
Ah Nintendo. It’s where most children start, so it seems like a logical place for a burgeoning gamer to begin. But specifically, what I want to recommend are the range of excellent Nintendo party games that are simple to navigate, fun, and often cooperative. I can’t play an FPS, but Mario Kart comes very easy to me…. Or as easy as it does to anyone. Similarly, Mario Party requires almost no video game literacy, and you can introduce it to your SO as “It’s just a board game that happens to be a video game”.
Although we do joke about Mario Kart and Mario Party being “friendship killers” because of their competitive nature and how easy it is to sabotage other players. If you are worried about these games maybe causing to much distress, I would also recommend the tried and true Wii Sports or the more modern 1-2-Switch. It has a cow milking game! It’s fun! And you can laugh at one another as you make terrible dick jokes.
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I DO NOT RECOMMEND SUPER SMASH BROS. THAT IS NOT AN INTRODUCTORY GAME.
If you really want, play it on co-op team mode.
 In summary, when picking a game to play with your SO my general recommendations are:
- make sure the game has very simple controls and linear movement (if any at all)
- or have a game with bonkers controls so you can learn them together
- avoid competitive games to start. Or play competitive games that require no video game literacy. The best FPS or Tekken player is NOT going to win Mario Party. It’s just luck.
Playing games this way with my partner is fun, but not how we usually play games. This is because if I want to play a AAA title, or maybe a great JRPG I’ve heard about, I have to move on to the second method.
 Playing games where the gamer has the control and the non-gamer watches/participates via other means.
This is how my partner and I generally play games. Because my partner is the one holding the controller, navigating the game, combat and menus, I am not required to have any of that assumed knowledge I mentioned earlier.
But how can you make watching a video game compelling?
It’s actually not as difficult as you might imagine, but you’re right in that it does rule out a chunk of games. If you have grand dreams of your non-gamer girlfriend fawning over your sweet League of Legends skills… then I think you need a bit of a wake-up call. Competitive online games, FPS and sports games (such as FIFA) are generally not fun to watch. This isn’t a blanket statement! Some non-gamers could find these fun. But generally, if you don’t know the skill it requires to perform certain moves or strategies, or are unfamiliar with even the basic rules… these games just look like a mess.
Me watching someone play Overwatch: “Wow… I suddenly have motion sickness”
I find the most compelling games to watch are: Narrative driven
Think of all the games that are basically movies with some gameplay thrown in. Uncharted and the Tomb Raider reboot are just long form Indiana Jones movies. The Last of Us is a survival, drama, horror movie that makes you question your morals and how far you are willing to go to help humanity. The Witcher captures a rich narrative and lore comparable only to the Lord of the Rings films. The Yakuza series might be the best mob movie I’ve ever seen. All of these games are great and as engrossing to watch as they are to play. Lovable characters, compelling obstacles, and a good dose of spectacle keep them entertaining. Narrative driven games are my favorite to just sit and watch whilst my partner plays.
However, “narrative driven games” encapsulates thousands of titles, with some being more suited to watching than others. To help narrow down games that are enjoyable without a controller, I’ve narrowed it down into 3.5 sub categories.
1.       Games with a looser/more predictable narrative, but the visuals are just so damn appealing
2.       Choice based games – with the sub category of puzzle games
3.       Mediocre games, but they’re fun
 Each of these categories creates a uniquely different gaming experience, ranging from a cinematic “sit and watch” style, to a higher participation, more co-operative team based style. Let’s start with the first as it’s the easiest to define.
 1.    Games with a looser narrative, but engrossing visuals
Sometimes games will have a good story, but you’re just not sure if it’s good enough to sustain someone’s attention for 20+ hours. Maybe it’s a little predictable. Maybe you know the hero is destined to save the day. Will this be enough to hold my SOs attention?
And I think you are really the only one to answer that.
But let me first tell you about one of my favorite games, and probably only the second game I ever played with my partner.
DMC.
I fucking adore this game.
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Eat my ass. It’s great.
But is the story that great? I mean it’s cool. Half angel, half demon boys. Long lost twin brothers. An evil demon who killed your father and has now essentially become a mob boss and corrupted your city. It’s cool. It’s interesting enough, but at the end of the day, you know Vergil is going to betray you. You know your cardboard cut out girlfriend(?) is going to be a liability. You know you’re going to defeat that demon boss with your big sword.
But god damn, if it isn’t a riot to watch. Devil May Cry has some of the most stylish and slick combat, that it’s really entertaining to just witness. You can cheer on your SO on as they climb up to a SSS ranking and maintain their combo over 5 whole minutes. The soundtrack is blasting. The level design and art direction are stunning. Watching Dante get dragged into Limbo is always an experience, and you’re never quite sure what you’re going to walk into this time. DMC still has one of the most inventive boss fights I’ve ever seen and I’m honestly waiting for another game to top it.
So, I think if your visuals are captivating enough… that can definitely save a game with maybe just a good to average story. It’s just a treat for the senses.
Other games I would put in this category would be:
- The Arkham games, particularly Arkham City and Arkham Knight. God the combat is just great to watch, with each punch really feeling brutal and heavy. The spookiness of Gotham is eerily beautiful, and finding all the easter eggs in the world is a real treat.
- The latest Spider-man game from Insomniac games
- Breath of the Wild – I just like… being in this game
-Nier Automata – this one is a bit weird. I wasn’t sure which category to put it in, but felt because of the interesting mechanics and gimmick of playing over and over again to reveal more of the world and story, I decided to put it here.
 2.    Choice based games
This is definitely my favorite type of game to play, and the one that I think is the easiest to engage with, despite the lack of controller in my hand.
The whole reason I started playing games with my partner is because he was playing a game and after a while I just… sat down… and started watching.
The game was Mass Effect 3, and I just became really involved in the story and the choices my partner was making. We have since gone back and played the entire Mass Effect series multiple times, and I feel it really exemplifies what is so fantastic about playing a choice-based game with a non-gamer.
Choice based games still allow your SO to be heavily involved. If you are letting your SO make choices, then they are still playing the game. Just because I wasn’t the one actively shooting Collectors does not mean I had no impact on our game experience. It was my choice to cure the genophage. My choice to spare the Rachni queen, and you can be damn sure that it was my choice to romance Garrus across the series. Choice based games are fantastic for keeping your SO engaged and the two of you can cultivate your own story and endure consequences together.
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Obviously I love Mass Effect, but some similar games in this style would be:
-          Until Dawn
-          The Witcher
-          The Persona series – but be careful! These games are long so may not be great as an introductory game
 Visual Novels! – Visual novels are excellent for this! They’re purely choice based, and it doesn’t matter who is clicking the next button. For an added amount of goofiness, take on roles and do stupid voices. Do it. It’s great. Nothing makes me laugh harder than romancing an anime schoolgirl with an old man voice.
 They’re short, but can be replayed for a different ending if you wish. My partner and I played Dream Daddy together multiple times and were avid about who our favorite dads were. I liked Robert and Craig. My partner liked Damian and Brian. 
 My partner and I have actually just started playing a new visual novel, but along with it being choice based, I would also classify it as a puzzle/problem solving game.
 2.5  Puzzle/problem solving games
Puzzle games are great for a similar reason as choice-based games, as they keep your SO involved. Only this time they are helping to problem solve. Many times I’ve been able to figure something out before my boyfriend, so I can go “ohhhh take that, drop it here, then move that here” and it’ll work!
Currently we’re making our way through the Danganronpa series, which is a bit of a hybrid between a visual novel and puzzle game. It’s not a difficult game to control or navigate at all, so I could play it on my own, but I like playing it with my partner as we bounce theories off of one another and work together to solve a crime. I’ll remember certain pieces of evidence he doesn’t, or he’ll remember one throw away line from the opening 3 minutes of the game that is now an alibi. During free time, we’ll each pick a character to talk to, so we both get to learn more about our favorite characters.
“I wanna talk to Sakura because she seems sweet and I want her to have friends”
“Ok, then I’ll talk to Mondo because he seems funky.”
And so on. The process is collaborative.
Some games of a similar genre that might be fun:
-          Catherine from Atlus
-          Portal 1 and 2
-          The Phoenix Wright series
-          Resident evil 2 – this one is a bit odd, but resident evil 2 is almost a memory game as you work to remember all the things you’ve picked up, the pieces you need to unlock doors, and prioritize the weapons you’ll take with you. “No take the grenade rounds. If we’re going in the offices, we left that face hugger there, remember?”
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Finally this brings us to our third category, and also the most difficult to explain. So I’ve just called it:
3.    Average Games, but there’s just something enjoyable about them
Sometimes games are just… fun. Sometimes the story is alright, the gameplay is repetitive, but the characters and writing are just so inherently likeable or interesting that you can keep watching. For me, this whole category was created as a way for me to justify my fondness for the Saints Row series.
Saints Row is, on paper, pretty unremarkable. It’s a ridiculous series of games about a street gang coming into fame and eventually political power, and the outlandish things they have to do to climb that ladder. Often cited as a “GTA clone” the gameplay is repetitive and almost boring at times, with most of the missions falling into the “Go here, kill people” category. The world isn’t particularly pretty or interesting. It’s just a city. One that you’ve seen a million times if you’ve played any city-based open world game.
So why do I love this unremarkable series? Why am I oddly attached to these characters?
Ultimately, I think it comes down to the characters being written with a certain amount of honesty, and the interactions between them feel genuine and oddly heartfelt. I don’t really care about rival gangs or accumulating money, but if it lets me ride in the car and have another sing along with Pierce, then I’m going to do it.
I like the weird sexual tension between the Boss and Shaundi, which only seems to become more prominent if you play as the female Boss. I love Matt Miller and him ranting about his Nyte blayde fan fiction. I like finding out the Boss has read Jane Austen.
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It’s just silly and fun, with a good amount of ridiculous spectacle. It’s definitely not a series that I could recommend. It just kind of appealed to something in me. I think there are lots of games that could fit this category. Most people will say that the Borderlands series is “Alright” but it has a lot of fun dialogue and characters who keep it entertaining. Similarly, despite lack luster reviews, I know a lot of people really enjoyed the 2013 Deadpool game because Deadpool was written just like he is in the comics.
This category is the hardest to nail, and you may go through several games that you think are “hilarious” or “crazy fun” that just don’t gel with your SO. That’s ok. As you play more, you’ll eventually be able to develop a sense of each other’s tastes and what will appeal to you.
 General Advice in closing
TL;DR, here are some good parameters to stick to until you reach a consensus of what games your SO might enjoy.
-  Games with a good story and compelling characters will always be entertaining
- If the combat is long and takes up a good proportion of the game, it should be visually interesting to look at. If the combat is repetitive or boring to watch, it should clip along at a good pace and only come in short bursts. Bonus points if there’s party banter!
- Start with shorter games, then build up. It’s a big demand on someone to sit through a 60+ hour game for your first few attempts. Maybe put that Tales game on the shelf for now.
I’ve tried to keep this advice general, but obviously you and your SO will have different interests, and you should appeal to those. I love anime. I love hot boys. Due to these factors, I am more than willing to sit through a long form JRPG about two rival noble boys, as it appeals to my weeb sensibilities. This is not something I would expect others to be able to do.
I generally don’t like films about heists or organized crime. It’s just not a genre that appeals to me, so asking me to sit through Grand Theft Auto is probably not the wisest choice. I have played GTA5 for those that are curious, and it’s not my favorite. It’s definitely not bad, and I do expect other non-gamers would be entertained playing through the story of it. There’s definitely a good story there! It’s just not one that satisfies all of my needs. Just like how I don’t expect every person to love sitting through God of War or Jak and Daxter.
Getting to learn each other’s likes and dislikes takes time. Favorite movies can be a bit of an indicator, but transferring to a different medium complicates things. The most important thing is to listen to each other and be respectful. If your SO doesn’t like your favorite game of all time, that’s not a personal insult. You are likely just experiencing the game in a different way than they are, and they can’t relate to that.
Along with being respectful, obviously don’t pressure your SO into anything. Sometimes you’ll find that your SO might not want to play games with you because they had such an awful experience trying to play with their exes or other friends previously. I know I was really hesitant to ever pick up a controller again after an incident where I couldn’t navigate my character over a log, because I was not used to controlling a camera, and was made to feel really stupid and useless. I threw up my hands and said “Fuck this shit” for a long time. Your SO might be hesitant to play games with you because they worry that you’ll just get frustrated with how bad they are. You can reassure them that this won’t happen, but it’s still their choice to say no.
At the end of the day, it’s ok to have different hobbies. You don’t have to share everything. If you are lucky enough that your non-gamer SO might want to try playing games with you, then be kind, and be patient. When picking games to play together, try to pick something you can both enjoy. Go on a journey together. Have fun!
It’s a game after all.  
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surveys-at-your-service · 5 years ago
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Survey #212
“counting bodies like sheep to the rhythm of the war drums.”
Have you ever fired a gun? No. Have you ever tried archery? No. What’s the longest you’ve ever gone without sleep? A day or so. Do you have any scars? Whew, a lot. I scar easily tbh, though me being so so pale probably contributes to making them more noticeable. Are you a good judge of character? I don't really know. I think so, but then again I'm very very paranoid when meeting new people and look TOO deep into how I expect someone to be. Can you do any other accents other than your own? Just British. What is your favorite accent? British generally, but I find French sooo pretty with girls, then Scottish is cool. What is your most expensive piece of clothing? I have no clue. Probably my leather boots. Can you curl your tongue? Yes, surprisingly... I just tried and I can with the slight curve in my tongue ring. Most used phrased? Probably "what a mood" or something like that lmao. Most used word? Besides the words in most sentences, I'm sure it's probably "fuck." How long does it take for you to get ready? Am I taking a shower? Then just like... less than 20 minutes. Without a shower, it's like less than ten minutes. Do you suck or bite lollipops? Both. Can you name all 50 states of America? No. I'm a sad American. Have you ever started a rumor? No. How fast can you type? I took a test awhile back for a job application purpose and it's 72 or so wpm. How fast can you run? I can tell you NOT FAST without even trying. Color of your bedspread? Navy and black. Have you ever had a really bad haircut? I don't think so. What brand, color, and type is your favorite eyeliner? I don't have one. Do you wear eyeliner? If I ever wear makeup, that's the one thing I will wear. Was there ever a time in your life when you couldn’t cry? Yes, probably early 2017. I was so numb until I started to "feel" recovery. Even as I got better, I had a hard time crying. Last year was a pretty "I can't cry"-type time, too. What’s your favorite type of yogurt? Not a fan of yogurt. What are your favorite type of calendars? I don't have one? Do you have a full-length mirror? Yes. Do you have a piggy bank? No. Do you remember your locker combinations from high school? No. What’s your favorite DIY crafts YouTube channel? I don't watch DIY crafts. Would you rather sleep on the top bunk or bottom bunk? At my current age, bottom. What kind of popcorn is your favorite? Probably caramel corn. But buttery and salty is great too. Does your town have a big fountain in it? No. What is your town known for? Probably nothing. Do you know what you want to do for your next birthday? If yes, what is it? Hm. That's a long ways off, idk. All I know is it'd be great if Sara was here. And then there's the yearly urge to get a tattoo that day lmao. What is the last new thing you discovered that was really good? I think The Shining. Watched it for the first time and loved it. What would be the best surprise you could receive right now? Hey could I have money right now. Were there any subjects in school that were really easy for you? If so, what? English/Language Arts. Did you ever skip a grade or get held back a grade? No. What is the best hairstyle you’ve ever had? I love what I currently have. Do you think you look better with dyed hair or natural hair? Dyed hair. Do you think your look better with curly hair or straight hair? Straight. Do you have bangs? No. What’s your favorite rock band? I'd say Marilyn Manson. (I'm excluding metal, 'cuz that's a different story.) Who’s your favorite country singer? I don't mind Tim McGraw. Did you try the unicorn frappuccino, and if yes, were you a fan? I didn't. When you look at your baby pictures, do you recognize yourself? Actual baby pictures, usually no. Has your hair color changed since you were a toddler? Yes; I was born dirty blonde. Do you wear matching socks? Yeah. Do you decorate for Halloween? We don't really anymore. What is your favorite thing to do in the pool? Just swim around, relax. Have you ever taken a picture at the perfect moment? I think so. What color(s) eyeshadow do you wear the most? Only ever black. Do you see yourself as a sensitive person? I'm extremely sensitive. Do you still leave/receive voicemails? Yes. Are you a festive person? Do you enjoy holidays? I'm not very festive, no. The only holidays that really excite me are Halloween and Christmas. What is your favorite subject to learn about? Meerkats. You’re feeling down - do you listen to sad music or happy? Sad. It usually comforts me/makes me feel less alone. Even though I might cry. Is there a song or artist that you secretly enjoy, but don’t want to enjoy? I like a decent number of Blood On The Dancefloor songs. Has your parents' taste in music in any way affected what you like? Yes. When I started getting into rock naturally, I began listening to my mom's CDs, and that's when metal stole my heart. You’re looking for some new music - what’s your preferred way to discover? YouTube recommendations. Do you still own any CD’s/records/tapes? Mom has CDs. She may or may not have tapes from when my sisters and I were really young for memory's sake; we had a lot of kid ones, like Raffi. Do you ever hear a new song on TV that you like and find it? When I watched TV, yeah, rarely. Do you watch the news? No. What about the weather channel? No. What’s your favorite holiday movie? Maybe Hocus Pocus. How do you feel about adult cartoons? I don't have an opinion. Do you still watch shows that you grew up watching? No. What about movies that you grew up with? Yeah. Do you identify with any organized religion? No. If so - is it how you were raised, or have you found your own? I was raised Catholic, grew to simply a Christian, then left that behind a year or more ago. Have you ever protested or been on strike? Does not eating at Chick-fil-a count as some kind of "protest?" That place was hard to let go of, but nah man, I'm not supporting your business when your higher-ups contribute to anti-LGBT efforts and such. Is gun control necessary or no? Some degree of control absolutely is. Are you happy with the political state where you reside? HAHA no. Should abstinence or sex education be taught in schools? Education, but I do believe in heavily advising smart sexual decisions such as not just doing it with just anyone. Have you read the book 13 Reasons Why or watched the show? I read the book. Should shows like this be available to everyone or could it be a trigger? Fuck the show. Do you like animals? Of course. What is your absolute favorite food? Probably pizza. Do you have bad anxiety? If so, do you take any kind of medication for it? You don't know the half of it. I literally cried the first and last day of my last job because I couldn't find the gloves when I needed to. So yeah, I take meds, but I don't think either do very much, honestly. Who was the last person you felt you were wasting your time on? A former best friend. I cared when she didn't. One thing you’ve experienced that you thought you never would have? I never in a million years thought I was going to have a bad - traumatic - breakup when I was kid because I "knew who to pick." I was so sure. What was the last thing someone said to you that kept repeating over & over in your head? The guy who helped in basic training with me saying "well that was a waste of my time" when my co-worker told him what was going on with me. Literally, it won't get out of my head. If a random person were to look through the photos on your phone, is there anything you’d be embarrassed about? lmao I have Mark wallpapers stored, my friend. Don't find my collection. How often do you have late nights out? Never. Ever. Do you currently have any mixed feelings about someone? As far as friendships go, yes. If you could, would you work from home? Do you think that would make you more or less productive? No no no no no. I want a job to get OUT of my house. I know I'd be less productive, too. What were you like in middle school? Weird and probably annoying. If you could give one charity a million dollars, what charity would you donate money to? I'm not sure. I'd have to look more into ones with causes I'm passionate about. Most likely something about conservation. Would you ever be an organ donor? I am. Which do you think is harder: realizing you haven’t changed or realizing you have? The former. Is there something that you really need to do, but can’t seem to get motivated to do it? Plenty of things. Have you ever won some sort of prize or prize package from a contest? What did you win? Yeah, a few. I don't remember most; I only really remember the Silent Hill one I've mentioned before. What is something you’re surprised hasn’t been invented yet? A cure for cancer, I guess? I dunno. Most disturbing movie you have ever seen? Probably The Entity. Has a life goal or dream ever come true for you yet? If yes, what is it? If no, do you think you’ll achieve it? lol by golly do I wish. I don't fucking know if I'll achieve any. What one thing has always bothered you, but seems to bother no one else? I get legitimately bothered by people going in/out the wrong door. Do you still own a VCR and VHS tapes? No. What’s your favorite color gummy bear? I don't care. What is the sexiest part of the opposite sex’s body? Shoulder blades why do I love shoulder blades????? Where do you sing the most, in the car or the shower? I dunno. Ever hurt yourself playing Wii? Probably. Do you have freckles? Not on my face. I did as a kid though. Weird. How many languages can you say “Hello” in? Three. What’s the last video game you played? So not computer? I believe... The Legend of Spyro: Dawn of the Dragon? Or Shadow of the Colossus. I don't remember. Can you do the alphabet in sign language? No. Do you like your feet? I don't like feet to begin with, and I don't like mine. My feet are so dry and callused to HELL from when I used to walk all the time. I need to see a doctor to get rid of the worst ones on my toes honestly because they annoy the fuck out of me because ugly. Candles or incense? Incense. Reason behind the last time you laughed until you cried? I don't remember. Are you one who brags a lot? I don't have anything to brag about. Do you face your problems head on or do you run away from them? Depends on the problem, I guess... What is the latest you’ve stayed out before? I remember there was one night in particular with Jason where he dropped me off like... really late. Around 3 or later in the morning. I don't remember why I got home so late. Are you confrontational? AVOID! AT ALL!!!!!!!!!!!! COSTS! Do you stand your ground? Usually. Who do you know without a doubt cares about you? Mom, Sara, and Dad. Have you ever caught yourself talking in your sleep? For the past year and more, I've started sleep talking frequently... and yeah, I've woken up in the middle of doing it plenty of times. Did you do anything stupid/anything you regret today? I probably do something stupid every day. Little things like procrastinate on everything are certainties. Have you ever switched primary care doctors? Do not. Get me FUCKING started. On the doctor who kept me on a medication that resulted in gaining like 150 pounds and blaming it all on me. Yeah, I switched. If yes, what was the reason? lol see above. Do you ever sleep on your bedroom floor just for fun? God no. Sleeping on the floor is a last resort. Are you worried about your current financial situation? LOLOLOLOLOLOLOLOLOLOLOLOLOLOL Do you know anyone who’s had a stillbirth? Probably. Who was the last person you know (or that you know of) that died? Uhhh I'm not sure. Possibly the old lady Mom watched. Do you need a new phone? Desperately. Would you rather get a big tattoo or small tattoo? A big one. Do you identify as a supernatural being..i.e., unicorn, alien, goddess…? Uh no. What’s one thing you are tired of seeing or hearing about on Facebook? Guys I don't understand the "me and the boys" meme laskdfjalwier make it go away. What theme do you want for your wedding? Halloween-ish. What theme would you choose for a baby’s nursery? Idk. I don't want kids, so this isn't something I think about. What color would you paint a baby girl’s nursery? Pastel pink. Not for stereotypical reasons, my favorite color just happens to be pink and I think it's cute for a baby. Does your first crush know that he/she was your first crush? No. Which family member did you get your height from? Mom and I are pretty much the same height. Do you like your butt? NO I have a pancake ass. Who was the last friend of yours to have a baby, and what’s the baby’s name? An old high school friend recently had a baby named Jaspen. Are all of your friends having babies right now? I think most of my old friends have at least one kid by now. Do you know anyone who’s given birth to twins? Yes. Growing up, did you listen to country music? Yes, when my older sister started controlling the radio. Do you have a gazebo at your house? No. Where were you going the first time you rode a plane? Ohio or Michigan. Do you like tomatoes? Not really, no. The only time I ever have was fresh ones with bacon and light mayo on a sandwich. What’s your favorite brand of bottled water? Essentia. Do you have any ceramic animals in your house or outside? Why is there a small dolphin in the corner of our back yard?????? What annoys you more: slow talkers or slow walkers? Slow walkers. Have you ever been to a night club? No. If you had a warning label, what would yours say? Something about being prone to anxiety, I guess. Do you believe in reincarnation? No. Do you believe in horoscopes and zodiacs? Not in the slightest. What is your MBTI personality type? INFP Can your dog roll over on command, if you have a dog? No. Is the ocean or sky prettier? Sky. Are you androgynous? No. Do you like to kiss others’ foreheads or hands for platonic reasons? No. Well I kiss my niece's and nephew's cheeks when telling them bye, but they're the only ones. What is the youngest age you can remember back to? I have at least one memory from when I was two. Did you wear your hair in a ponytail today? It's too short for that. What job would you NEVER take, even as a last resort? Slaughterhouse worker was the first thing to come to mind. If you broke your computer, would you be able to fix it on your own? No. What was the shittiest hotel you’ve ever stayed at and why? I don't think I've stayed in a bad one... What was the first kind of alcohol you ever tasted? A daiquiri. Do you use any styling products on your hair? No. Do you have a favorite local band? Who are they? No. What’s the most confusing book you ever read? Even though it's my favorite book, Johnny Got His Gun takes the cake here. The way it's written is very confusing, though I think I get why Trumbo chose such a style. Do you like your personality? I like some things, hate others. Are your legs long or short? I'd say they're proportional to the rest of my body. How many phobias do you have? A lot. Where do you think your last ex is right now? He's probably sleeping since he works 3rd shift. What’s the most beautiful thing you’ve seen in the last week? I don't know. Probably the sky during a car ride or something. Who was the last person to comfort you as you cried? My mom. When was the last time you felt like throwing up? A week ago or so when I had an anxiety attack the night before my first day of work. I got myself so worked up. Have you ever had to wear a hairnet? For the two fucking hours I lasted at my last job lmao. Do you use the Facebook chat often? No. Do you own a robe? What color is it? Nope. Who ended your last relationship? Me. Do you still remember your first kiss? Yeah. Are you happy with where you are relationship-wise now? Yeah, other than being long-distance. How many kids do you want to have? None. Have you ever purposely given someone the wrong number? No. Who’s the last person you smoked weed with? I haven't. Though by this point in my life, I wish NC would catch up with the times and legalize it medicinally because I've given up enough to turn to that for my anxiety. Who was the last person you talked to, other than family? My old VR coach. When was the last time you flew in a plane? Last December. Is there a girl you absolutely can not stand? No. At least not off the top of my head. Ever had a person who was obsessed with you so much that it scared you? No, I was that person lmao. Has anyone ever mistaken you for someone else? Yes. Say your last ex walks up to you and hugs you, what do you say? We're still friends, so. At the current time, a random hug from him would probably make me cry though because he's not very affectionate and I haven't been stable for days. I need the comfort alsdjfakljwer Who was the last baby you held? It's probably been like a year since I've held a baby when I was still friends with Colleen. But y'all my sister is pregnant & next year GUESS WHO I'M HOLDING. Do you have any siblings that moved away to college? She did, but she's long since graduated. Who was the last person who cried around you? I'm sure it was Mom. What was the last thing you cried about? My life. Who’s the last guy to give you roses? Tyler. Would you rather have nice eyes or nice lips/smile? Smile, I suppose. Do you have a common first name? Yes. Do you like your middle name or your first name more? My first, I guess. Do you wear more rings or necklaces? I always have a ring on. Have you ever been engaged? No. Can you see your veins through your skin? In some areas. Did your parents let you have pets when you were a kid? Yes. Do you like spicy chips? Yes. What band was on the last band t-shirt you wore? Metallica. Do you have any tattoos on your arms? Yes. Have you ever owned or known someone who owned a black cat? Both. Who scheduled your last doctor visit? My mom. I don't drive, so she drives me around, and so things have to fit into her busy schedule. So she just does it. Do you have any holiday themed socks? True shit, I think most of mine are, lmao... Like you know, socks are a common gift on Christmas. What’s the last funny movie you watched? Idr. Can you remember your parents’ birthdays? Yes. What piercing do you like most on the opposite sex? I'd say it depends on the person, but in general, I suppose snakebites? What brand of hair dye do you prefer to use? Splat is the only brand that has ever stuck to my hair. Lasted months. Did/do you ride the bus to and from school? Only Jason's junior and senior years sometimes to go to his house. Are you any good at applying make up? No. I have tremors in my hands, and it makes it an absolute nightmare. Are you someone who likes to make simple things difficult? I certainly don't try to, but I somehow always end up doing it. What’s your favorite Thanksgiving food? Rolls and honey ham. And that is /literally/ it. I don't like Thanksgiving food. Do you like Techno music? Yeah. Is your second toe longer than your big toe? They're like the exact same length. Do you say "merry Christmas" or "happy holidays?" The former. Who do you talk to on the phone most often? Mom. What’s the best concert you’ve ever been to? I've only ever been to Alice Cooper, but it was great. I'm supposed to be seeing Ozzy plus supposedly Judas Priest and Megadeth (you're not allowed to die, Dave) next year, and that. That will be. My preview into Heaven. I will sob. How did you meet your best friend? Over YouTube via the meerkat RP community. Do you need money to be happy? Try living really poor and come back to me claiming money can't ever buy happiness. What is something you do well? Dig way, way too deep into absolutely anything and everything. What’s a good idea you’ve had recently? I've started to count calories on top of fasting. What is your favorite thing to eat for breakfast? Ahhhhh, cinnamon rolls. How far in advance do you prefer to plan? For most things, a few days or a week. Bigger things, maybe like a month+? How many slices of pizza do you usually eat? 2-3, depending on my appetite. Would you like to live in a different country? If so which one? I wouldn't move there, not with all my family and such here, but I think living in Canada would be better sometimes. Do you prefer the aisle, middle, or window seat on a plane? I strongly prefer the window seat; I've found that if I'm not looking out the window and the plane changes altitude or direction (takeoff is the worst), I get VERY dizzy. I usually always wind up in the middle seat, and there and in the aisle seat, I have to close my eyes at times like those. What’s your favorite song from a movie? As far as original songs, probably "Be Prepared" from The Lion King. A goddamn beat. What’s your favorite city? I haven't been to many. Idk. Who was the last person to ask you to hang out? Did you agree to hang out with them? Hell, I have no idea. Is there a food that you eat basically every day? What food is that? I usually have a granola bar as a snack or even just a meal in place of breakfast or lunch. Is there a food you eat that others find weird or gross? I grew up sometimes eating waffles with peanut butter and syrup as Dad loved it. It's definitely different, but it's absolutely delicious. What was the last fast food restaurant you went to? Did you get anything? If so, what? I think Sonic? I got a double bacon cheeseburger. I fell in love with their burgers. Can you remember the first video game you ever played? What about your first video gaming system? I'm not sure, but it was probably Spyro The Dragon. My first gaming system was a PS1. The last video game you played - did you play alone or with someone else? Alone. If there is a disc in your computer, what disc is it? There isn't one. Do you shut down your computer every time after you use it, or do you leave it on? I leave it on. Do you know anyone who has ever been in a movie? Who and what movie were they in? What was their part? No. Describe the last shirt you saw that you really liked. Where did you see it? Omg I saw this shirt online of a really cool demonic pig that said something like "Save the animals, eat humans." It was actually a vegan shirt, but I nevertheless wanted it, lol. I support veganism, but yeah... I could never do it. But anyway, it was too expensive. Do you live in a very diverse community? Not really, no. Do you know anyone who has had salmonella? Did you ever have it yourself? What about e-coli? No; no; no. When was the last time you brought a pet to the vet? What was wrong with it? Sigh. We put Cali down. Something ruptured in her abdomen and there was also a mass on her liver or gallbladder, and her abdomen was filling with blood. It compressed her lungs so much she could barely breathe. Surgery was extremely expensive, but more importantly, we were told it likely wouldn't save her. Do you get motion sick easily? If so, does it prevent you from going on any rides at amusement parks? I've never gotten motion sickness, but I don't risk that shit with amusement park rides or boats out at sea. I'm terrified of vomiting. Do you have any bug bites on you right now? If so, where? No. Have you ever made your way through a corn maze? No. Name something that you used to do with your family that you no longer do with them or at all? Easter egg painting. Have you seen Inception yet? Thoughts on that movie? I never saw it.
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aion-rsa · 4 years ago
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Why the GoldenEye 007 Remaster Was Cancelled
https://ift.tt/3oMuZz5
If you’ve been keeping an eye on video game social media over the last few days, you’ve probably spotted this video of a YouTuber playing a remaster of GoldenEye 007.
While many people were quick to call this remaster “fake” or merely a fan-made tribute, recent evidence strongly suggests that this is the remains of an official attempt to remaster GoldenEye 007. Naturally, that information has left many people wondering why such an incredible remaster of such a beloved game never saw the light of day despite the fact that it appears to be nearly finished.
The answer to that question is complicated, controversial, and heartbreaking for legions of GoldenEye 007 fans who have been waiting for the chance to play one of the best multiplayer experiences ever released on a Nintendo console. Ultimately, though, it’s a story you have to hear.
What is the GoldenEye 007 Remaster?
The GoldenEye 007 remaster is an updated version of the 1997 N64 classic. It appears to be the same game content-wise (aside from a few additional multiplayer maps and a couple of relatively minor features), but it has been updated to feature 60 FPS gameplay, a 16:9 ratio, and various visual improvements. It’s been said that the remaster was designed similarly to the Halo remasters, which is to say that a team essentially just swapped out a few parts of the original ROM. Like those Halo games, the Goldeneye 007 remaster even offers the ability to swap between the old and new visuals on the fly.
The reason we know so much about this remaster (and the reason it’s been in the news lately) is that a YouTuber called Graslu00 uploaded a full playthrough of the seemingly lost project. While footage of the remaster had been uploaded online before (more on that in a bit), this was the first time that most people outside of Rare had seen it played from start to finish.
The extent of that footage (as well as the quality of the remaster itself) inspired many fans to ask new questions about this canceled remaster that many people long suspected had been abandoned before it could be completed.
When Was the GoldenEye 007 Remaster Developed?
Before we go further, now is the time to clarify that some of the answers to these questions are based on loose information and more than a little speculation.
With that out of the way, the public conversation about this remaster really heated up in 2008 when EGM’s rumor mill turned out a brief mention of a GoldenEye remaster that had seemingly been canceled by Rare. A 2008 article from 1UP elaborates on this story by suggesting that the game was just a couple of months away from being released on XBLA for Xbox 360 before the plug was pulled. Uncovered files suggest that work on the remaster began as early as 2007.
However, there are a couple of details in that story that don’t gel with what we know now. For instance, the 1UP article notes that the “XBLA version would have featured the same graphics, maps, and weapons from the N64 version” and that the big selling point would have been the “crucial addition of online multiplayer over Xbox Live.” That doesn’t seem to describe the footage of the remaster that we’ve seen years later.
So far as that goes, there are two things to consider. The first is that some of the information available in 2008 was simply incorrect. This really seems like the most likely factor given how much information on this subject was known at that time.
It should also be noted that the remaster itself has been improved in some ways by modern emulators. While I won’t name drop some of the emulators and uploaders involved with this process, it’s clear that some of the visual fidelity that we see in these uploads wouldn’t have existed in 2008.
Still, the bulk of the remaster footage certainly seems to be based on the game that Rare quietly worked on sometime around 2007 and ultimately had to abandon just a few months before it could have been released.
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Why Was the GoldenEye 007 Remaster Cancelled?
Unlike some of the details regarding the GoldenEye 007 remaster’s development, we actually know quite a bit about why it never got released simply due to the fact that Rare has talked about it a lot over the years.
For instance, in a 2008 interview with Videogamer.com, Rare engineer Nick Burton clearly stated that the game’s cancellation ultimately came down to licensing:
“I kind of wished that the differences got sorted out, but obviously there’s the licensing issue for Bond, even if it’s something that’s already come out,” said Burton. “It’s incredibly hard to solve because there are so many license holders involved. You’ve got the guys that own the license to the gaming rights now, the guys that have the license to Bond as an IP, and there are umpteen licensees. Me, just personally, I thought, ‘God, that’s a difficult problem to solve.'”
Over the years, the narrative regarding those licensing problems boiled down to the idea that Nintendo and Microsoft (who owned Rare by the time this remaster was in development) simply couldn’t agree on a deal that allowed either to re-release GoldenEye. This story is seemingly supported by a 2006 MTV interview with Reggie Fils-Aime in which the former Nintendo of America president stated that he’d “love to see [GoldenEye 007] on virtual console” but that “there are a lot of issues there.”
That quote reinforces the idea that between Rare being a Microsoft owned company, Nintendo publishing the original GoldenEye 007, and EA and Activision controlling the gaming rights to the Bond franchise in later years, there were just too many moving pieces that had to come together for the remaster or a re-release to ever happen.
What’s interesting is that many people seem to think that the reason Rare couldn’t release the GoldenEye 007 remaster on XBLA or as part of the Rare Replay collection is simply that Nintendo ultimately failed to give the port their blessing. That idea makes some sense as it would seem that Microsoft and Nintendo would be the two major players involved in a deal over that specific Bond game. On top of that, a remake of GoldenEye 007 that was published by Activision was released exclusively on Nintendo Wii in 2010. That remake reinforced the suggestion that Nintendo ultimately blocked the Goldeneye 007 remaster from being released.
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Is Nintendo Really to Blame for the GoldenEye 007 Remaster Never Being Released?
While Nintendo does seem to be a factor in this story, leaker Graslu00 shut down the idea that this is all Nintendo’s fault in an extensive message that they recently reposted on Twitter.
I've updated the pinned comment on my longplay video regarding "Nintendo and the cancellation of XBLA". I'd appreciate it if you gave it a read before saying that Nintendo is the main issue and I misunderstood or simplified the problem, I did not. Thank you. pic.twitter.com/79wPyHEU8r
— Graslu00 (@Graslu00) January 31, 2021
If you can’t read that message, it basically says that even if Nintendo and Microsoft had struck a deal, they’d still have to deal with MGM and Eon Productions who had their own concerns about James Bond video games. Those concerns may have required Rare to alter the original GoldenEye in ways that would have almost certainly hurt the game in the minds of many fans. The idea of a remaster of GoldenEye with “no cheats, no use of Bond theme, and no good vs good characters in multiplayer” certainly doesn’t sound appealing.
While there is some debate regarding the exact content restrictions placed on Bond games, this isn’t the first time we’ve heard of such restrictions. In a 2020 interview with GamesIndustry.biz, Adam Foshko (Activision’s director of story development when they controlled the Bond gaming rights) explains that making Bond games requires adhering to certain ideas of the character.
“Bond is unique because the IP holders have a very particular view on Bond as a character and how he should be used,” said Foshko. “Having worked with them, it’s more about: ‘How does Bond get out of a situation?’ rather than: ‘Can Bond shoot a guy in the face?’ It comes down to the goals and things that are unique and special about Bond in particular — even though people would like to play Bond in a situation.”
Restrictions aside, the other factor that doesn’t get referenced all that much is Rare’s interest in such a project. In a 2015 interview with Polygon, Rare operations director Drew Quakenbush noted that one of the reasons GoldenEye wasn’t included in the Rare Replay collection is that the studio chose to focus on “characters and worlds that Rare made independently” when selecting the games for that collection. He says that the issue “wasn’t necessarily licensing” and that “GoldenEye doesn’t really fit tightly in with that particular boundary that we put on there.”
Even if licensing is more of an issue than Rare was willing to suggest, this idea that Rare wants to somewhat distance themselves from GoldenEye certainly isn’t new. In that 2008 interview with VideoGamer.com, Nick Burton is asked “Does GoldenEye almost haunt the studio?” Here is his response:
“No, not at all. I wouldn’t say indifference. It’s nice to see people still talk about it. But I also think, and a lot of us think this, that you look back at it and it’s still good fun to play, but if I played it now with my gaming tastes as refined as they are now, would I still have the same reaction or have I really got rose-tinted spectacles on? It’s almost impossible to separate one from the other. I still look at it and think, no, it’s got great level design for instance, but then you think I’m saying that because maybe the control feels really good, but it’s not perfect. But it’s not perfect because the frame rate wasn’t high enough. It’s very difficult to separate your memory. As someone coined at work the other week. ‘You need some brain bleach’ so you can get rid of the memory.”
From everything I’ve seen, the issue basically comes down to a combination of licensing problems, content restrictions, and willingness. The long and short of it is that many people see GoldenEye 007 as a time capsule that has proven to be especially difficult to dig up and preserve.
Can You Play the GoldenEye 007 Remaster?
Recently, outlets and players have revealed that a full, working version of the GoldenEye 007 remaster has been leaked online and is currently playable.
While the process of downloading and playing the game is complicated and almost certainly wouldn’t be approved by anyone with controlling interest in this game’s license, it’s already clear that the game files are rapidly spreading online and is generally well-received by fans so far despite its obvious rough edges.
It should also be noted that those interested in playing a more modern version of GoldenEye should absolutely check out the GoldenEye: Source fan project which remakes the N64 game using Valve’s Source engine. It’s a brilliant experiment that almost perfectly captures nearly everything that made GoldenEye 007 special while updating the game in ways that even this remaster necessarily does not.
The post Why the GoldenEye 007 Remaster Was Cancelled appeared first on Den of Geek.
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blazehedgehog · 4 years ago
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Now that tssz is no more, what was Sonic Dimensions, really?
I will catch my readers up, just in case they don't know: Sonic Dimensions was a story we broke on TSSZ News many years ago. Like 8 or 9 years ago, at least. And the story, as we reported it, was that an unannounced Sonic game called "Sonic Dimensions" was in development for the Wii U.
By my memory, it was essentially both Sonic Colors 2 and Sonic Generations 2, but instead of there being Wisp powers, an accident in the story had split the universe so that all of the characters were broken apart. You know how in old cartoons, sometimes characters would split in to a "good" half and an "evil" half? In Sonic Dimensions, Sonic was split in to multiple different personalities, each one denoted by its color. So red Sonic would be anger, purple Sonic would be lazy, etc. Each one would have special, unique in-game abilities and levels.
Since the dimensions had split apart, this also applied to a lot of the cast, too, where everyone was broken down in to different personalities. The info went in to a lot more detail about all kinds of things, game mechanics and stuff, but it was many years ago and I don't have the article in front of me right now (nor am I writing this from my PC where I can access it).
But it was a big deal for TSSZ. Several blogs picked up on the story and ran with it, and I think we might've even had official Sega employees commenting on whether we were right or not (they all denied it).
And then... nothing came of it. TSSZ was "wrong." it became a major sticking point when people talked about how we were not to be trusted about rumors. So what happened behind the scenes?
Everything I was ever told about Sonic Dimensions made it sound legit. Tristan brought the information to the staff not as "how do we report on this rumor?" but as "how do we publish this leak?" People on staff had trouble believing the info because it seemed too good to be true that something like that fell in our laps.
For the sake of the source's identity, I cannot say who it was. I don't necessarily remember their name, even, but I do remember their position within the game industry and why they were talking to Tristan about this, and everything sounded rock solid. This was a person who would know what they were talking about; not some kid on 4chan pretending to be an insider, but a real person with real connections in this space. It passed my sniff test.
It was also a person that had no motive to lie to us. The chances of this being some sort of deeply-layered hoax or prank were practically zero -- if this person was pulling one over on us, it would have been some Ocean's-11-heist-level business. Everything about where this information was coming from looked like it checked out, even if the information itself was too outrageous to believe.
When Sonic Dimensions did not get announced, many rightfully pointed fingers at us, and we followed up with the source... who admitted they had only seen the pitch for Sonic Dimensions. When we were told about the game, it had yet to be greenlit, and obviously it appeared that Sega ultimately rejected the pitch. The source told us about the game because they thought it was a shoe-in to get final approval.
Something I thought about, but I don't think was ever publicly said anywhere, is the fact that I often wonder if we were responsible for getting Sonic Dimensions rejected. We may have reported on the game before the higher-ups had a chance to even see what it was. When the story broke, it may have instantly been binned on principle alone.
Or maybe the game really was just too out there. Sega has a lot of weird guidelines with how you're allowed to depict Sonic's personality; he can't cry, or get too angry, things like that. The idea of splitting Sonic in to emotions like anger may have broken these guidelines and that's what lead to its rejection.
But I have never even once doubted that the information we were told was a real thing that existed at that specific moment in time. Sonic Dimensions was real, insofar as it was a game pitch shown to people at Sega. It was no less real than, say, that bizarre "Sonic Extreme" skateboarding pitch for the Xbox.
youtube
Thousands of games get pitched and rejected just like this. Hundreds more get greenlit for production but end up canceled before they get formally announced. Plans change.
Take the rumor from last year, that Retro Studios was working on a Star Fox racing game for the Switch. As the rumor went, Nintendo wasn't happy with their last milestone, so the game was canned and Retro was reassigned to Metroid Prime 4 instead. It's like that saying, "if a tree falls in the forest and no one's around to hear it, does it make a sound?"
Except it's "if a game gets canceled before its publicly announced, was it ever really in development?"
Star Fox GP sounds like it was far enough along that something about it will probably turn up in an artist resume/portfolio or something eventually. It'll make for a weird YouTube video in about six years.
Who knows if we'll ever get anything else about Sonic Dimensions. But it wouldn't be the first (or last) game that happened to.
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kncrowder88 · 8 years ago
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Snape Appreciation Month (Day 6)
Snape’s Parents
This is going to be a headcanon post mainly as we don’t really get a lot on Snape’s parents. There are things we know but from there we don’t have much else. We know they lived on Spinners End in Cokeworth.
We know Snape’s mother was a pureblooded witch (Prince family) and his father a muggle. We know his mother was named Eileen, her sixth year potion book published fifty years before Harry’s sixth year, Captain of the school Gobstones team in her fifth year, President of Hogwarts Gobstone Club, and we know that she got yelled out by Tobias.
We know that Snape’s father is named Tobias, that he is a muggle, that he was at least emotionally and mentally abusive to Eileen (and given how Snape talks to Snape as well), that he and Eileen fought often, that he didn’t like much of anything (as young Snape claims).
Basically … we don’t know much of anything about these two. Which is why much of my own opinions and beliefs and commentary from this point forth will be more my headcanons than canon facts.
So, given that Eileen’s potion book in 1996 is dated at 50 years old that means the book was published in 1946. This would mean that Eileen was likely born by 1929 (in order to buy a recently published, brand new book). As I, personally, imagine Tobias to be older I would put him as born between 1920 and 1929. I mention all this because this was a rather important point in history, muggle and wizarding.
You have the rise of Grindelwald and Hitler starting to happen as the 30s roll around. You have the American Great Depression and its impact of the world economy. You have cars becoming more prevalent, the steady decrease in aristocratic families, and the increase in industrial creations. Basically, everything that was happening during the Pre-World War II and Post-World War I time frame. On top of all this you have the societal expectations of the time.
This time crafted the two adults we see later and who they became. The abusive father and the neglectful mother. Two people who shaped someone who would later become a major player in the War with Voldemort.
Personally, my headcanons tend to be more about Eileen than anything. Most of them have her at Hogwarts either before or during McGonagall’s time. The idea of them being friends is something I like as it plays into my headcanon of McGonagall being motherly with Snape (both as a student and as a colleague). When you look at it all, if Eileen was born in 1929 she would be in the same year as Tom Riddle. Now, given that he seemed to collect pureblood families within the Slytherin house as his followers (all male but he was clearly a powerful figure while at school) … I find it odd that Eileen just disappears into the muggle world.
It would make sense if, perhaps, Tom Riddle did something to her or around her that made her want to flee as soon as she could. Hide herself from him, to protect herself. This could very likely be why she never seems to fight back when Tobias starts his behavior. That she just takes it. To her it would be that Tobias Snape is far more safe, more preferable, to whatever it is she ran from.  (not saying that if you don’t fight back against abusers then there is a problem, I merely note that Eileen is a witch capable of putting a stop to the abuse she is dealing with but she chooses not to. Not even for the sake of Severus, her son).
On the other hand, you have the potential for an Eileen who went to school later. Who heard about the fall of Grindelwald and the rise of this other wizard, whispered amongst the students but not yet a full fledge threat. You have someone passionate about a wizarding game. And she disappears into the muggle world, seemingly, with no contact to the magical world ever again.
And that is what always gets me. The fact she just slips away from the magical world and no one seems to care. No one bothers with her or with Severus when he comes to the school. I find it odd that that is the case but then … I like to imagine that those who did care knew what she wanted and respected her wishes.
I like both paths, the 1929 birth or the years later birth. One thing I always love the idea of though is Eileen not being a Slytherin, perhaps a Gryffindor or Ravenclaw (I lean more towards Ravenclaw as I see Snape actually being nearly sorted there). I like this idea because we see no sort of connection for Snape towards his mother. He might know about the wizarding world but I doubt Eileen would keep him clueless as it wouldn’t help him. But he’s clearly neglected and not once has Eileen prevent Tobias from his behavior despite having the ability to. (could be her trying to show her son that magic isn’t always the answer but he’s a kid and going to see it as “My mums a witch and lets someone treat her like this, treat me like this”).
Anyways, I like the idea of her not being Slytherin and perhaps disliking Slytherin as a means of Snape using it to rebel. His mother’s pride in her house and dislike towards another. Snape decides that he wants to be Slytherin and he values this house because his mother doesn’t. I imagine he might have also thought that while his mother ignored her pureblood family, if he got sorted into Slytherin he might be able to find them better. Might be able to find a family that would care about him.
One of my other beliefs is that Eileen wasn’t disowned, as doing so would mean that either someone distantly related got the family fortune or the government. I like to think the Prince family was just as rich as the Malfoy family but more a neutral family. They never take sides and simply believe that magic is neither good or bad it’s the user that makes it what it is. I think this is something that Snape seems to do (he has a vast interest in dark magic but never seems to desire it for anything besides it’s potential to protect and so on – at least to how I see it). So, I like to imagine that Eileen was first born (or second born) and instead of disinheriting her they simply made conditions for her or any offspring to be able to inherit. Snape I think is who would have met all but one condition (leaving Spinner’s End) but I like to imagine he inherited despite that (just never utilized the inheritance while working as a spy).
Tobias on the other hand …. I like to imagine him being a product of the end of WWI. Not immediate product. But the idea of a soldier coming home, getting married to his sweetheart, and having a kid not that long later is intriguing. Especially if money is involved because Tobias is very clearly poor by the time he is a father. I kind of like the idea that he wasn’t born poor. That he was born into the aristocracy but into a family that really didn’t know how to keep from crashing. His father was a young soldier during WWI, his mother wasn’t of the aristocracy but someone his father met and fell in love with. They were loving parents but Tobias always grew up hearing about how his father’s choice for a common girl only brought destruction for the family. I imagine that just before he could have inherited anything (so maybe 15 or 16) his family has already sold many of their estates and is living in their smallest one (located somewhere near Cokeworth).
WII is cropping up and Tobias gets the idea that if he serves then he can start rebuilding his family name. Making the right connections and putting his pay away. At first he does well but as the war continues he starts struggling to keep going. He imagined it be short. The sort of mentality that many had for WWI. His father warned him but he wouldn’t listen (after all his father doesn’t make good choices). Tobias hears talk of mysterious deaths, someone working with Hitler who doesn’t seem like the rest of them perhaps. But it’s enough to sound supernatural and otherworldly and essentially like witchcraft.  
When the war ends his family has lost everything. His parents aren’t capable of supporting themselves, ending up taking much of his savings and/or they die shortly later resulting in much of his savings going towards their funerals. He has to find a job and can only find a mill to work out. He starts in the top, his duties as an officer in the war helping to land him a more secure job. But he doesn’t do all that well. He snaps and criticizes anyone who is lower than him in ways that just can’t be supported by his superiors. They replace him with someone else, move him to another mill, and he’s demoted. He ends up back in Cokeworth as a result and trying to find a place.
I like to think this is when he meets Eileen. She’s obviously rich and out on the town. She’s young, younger than him at least, and has a rather intriguing look about her. Likely the late or mid-fifties at this point. Eileen is either McGonagall’s age or Tom Riddles (or in between, I don’t like her being outside those two). She’s developed out of her teenager appearance and her looks fit to her now. When the people of Cokeworth see her they often say she looks aristocratic. The day she runs across Tobias is a day she treasures (despite what happens later). He swept her off her feet and appealed to her in ways she hadn’t expected.
She never tells him what she is. Hearing his stories of the war and knowing he would never approve. That he’d turn against her. The day they get married is the day she gets a letter from her family. Her inheritance has been altered and until she has a ‘proper’ marriage she cannot inherit. Tobias thinks they mean he has more money himself. He strives for promotions and invests. All the while she knows they mean someone with magical blood (or perhaps an aware muggle who doesn’t openly speak of magic being nonsense and devils work or something).
The first time Tobias snaps at her is before Severus is born. A few months later she is telling him the news and he’s vastly different. She’s able to tell herself it was just the stress. He constantly asks her if she is going to leave him, why she stays. He hates himself and his family name (almost as much as his son will come to do later). Tobias finds out what she is the day his son is born. Eileen has to call in help, there are problems, and she knows that it could be a magical issue. (I like to imagine McGonagall comes, perhaps with Poppy).
Tobias was ready to rush her to the hospital once he got the news she was at home and in labor but by the time he gets home she’s on the bed asleep and two strange people in strange clothes are above his child, one holding something in their hand. His son is laughing, playing with the strangers, and there is floating stuffed animals, sparks, and so on all about to the point he knows. He knows his son isn’t normal. He never suspects Eileen, she wouldn’t lie to him, until his wife wakes and tells him.
The words leaving her mouth as she tries to calm him. He leaves. Eileen spends the rest of the day discussing options; she has a family she could return to. But she stays. She promised to never leave and she won’t. Eileen tends to blame her son for ruining the marriage; Tobias tends to blame Eileen for lying to him and his son for taking after his mother. Severus tries to take after neither of them, never realizing that his rebellious nature and various other traits are very much like his mothers.
Tobias initially likes Lily because she is normal and a girl and clearly his son can do something right. Eileen doesn’t like her at first because she fears she isn’t aware of what her son is and will just end up like her husband. Cruel and vile about who her son is. The day she walks by her sons room and Lily, having been snuck in, is listening to him tell her the tale of the Three Brothers she smiles. She gives Lily various things from the magical world. She knows before Tobias does that her son loves his best friend.
She is adamant about not informing her husband about just what Lily is. And he remains oblivious till the day he dies, only being vile towards her because she is a woman and likely to be a lying woman out for a man’s money (like his wife he claims at times).
I think that Snape’s parents took much of their own problems out on him and it’s how he learned to do similar. Resulting in a bitter and cruel man who struggled to figure out the right way to go about things.
This post turned out more on Tobias and Eileen than Snape but like …. I think who we craft these two as tend to be how we can see the crafting of Snape. Because I imagine both Eileen and Tobias are not unscathed and found help in each other only to end up betrayed (her not revealing magic, him turning against he despite love) by the other in the end. Their son caught between them, a victim of their lives. I think this is why Snape never goes back to bug Lily after she ended the friendship, why he asked Dumbledore to protect her (knowing he’d also protect James and Harry), and why he spied … because he would rather suffer than someone he cares about suffer. He saw what it does and he didn’t want Lily to suffer. And after realizing all his mistakes he tried to fix it. Not realizing he wasn’t doing so in every aspect of his life (his teaching for example).
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barbosaasouza · 7 years ago
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The French have a saying: Les extremes se touchent. It’s a way of saying that things so far out on either side of a spectrum might actually have some overlap. Some of the world’s brightest minds throughout history, for example, have had a touch of madness. Perhaps some of Nintendo’s designers have this trait too. Innovation requires unique thinking. Nintendo’s newest innovation, Labo, is a series of cardboard construction kits that interact with the Switch platform. And frankly, it feels so mad, that maybe it’s brilliant.
As Nintendo describes it, Labo “combines the magic of the Nintendo Switch system with the fun of DIY creations.” It draws on the appeal of building blocks like Lego as well as the Switch itself, which has already sold well over 14 million units worldwide. Nintendo will begin by selling a Variety Kit and a Robot Kit on April 20th, for $69.99 and $79.99, respectively.
Reactions to the Labo announcement a few months ago were, unsurprisingly, polarizing. Some took to social media to lavish praise on Nintendo for doing something truly creative, something that no other major company in the business would even dare to attempt. Others bemoaned the fact that Nintendo is charging people 80 bucks for pieces of pre-cut cardboard.
Nintendo’s product track record is certainly not flawless (Virtual Boy, Wii U anyone?) but if the house of Mario can legitimately sell cardboard pieces at those prices, it’s hard not to think of it as genius. The margins are going to be substantially better.
As Wedbush Securities' Michael Pachter explained, "The only costs are design (R&D) and marketing. My guess is that R&D is very low, but marketing is around the same as for any other games. So the difference in profits is the difference in R&D spending. That is likely $50 - $80 million total. If they sell 10 million Labo [units], the profit per unit will be $5 - $8 higher than a conventional game."
The announcement and pending launch also serve to fill a marketing gap for the Switch, which is coming off the stupendous release of Super Mario Odyssey last holiday but doesn’t have any major first-party titles on the immediate horizon.
“Labo is a great and novel product that fits well with Nintendo's history and its penchant for coming up with cool accessories,” Joost van Dreunen, CEO of SuperData Research told me. “Its key value currently is to boost the marketing effort for the Switch. Releasing the Labo footage unexpectedly bought Nintendo a lot of traction on social media, which is clearly a critical component to its overall marketing strategy. By continuing to feed its fanbase, Nintendo keeps its core offering top of mind.”
That said, the analyst was unsure “whether people will buy it en masse and whether it will have a life-cycle beyond a few weeks of novelty before it ends up on a shelf much less relevant.”
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Predictions aside, Nintendo Labo is already a hit with one important crowd: creatives. The bulk of the developers I spoke to about the cardboard kits expressed genuine enthusiasm.
“There's something about building the toys you play with that I'm sure will reach a broad audience,” said Jean-François Major, co-founder at Tribute Games, which has released the Contra-like 2D action title Mercenary Kings Reloaded on Switch and other platforms.
“With games like Minecraft, we've proven people are open to non traditional and linear experiences. However, the Labo games will need to be as creative as the cardboard construction.”
Klaus Lyngeled, CEO of Zoink, which just released the platformer Fe, is equally enthused.
“I think it’s an amazingly creative idea,” he said. “I personally really love games that also are toys. A few years back we developed a plush toy for the Wii called WeeWaa. It was a real passion project for me. My kids were quite young then and both played a lot of games and with their plush toys, so I created this cute little character that could eat the Wiimote, and when you moved WeeWaa he would react accordingly on screen. 
“As we designed the game we explored lots of ways to use the accelerometer and IR camera and I can really see how Labo is being very creative with all these features.”
Mike Wilson, co-founder of both Devolver Digital and Good Shepherd, has gotten to know a wide array of developers over the years, and he knows creativity when he sees it.
“I’m pretty sure my response was the same as everyone else’s, which at first was like ‘WTF is this a joke?’ and then soon moved to ‘Wow this is crazy and kind of cool.’ As someone that works with a lot of developers, I don’t think the potential of Labo has even sunk[en] in,” he commented. “... I could see the younger end of Switch players really embracing it. I love it when Nintendo does weird stuff!”
Nintendo, of course, has always had youth in mind when developing its games. That family-friendly image extends to Labo, as well. It’s something that’s targeted at kids, yes, but importantly it’s an activity that can be enjoyed jointly with parents. Anecdotally speaking, my wife does not play games, but as a woman who’s very artistic and crafty, she’s already cut and assembled things for our two toddlers using Amazon boxes. Who’s to say that’s not an untapped audience for Nintendo?
“Since I have kids, I'm already planning on buying some of the Labo things,” John Comes, CTO of indie publisher tinyBuild Games told me. “As someone who was also a mechanical engineer at one time, the entire concept is right up my alley.”
Jeremy Dunham, VP of Publishing at Rocket League developer Psyonix is planning to purchase Labo as well. “I plan on buying Labo for my kids when it's released to see what they think. I'm really excited to see what kind of ideas this kit will spark and how different (or similar) those ideas are to other building sets,” he remarked.
There’s something especially gratifying about learning to build things. You take a certain pride in what you’ve constructed. When I was a boy in 1986, I used to play endlessly with a mechanized, battery-powered construction kit called Robotix. Had I been told that I could hook up my Robotix creations to my Nintendo Entertainment System to control Mario’s jump or Simon Belmont’s whip, I think I would have been ecstatic. Nintendo may be onto something special with Labo.
I feel like this is the first gaming platform that can bridge the gap between 'games' and 'educational games'.
“My son already has an engineering mind, so the STEM learning opportunities will be huge,” Comes said. “I feel like this is the first gaming platform that can bridge the gap between 'games' and 'educational games'. There's such a divide there when you weigh teachings vs. fun gameplay.“
Dunham, too, is optimistic about the educational aspect, but he cautioned that Nintendo must remain open to broad possibilities with Labo.
“If you're only ever relegated to a few recurring designs, or add-on packs are hard to find, or any other number of challenges, it could be limiting,” he said. “I think of toys like Lego and love their concept of giving you blueprints, but still giving you the freedom to make whatever you want. If Nintendo Labo maintains that kind of flexibility, the potential is very, very high. The real trick is making sure that the cardboard itself is the only rigid thing about it.”
I also imagine that a community of Labo hackers will form and we might see some much more innovative designs floating around the internet.
Major added, “Labo is a great opportunity to see what makes something tick… it [could]l be a great parent/kid weekend project. A Labo kit could replace building a birdhouse.”
Lyngeled took it even one step further, suggesting that Labo has genuine classroom potential: “I could see that the Swedish educational system might pick this up and start using it in class -- especially if you can start programming your own toys, which it seems like Nintendo are hinting at in the trailer. I also imagine that a community of Labo hackers will form and we might see some much more innovative designs floating around the internet."
But what about the selection of cardboard as Labo’s building material? Surely, Nintendo has made a mistake by not using plastic? Time will tell how durable these kits can be, but Nintendo explained the reasoning behind its decision in a recent investor Q&A.
Shinya Takahashi, Nintendo Director and Managing Executive Officer, remarked, "I'm sure we surprised everyone with the use of cardboard, but it's not so far-fetched if you consider how familiar the material is, at least to Japanese people who, from a young age, use it for play and as a material for creating things such as fancy crafts.”
Tokyo-based veteran games journalist Justin Leeper can attest to how ingrained the papercraft hobby is with Japan’s youth. His mind immediately turned to Origami upon watching the Labo announcement trailer.
“While a mere novelty in the West - ‘Aunt Carol can make paper cranes’ - origami is a long-standing and beloved art here in Japan. Building is much more than a niche portion of Japanese toys as well,” he told me. “Go to any toy store in Tokyo, and you’ll see beautiful dioramas you can buy and build from scenes out of Studio Ghibli movies, for example, or metal sheets that somehow turn into abstract TIE Fighters. Then there’s Gundam models, train sets, Lego... all based on building.”
He continued, “The Japanese are also big on packaging. A gift isn’t a gift unless its box is put in another cardboard box that’s placed in a decorative bag and wrapped with a few hundred yards of ribbon."
"Cardboard is called ‘danboru’, a word whose origins I’ve never known despite being written in the character set for foreign-to-Japan words. There’s a relatively popular manga character, Danbo, who’s a cardboard robot from the series Yotsuba&. If anything, it shows the acceptance of cardboard in Japan’s pop-culture consciousness.”
For his part, Comes isn’t concerned about Labo’s cardboard pieces. Should a piece wear out, there’s an obvious fix, he said:
“I personally feel like cardboard was the perfect material to use. It's very approachable. I'm not worried about it getting damaged. I mean, it's cardboard. If it breaks, take the last Amazon box you got and cut out the same piece.”
Along with the worries about cardboard longevity, there’s still the very legitimate issue of price sensitivity. Nintendo will have to convince parents that the value that Labo brings justifies the expenditure. Dunham, however, has seen much worse in the hobby industry.
There appears to be a bit of a stigma associated with the cardboard so far, which is understandable, but kids and their parents will tell Nintendo really quickly if the quality and replayability is worth the price once it's out.
“As a parent of two kids myself, I can tell you that most crafting/building/exploration kits are typically a bit more expensive than you'd expect,” he offered. “There appears to be a bit of a stigma associated with the cardboard so far, which is understandable, but kids and their parents will tell Nintendo really quickly if the quality and replayability is worth the price once it's out. “Given that a lot of smart-device-controlled robots are typically in the range of $100 or more, though, I can see the argument that the ability to build the toy first would make the price worth it for some.”
Regardless of how well Labo performs on the market, Nintendo deserves credit for trying something this bold. And let’s say that it does take off, would the one-time playing cards company begin to partner up with outside developers to make unique kits for their games? Nintendo has shown an increasing willingness to work with third parties and especially indies on Switch, but extending Labo feels unlikely, even if it does get developers’ creative juices flowing.
“That would be fantastic [if they did],” exclaimed Comes. “I have a mechanical engineering degree and I've made games for 17 years. So building my own Labo thing would be a great combination of my two life loves. I'd spend hours tinkering with building them.”
Dunham liked this idea as well: “A Rocket League kit would be really neat to see on store shelves, but I imagine that Nintendo wants to see how its initial experiment works out first before opening the floodgates. If it is a success, though, and kids start asking for themed sets based on their favorite properties, Nintendo has shown in the past (in games like Smash Bros. and even our own to a lesser extent) that they have no problem finding ways to make that happen.”
Major went so far as to call Labo “an indie’s dream” and Tribute would love to see Nintendo reach out to indies for more ideas. “A lot of innovation comes from smaller studios. It would probably be a great idea to tap into other studios’ creative minds as long as Nintendo maintains a certain level of quality control,” he said.
Clearly, the developer community is fired up, but from a business standpoint, getting indies involved in Labo would still involve clearing some major hurdles.
“[It] would be amazing [to work on Labo], but unfortunately I don’t think it will happen. I don’t think Nintendo will fund an indie developer to make a game for Labo as it’s too niche,” Lyngeled said. “And funding on our own is too big a risk. We survive because we can sell digitally. Distributing a Labo kit on our own [would be] very complicated. We never managed to get the [WeeWaa] plush out on the market because of distributing.
“One solution could be that people build a construction [kit] out of household materials and their own cardboard. That could be a fun way to make an indie Labo game. Let’s see how well [these] Nintendo kits sell before diving into this.”
April 20 should be an interesting day for Nintendo. It could be utterly inconsequential or it could mark the beginning of a new long-term franchise. “Given how beloved Nintendo is and how much weight their name carries, I think [Labo] will do very well at launch,” Dunham said.
This article is a preview of Greenlit Content's upcoming industry site, launching soon.
Nintendo Labo: Genius or Insanity? published first on https://superworldrom.tumblr.com/
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punkwhodrinkstea-blog · 7 years ago
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The Dream Requires Good People
Sup folks, it’s been a pretty normal week I guess and despite a few minor hold ups. I’m in the mood to create and write. I have so much work to do ahead of me that I hope to get finished this next week or so that no matter how productive I am, it never seems to be enough. But I’ll say more about that after the main blog post. Let’s dive right in.
So the Gamer dream is the idea of having all consoles; Xbox, Playstation, Nintendo and PC to all play games together without limitation. The Gamer Dream is also to have a group of tightly knit friends and community to play games with. A community that is not toxic or full of trolls. The idea is to have a like minded group of people who have a strong bond and relationship with who you can enjoy working together to overcome enemies and various challenges in the gaming world. Now thankfully Microsoft has been slowly bridging the gap between PC and Xbox but sadly Playstation is not in the loop and Nintendo well… they are doing their own thing these days. Of course Microsoft would rather leave Playstation out of it so they have a leg up. Unfortunately money is the main reason why consoles and PC won’t all be compatible together, but that’s not the point I will be leading up to in this post. However to add to this, if we want all players to be able play together equally despite the hardware they are on then I have an idea. On PC every game has setting as to how high or low the graphics quality is. If you have a weaker computer then you turn these settings down and your computer will run it better but the graphics will be worse. If you have a big strong computer then you can have these settings higher or maxed out and the graphics will be as good as the game will allow. But what about really weak computers or lets say a first an Xbox One wants to play a game that would require the power of a supercomputer, not just a gaming computer but a really overkill type of gaming computer? I think games should start coming with the option of a “Low Polygon” style of the game that is fully compatible with the original version. An example of a “Low Polygon” graphic style game would be The Legend of Zelda Breath of the Wild. The reason it was designed with that art style wasn’t because they thought it was better but simply because the Wii U and the Switch can’t handle realistic looking or even high detail graphics on a large open world scale. So the elegant solution was to use the low polygon art style for the graphics. You can also make games that have even less polygons than Breath of the Wild that will still look good. So if all games (or at least most games) came with the option of the low polygon style then my weaker laptop would be able to play more newer games at only the cost of highly detailed graphics. I would like to think we can all agree that graphics don’t make a game and even if we did think that was true, there’s no harm in making another version of the game for weaker hardware. Plus it would open up more jobs because someone would have to reskin the game and maybe even have to rework lighting and some game mechanics in order for it to work well. Anyway that’s  just a thought that would help bring gamers together and help make gaming more affordable which is a complaint for some people.
Anyway let’s get to the point of this post. Gamers all want to play in a comfortable community and make relationships with others who all share the hobby and passion for gaming. This is because gamers feel like they belong in the gaming world more than they do in the real world. Everyone wants to belong somewhere and everyone wants to connect and be friendly with the people in their community not just gamers. With the online world though it’s hard because people can be toxic and act like trolls and be jerks because they are only on a server with you for a short time. People can be like this in real life too. People are rude at restaurants or at stores because they have no obligation to be a good person to the staff or others there because they think it’s no big deal since they won’t see them ever again and if they do, no one will remember who it was. Also the mental health and emotional well being of people in the first world is getting worse and worse creating worse and worse people. Who would rather blame the world around them and take out their anger on them instead of trying to be the best they can be for others and themselves. People also have a tendency to ignore their problems and let them pile up while they try to cope with it in a non-productive and unhealthy way like getting drunk or high. This is causing people to be a huge problem. There is no system that we can put in place to fix people and make us safer or happier in social environments because we, us, the people are the problem. I know people who when someone does something that hurts their feelings in the slightest, they just burn that relationship and try to avoid the problem but it only fills them with anger, bitterness and a pile of grudges which they put so much effort and stress into holding against others. The people make themselves bad friends. By that I mean because they don’t work at making themselves a better person or put themselves out there to learn and they are not willing to take any criticism. This holds them back from growing and learning so they just stay the exact same and never try to be better and this affects both them and everyone around them because they are a crappy person to be around. My sister is like this and it sucks to live in the same house.
Now how do we fix this? How do we convince people into not being ass holes? How do we get them to be open to growing and trying to be the best person they can be, instead of being selfish and just trying to get everything they want as easily as possible? I
I don’t know.
I’ve spent all of my life (at least the parts I can remember) trying to be the best version of me, that I can be. I worked hard to get new skills, be nice to others, not assume the worst in others but still be realistic, I try not to be unrealistically positive or negative. I even went through depression because of many reasons but a big one is watching people, like my family, refuse to be open minded and be considerate because they’d rather sit around and pat themselves on the back by comparing themselves to others that they think they are better than. These types of people don’t become better, they just become bitter to anyone who they are convinced might be better than them and they will spend their conversations trying to convince themselves that they are better. This is all in the name of Pride and Greed. This holds back relationships, it destroys relationships, this makes relationships fake and it ruins our potential for true joy and happiness because we can’t admit that we aren’t perfect…. FUCK people.
I guess that was a bit of a rant eh?! Sorry about that. Anyway the point is we will never have our dream come true if we don’t accept our faults, believe the better in someone and do our best (no matter how hard) to be the best versions of ourselves that we can. Now I know this isn’t easy and for those of you with mental illness I can say from experience it seems to be the hardest thing in the world. Also guys basically just don’t gossip. It’s that simple. It makes up about 90% of conversations and it’s toxic, shallow and not helpful in the slightest. I was/have been depressed for over 4 years and getting out of bed was always a terribly painful experience but I knew that if I wanted to get anywhere in this world and to get there happily and as the great and good person I hope to become. I knew I was going to have to try my hardest no matter how crappy I felt, no matter how worthless or tired or how much pain I was in. I needed to keep a strong moral compass, have good integrity and simply be a good person through and through and not just on social media or to someone’s face but to always be a good person and work hard. My family has done a great job at making me feel worthless and has tried to bring me down and tell me that my moral compass is wrong and has never stopped questioning my worth ethic or integrity but somehow I survived long enough to literally tell them to fuck off. Here I am now with a truly amazing relationship… I have the great honor of being a good person who someone considers to be a great guy because I worked through the pain and unpleasant times to become who I am today and I am proud of who I have become. My girlfriend and even her family all see me for what I have become and they see that through all resistance I have worked hard to grow. My girlfriend seems to think I’m a good and great person, someone who she can imagine spending the rest of her life with. But I didn’t become that person by sleeping around at parties or gossiping at school or ignoring my problems. I didn’t chase many of my human desire for pleasure. I stood my ground with my morals and I learned through reading and church sermons. I have books, Church and God to thank for steering me right. I’m not here to through Jesus stuff at the internet but I would seriously recommend opening up to the idea of Jesus. The catch is though, if you have any questions or doubts, dig deeper and don’t ignore it and let it just sit there. You have to find that answer! It helps enormously. For this I went to a Bible college but honestly it could have easily be replaced by books, internet research and studying my Bible better. Of course when finding info from a source that’s not the Bible I’d suggest double checking that it’s true because you don’t want just anyone speaking into your life about what kind of morals you should have.
Anyway my girlfriend is am amazing young women who has also stood her ground in the face of our immoral world. She has abided by the same morals I have and we have both put our time and effort into being the best we can be for others and those around us, even when it has been hard and costed us.  This outcome has given us the best relationship I have ever seen. I honestly can’t think of a better relationship than ours. We have been only dating for a year and we are young be we are seeking wisdom and guidance from those who know better and from God. Honestly folks when you see posts online about failed relationships that’s because one person in the relationship or even both people in the relationship are trying to put their own wants, needs and desires before the other’s. I would elaborate but I think I will hold off on giving relationship advice for a while longer. I think I need to get wiser first.
So to wrap this up I want to add to when I mentioned at the beginning of this post. I said how much work I have ahead of me and that’s very true. Anyone who has read this blog over the past 6 months or so knows that I have been accumulating ideas for content and stuff for a website that I’m building that will having all of my creations. Whether it’s a simple drawing, blog post, my book, gaming news, gaming blog posts, art, Faith based stuff, comics (in pixel art style) and even a small gaming community that I will run in the later hours of the day... AND even more along with merchandise. I have big hopes and dreams and heck if all is going well I may even be able to get enough ad revenue and donations from anyone who actually finds and likes my content to be able to make a job out of it. It would be a dream come true and it’s a long shot but by using my spare time to the max, it just might be possible. Of course I must start small and slowly add different content as things go on and even if my site doesn’t achieve high hopes it will still act as a great portfolio to any future employers. I want to have my book done and site mostly running on a schedule by the end of spring or sooner. However… I have burned myself out a little bit and need some time to recover from all the work I’ve already done trying to get things done. So I am aiming to have my book finished and ready for close friends to read by march break (or spring break for americans). Then I want to enjoy my march break as much as I can by doing my more low key and enjoyable things. Since everything I will be doing for my website is stuff I enjoy I will still technically be productive but I will certainly let myself get lost into the gaming world and sleep in or whatever. Not working for a deadline but any work I do will be just for kicks. Like a vacation. I won’t be going out with my family to any fancy restaurants to listen to their shallow conversation bull crap, I will be just doing whatever I want and relaxing. I will hopefully be visiting my girlfriend a bunch and hopefully it will be nice and relaxing (sometimes it’s busy when I go there due to helping dumb/poor people or a small child is jumping on my head). Anyway yes, I will be taking a vacation, a free vacation that doesn’t require spending money. I actually wrote a blog post a long time ago talking about how you can get that stress free vacation feeling without the need of a cruise or resort or spending any money. Anyway folks, it’s been fun and I have a great fews days ahead of me. Peace out and be sure to work hard everyday to be the best version of you that you can be. Take my word for it, it’s far more important for you to be a good person then to be a smart one or cool, strong, etc. The world doesn’t need that kind of person, the world needs good people. People who are genuinely good through and through.  
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