#laaarge swing at the hornet's nest
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actually sorry dav reads like a game that was written by people who think da2 is about found family. in every other game my ending feels earned and my choices are my own and then veilguard asks the bold question what if we could bring the hr mandatory team bonding experience into a video game?
#laaarge swing at the hornet's nest#BUT. bafflingly immersion breaking script. 'im not sure i can focus... UNTIL YOU COMPLETE MY SIDEQUESTS!'#when i choose to drop or do a sidequest i should be allowed to do that all by myself. what the hell#dav critical#veilguard critical#never in my life have i ever wanted a found family dynamic frm da perhaps thats whats causing issues with dav for me post game#i know that people at times complain about the 'and then they all split up from each other' endings that the various da games have#i quite enjoy it actually. just kind of. like ofc some of you bitches are staying tgt but its like#that impermanence. fate drags you away from each other. this was never built to last!!!!! i like that in a dynamic!!!!!!!#so its like furthermore baffling that in vg they seem to try and make it a found family thing and its described as such by devs but#theyre not even like . codependent enough to stay together. LIKE WHAT VEIL R THEY GUARDING#sorry for being a negative nancy. it is tagged accordingly. i have to go back to working
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