#its got a ton of nostalgia picks for me and its just a super charming era of the show and the writings really good bc of the tight pacing
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streamed the manaphy movie and the hoenn ranger anime specials and god. i miss when team rocket was funny. i miss battle frontier
#tbh. sorta wanna go back and just rewatch battle frontier bc i loved that season a lot#its got a ton of nostalgia picks for me and its just a super charming era of the show and the writings really good bc of the tight pacing#its got some of my favorite episodes of the show tbh#the deoxys ranger special is one of my favorite specials. it probably made me love deoxys more than the deoxys movie did#i love how its close in canon to the movie and that the conflict is largely because deoxys didnt have a companion#when in the movie the conflict was the deoxys trying to reunite with its other deoxys friend after the crash#i love the stuff about its trauma from space and i love its shitty male living space pocket dimension and how childlike it is#despite being a really intimidating pokemon#going back its hard not to see the ranger specials in hoenn as one giant commerical but theyre still utterly charming#also this episode is prime bait for my ''max is an unawakened psychic'' headcanon COME ON does anyone else hear me on that#thats three psychic pokemon hes become mentally bonded to now!!!#omg and the coordinator stuff in this season is so good and the pokemon centric episodes are good and the frontier brain battles are neat#its like they knew they didnt have time for annoying obligatory filler so they made what they had count#... i do understand why sinnoh didnt do this bc they wanted to end the series on ash vs paul. which makes sense#i would too#but tbh......... they reallyyyyy could have put in a battle frontier arc there between volkner (have him appear earlier) and the league#they didnt have to put it in johto like ag did with kanto if they were worried about breaking up the pacing#i mean they didnt do fuck else with that batch of episodes#echoed voice#anyways jessie tells james to get meowth out of deoxy's shitty male living space and hes like ''WITH A SPOON???''#and that actually made me laugh out loud on call. wtf. what do you mean these characters are funny and engaging.
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Viddy Games Monthly #1 - February 2019
Is this really late? Sure Is!
Here's something new I'm trying! In this 'issue' (lol):
NEW RELEASES - A look back at everything exciting that dropped this month, from Resident Evil 2 to the new 2D Mario!
NEWS - January is usually pretty dry for viddy games, but there's some interesting stuff still!
Release dates, updates and more!
NEW RELEASES
Fitness Boxing (RD: January 4th - Nintendo Switch)
And here we have Nintendoâs first real attempt in this console generation to draw in the fitness crowd they catered to so well with the Wii. Except, Fitness Boxing feels a lot more technical and niche than those other titles from a decade ago. Fitness Boxingâs main draw is teaching you how to improve your boxing form, meaning itâs definitely not one to play with the family unless youâre all die hard boxing fans. But if youâre less interested in picking up the technical aspects, Fitness Boxing works just as well as a fitness companion, coming packed with its own motivational trainer (I havenât picked this game up purely because it would feel like Iâm cheating on the Wii Fit Trainer. Plus this basically dashes all hope of Wii Fit Switch so Iâll need to mourn that for a hot minute).
Mario & Luigi: Bowserâs Inside Story + Bowser Jr.âs Journey (RD: January 11th - Nintendo 3DS)
As the 3DS reaches the end of its lifespan and its screentime in the Nintendo Directs gets shorter, this Mario & Luigi title could well be one of the last RPGs we see on the system. In this enhanced remaster, the worlds of turn based RPG and 2D platformer collide and, coupling this fact with some odd setpieces including Bowserâs literal stomach, also make for one of the weirdest games on the system. Despite this, thereâs no doubt that it works. With the addition of the Bowser Jr.âs Journey expansion, thereâs undoubtedly a wealth of content to explore here, especially if youâre new to this oddly charming RPG spin-off.
New Super Mario Bros. U Deluxe (RD: January 11th - Nintendo Switch)
The latest in a long line of Wii U ports, Nintendo has bundled up Mario U and Super Luigi U and released it yet again on the Switch. This is by no means a bad thing, as we had yet to see a 2D Mario on the system, but the general consensus seems to be that the play time is much shorter than the price would have you believe. Of course, if youâre a die hard Mario fan, thereâs no doubt youâve already picked this up and itâs definitely worth a go if you didnât have a chance to play on Wii U. Alongside this, new features include new playable characters and helpful items for if youâre like me and are terrible at platformers (I welcome these changes). But really, I think the talk of the town was the fact they patched in Blue Toad before release when everyone got sad that he was absent. Thanks Nintendo.
Tales of Vesperia: Definitive Edition (RD: January 11th - Windows, Xbox One, PS4, Switch)
An enhanced port with updated HD graphics to celebrate the 10th anniversary of this beloved entry in Bandai Namcoâs Tales series. This edition comes packed with a beefy selection of new content, including all that was exclusive to Japan at the time of the PS3 portâs release. Generally, this game scored high at the time of its release, being cited as an interesting and unique JRPG that was made all the better by its trademark combat system that has been carried throughout the series.
The Walking Dead: The Final Season - Episode 3: Broken Toys (RD: January 15th - Windows, Xbox One, PS4, Switch)
Against all the odds, the critically acclaimed Walking Dead game series has somehow survived the closure of its creator, Telltale Games, continuing under Skybound Entertainment. The series continues to shine in critic reviews, which thankfully continues into the penultimate episode, Broken Toys. With a firm release date of the final episode being March 26th, we wonât have to wait long to finally witness the end of Clementineâs story.
Travis Strikes Again: No More Heroes (RD: January 18th - Nintendo Switch)
The third entry in the No More Heroes series has finally arrived 9 years after its second effort, though this time to mixed reviews. The gameplay fans of the series are used to has been totally overhauled this time around, instead throwing Travis into a possessed game console containing six wildly different, self-contained video games. This time, the gameplay is entirely from a top-down perspective. Some enjoyed this radical change of pace for the series, but other fans of Travis believed the drastic change was a little too jarring to enjoy in contrast to this entryâs predecessors.
Resident Evil 2 remake (RD: January 25th - Windows, PS4, Xbox One)
The highly anticipated remake of Capcomâs horror classic finally dropped this month, and letâs be honest, itâs everything fans wanted. The controversial move to ditch the usual fixed camera the early RE games are known for so the game could be built in Capcomâs home-grown Resident Evil 7 engine was what made the game so immersive and genuinely terrifying. With tons of gameplay tweaks, Capcom managed to tread the line between creating a fresh experience and staying faithful to the original game. Entirely different puzzle solutions, new dialogue and a whole new playable character in Sherry Birkin ensures that those who know the original inside out will still have more to discover, but the return of each horrifying boss and setpiece in glorious HD puts the nostalgia into overdrive. Plus, the tofu block came back so really thereâs nothing to gripe at.
Kingdom Hearts III (RD: January 29th - Xbox One, PS4)
Here it is. The game fans have been waiting 14 years for. The one that ties every character and confusing plot arc together and says âMerry christmas, Baymax is in this game now!â
With a few fan favourite worlds returning among a handful of new ones, Kingdom Hearts has finally launched itself into the current gen with a heartfelt tale of friendship and big hair. There really is very little to say about this, because we all knew it was going to be good.
Also out this month:
First person shooter Bright Memory released this month to positive reception, despite controversy around the stolen assets used by the devs.
Charming adventure game Vane dropped this month, allowing players to explore a beautiful world as a boy who can turn into a bird.
Ace Combat 7: Skies Unknown, the critically acclaimed combat flight sim series, released for PS4 and Xbox One, with some great VR content.
Life Is Strange 2 Episode 2 - Rules released this month, continuing the heartfelt tale of two brothers on the run
Gothic Indie RPG Sunless Skies released at the very end of January, showing a detailed focus on narrative and exploration
NEWS
Whatâs been happeninâ? Probably a lot, but this is what I picked up on!
Metroid Prime 4 has gone a bit wonky
As everyone has probably heard by now, the long awaited Metroid Prime 4 has officially been halted and restarted, as announced in a commendably transparent video Nintendo published on their YouTube channel last month. Basically, they werenât happy with how development was going so theyâve gone back to square one, this time with the help of past Prime developers Retro Studios. Honestly, this is a really good sign, as it shows how committed Nintendo are to creating a solid game to stand next to the other three. Plus, this makes a Prime trilogy switch port way more likely in my eyes, so hooray for that.
Piranha Plant got here early!
At the tail end of January, those who redeemed their plant boi codes turned on Smash and suddenly got the gratefully received âPiranha Plant joins the battleâ message! I can confirm I made a bit of a weird dolphin noise when I saw heâd turned up before the estimated February release. In another post, Iâll be breaking down his moveset in a bit more detail, so keep an eye out for that if youâre a fellow plant connoisseur!
Sony patents retro back-compatibility for PS5?
A new patent Sony put through last month that they tried to sneak by us MAY hint at retro back-compatibility for their next system, spanning all four of their home consoles. If this news is true, this could give Sony a massive edge in the next console gen, as remasters and retro games become increasingly popular, as well as the fact that people are unlikely to want to leave the considerable PS4 library behind. So at the very least, we can hope for PS4 games to be playable on the PS5.
Cross platform achievements could be a thing!
A since removed GDC listing teased the possible integration of Xbox Live onto iOS, Android and, interestingly, the Nintendo Switch! At a base level, this would very probably mean that achievements between these two consoles would be cross compatible, or at least viewable on either console. While nothing is confirmed just yet, this could be a sign of the growing partnership between Microsoft and Nintendo.
Nintendo is really lovinâ their mobile games!
With Switch sales beginning to level out ever so slightly, Nintendo seems to be turning to the mobile market. A mobile Mario Kart was announced a couple of years ago, but now it finally has a name, Mario Kart Tour. Itâs now slated for a Summer 2019 release. Alongside this, Nintendo have announced Dr. Mario World for mobile, as well as rumours bubbling under that Dragalia Lost could be seeing a localised port for Canada and Europe.
New Nintendo Selects for the States!
Super Mario Maker, The Legend of Zelda: Majoraâs Mask 3D and Star Fox 64 3D have arrived in America as Nintendo Selects, thankfully proving that Nintendo arenât quite willing to let the 3DS die just yet. Not to be that guy, but Majoraâs Mask over in Europe as a select would be pretty great. Pls.
Indie Highlights
And finally, Nintendo has dropped another Indie Highlights on us, featuring the likes of Wargroove, When Ski Lifts Go Wrong, Forager and the (long awaited?) Goat Simulator port. Worth a look if youâre looking for something a little wackier to play this month!
Thatâs all the headlines for this month!
FREE VIDYA
Are you subscribed to whatever online service your console has? Then oh boy, you got some free stuff!
NES Nintendo Switch Online - Blaster Master & Zelda II: The Adventure of Link
This month, Nintendo added the ever wonderful and upsettingly hard Zelda II to their retro lineup, along with lesser known run-and-gun platformer Blaster Master.
PlayStation Plus - Steep & Portal Knights
Itâs a good month for snowboard enthusiasts over on the PS4 this month, as Ubisoftâs open world sports game Steep joins the lineup. Alongside this, the artistically charming RPG Portal Knights was free last month. January also marked the final month of PS Plus support for the Vita and PS3, with Fallen Legion: Flames of Rebellion & Super Mutant Alien Assault joining the Vita lineup and Zone of the Enders HD Collection and Amplitude free for PS3 owners
Xbox Game Pass
January was a hecking good month for members of the Xbox game pass, with the entire Life Is Strange saga joining the service, along with other quality games such as Just Cause 3, Farming Simulator 17, Absolver, Aftercharge and ARK: Survival Evolved.
RELEASE DATES
Yoshiâs Crafted World
Nintendo released a story trailer for Yoshiâs creative new outing, showing off Baby Bowser and Kamek as the gameâs villains. The release date set for this uniquely cardboard platformer is March 29th, so fans wonât have to wait long!
Kirbyâs Extra Epic Yarn
Breathing new life into the 3DS is this enhanced port of Kirbyâs Epic Yarn, which originally released on the Wii in 2010. Featuring all new content that wasnât available the first time around, fans of the Kirby series will be able to pick this up from March 8th.
Final Fantasy remasters
After the exciting announcement in September that beloved Final Fantasy games would be coming to other consoles in 2019, Square Enix have finally announced release dates for a couple of these titles. Final Fantasy X/X-2 HD Remaster will hit the Switch and Xbox One on April 16th, while Final Fantasy XII: The Zodiac Age arrives on both of these consoles on April 30th.
RUMOURS
Welcome to probably the most controversial segment of this, the rumour-y bit! Just a pre-warning that nothing talked about here is by any means confirmed, so keep your expectations tempered.
SNES for Switch Online?
A recent datamine into the NES Switch Online app has apparently revealed a list of 20 SNES games in the code that could be coming to the system in the future, including Mario World, Kirby Superstar, A Link to the Past and Super Metroid. Iâm hesitant to say this is true because nothing has been said on Nintendoâs end yet, but considering the lack of content for Switch Online as of yet, Iâd say itâs fairly likely in any case. If this is true, we can all hope for DK Country and EarthBound also because pls Nintendo.
Smash Ultimate Fighter Pass Leak
There have been two notable datamines in the past month that could reveal our four remaining DLC fighters for Smash Ultimate. The first uncovered three names in the coding for the game, Plant (obviously referring to Piranha Plant), Jack (Likely Joker from Persona 5) and Brave (Speculated to be Erdrick from the Dragon Quest series). The reason why Brave is so heavily speculated to be Erdrick is because, in Japan, the hero class Erdrick belongs to in Dragon Quest is called âYushaâ, which translates to brave in English. Alongside this, one of the heads of development for Smash Ultimate, Shinya Kumazaki, recently posted a photo of the iconic shield from Dragon Quest with the caption âthe braveâs shieldâ, which naturally sent the internet into meltdown. Personally, I think Erdrick is pretty much a dead cert for the DLC roster at this point, especially after that Instagram tease.
Thanks for reading!
In the next issue, most likely in the first week of March, Iâll be reviewing the likes of Jump Force, Metro Exodus, Far Cry New Dawn and Anthem, plus giving you a rundown of anything game-y that happens in February! Plus, the new game of the month feature will begin next time, as I explain my choice for Januaryâs best game. Have a fun day. Stay hydrated.
#news#gaming#eggoreviews#nintendo#nintendo switch#kingdom hearts#The Walking Dead#super smash bros#smash bros ultimate#Smash Bros#kirby#yoshi#final fantasy#mario#super mario#tales of vesperia#january#viddy games monthly#travis touchdown#resident evil#metroid prime#piranha plant#indie highlights#playstation#xbox#mario kart#nes#snes
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Best and Worst of 2018
Well, itâs hard to believe another holiday season has come and gone. It feels like just yesterday (a.k.a. September) when I was filled with such hope and excitement for the ever-growing crop of holiday entertainment headed our way. With 83 original made-for-TV movies debuting on network/cable + Netflix/Hulu alone, I barely scratched the viewing surface, even while mostly watching new holiday content nightly from November through Christmas. For instance, this is the first year I didnât get to a single ION or UP offering. Heck, I didnât even get through all of Lifetimeâs offerings, which I mostly really enjoyed, let alone do more than dip my toe into Hallmarkâs daunting 38 new movies. But, of the more than 34 new movies and specials I did sample this season, here are my best and worstâŚ
Best Made-for-TV Holiday Movie of 2018
Early on it became pretty clear that Hallmarkâs ever-more homogenized offerings were unlikely to produce my seasonal favorite. Now, itâs possible I just missed that gem that was gonna win me over, since I stopped watching Hallmark altogether at some point, but for the second year in a row, it was Lifetime that offered up my favorite of the season, with one of their acquired titles, Every Other Holiday.
Every Other had both rom and (some) com, but wasnât your standard made-for-TV Christmas fare. It was clearly just as low budget, but it was a lot more realistic and well-acted than average. It wasnât light, fizzy fun, and it even had a strong faith element, which is usually not my favorite, but it was so well done, it was impossible not to like.Â
The story of a an estranged family fulfilling their childrenâs wish of spending Christmas together with extended family, instead of only sharing âevery other holidayâ with each parent, was well-written, holiday-centric and ultimately touching. I just loved it, and really hope it becomes available on DVD or digital.
Hitting a completely different note, I also really liked the cheese-tastic Lifetime original A Very Nutty Christmas, starring Melissa Joan Hart, who is, for me, the Queen of Made-for-TV Christmas movies. Not only did she star in the classic Holiday in Handcuffs, this is her second-straight, sweet, funny Lifetime joint, after last yearâs a A Very Merry Toy Store, and I hope she continues to make more. (Hartâs company also produced both Nutty and Toy Store.)
This story of a nutcracker come to life, and the baker who falls in love with him, was super silly Christmas fun, with all the elements of the classic ballet transposed onto a small town bakery in the lead up to the holiday. The cast was outstanding, and quite funny, and it was the perfect amount of crazy Christmas fun, that really hit my holiday movie sweet spot.
Honorable mentions also go to the quite funny The Truth About Christmas (Freeform) and wacky The Princess Switch (Netflix), both of which were light, fun holiday larks that I absolutely enjoyed.
My 2018 Made-for-TV Top 10
Every Other Holiday (Lifetime)
A Very Nutty Christmas (Lifetime)
The Truth About Christmas (Freeform)
The Princess Switch (Netflix)
The Christmas Chronicles (Netflix)
Christmas Lost and Found (Lifetime)
The Christmas Contract (Lifetime)
Poinsettias for Christmas (Lifetime)
A Christmas in Tennessee (Lifetime)
Return to Christmas Creek (Hallmark Movies and Mysteries)
Honestly, Return only made the cut because it was best of a bad batch I watched from Hallmark, and there were probably plenty I rated two paws that I actually enjoyed more.Â
Clearly, I am hoping Lifetime stays in the Christmas movie fight, as I strongly feel theyâre out Hallmark-ing Hallmark, on every level. Lifetime is bringing the cute Christmas romance, but also offering up greater diversity, better casts (with a heavy lean towards late â80s/early â90s nostalgia), and scripts that nail the formula, without seeming formulaic and boring. Family friendly and sweet doesnât have to also equal absolutely boring and bland, and Lifetime is proving that year over year.
Best Theatrical Holiday Movie of 2018
This category is a bit of a cheat, since I didnât actually go to the movies this Christmas season, but thanks to some quick video turn arounds, I was able to see some of the stuff that debuted, albeit in one case only briefly, in theaters this year.
My favorite is the not-exactly-Christmas, but very snowy and fun, Smallfoot. I did not expect to enjoy this Channing Tatum-voiced Yeti movie nearly as much as I did. It was smart, funny and great fun for the whole family. Much more savvy and sweet than expected, this story of a Yeti tribe who live isolated above the clouds for their own protection, find their belief in a series of wacky explanations is challenged when one of them sees the mythical âsmallfoot,â a.k.a. a human being.
My other, much more holiday-centric pick, is Elliot: The Littlest Reindeer, which enjoyed a brief theatrical release before jumping directly to digital. This long-delayed movie about a miniature horse who wants to be one of Santaâs reindeer, boasts a talented voice cast and a charming story that went in ways I definitely didnât expect. The animation isnât totally up to par, but our entire family enjoyed this original take on Santa and his magic, and I definitely see us re-watching it in future seasons.
And, honestly, The Christmas Chronicles probably belongs in this list, rather than made-for-TV, since the Netflix original had a much more big screen budget. Kurt Russellâs cool Santa will be watched more than once in many households, and I can definitely see it becoming a bit of a Christmas classic over time.
Best Holiday Special of 2018
Disney Channelâs reboot of the classic Ducktales offered up its first Christmas special in 2018, and it was a doozy. Ducktales Last Christmas! got multiple watches in our household this season.Â
This full-of-callbacks half hour managed to bring in Mickeyâs Christmas Carol and Dr. Who, with a large nod to David Tennant, current voice of Scrooge McDuck, and a host of other meta-jokes that make it well worth watching more than once.Â
The tale of Scrooge visiting great Christmas parties across time with a little help from these, âthree ghosts he met once when they meant to visit another Scrooge,â was great, classic animation that was a just a ton of fun to watch, and I think I liked it even better the second time around.Â
Honorable mentions go to NBCâs A Legendary Christmas with John and Chrissy, whoâs throwback quirky style put a huge smile on my face, and Netflix, for finally blessing us with Great British Baking Show: Holidays.
Best New-to-Me Holiday Discovery of 2018
The 2017 theatrical The Man Who Invented Christmas was, I believe, considered a box office flop, but this somewhat ahistorical tale of how Dickens created his legendary A Christmas Carol was great holiday fun, with Dan Stevens ably channeling the Victorian-era author. Iâm not sure itâs funny or schmaltzy enough to become a Christmas classic in the Itâs a Wonderful Life or A Christmas Story vein, but I have no doubt it will become much better known as more people get a chance to experience it.
I also want to offer up two honorable mentions for made-for-TV movies of yore I saw for the first time this season, including the delightful 2013 Hallmark movie, Window Wonderland, which earned a spot on my all-time-favorites list and definitely made me wish Hallmark still made smartly written and less formulaic movies like this.Â
I also really liked Melissa Joan Hartâs 2014, The Santa Con, which she directed herself and was her first holiday pairing with Barry Watson, also her co-star in A Very Nutty Christmas. Con was another definitely different movie not afraid to buck the formula, which I really enjoyed.
But it wasnât all Christmas Eve snow and candy canes this season so on to what I didnât likeâŚ
Worst Made-for-TV Holiday Movie of 2018
I was deeply torn between two Hallmark movies I spent the entire runtime hating more and more as the movie went on:Â Christmas in Evergreen: Letters to Santa and Mingle all the Way. Both contained actresses Iâve really enjoyed in other Hallmark projects, Ashley Williams and Jen Lilley, respectively, and in the case of Evergreen, the 2017 original actually made my best-of list last season.
Both were less âmoviesâ than a checklist of Hallmark plot points so grimly adhered to and executed that you could almost see the script writerâs notesÂ
decorate Christmas tree âď¸
make gingerbread house âď¸
have snowball fight âď¸
save business âď¸
kiss under soap bubble snow âď¸
The End âď¸
These are the exact sort of competently produced (they look just fine), content-free, promo-filled (everything in the picture above, with the sole exception of actress Jill Wagner, can be purchased at a Hallmark store near you) faux-festive slogs that I find mind-numbing, and not in a good way.Â
I totally want silly, cheesy and cozy in my Christmas fare. But I do not care for churned out, near-identical schlock. Basically, thereâs good cheese, and thereâs bad, and Hallmarkâs brand this season seemed to be entirely of the âcheezâ variety, a.k.a. we-canât-legally-call-it-cheese-because-it-contains-no-dairy.Â
Slick, but joy-free is how I sum up Hallmarkâs 2018 slate. Donât get me wrong, I know Iâm in the minority here, as their ratings are going up and up and up. I fully expect to see even less interesting movies, and more of âem, in 2019. Iâm just not sure Iâll be bothering to watch.
Not that there werenât bad fare to be found beyond Hallmarkâs bordersâŚÂ
Lifetimeâs A Twist of Christmas was a boring promo for the weirdest product ever: an Oreo music box. Still baffled how they didnât make the âtwistâ title into an Oreo pun, and I think its lack made me dislike the movie even more.
Freeformâs No Sleep âTil Christmas had so much potential, but got so many things wrong, it kind of infuriated me more than any other movie this season, simply because it was so close to being really good. (I had a somewhat similar take on A Shoe Addictâs Christmas, but that one wasnât tone deaf like No Sleep, just boring.)
And, lastly, if Iâd been able to make it all the way through the execrable Life-Size 2: A Christmas Eve, Iâm pretty confident it would have topped my worst-of picks by a mile. This utterly unwatchable sequel to the quite charming 2000 Wonderful World of Disney film was an epic fail on every level. Not festive, incredibly dumb and not even accidentally funny. All in all, this wildly hyped outing was a disaster of Holiday Joy (my most-hated of 2016) proportions, but with a much bigger budget.
Worst Holiday Special of 2018
Nailed It! is a show that a lot of people, including my 11-year-old son, really enjoy, but I find tedious and kind of disgusting. Nailed It! Holiday! was my first, and frankly, last, experience with the show, and all I can really say is that it is very, very much Not. My. Thing.
Worst New-to-Me Holiday Discovery of 2018
For the second year in a row, Trolls figure into the worst category of my list, this time via this new-to-me 1981 HBO special, The Trolls and the Christmas Express, that I picked to show my kiddos.
Wow, this Canadian-made animated special was a slog. Not terribly festive, it makes Santaâs elves into idiots, and the entire premise of wearing out the reindeer seems ⌠dumb. I mean, arenât they magic? Do magic reindeer get tired?Â
We try to watch a Christmas special every night between Thanksgiving and Christmasâkind of a TV advent calendarâand this was my YouTube pick, as I wanted to watch something we hadnât seen before. Big mistake. Huge. My kids (justifiably) didnât let me make a pick again all season.
So, thatâs a wrap on Christmas TV 2018. Iâll be back with renewed hope and festive fantasies of TV movie greatness in 2019, mostly because, with each year, there is fresh hope that this time will, for sure, actually be the Best Christmas Ever. đ
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Quick Game Reviews: What I played 2018
Iâm gonna go ahead and do this for the whole year, which includes games that WERENâT released this year, but I played this year. I also made this throughout the year, so most the opinions were right after I played it and if itâs been updated further might not include that in my blurb.
I needed to type and felt like I needed to make something. This might motivate me I suppose. Letâs get started
DOOM 2016 [PC]
I grew up on Pokemon, Mario, and Doom II. I couldnât play it until I got my new computer this year so yeah way too late. This is a pretty solid game, though thanks to all of the bonuses and honestly nearly intrusive leveling up system kinda stepped in the way of the raw combat. Itâs obviously my choice, but I felt encouraged to spend a lot of time exploring areas Iâd already cleared rather than run and gun.
That being said, I still loved it. The secrets were, for the most part, really clever and fun anyway and the combat is delicious. I would strongly recommend this
A Hat in Time + Seal the Deal DLC [PC]
I love this game. A lot. Itâs really cute and looks really good, itâs got a ton of charm, and itâs honestly a very good time overall. I 100% the base game last year when it first came out, and I would highly recommend to fans of 3D platformers, and still worth a try if youâre on the fence on them. The mod support is also great that itâs in there and I want to try that a lot. however the DLC...
So the new level is pretty short and while itâs fun, itâs not as good as the other levels. The characters (I think) are really cute and the charm is all there and that great, but it has all of 3 levels, and 2 of them are exploring the exact same places (the boat) and the 3rd is a nice twist on that, but other than that itâs pretty barren. The time rifts were fun as well, but alone... eh. The Death Wish portion, that is the super hard challenge mode...
... is not good. Obviously my opinion, and I might be missing the point, but after having been frustrated over and over and over again, the game itself is just not tight or clean enough to warrant it. My backing for this is that a large portion of the challenges rely on originally unintended level geometry or quirky mechanics in order to complete, and having challenges that require you to be in the know about these honestly inconsistent âquirksâ is just not good. Specific examples: the ice hat giving you a small boost to avoid jumping in challenges is alright but fluctuates in how much height it gives you a lot, the challenges around the train chase still have the wonky hitboxes that do not line up with whatâs still on screen, and the parade challenge has an invisible hitbox on the main platform that can kill runs. In short If you have found you love the main game and are a bit of a masochist, go for the DLC.
PokĂŠmon Ultra Sun [3DS]
This is more or less just a revisit of the same generation with some very minor changes. The story changes take the focus away from Lillie and Lusamine (and as a result how interesting the former and evil the latter are) and places it on Necrozma and Ultra Beasts. I really like what they did with Necrozma, but overall it feels like a lot less. And while the Rainbow Rocket post game was nice and fun nostalgia, itâs still missing a solid post game like B2W2 or Gen II had.Â
Ultra Wormholes are cool though, and all the good mechanics from SM are still there, so honestly I would recommend this if you havenât played gen 7 and like PokĂŠmon.
Hey! Pikmin [3DS]
Itâs awful. I canât think of a reason to pick this up.
I can rant about this for years, but it basically got the Zip Lash/ Sticker Star treatment: it took a franchise known for something and made it something else that was bad. Itâs an incredibly slow puzzle âplatformerâ where you have to collect a bunch of treasure using pikmin you find in the level, itâs laggy even on a n3DS, and even though the point of the game is to collect enough treasure to leave, if you do that theyâre all like âby the way, you still have to beat the final bossâ so the entire auto-collecting side game you put your pikmin into is entirely pointless. This is honestly the worst 3DS game I played this year.
Hollow Knight [PC]
So Iâm normally not that great with the games-that-are-pretty-dang-hard, and this was no exception. That said however, I did get pretty far (probably) before I got to a boss fight I just couldnât beat (It was an onslaught of rolling knights in the raining city or something, itâs been a while). And after that I tried finding more power-ups and stuff to help, but I had to set it down after getting bottlenecked there. That being said, I can very easily see why people like this hardcore metroid-vania platformer, and would still recommend it if youâre into the Dark Souls style of high difficulty and mechanical mastery in other genres.
Axiom Verge [PC]
This is another Metroid-style game. I really liked this one as well, especially how its power-ups werenât the traditional âYou jump higher nowâ traversal power-ups. It really has a nice atmosphere and theme that still feels alien and metroidy while also feeling like the glitchy world by giving you weapons and movement abilities that let you glitch and change the environment around you. I really liked it! My only real complaint is the bosses get really challenging through a result of eventually figuring out what weapon and strategy is was designed for, and there are some areas that I was completely lost trying to find where I was going next, but all in all itâs pretty solid.
Octodad: Dadliest Catch [PC]
I normally really hate games where the focus is âlol, you can barely control your character! hahaha.â I actually really liked this one; it isnât hard to get the hang of it and itâs really funny and still enjoyable at the same time. I rarely actually felt annoyed at the controls. I had a ton of fun with it, even if it was a little short.
Kirby Star Allies [Switch]
My complaints are very much the same as everyone elseâs here; itâs a pretty okay Kirby game, but it lacks real challenge and is pretty quick. the real âstarâ of the show is playing the game with different characters, but since you canât do that until after you play through as Kirby, by that point itâs either grown on you or hasnât. The best part is the unique levels they made for the DLC characters, Gooey, Marx, Dreamland buddies, etc. Those are a ton of fun. If you like Kirby games, this oneâs no Super Star but youâll likely love all the attention to the free DLC characters and itâs not bad by any stretch.
HOB [PC]
Itâs a 3D, top-down Zelda style game with an emphasis on some platforming elements. The world is wonderful, definitely the Aesthetic with clockwork worlds that Spiral Knights wishes it couldâve had. I actually had a ton of fun with it. The secrets and exploration were great, combat is ehhhhhh but thatâs not really the focus. Itâs a good time, If you like Zelda but with some puzzle platforming and great atmosphere, check this one out!
Poi [PC]
This is a Unity 3D platformer that attempted to brush off the Unity, and does an alright job with being mechanically tighter than most, but still has the Unity feel. Controls are a bit loose, couldâve used a lot of polish, but honestly this scratched the 3D platformer collect-a-thon itch for a bit and I actually 100% it. You have to love 3D platformers like Sunshine or Banjo Tooie to be able to like this, but if you do itâs a pretty fun romp.
Princess Remedy In a Heap of Trouble [PC]
This is a fun, short bullet-hellish game with an old-school Atari aesthetic. Itâs pretty fun, but honestly I like the mechanics in the free game better (though this has more content). Itâs fun, itâs funny, itâs quirky (and kinda short), try out the free game and if you like that one give this a try! The main difference is the âdateâ mechanic, where people you heal can join you to give you a different special power from healing, to various kinda of bombs, time freezing, homing bullets, etc. Once you find one though, itâs hard to convince yourself to try something else.
Splatoon 2: Octo Expansion [Switch]
This is Splatoon 2â˛s expanded hard/challenge mode. Iâm a big fan; a few of the challenges are eh, but overall the aesthetic and branching map structure are super fun. The expanding on the lore and bonuses are also great; even though earlier I donât normally go for the extremely hard, I found myself 100%âing this. Thereâs a really tough challenge at the very end of all that, and I would say If you liked Splatoon 2, pick this up. Itâs the expansion of Single Player that it deserves, though prepare for a few frustrating challenges.
... But now you have to pay for a terrible service to play it online so keep that in mind...
Celeste [Switch]
This is a fucking great game and you should buy it. Itâs a challenging (very hard) platformer in the line of super meat boy and maybe even I Wanna Be The Guy, but this does it extremely right. restarting is very quick, the controls are incredibly tight, and the levels are genuinely clever and fun.
The story is also really solid, and I canât recommend the whole package as a solid game.
Grow Up [PC]
This is the sequel to Grow Home, a game Iâve quick-reviewed a long time back. I liked the whole explore a whole planet and find some neat stuff, however the challenges are reliant on some weird procedural animations which donât necessarily cooperate. It kinda overstays itâs welcome as a result, though the open nature of it is really fun. I have a hard time recommending this one, but itâs still a pretty solid romp even if it fights you a bit.
Sonic Mania Plus [Switch]
Having 100% the base game which I highly recommend, I was expecting a lot more things to do with this. Encore mode is fun; I really like how you can change up your characters and have to adjust on the fly. The new special stages are tough but fun, but the pinball minigame is.. not good. Gets old pretty quick. additionally it doesnât add much after encore mode. Might and Ray have abilities that meaningfully add some neat gameplay stuff, but after how great the base game was, I was expecting a little bit more. That being said, the DLC is a nice bonus for the base game and you canât really go wrong with it.
Lovely Planet [PC]
So I made a point to only play this game when I was drunk. The first few times I happened to be when I played it, so I stuck with it. This is a quick-restarting FPS with a focus on perfect shots and maneuvering to destroy all the target and get to the end as soon as possible.Itâs hard as balls but really silly, so if youâre into perfectionist gameplay itâs worth a go. Probably not drunk tho.
Ever Oasis [3DS]
IIRC, this came out at a time where there was a lull in Nintendo games, or at least 3DS games so this one was very much skimmed over. Itâs a mix between a town management sim and Zelda-style dungeon crawling and resource gathering. On paper, and even somewhat in game, this is a cool idea; you get townsfolk who can go with you on missions, each with their own abilities, and what you get outside of the town is used to help expand you town, which will buff you/your townspeople's abilities to go further in dungeons.
In practice however... they donât really mesh. The limitation of 1 item per party member and items being locked to specific people you need to find, going to dungeons is a chore as you need to find out which characters you need to actually play (often not your best). Meanwhile, time passes so quickly and your townâs shopkeepers run out of resources so quickly, itâs a full time job to keep up the town and then you run out. They mitigate this near the end game by have the ability to make parties out of townspeople who canât own shops, which are very rare. The ending is good up until the last moment where they do a thing that doesnât make sense to get some points for emotion but... It just doesnât work to me.
All in all, it has a demo to show how a dungeon works, and if you like management AND what that dungeon has to offer, go for it. Otherwise, the setting and character design are great but not enough to really hold interest
Q.U.B.E. 2 [PC]
The First game was Portal-esque in that you navigated the first-person Cube puzzle maze without any dialogue while manipulating the chambers with a variety of cube-spawning and extending abilities. You had to piece out and interpret the story yourself. This is the opposite; thereâs a lot of dialogue, story set-pieces, and itâs bizarrely paced. Youâll get through most the game in like an hour, but then the last 2-3 chapters are the bulk of the game. Those are pretty fun, but the game is still incredibly short and I liked the tone of the first better. Itâs short, itâs not bad, but it doesnât really stand out.
NES ClassicÂ
So I dunno if I love or hate this thing. Itâs great because itâs an official NES with controller and emulator and gives me the opportunity to play a buncha games I hadnât before, but the controller cable is too small, the damn thing has trouble getting enough power (EDIT: This was actually my aparementâs faulty wiring, though if you arenât supplying it with enough power the sound wonât work either), and this things existence is probably part of the reason weâve not seen a proper virtual console support on Switch. You can hack it to be able to upload other ROMs to it, which is neat (I havenât done that), but ultimately itâs worth looking at the games and asking yourself: Do I really want to play most of these? Do I really want to buy this when Iâve already bought most of them?
SNES Classic
This is the same as above but more expensive with less games... But to me is a better value. It has a better selection of games (in my opinion), though they couldâve included some better ones. It still has the power issues (which are overcomable easily) but comes with 2 controllers with longer cables. Also StarFox 2 is a very nice game. Iâd recommend this more than the NES Classic, but again, weigh whatâs in it vs what you actually want to play if you canât already
WarioWare Gold [3DS]
This is a compilation game done right. It has the WarioWare charm and the voice acting adds even more to it. The microgame selection and adaptations are wonderful, and honestly I donât have any complaints. It has changed everything to fit in one of 3 (+2 smaller ones) categories: Mash, Twist, and Touch (+ blow and short). These are normally separate by category, but near the end they mix and match and even do some fun mix-up with it in the very last rounds and bonus game modes.  Whether your first WarioWare or a veteran, this is in my opinion the best in the series, and I would suggest you give it a go.
Monster Hunter World [PC]
So this one is hard. I really wanted to like it, and after playing Dauntless I thought I would. I even promised friends I would play it with them frequently and keep up but... between friends being able to play when I couldnât and the gameâs wonky controls and online issues, I was falling behind and getting frustrated. Thatâs kinda side stuff; if I really liked it I couldâve caught up. The truth is, I liked Dauntless better because while it was also very buggy, the combat was just a lot more straightforward and responsive. Monster Hunter seemed like Dauntless with a bunch of annoyances added onto it. There are tons of collectibles and recipes, weapon sharpness is entirely pointless when the monsters run anyway to give you breaks, the weapons I played seemed sluggish to attack with, and monster attacks were unclear a lot of the time. Everything just felt like a pain in the ass or waste of time to deal with and put a lot of focus on inventory management or grinding, and to me the core game you would do that for just wasnât there.
Like I enjoyed the free roaming and exploration, but the fighting is just not for me and thatâs the whole point of the free roaming and all that. I feel bad about not liking this after enjoying Dauntless, but I just am not into Monster Hunter and will be skipping the series from now on.
Katamari Forever [PS3]
I got this one thinking it was a compilation game of all the Katamari games!
It was not. Itâs actually the hardest Katamari game... Which kinda surprised me about how much of a dick they are when you start out since their controls are incredibly weird and unintuitive (you get used to them) and anything short of perfection will get the Kings to any where from passive aggressively imply you did poorly or just straight out call you awful and not to bother.
Hereâs the part where randomly in the giant text post I just completely break whatever I was talking about because Iâm 95% no one actually reads this so for shits and giggles the first person to reply to my tweet where I posted a link to the blogpost stating that they found this paragraph will get a free me replying back to that tweet saying âniceâ back. An enticing gift amirite? Anyway continuing on.
That being said, itâs pretty fun after all that; there are one or two levels designed to be super annoying but the ones where you play the core game of quickly building your Katamari are for the most part very solid. This is for existing fans of the series, but i had a pretty good time with it after I got past the barrier to entry.
Shantae: Half-Genie Hero: Ultimate Edition [PC]
Iâve talked about liking Shantae before on this blog; I mentioned that I liked Pirateâs Curse but the fact that side missions and collectibles were actually required for game completion. This Shantae looks great and all, but they completely tossed out the open-like nature and makes it a series of linear levels that you have to revisit at least 2-3 times to find the stuff that shouldâve been off somewhere in a different series of areas and optional thatâs really just slightly out of reach due to a power up you arbitrarily find after the level you needed to use it in ends. Dungeons are completely gone; the game literally is just âgo rightâ and remember all the little things you couldnât get to for when you have to backtrack over and over again.
Thatâs just the base game, and even with all that said itâs not a bad game, it just doesnât really feel like a Shantae game anything other than aesthetically. I spent a few hours trying to 100% the base game, but after getting 99% and discovering I had to backtrack yet again to a snake merchant to trade for dances just to use them once and trade back, I just had 0 interest in getting the final percent. There are also a variety of different takes on the same campaign where you play as Shantae in different costumes with different abilities, Risky, or even Bolo + Skye + Rotty, and again those look fun but... I donât really want to play the same game another 10 times.
Dragalia Lost [Android]
This is Nintendoâs first jump into mobile with a new IP, and while itâs definitely banking hard on more traditional gacha mechanics (you can get 5 star items instead of Hero characters only), itâs definitely not bad. Itâs pretty generous with stamina and resources, at least when you start, and my only major complaint is how you seem to hit a wall in terms of how long it takes to really progress about a week or so of playing every day in. And itâs quite a wall; thereâs quite a lot of grinding needed once you get to chapter 6 (the current final chapter that really feels like just the end of a prologue (Edit, they recently added chapter 7)), so you really need to like it. The levels are kinda simple as well, though thereâs a maze-like area in the story thatâs a bit more clever so itâs a start at least. All and all, itâs worth a try, but if you donât like the top-down brawler after the first world, itâs not worth forcing through gacha mechanics for; especially since after you complete normal story mode, all youâre going to be doing is grinding to get through hard and the summoning currency gets scarce fast. For reference, getting enough to be able to challenge the High Dragon quests and not immediately die in them takes 2 months of grinding specifically for that purpose if you use your stamina optimally, which you wonât because events are more fun anyway
Overcooked 2 [Switch Download]
So this is actually really fun with a friend or 3; and thatâs where it really shines. Sure, you can do it single player but it just doesnât feel as fun. This is a sort of quick time-management game where you have to frantically run around cooking various recipes before they run out of time, to get a star rating at the end. Thereâs some bad levels, but the majority are really fun and it feels very fair even in single layer; I always think at the end regardless of the rank that I couldâve managed my dudes to do even better. The only real complaint is the loading times seem... unnecessarily long. Especially for restarting a level. Itâs nothing too bad though.
Luckily this has online multiplayer, so I highly recommend picking this up on a platform that your friends have it on, ie Steam. I got it on Switch and in hindsight since I strongly dislike Nintendoâs online service I really wish I had gotten like a 2-pack on Steam. Thatâs not a complaint with the game though; I really liked it!
Super Mario Party [Switch]
Probably the best Mario Party in a very, VERY long time. This is going to be a longer review. I played this first with Keewy and his roommates and we had a great time in every single game mode (except online).
The Mario Party mode is really good; theyâve shrunk the map and reduced how much stars cost to 10 coins, but 10-15 turn games can still take an hour to an hour and a half. This makes it a much simpler, easier to get mode, but the real star here is them bringing back the Ally & character dice mechanic from Mario Party Star Rush (had itâs good moments, but was on 3DS so thatâs it for that). Each character can roll a normal 1-6 dice, but they also each have a unique die that has different numbers on it. These are for the most part balanced; character with higher numbers on their dice also have downsides instead of a 1. 0â˛s, losing coins, and in some cases gaining coins (because you still donât move), and it adds a level of strategy to it where otherwise it would be just âroll and hop for the best. Thatâs what it is still, but sometimes you can choose. You can also pick up other characters who will help you in minigames, give you the option to roll their die, and add 1-2 spaces to your roll. Itâs super fun.
The River Rafting mode is 4-player co-op, and itâs pretty fun as well your first run through. Not single player though; this very much shines with 4 people. However, because there are only like 8? 4-player co-op minigames, you see every game on your first run so it doesnât really hold up after your first couple runs.
The dance mode is great; itâs like Rhythm heaven but Mario Party themed. Again, these minigames are really fun, but once you play through all 3 difficulties, which takes about 10 minutes, there arenât any you havenât played.Â
2v2 is ripped straight out of Star Rush, which is a great thing. Again, donât play this with a cpu on your team at least. As far as I can tell, even in Mario Party mode, CPUâs make the same brain-dead decisions on the boards regardless of their difficulty level. Anyway, this has the same 4 boards but opened up vastly; You now roll, combine it with your partner, then add any allies you may have picked up along the wayâs 1-2 rolls and other bonuses. The point is to land on the starspace and buy it, and itâs just a good time to see the strategy involved with either going for the stars, allies, or secondary goals. By far the best alternative Mario Party gameplay style in a while (way better than Island Tourâs linear maps and 9-10â˛s Car mode), but again thereâs only the 4 maps.
So I guess my only true complaint is that while there are a lot of minigames, theyâre split so much over the different modes they donât feel like a lot and you see repeats frequently. Additionally it would be nice to turn on/off the bonus stars at the end and other options involving maybe skipping some of the cutscenes (star moving, places changed, etc.). All in all, the best and most interesting Mario Party in a long, long time. I highly recommend it if you have a friend to pick it up with.
Just Shapes & Beats
Got this game for a bit of random multiplayer. Itâs a pretty fun, music based bullet hell game all about staying alive through the song while crazy stuff happens on screen. The story mode doesnât overstay its welcome, but thereâs also plenty of content and challenges for those who are so inclined, and only one of the levels felt utterly, bullshitingly unfair (which is really good with bullet hells) so Itâs a fun time if youâre into top down bullet hells, and better with a friend in challenge mode
PokĂŠmon Letâs Go Eevee [Switch]
I could write a dissertation on this game and how itâs neither good or bad; itâs just kinda... there. Some aspects are incredibly disappointing; the capture mechanics are absolute garbage, forced motion controls are atrocious, player/npc animations and interactions are completely stilted and lazy, the world is very bland vs Sun and Moon, the performance in handheld mode drops frames sometimes which is unacceptable, thereâs almost zero post game, and even more. Itâs by all means an HD reskin of a Gameboy game running on their crappy 3DS engine.
But thereâs a lot of good here as well; seeing pokemon in the overworld is amazing and should be the case in the series moving forward, partner pokemon (eevee) are fun and fucking adorable, riding pokemon is great, having fast captures makes chaining a really fun mechanic, Having some of the E4 and Gym leaders interact with you during your quest makes the world interesting, connectivity with go is very limited but still good, having only one pokemon be obtainable only once in the game is a welcome and frankly overdue change in the game, removing breeding/abilities/held items really streamlines the mechanics and makes the game more enjoyable in a lot of cases, and I could go on.
Iâm not going to recommend it, but I mean if you liked any pokemon game youâre definitely not going to not have fun with this one, even if the randomness in the capture mechanics frustrates you to no end
Super Smash Bros Ultimate [Switch]
So I mean itâs smash bros. Not much really to say about that, itâs pretty good. I kinda like Smash Bros not just for the multiplayer but the single-player as well, which is why Brawl is still my Favorite so take that as my approach here. The normal gameplay is fine, though the input buffer feels wonky at times and some characters are much harder to play against than others, which in combination with the sheer amount of characters makes it very difficult to get the hang of and counter accordingly, which isnât necessarily a bad thing. Itâs just the barrier between playing casually and playing a bit more seriously feels sudden when randomly coming across characters that have inherent advantages from being wonky. Cloud for example seems to have a move for evertyhing, can spit out attacks very quickly, and if you try anything silly theyâll just charge a better move, and then randomly fighting a Ganondorf is like âI hope they donât know how to read you because you can die at like 35 from a single fuck upâ
The Single Player content though was... Disappointing. Not nearly as bad as Sm4sh, but it seems like they spent so much time putting as many characters and stages in the game as possible that they realized they wouldnât have time to do old game modes the same way, so they made a system which allowed them to make custom smash battles with weird attributes and built the entirety of the bonus content on that. Thereâs really only adventure mode which is just a progression of Event Matches which gets somewhat stale and repetitive quickly, Mob Smash is just not really that fun past your first run or two, All-Star Smash is actually near impossible and not even rewarding, Classic does one or two cool ideas with routes but they clearly got lazy with a lot of characters there too, and the only platforming challenge in the game is the bonus level which takes 30 seconds and never changes.
Their Online mode is unacceptably bad and lacks options for random fights as well, and given that theyâre charging for it this is just flat-out unacceptable. Buy it if you like playing Smash for the Multiplayer (which is almost everyone), but this is a hard pass if you were expecting a large amount of interesting content like Brawlâs Adventure mode had. Or are incapable of learning past a certain point, like me.
Katamari Damacy Reroll [Switch]
So after having played Forever earlier in the year and hearing how much praise this got, I had very High expectations! Unfortunately the controls are still ehhhhh and the game is surprisingly short; I beat it over the course of a 4ish hour flight. Itâs definitely a lot nicer to you than Forever is, but in terms of amount of content itâs not aged well. If youâve not played it before, pick it up on sale, but as far as I can tell this outing doesnât add anything new to the original and itâs just a straight up re-release
Mario Tennis Aces [Switch]
So does anyone actually look forward to Mario Tennis Games? The past two have been husks of content and this oneâs not really much better. The charging mechanic is interesting, but doesnât feel that consistent or fair in some scenarios, but like was anyone waiting for this to get announced? Or is this just a âsafeâ series that sells okay and pads out the library for quick cash?â
Itâs weird that they knew the Adventure mode was something fans really, REALLY wanted and touted it as some huge deal, even advertising it with a cool pre-rendered cutscene, and the whole mode with all challenges turns out to be at most a couple hours long, repetitive, and only actually has the two cutscenes (the 2nd being like 10 seconds). They made some silly RPG level up mechanic which didnât feel like it made any difference, you canât change your character so youâre really only learning how Mario plays, and it does a really poor job of explaining the different kinds of shots to you so itâs not even good for learning the game. I wasnât expecting an experience worth telling for generations with the plot either, but even that gives up on itself; Luigi is possessed but he doesnât do anything the whole game until you fight him, not even with the 3/5 power stones you have, and these power stones you spent the game collecting donât do anything or matter because Bowser comes out of no where and âtakesâ the racket and power stones and challenges you to an admittedly fun boss fight. Not in a cutscene mind you, youâre just told this happens. Itâs just lazy.
The game has some visual issues too; itâs missing any sort of stylistic flair and honestly just looks like an up-resâd Wii game, though with smoother models. Shadows flicker and cut through textures, and something weirdâs going on with anti-aliasing that makes everything look blurry as hell too. I will say props for going to the effort of making tennis costumes for every character though; so thatâs more effort than what went into Ultra Smash.
If youâre a huge, HUGE fan of Mario Tennis, go nuts. But uh, yeah this isnât really worth your time for the price otherwise
Starlink: Battle for Atlas (Starter Pack) [Switch]
Yeah so itâs rich coming from me, but honestly this game is only hindered by the physical toys. As far as I can tell you can only play as generic Mr. No Personality or Fox, and then you only have the two options for weapons. The game could get interesting combat-wsie with the combinations of ships and like I think 14ish different weapons? But with just the starter pack you run through what the game has to offer pretty quick.
It is interesting though how I very rarely play Ubisoft games and hadnât played one since their open-world formula milking, but right away I could tell that it was a Ubisoft open world game. Thereâs a lot to do, a lot of planets to explore, movement is fun and surprisingly easy, combat is pretty straightforward and has potential, but the key thing is that thereâs like 30-50 facilities on each planets with like 4 different types of objectives (3 of which are âkill the same bad guys immediately hereâ), and you can spend hours on one planets doing some minor variance on that same thing over and over and over.
Itâs a pretty good start in terms of base mechanics for what would be a cool system for an open StarFox game (and I know it wasnât trying for that) but the repetitiveness of exploring, frankly pathetic writing in terms of characters, and locking a lot of the interesting content behind toys detracts from the experience. Itâs definitely not un-fun, but after clearing 4 planets and seeing thatâs just what the game is doing I donât have any interest in continuing.
At least other than to see StarFox, because Ubisoft did them better justice than Nintendo has in years.
Best Game I Played in 2018: Celeste
Easy choice here, Celeste has a wonderful story, looks gorgeous, plays like a dream and managed to be an incredibly challenging platformer that didnât make me lose my patience ever, which is AMAZING considering how little patience I have whenever I fail at a game.
I was going to pick the best game that actually came out in 2018 but honestly itâd be between like 4 games that I had gripes with in some way or another, so iâm going to say Overcooked 2 is pretty fucking solid and leave this whole run on sentence in the heading font because why not itâs my dead blog I can do whatever the fuck I wan-
Anyway thatâs it. Hope everyone had a good year
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#001-003: Bulbasaur line
So weâre kicking things off with the first Pokemon ever (at least in terms of National Dex listings) - Bulbasaur. I love all three Kanto starters for various reasons, one of them obviously being nostalgia, but Iâve always had a soft spot for Bulbasaur. Also hereâs how this is going to work - Iâm going to go through each Pokemon in the line, discuss their designs and maaaaybe their in-game use if I care enough, and then give them either an overall rating or a different rating for each Pokemon in the line, depending on how consistent the quality is. Letâs start.
So poor Bulbasaur always feels like the most neglected of the three Kanto starters. Its design isnât quite as instantly appealing as a cute orange lizard or a cute blue turtle, instead being a weird frog dinosaur thing with a bulb on its back. But honestly thatâs where I feel most of the appeal comes from! Bulbasaur is cute, and itâs also unique in that itâs the first dual-typed starter, being Grass/Poison. Kanto LOVES Poison-types and likes to tack it onto random shit to the point where more Poison-types were introduced in Gen I than any other gen, and I donât really know why/how it fits for this line, but it works in a way. Bulbasaurâs design is simple but unique, and Iâve grown to love it more over the years.
Ivysaur is a slightly bigger, slightly bluer, more souped-up looking Bulbasaur with a flower on its back! Once again, it doesnât really look like much of anything in the real world (a lot of Kanto Pokemon have this quirk to them, they really put the âmonstersâ in âPocket Monstersâ) except if I had to guess, they look kind of like those weird âmammal-like reptilesâ (or dicynodonts) from before the dinosaurs were around. Google tells me that one of the recently discovered ones is named âBulbasaurus,â which scientists insist is a coincidence, but that sounds sketchy to me. Anyway, back to Ivysaur. Itâs the quintessential starter middle evolution, but it was also playable in Super Smash Bros. Brawl where it kicked all sorts of ass. I actually kinda loved using it and Iâd put it above Charmeleon and Wartortle just for that reason, probably.Â
Venusaur is also not nearly as instantly alluring as a giant flaming dragon or a turtle with cannons coming out of its shell, but it has a charm to it, and for that reason Iâm going to come out and say that Venusaur is my favorite Kanto starter final form. It just looks fucking cool. Not cool in a âWHOA GIANT ORANGE FIRE DRAGONâ kind of way, but cool in a âthis is a giant prehistoric creature with a goddamn pink flower sprouting out of its back and it somehow manages to look menacingâ way. In addition, I have a bit of nostalgia bias here because one of my first Pokemon cards ever, when I was REALLY young, was a Venusaur. Itâs kind of the underdog here, and while I personally used Charizard when picking a starter just due to my Fire-type love, I have to say that Venusaurâs design is a bit better. The flower has bloomed and become a really cool feature on it, and it looks like a perfect natural progression from Bulbasaur, which is something I feel like the other two arenât quite as good at.
Of course, Venusaur got a Mega Evolution in Gen VI, and it actually happens to be one of my favorite megas! It barely looks any different except for the fact that itâs grown more greenery on its back and now has a giant pink flower on its head, and I kind of like that. Not every mega has to have tons of spikes or an edgy new color scheme or morbid Pokedex entries to prove how badass it is. Just like this whole line, itâs simple but effective.
So overall, Iâm a big fan of Bulbasaur and kin. Theyâre the Kanto starters that change the least from start to finish, and while that may make them look a little more boring at first glance, they also look much less disjointed. That + nostalgia goggles for Venusaur make these three an easy 10/10.Â
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