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#its got a ton of nostalgia picks for me and its just a super charming era of the show and the writings really good bc of the tight pacing
vaugarde · 1 month
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streamed the manaphy movie and the hoenn ranger anime specials and god. i miss when team rocket was funny. i miss battle frontier
#tbh. sorta wanna go back and just rewatch battle frontier bc i loved that season a lot#its got a ton of nostalgia picks for me and its just a super charming era of the show and the writings really good bc of the tight pacing#its got some of my favorite episodes of the show tbh#the deoxys ranger special is one of my favorite specials. it probably made me love deoxys more than the deoxys movie did#i love how its close in canon to the movie and that the conflict is largely because deoxys didnt have a companion#when in the movie the conflict was the deoxys trying to reunite with its other deoxys friend after the crash#i love the stuff about its trauma from space and i love its shitty male living space pocket dimension and how childlike it is#despite being a really intimidating pokemon#going back its hard not to see the ranger specials in hoenn as one giant commerical but theyre still utterly charming#also this episode is prime bait for my ''max is an unawakened psychic'' headcanon COME ON does anyone else hear me on that#thats three psychic pokemon hes become mentally bonded to now!!!#omg and the coordinator stuff in this season is so good and the pokemon centric episodes are good and the frontier brain battles are neat#its like they knew they didnt have time for annoying obligatory filler so they made what they had count#... i do understand why sinnoh didnt do this bc they wanted to end the series on ash vs paul. which makes sense#i would too#but tbh......... they reallyyyyy could have put in a battle frontier arc there between volkner (have him appear earlier) and the league#they didnt have to put it in johto like ag did with kanto if they were worried about breaking up the pacing#i mean they didnt do fuck else with that batch of episodes#echoed voice#anyways jessie tells james to get meowth out of deoxy's shitty male living space and hes like ''WITH A SPOON???''#and that actually made me laugh out loud on call. wtf. what do you mean these characters are funny and engaging.
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eggoreviews · 6 years
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Viddy Games Monthly #1 - February 2019
Is this really late? Sure Is!
Here's something new I'm trying! In this 'issue' (lol):
NEW RELEASES - A look back at everything exciting that dropped this month, from Resident Evil 2 to the new 2D Mario!
NEWS - January is usually pretty dry for viddy games, but there's some interesting stuff still!
Release dates, updates and more!
NEW RELEASES
Fitness Boxing (RD: January 4th - Nintendo Switch)
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And here we have Nintendo’s first real attempt in this console generation to draw in the fitness crowd they catered to so well with the Wii. Except, Fitness Boxing feels a lot more technical and niche than those other titles from a decade ago. Fitness Boxing’s main draw is teaching you how to improve your boxing form, meaning it’s definitely not one to play with the family unless you’re all die hard boxing fans. But if you’re less interested in picking up the technical aspects, Fitness Boxing works just as well as a fitness companion, coming packed with its own motivational trainer (I haven’t picked this game up purely because it would feel like I’m cheating on the Wii Fit Trainer. Plus this basically dashes all hope of Wii Fit Switch so I’ll need to mourn that for a hot minute).
Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey (RD: January 11th - Nintendo 3DS)
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As the 3DS reaches the end of its lifespan and its screentime in the Nintendo Directs gets shorter, this Mario & Luigi title could well be one of the last RPGs we see on the system. In this enhanced remaster, the worlds of turn based RPG and 2D platformer collide and, coupling this fact with some odd setpieces including Bowser’s literal stomach, also make for one of the weirdest games on the system. Despite this, there’s no doubt that it works. With the addition of the Bowser Jr.’s Journey expansion, there’s undoubtedly a wealth of content to explore here, especially if you’re new to this oddly charming RPG spin-off.
New Super Mario Bros. U Deluxe (RD: January 11th - Nintendo Switch)
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The latest in a long line of Wii U ports, Nintendo has bundled up Mario U and Super Luigi U and released it yet again on the Switch. This is by no means a bad thing, as we had yet to see a 2D Mario on the system, but the general consensus seems to be that the play time is much shorter than the price would have you believe. Of course, if you’re a die hard Mario fan, there’s no doubt you’ve already picked this up and it’s definitely worth a go if you didn’t have a chance to play on Wii U. Alongside this, new features include new playable characters and helpful items for if you’re like me and are terrible at platformers (I welcome these changes). But really, I think the talk of the town was the fact they patched in Blue Toad before release when everyone got sad that he was absent. Thanks Nintendo.
Tales of Vesperia: Definitive Edition (RD: January 11th - Windows, Xbox One, PS4, Switch)
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An enhanced port with updated HD graphics to celebrate the 10th anniversary of this beloved entry in Bandai Namco’s Tales series. This edition comes packed with a beefy selection of new content, including all that was exclusive to Japan at the time of the PS3 port’s release. Generally, this game scored high at the time of its release, being cited as an interesting and unique JRPG that was made all the better by its trademark combat system that has been carried throughout the series.
The Walking Dead: The Final Season - Episode 3: Broken Toys (RD: January 15th - Windows, Xbox One, PS4, Switch)
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Against all the odds, the critically acclaimed Walking Dead game series has somehow survived the closure of its creator, Telltale Games, continuing under Skybound Entertainment. The series continues to shine in critic reviews, which thankfully continues into the penultimate episode, Broken Toys. With a firm release date of the final episode being March 26th, we won’t have to wait long to finally witness the end of Clementine’s story.
Travis Strikes Again: No More Heroes (RD: January 18th - Nintendo Switch)
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The third entry in the No More Heroes series has finally arrived 9 years after its second effort, though this time to mixed reviews. The gameplay fans of the series are used to has been totally overhauled this time around, instead throwing Travis into a possessed game console containing six wildly different, self-contained video games. This time, the gameplay is entirely from a top-down perspective. Some enjoyed this radical change of pace for the series, but other fans of Travis believed the drastic change was a little too jarring to enjoy in contrast to this entry’s predecessors.
Resident Evil 2 remake (RD: January 25th - Windows, PS4, Xbox One)
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The highly anticipated remake of Capcom’s horror classic finally dropped this month, and let’s be honest, it’s everything fans wanted. The controversial move to ditch the usual fixed camera the early RE games are known for so the game could be built in Capcom’s home-grown Resident Evil 7 engine was what made the game so immersive and genuinely terrifying. With tons of gameplay tweaks, Capcom managed to tread the line between creating a fresh experience and staying faithful to the original game. Entirely different puzzle solutions, new dialogue and a whole new playable character in Sherry Birkin ensures that those who know the original inside out will still have more to discover, but the return of each horrifying boss and setpiece in glorious HD puts the nostalgia into overdrive. Plus, the tofu block came back so really there’s nothing to gripe at.
Kingdom Hearts III (RD: January 29th - Xbox One, PS4)
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Here it is. The game fans have been waiting 14 years for. The one that ties every character and confusing plot arc together and says ‘Merry christmas, Baymax is in this game now!’
With a few fan favourite worlds returning among a handful of new ones, Kingdom Hearts has finally launched itself into the current gen with a heartfelt tale of friendship and big hair. There really is very little to say about this, because we all knew it was going to be good.
Also out this month:
First person shooter Bright Memory released this month to positive reception, despite controversy around the stolen assets used by the devs.
Charming adventure game Vane dropped this month, allowing players to explore a beautiful world as a boy who can turn into a bird.
Ace Combat 7: Skies Unknown, the critically acclaimed combat flight sim series, released for PS4 and Xbox One, with some great VR content.
Life Is Strange 2 Episode 2 - Rules released this month, continuing the heartfelt tale of two brothers on the run
Gothic Indie RPG Sunless Skies released at the very end of January, showing a detailed focus on narrative and exploration
NEWS
What’s been happenin’? Probably a lot, but this is what I picked up on!
Metroid Prime 4 has gone a bit wonky
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As everyone has probably heard by now, the long awaited Metroid Prime 4 has officially been halted and restarted, as announced in a commendably transparent video Nintendo published on their YouTube channel last month. Basically, they weren’t happy with how development was going so they’ve gone back to square one, this time with the help of past Prime developers Retro Studios. Honestly, this is a really good sign, as it shows how committed Nintendo are to creating a solid game to stand next to the other three. Plus, this makes a Prime trilogy switch port way more likely in my eyes, so hooray for that.
Piranha Plant got here early!
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At the tail end of January, those who redeemed their plant boi codes turned on Smash and suddenly got the gratefully received ‘Piranha Plant joins the battle’ message! I can confirm I made a bit of a weird dolphin noise when I saw he’d turned up before the estimated February release. In another post, I’ll be breaking down his moveset in a bit more detail, so keep an eye out for that if you’re a fellow plant connoisseur!
Sony patents retro back-compatibility for PS5?
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A new patent Sony put through last month that they tried to sneak by us MAY hint at retro back-compatibility for their next system, spanning all four of their home consoles. If this news is true, this could give Sony a massive edge in the next console gen, as remasters and retro games become increasingly popular, as well as the fact that people are unlikely to want to leave the considerable PS4 library behind. So at the very least, we can hope for PS4 games to be playable on the PS5.
Cross platform achievements could be a thing!
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A since removed GDC listing teased the possible integration of Xbox Live onto iOS, Android and, interestingly, the Nintendo Switch! At a base level, this would very probably mean that achievements between these two consoles would be cross compatible, or at least viewable on either console. While nothing is confirmed just yet, this could be a sign of the growing partnership between Microsoft and Nintendo.
Nintendo is really lovin’ their mobile games!
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With Switch sales beginning to level out ever so slightly, Nintendo seems to be turning to the mobile market. A mobile Mario Kart was announced a couple of years ago, but now it finally has a name, Mario Kart Tour. It’s now slated for a Summer 2019 release. Alongside this, Nintendo have announced Dr. Mario World for mobile, as well as rumours bubbling under that Dragalia Lost could be seeing a localised port for Canada and Europe.
New Nintendo Selects for the States!
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Super Mario Maker, The Legend of Zelda: Majora’s Mask 3D and Star Fox 64 3D have arrived in America as Nintendo Selects, thankfully proving that Nintendo aren’t quite willing to let the 3DS die just yet. Not to be that guy, but Majora’s Mask over in Europe as a select would be pretty great. Pls.
Indie Highlights
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And finally, Nintendo has dropped another Indie Highlights on us, featuring the likes of Wargroove, When Ski Lifts Go Wrong, Forager and the (long awaited?) Goat Simulator port. Worth a look if you’re looking for something a little wackier to play this month!
That’s all the headlines for this month!
FREE VIDYA
Are you subscribed to whatever online service your console has? Then oh boy, you got some free stuff!
NES Nintendo Switch Online - Blaster Master & Zelda II: The Adventure of Link
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This month, Nintendo added the ever wonderful and upsettingly hard Zelda II to their retro lineup, along with lesser known run-and-gun platformer Blaster Master.
PlayStation Plus - Steep & Portal Knights
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It’s a good month for snowboard enthusiasts over on the PS4 this month, as Ubisoft’s open world sports game Steep joins the lineup. Alongside this, the artistically charming RPG Portal Knights was free last month. January also marked the final month of PS Plus support for the Vita and PS3, with Fallen Legion: Flames of Rebellion & Super Mutant Alien Assault joining the Vita lineup and Zone of the Enders HD Collection and Amplitude free for PS3 owners
Xbox Game Pass
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January was a hecking good month for members of the Xbox game pass, with the entire Life Is Strange saga joining the service, along with other quality games such as Just Cause 3, Farming Simulator 17, Absolver, Aftercharge and ARK: Survival Evolved.
RELEASE DATES
Yoshi’s Crafted World
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Nintendo released a story trailer for Yoshi’s creative new outing, showing off Baby Bowser and Kamek as the game’s villains. The release date set for this uniquely cardboard platformer is March 29th, so fans won’t have to wait long!
Kirby’s Extra Epic Yarn
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Breathing new life into the 3DS is this enhanced port of Kirby’s Epic Yarn, which originally released on the Wii in 2010. Featuring all new content that wasn’t available the first time around, fans of the Kirby series will be able to pick this up from March 8th.
Final Fantasy remasters
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After the exciting announcement in September that beloved Final Fantasy games would be coming to other consoles in 2019, Square Enix have finally announced release dates for a couple of these titles. Final Fantasy X/X-2 HD Remaster will hit the Switch and Xbox One on April 16th, while Final Fantasy XII: The Zodiac Age arrives on both of these consoles on April 30th.
RUMOURS
Welcome to probably the most controversial segment of this, the rumour-y bit! Just a pre-warning that nothing talked about here is by any means confirmed, so keep your expectations tempered.
SNES for Switch Online?
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A recent datamine into the NES Switch Online app has apparently revealed a list of 20 SNES games in the code that could be coming to the system in the future, including Mario World, Kirby Superstar, A Link to the Past and Super Metroid. I’m hesitant to say this is true because nothing has been said on Nintendo’s end yet, but considering the lack of content for Switch Online as of yet, I’d say it’s fairly likely in any case. If this is true, we can all hope for DK Country and EarthBound also because pls Nintendo.
Smash Ultimate Fighter Pass Leak
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There have been two notable datamines in the past month that could reveal our four remaining DLC fighters for Smash Ultimate. The first uncovered three names in the coding for the game, Plant (obviously referring to Piranha Plant), Jack (Likely Joker from Persona 5) and Brave (Speculated to be Erdrick from the Dragon Quest series). The reason why Brave is so heavily speculated to be Erdrick is because, in Japan, the hero class Erdrick belongs to in Dragon Quest is called ‘Yusha’, which translates to brave in English. Alongside this, one of the heads of development for Smash Ultimate, Shinya Kumazaki, recently posted a photo of the iconic shield from Dragon Quest with the caption ‘the brave’s shield’, which naturally sent the internet into meltdown. Personally, I think Erdrick is pretty much a dead cert for the DLC roster at this point, especially after that Instagram tease.
Thanks for reading!
In the next issue, most likely in the first week of March, I’ll be reviewing the likes of Jump Force, Metro Exodus, Far Cry New Dawn and Anthem, plus giving you a rundown of anything game-y that happens in February! Plus, the new game of the month feature will begin next time, as I explain my choice for January’s best game. Have a fun day. Stay hydrated.
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sleepykittypaws · 6 years
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Best and Worst of 2018
Well, it’s hard to believe another holiday season has come and gone. It feels like just yesterday (a.k.a. September) when I was filled with such hope and excitement for the ever-growing crop of holiday entertainment headed our way. With 83 original made-for-TV movies debuting on network/cable + Netflix/Hulu alone, I barely scratched the viewing surface, even while mostly watching new holiday content nightly from November through Christmas. For instance, this is the first year I didn’t get to a single ION or UP offering. Heck, I didn’t even get through all of Lifetime’s offerings, which I mostly really enjoyed, let alone do more than dip my toe into Hallmark’s daunting 38 new movies. But, of the more than 34 new movies and specials I did sample this season, here are my best and worst…
Best Made-for-TV Holiday Movie of 2018
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Early on it became pretty clear that Hallmark’s ever-more homogenized offerings were unlikely to produce my seasonal favorite. Now, it’s possible I just missed that gem that was gonna win me over, since I stopped watching Hallmark altogether at some point, but for the second year in a row, it was Lifetime that offered up my favorite of the season, with one of their acquired titles, Every Other Holiday.
Every Other had both rom and (some) com, but wasn’t your standard made-for-TV Christmas fare. It was clearly just as low budget, but it was a lot more realistic and well-acted than average. It wasn’t light, fizzy fun, and it even had a strong faith element, which is usually not my favorite, but it was so well done, it was impossible not to like. 
The story of a an estranged family fulfilling their children’s wish of spending Christmas together with extended family, instead of only sharing “every other holiday” with each parent, was well-written, holiday-centric and ultimately touching. I just loved it, and really hope it becomes available on DVD or digital.
Hitting a completely different note, I also really liked the cheese-tastic Lifetime original A Very Nutty Christmas, starring Melissa Joan Hart, who is, for me, the Queen of Made-for-TV Christmas movies. Not only did she star in the classic Holiday in Handcuffs, this is her second-straight, sweet, funny Lifetime joint, after last year’s a A Very Merry Toy Store, and I hope she continues to make more. (Hart’s company also produced both Nutty and Toy Store.)
This story of a nutcracker come to life, and the baker who falls in love with him, was super silly Christmas fun, with all the elements of the classic ballet transposed onto a small town bakery in the lead up to the holiday. The cast was outstanding, and quite funny, and it was the perfect amount of crazy Christmas fun, that really hit my holiday movie sweet spot.
Honorable mentions also go to the quite funny The Truth About Christmas (Freeform) and wacky The Princess Switch (Netflix), both of which were light, fun holiday larks that I absolutely enjoyed.
My 2018 Made-for-TV Top 10
Every Other Holiday (Lifetime)
A Very Nutty Christmas (Lifetime)
The Truth About Christmas (Freeform)
The Princess Switch (Netflix)
The Christmas Chronicles (Netflix)
Christmas Lost and Found (Lifetime)
The Christmas Contract (Lifetime)
Poinsettias for Christmas (Lifetime)
A Christmas in Tennessee (Lifetime)
Return to Christmas Creek (Hallmark Movies and Mysteries)
Honestly, Return only made the cut because it was best of a bad batch I watched from Hallmark, and there were probably plenty I rated two paws that I actually enjoyed more. 
Clearly, I am hoping Lifetime stays in the Christmas movie fight, as I strongly feel they’re out Hallmark-ing Hallmark, on every level. Lifetime is bringing the cute Christmas romance, but also offering up greater diversity, better casts (with a heavy lean towards late ’80s/early ’90s nostalgia), and scripts that nail the formula, without seeming formulaic and boring. Family friendly and sweet doesn’t have to also equal absolutely boring and bland, and Lifetime is proving that year over year.
Best Theatrical Holiday Movie of 2018
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This category is a bit of a cheat, since I didn’t actually go to the movies this Christmas season, but thanks to some quick video turn arounds, I was able to see some of the stuff that debuted, albeit in one case only briefly, in theaters this year.
My favorite is the not-exactly-Christmas, but very snowy and fun, Smallfoot. I did not expect to enjoy this Channing Tatum-voiced Yeti movie nearly as much as I did. It was smart, funny and great fun for the whole family. Much more savvy and sweet than expected, this story of a Yeti tribe who live isolated above the clouds for their own protection, find their belief in a series of wacky explanations is challenged when one of them sees the mythical “smallfoot,” a.k.a. a human being.
My other, much more holiday-centric pick, is Elliot: The Littlest Reindeer, which enjoyed a brief theatrical release before jumping directly to digital. This long-delayed movie about a miniature horse who wants to be one of Santa’s reindeer, boasts a talented voice cast and a charming story that went in ways I definitely didn’t expect. The animation isn’t totally up to par, but our entire family enjoyed this original take on Santa and his magic, and I definitely see us re-watching it in future seasons.
And, honestly, The Christmas Chronicles probably belongs in this list, rather than made-for-TV, since the Netflix original had a much more big screen budget. Kurt Russell’s cool Santa will be watched more than once in many households, and I can definitely see it becoming a bit of a Christmas classic over time.
Best Holiday Special of 2018
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Disney Channel’s reboot of the classic Ducktales offered up its first Christmas special in 2018, and it was a doozy. Ducktales Last Christmas! got multiple watches in our household this season. 
This full-of-callbacks half hour managed to bring in Mickey’s Christmas Carol and Dr. Who, with a large nod to David Tennant, current voice of Scrooge McDuck, and a host of other meta-jokes that make it well worth watching more than once. 
The tale of Scrooge visiting great Christmas parties across time with a little help from these, “three ghosts he met once when they meant to visit another Scrooge,” was great, classic animation that was a just a ton of fun to watch, and I think I liked it even better the second time around. 
Honorable mentions go to NBC’s A Legendary Christmas with John and Chrissy, who’s throwback quirky style put a huge smile on my face, and Netflix, for finally blessing us with Great British Baking Show: Holidays.
Best New-to-Me Holiday Discovery of 2018
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The 2017 theatrical The Man Who Invented Christmas was, I believe, considered a box office flop, but this somewhat ahistorical tale of how Dickens created his legendary A Christmas Carol was great holiday fun, with Dan Stevens ably channeling the Victorian-era author. I’m not sure it’s funny or schmaltzy enough to become a Christmas classic in the It’s a Wonderful Life or A Christmas Story vein, but I have no doubt it will become much better known as more people get a chance to experience it.
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I also want to offer up two honorable mentions for made-for-TV movies of yore I saw for the first time this season, including the delightful 2013 Hallmark movie, Window Wonderland, which earned a spot on my all-time-favorites list and definitely made me wish Hallmark still made smartly written and less formulaic movies like this. 
I also really liked Melissa Joan Hart’s 2014, The Santa Con, which she directed herself and was her first holiday pairing with Barry Watson, also her co-star in A Very Nutty Christmas. Con was another definitely different movie not afraid to buck the formula, which I really enjoyed.
But it wasn’t all Christmas Eve snow and candy canes this season so on to what I didn’t like…
Worst Made-for-TV Holiday Movie of 2018
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I was deeply torn between two Hallmark movies I spent the entire runtime hating more and more as the movie went on: Christmas in Evergreen: Letters to Santa and Mingle all the Way. Both contained actresses I’ve really enjoyed in other Hallmark projects, Ashley Williams and Jen Lilley, respectively, and in the case of Evergreen, the 2017 original actually made my best-of list last season.
Both were less “movies” than a checklist of Hallmark plot points so grimly adhered to and executed that you could almost see the script writer’s notes 
decorate Christmas tree ✔️
make gingerbread house ✔️
have snowball fight ✔️
save business ✔️
kiss under soap bubble snow ✔️
The End ✔️
These are the exact sort of competently produced (they look just fine), content-free, promo-filled (everything in the picture above, with the sole exception of actress Jill Wagner, can be purchased at a Hallmark store near you) faux-festive slogs that I find mind-numbing, and not in a good way. 
I totally want silly, cheesy and cozy in my Christmas fare. But I do not care for churned out, near-identical schlock. Basically, there’s good cheese, and there’s bad, and Hallmark’s brand this season seemed to be entirely of the “cheez” variety, a.k.a. we-can’t-legally-call-it-cheese-because-it-contains-no-dairy. 
Slick, but joy-free is how I sum up Hallmark’s 2018 slate. Don’t get me wrong, I know I’m in the minority here, as their ratings are going up and up and up. I fully expect to see even less interesting movies, and more of ’em, in 2019. I’m just not sure I’ll be bothering to watch.
Not that there weren’t bad fare to be found beyond Hallmark’s borders… 
Lifetime’s A Twist of Christmas was a boring promo for the weirdest product ever: an Oreo music box. Still baffled how they didn’t make the “twist” title into an Oreo pun, and I think its lack made me dislike the movie even more.
Freeform’s No Sleep ’Til Christmas had so much potential, but got so many things wrong, it kind of infuriated me more than any other movie this season, simply because it was so close to being really good. (I had a somewhat similar take on A Shoe Addict’s Christmas, but that one wasn’t tone deaf like No Sleep, just boring.)
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And, lastly, if I’d been able to make it all the way through the execrable Life-Size 2: A Christmas Eve, I’m pretty confident it would have topped my worst-of picks by a mile. This utterly unwatchable sequel to the quite charming 2000 Wonderful World of Disney film was an epic fail on every level. Not festive, incredibly dumb and not even accidentally funny. All in all, this wildly hyped outing was a disaster of Holiday Joy (my most-hated of 2016) proportions, but with a much bigger budget.
Worst Holiday Special of 2018
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Nailed It! is a show that a lot of people, including my 11-year-old son, really enjoy, but I find tedious and kind of disgusting. Nailed It! Holiday! was my first, and frankly, last, experience with the show, and all I can really say is that it is very, very much Not. My. Thing.
Worst New-to-Me Holiday Discovery of 2018
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For the second year in a row, Trolls figure into the worst category of my list, this time via this new-to-me 1981 HBO special, The Trolls and the Christmas Express, that I picked to show my kiddos.
Wow, this Canadian-made animated special was a slog. Not terribly festive, it makes Santa’s elves into idiots, and the entire premise of wearing out the reindeer seems … dumb. I mean, aren’t they magic? Do magic reindeer get tired? 
We try to watch a Christmas special every night between Thanksgiving and Christmas—kind of a TV advent calendar—and this was my YouTube pick, as I wanted to watch something we hadn’t seen before. Big mistake. Huge. My kids (justifiably) didn’t let me make a pick again all season.
So, that’s a wrap on Christmas TV 2018. I’ll be back with renewed hope and festive fantasies of TV movie greatness in 2019, mostly because, with each year, there is fresh hope that this time will, for sure, actually be the Best Christmas Ever. 😂
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c7thetumbler · 6 years
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Quick Game Reviews: What I played 2018
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I’m gonna go ahead and do this for the whole year, which includes games that WEREN’T released this year, but I played this year. I also made this throughout the year, so most the opinions were right after I played it and if it’s been updated further might not include that in my blurb.
I needed to type and felt like I needed to make something. This might motivate me I suppose. Let’s get started
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DOOM 2016 [PC]
I grew up on Pokemon, Mario, and Doom II. I couldn’t play it until I got my new computer this year so yeah way too late. This is a pretty solid game, though thanks to all of the bonuses and honestly nearly intrusive leveling up system kinda stepped in the way of the raw combat. It’s obviously my choice, but I felt encouraged to spend a lot of time exploring areas I’d already cleared rather than run and gun.
That being said, I still loved it. The secrets were, for the most part, really clever and fun anyway and the combat is delicious. I would strongly recommend this
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A Hat in Time + Seal the Deal DLC [PC]
I love this game. A lot. It’s really cute and looks really good, it’s got a ton of charm, and it’s honestly a very good time overall. I 100% the base game last year when it first came out, and I would highly recommend to fans of 3D platformers, and still worth a try if you’re on the fence on them. The mod support is also great that it’s in there and I want to try that a lot. however the DLC...
So the new level is pretty short and while it’s fun, it’s not as good as the other levels. The characters (I think) are really cute and the charm is all there and that great, but it has all of 3 levels, and 2 of them are exploring the exact same places (the boat) and the 3rd is a nice twist on that, but other than that it’s pretty barren. The time rifts were fun as well, but alone... eh. The Death Wish portion, that is the super hard challenge mode...
... is not good. Obviously my opinion, and I might be missing the point, but after having been frustrated over and over and over again, the game itself is just not tight or clean enough to warrant it. My backing for this is that a large portion of the challenges rely on originally unintended level geometry or quirky mechanics in order to complete, and having challenges that require you to be in the know about these honestly inconsistent “quirks” is just not good. Specific examples: the ice hat giving you a small boost to avoid jumping in challenges is alright but fluctuates in how much height it gives you a lot, the challenges around the train chase still have the wonky hitboxes that do not line up with what’s still on screen, and the parade challenge has an invisible hitbox on the main platform that can kill runs. In short If you have found you love the main game and are a bit of a masochist, go for the DLC.
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Pokémon Ultra Sun [3DS]
This is more or less just a revisit of the same generation with some very minor changes. The story changes take the focus away from Lillie and Lusamine (and as a result how interesting the former and evil the latter are) and places it on Necrozma and Ultra Beasts. I really like what they did with Necrozma, but overall it feels like a lot less. And while the Rainbow Rocket post game was nice and fun nostalgia, it’s still missing a solid post game like B2W2 or Gen II had. 
Ultra Wormholes are cool though, and all the good mechanics from SM are still there, so honestly I would recommend this if you haven’t played gen 7 and like Pokémon.
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Hey! Pikmin [3DS]
It’s awful. I can’t think of a reason to pick this up.
I can rant about this for years, but it basically got the Zip Lash/ Sticker Star treatment: it took a franchise known for something and made it something else that was bad. It’s an incredibly slow puzzle “platformer” where you have to collect a bunch of treasure using pikmin you find in the level, it’s laggy even on a n3DS, and even though the point of the game is to collect enough treasure to leave, if you do that they’re all like “by the way, you still have to beat the final boss” so the entire auto-collecting side game you put your pikmin into is entirely pointless. This is honestly the worst 3DS game I played this year.
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Hollow Knight [PC]
So I’m normally not that great with the games-that-are-pretty-dang-hard, and this was no exception. That said however, I did get pretty far (probably) before I got to a boss fight I just couldn’t beat (It was an onslaught of rolling knights in the raining city or something, it’s been a while). And after that I tried finding more power-ups and stuff to help, but I had to set it down after getting bottlenecked there. That being said, I can very easily see why people like this hardcore metroid-vania platformer, and would still recommend it if you’re into the Dark Souls style of high difficulty and mechanical mastery in other genres.
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Axiom Verge [PC]
This is another Metroid-style game. I really liked this one as well, especially how its power-ups weren’t the traditional “You jump higher now” traversal power-ups. It really has a nice atmosphere and theme that still feels alien and metroidy while also feeling like the glitchy world by giving you weapons and movement abilities that let you glitch and change the environment around you. I really liked it! My only real complaint is the bosses get really challenging through a result of eventually figuring out what weapon and strategy is was designed for, and there are some areas that I was completely lost trying to find where I was going next, but all in all it’s pretty solid.
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Octodad: Dadliest Catch [PC]
I normally really hate games where the focus is “lol, you can barely control your character! hahaha.” I actually really liked this one; it isn’t hard to get the hang of it and it’s really funny and still enjoyable at the same time. I rarely actually felt annoyed at the controls. I had a ton of fun with it, even if it was a little short.
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Kirby Star Allies [Switch]
My complaints are very much the same as everyone else’s here; it’s a pretty okay Kirby game, but it lacks real challenge and is pretty quick. the real “star” of the show is playing the game with different characters, but since you can’t do that until after you play through as Kirby, by that point it’s either grown on you or hasn’t. The best part is the unique levels they made for the DLC characters, Gooey, Marx, Dreamland buddies, etc. Those are a ton of fun. If you like Kirby games, this one’s no Super Star but you’ll likely love all the attention to the free DLC characters and it’s not bad by any stretch.
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HOB [PC]
It’s a 3D, top-down Zelda style game with an emphasis on some platforming elements. The world is wonderful, definitely the Aesthetic with clockwork worlds that Spiral Knights wishes it could’ve had. I actually had a ton of fun with it. The secrets and exploration were great, combat is ehhhhhh but that’s not really the focus. It’s a good time, If you like Zelda but with some puzzle platforming and great atmosphere, check this one out!
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Poi [PC]
This is a Unity 3D platformer that attempted to brush off the Unity, and does an alright job with being mechanically tighter than most, but still has the Unity feel. Controls are a bit loose, could’ve used a lot of polish, but honestly this scratched the 3D platformer collect-a-thon itch for a bit and I actually 100% it. You have to love 3D platformers like Sunshine or Banjo Tooie to be able to like this, but if you do it’s a pretty fun romp.
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Princess Remedy In a Heap of Trouble [PC]
This is a fun, short bullet-hellish game with an old-school Atari aesthetic. It’s pretty fun, but honestly I like the mechanics in the free game better (though this has more content). It’s fun, it’s funny, it’s quirky (and kinda short), try out the free game and if you like that one give this a try! The main difference is the “date” mechanic, where people you heal can join you to give you a different special power from healing, to various kinda of bombs, time freezing, homing bullets, etc. Once you find one though, it’s hard to convince yourself to try something else.
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Splatoon 2: Octo Expansion [Switch]
This is Splatoon 2′s expanded hard/challenge mode. I’m a big fan; a few of the challenges are eh, but overall the aesthetic and branching map structure are super fun. The expanding on the lore and bonuses are also great; even though earlier I don’t normally go for the extremely hard, I found myself 100%’ing this. There’s a really tough challenge at the very end of all that, and I would say If you liked Splatoon 2, pick this up. It’s the expansion of Single Player that it deserves, though prepare for a few frustrating challenges.
... But now you have to pay for a terrible service to play it online so keep that in mind...
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Celeste [Switch]
This is a fucking great game and you should buy it. It’s a challenging (very hard) platformer in the line of super meat boy and maybe even I Wanna Be The Guy, but this does it extremely right. restarting is very quick, the controls are incredibly tight, and the levels are genuinely clever and fun.
The story is also really solid, and I can’t recommend the whole package as a solid game.
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Grow Up [PC]
This is the sequel to Grow Home, a game I’ve quick-reviewed a long time back. I liked the whole explore a whole planet and find some neat stuff, however the challenges are reliant on some weird procedural animations which don’t necessarily cooperate. It kinda overstays it’s welcome as a result, though the open nature of it is really fun. I have a hard time recommending this one, but it’s still a pretty solid romp even if it fights you a bit.
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Sonic Mania Plus [Switch]
Having 100% the base game which I highly recommend, I was expecting a lot more things to do with this. Encore mode is fun; I really like how you can change up your characters and have to adjust on the fly. The new special stages are tough but fun, but the pinball minigame is.. not good. Gets old pretty quick. additionally it doesn’t add much after encore mode. Might and Ray have abilities that meaningfully add some neat gameplay stuff, but after how great the base game was, I was expecting a little bit more. That being said, the DLC is a nice bonus for the base game and you can’t really go wrong with it.
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Lovely Planet [PC]
So I made a point to only play this game when I was drunk. The first few times I happened to be when I played it, so I stuck with it. This is a quick-restarting FPS with a focus on perfect shots and maneuvering to destroy all the target and get to the end as soon as possible.It’s hard as balls but really silly, so if you’re into perfectionist gameplay it’s worth a go. Probably not drunk tho.
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Ever Oasis [3DS]
IIRC, this came out at a time where there was a lull in Nintendo games, or at least 3DS games so this one was very much skimmed over. It’s a mix between a town management sim and Zelda-style dungeon crawling and resource gathering. On paper, and even somewhat in game, this is a cool idea; you get townsfolk who can go with you on missions, each with their own abilities, and what you get outside of the town is used to help expand you town, which will buff you/your townspeople's abilities to go further in dungeons.
In practice however... they don’t really mesh. The limitation of 1 item per party member and items being locked to specific people you need to find, going to dungeons is a chore as you need to find out which characters you need to actually play (often not your best). Meanwhile, time passes so quickly and your town’s shopkeepers run out of resources so quickly, it’s a full time job to keep up the town and then you run out. They mitigate this near the end game by have the ability to make parties out of townspeople who can’t own shops, which are very rare. The ending is good up until the last moment where they do a thing that doesn’t make sense to get some points for emotion but... It just doesn’t work to me.
All in all, it has a demo to show how a dungeon works, and if you like management AND what that dungeon has to offer, go for it. Otherwise, the setting and character design are great but not enough to really hold interest
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Q.U.B.E. 2 [PC]
The First game was Portal-esque in that you navigated the first-person Cube puzzle maze without any dialogue while manipulating the chambers with a variety of cube-spawning and extending abilities. You had to piece out and interpret the story yourself. This is the opposite; there’s a lot of dialogue, story set-pieces, and it’s bizarrely paced. You’ll get through most the game in like an hour, but then the last 2-3 chapters are the bulk of the game. Those are pretty fun, but the game is still incredibly short and I liked the tone of the first better. It’s short, it’s not bad, but it doesn’t really stand out.
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NES Classic 
So I dunno if I love or hate this thing. It’s great because it’s an official NES with controller and emulator and gives me the opportunity to play a buncha games I hadn’t before, but the controller cable is too small, the damn thing has trouble getting enough power (EDIT: This was actually my aparement’s faulty wiring, though if you aren’t supplying it with enough power the sound won’t work either), and this things existence is probably part of the reason we’ve not seen a proper virtual console support on Switch. You can hack it to be able to upload other ROMs to it, which is neat (I haven’t done that), but ultimately it’s worth looking at the games and asking yourself: Do I really want to play most of these? Do I really want to buy this when I’ve already bought most of them?
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SNES Classic
This is the same as above but more expensive with less games... But to me is a better value. It has a better selection of games (in my opinion), though they could’ve included some better ones. It still has the power issues (which are overcomable easily) but comes with 2 controllers with longer cables. Also StarFox 2 is a very nice game. I’d recommend this more than the NES Classic, but again, weigh what’s in it vs what you actually want to play if you can’t already
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WarioWare Gold [3DS]
This is a compilation game done right. It has the WarioWare charm and the voice acting adds even more to it. The microgame selection and adaptations are wonderful, and honestly I don’t have any complaints. It has changed everything to fit in one of 3 (+2 smaller ones) categories: Mash, Twist, and Touch (+ blow and short). These are normally separate by category, but near the end they mix and match and even do some fun mix-up with it in the very last rounds and bonus game modes.  Whether your first WarioWare or a veteran, this is in my opinion the best in the series, and I would suggest you give it a go.
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Monster Hunter World [PC]
So this one is hard. I really wanted to like it, and after playing Dauntless I thought I would. I even promised friends I would play it with them frequently and keep up but... between friends being able to play when I couldn’t and the game’s wonky controls and online issues, I was falling behind and getting frustrated. That’s kinda side stuff; if I really liked it I could’ve caught up. The truth is, I liked Dauntless better because while it was also very buggy, the combat was just a lot more straightforward and responsive. Monster Hunter seemed like Dauntless with a bunch of annoyances added onto it. There are tons of collectibles and recipes, weapon sharpness is entirely pointless when the monsters run anyway to give you breaks, the weapons I played seemed sluggish to attack with, and monster attacks were unclear a lot of the time. Everything just felt like a pain in the ass or waste of time to deal with and put a lot of focus on inventory management or grinding, and to me the core game you would do that for just wasn’t there.
Like I enjoyed the free roaming and exploration, but the fighting is just not for me and that’s the whole point of the free roaming and all that. I feel bad about not liking this after enjoying Dauntless, but I just am not into Monster Hunter and will be skipping the series from now on.
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Katamari Forever [PS3]
I got this one thinking it was a compilation game of all the Katamari games!
It was not. It’s actually the hardest Katamari game... Which kinda surprised me about how much of a dick they are when you start out since their controls are incredibly weird and unintuitive (you get used to them) and anything short of perfection will get the Kings to any where from passive aggressively imply you did poorly or just straight out call you awful and not to bother.
Here’s the part where randomly in the giant text post I just completely break whatever I was talking about because I’m 95% no one actually reads this so for shits and giggles the first person to reply to my tweet where I posted a link to the blogpost stating that they found this paragraph will get a free me replying back to that tweet saying “nice” back. An enticing gift amirite? Anyway continuing on.
That being said, it’s pretty fun after all that; there are one or two levels designed to be super annoying but the ones where you play the core game of quickly building your Katamari are for the most part very solid. This is for existing fans of the series, but i had a pretty good time with it after I got past the barrier to entry.
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Shantae: Half-Genie Hero: Ultimate Edition [PC]
I’ve talked about liking Shantae before on this blog; I mentioned that I liked Pirate’s Curse but the fact that side missions and collectibles were actually required for game completion. This Shantae looks great and all, but they completely tossed out the open-like nature and makes it a series of linear levels that you have to revisit at least 2-3 times to find the stuff that should’ve been off somewhere in a different series of areas and optional that’s really just slightly out of reach due to a power up you arbitrarily find after the level you needed to use it in ends. Dungeons are completely gone; the game literally is just “go right” and remember all the little things you couldn’t get to for when you have to backtrack over and over again.
That’s just the base game, and even with all that said it’s not a bad game, it just doesn’t really feel like a Shantae game anything other than aesthetically. I spent a few hours trying to 100% the base game, but after getting 99% and discovering I had to backtrack yet again to a snake merchant to trade for dances just to use them once and trade back, I just had 0 interest in getting the final percent. There are also a variety of different takes on the same campaign where you play as Shantae in different costumes with different abilities, Risky, or even Bolo + Skye + Rotty, and again those look fun but... I don’t really want to play the same game another 10 times.
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Dragalia Lost [Android]
This is Nintendo’s first jump into mobile with a new IP, and while it’s definitely banking hard on more traditional gacha mechanics (you can get 5 star items instead of Hero characters only), it’s definitely not bad. It’s pretty generous with stamina and resources, at least when you start, and my only major complaint is how you seem to hit a wall in terms of how long it takes to really progress about a week or so of playing every day in. And it’s quite a wall; there’s quite a lot of grinding needed once you get to chapter 6 (the current final chapter that really feels like just the end of a prologue (Edit, they recently added chapter 7)), so you really need to like it. The levels are kinda simple as well, though there’s a maze-like area in the story that’s a bit more clever so it’s a start at least. All and all, it’s worth a try, but if you don’t like the top-down brawler after the first world, it’s not worth forcing through gacha mechanics for; especially since after you complete normal story mode, all you’re going to be doing is grinding to get through hard and the summoning currency gets scarce fast. For reference, getting enough to be able to challenge the High Dragon quests and not immediately die in them takes 2 months of grinding specifically for that purpose if you use your stamina optimally, which you won’t because events are more fun anyway
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Overcooked 2 [Switch Download]
So this is actually really fun with a friend or 3; and that’s where it really shines. Sure, you can do it single player but it just doesn’t feel as fun. This is a sort of quick time-management game where you have to frantically run around cooking various recipes before they run out of time, to get a star rating at the end. There’s some bad levels, but the majority are really fun and it feels very fair even in single layer; I always think at the end regardless of the rank that I could’ve managed my dudes to do even better. The only real complaint is the loading times seem... unnecessarily long. Especially for restarting a level. It’s nothing too bad though.
Luckily this has online multiplayer, so I highly recommend picking this up on a platform that your friends have it on, ie Steam. I got it on Switch and in hindsight since I strongly dislike Nintendo’s online service I really wish I had gotten like a 2-pack on Steam. That’s not a complaint with the game though; I really liked it!
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Super Mario Party [Switch]
Probably the best Mario Party in a very, VERY long time. This is going to be a longer review. I played this first with Keewy and his roommates and we had a great time in every single game mode (except online).
The Mario Party mode is really good; they’ve shrunk the map and reduced how much stars cost to 10 coins, but 10-15 turn games can still take an hour to an hour and a half. This makes it a much simpler, easier to get mode, but the real star here is them bringing back the Ally & character dice mechanic from Mario Party Star Rush (had it’s good moments, but was on 3DS so that’s it for that). Each character can roll a normal 1-6 dice, but they also each have a unique die that has different numbers on it. These are for the most part balanced; character with higher numbers on their dice also have downsides instead of a 1. 0′s, losing coins, and in some cases gaining coins (because you still don’t move), and it adds a level of strategy to it where otherwise it would be just “roll and hop for the best. That’s what it is still, but sometimes you can choose. You can also pick up other characters who will help you in minigames, give you the option to roll their die, and add 1-2 spaces to your roll. It’s super fun.
The River Rafting mode is 4-player co-op, and it’s pretty fun as well your first run through. Not single player though; this very much shines with 4 people. However, because there are only like 8? 4-player co-op minigames, you see every game on your first run so it doesn’t really hold up after your first couple runs.
The dance mode is great; it’s like Rhythm heaven but Mario Party themed. Again, these minigames are really fun, but once you play through all 3 difficulties, which takes about 10 minutes, there aren’t any you haven’t played. 
2v2 is ripped straight out of Star Rush, which is a great thing. Again, don’t play this with a cpu on your team at least. As far as I can tell, even in Mario Party mode, CPU’s make the same brain-dead decisions on the boards regardless of their difficulty level. Anyway, this has the same 4 boards but opened up vastly; You now roll, combine it with your partner, then add any allies you may have picked up along the way’s 1-2 rolls and other bonuses. The point is to land on the starspace and buy it, and it’s just a good time to see the strategy involved with either going for the stars, allies, or secondary goals. By far the best alternative Mario Party gameplay style in a while (way better than Island Tour’s linear maps and 9-10′s Car mode), but again there’s only the 4 maps.
So I guess my only true complaint is that while there are a lot of minigames, they’re split so much over the different modes they don’t feel like a lot and you see repeats frequently. Additionally it would be nice to turn on/off the bonus stars at the end and other options involving maybe skipping some of the cutscenes (star moving, places changed, etc.). All in all, the best and most interesting Mario Party in a long, long time. I highly recommend it if you have a friend to pick it up with.
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Just Shapes & Beats
Got this game for a bit of random multiplayer. It’s a pretty fun, music based bullet hell game all about staying alive through the song while crazy stuff happens on screen. The story mode doesn’t overstay its welcome, but there’s also plenty of content and challenges for those who are so inclined, and only one of the levels felt utterly, bullshitingly unfair (which is really good with bullet hells) so It’s a fun time if you’re into top down bullet hells, and better with a friend in challenge mode
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Pokémon Let’s Go Eevee [Switch]
I could write a dissertation on this game and how it’s neither good or bad; it’s just kinda... there. Some aspects are incredibly disappointing; the capture mechanics are absolute garbage, forced motion controls are atrocious, player/npc animations and interactions are completely stilted and lazy, the world is very bland vs Sun and Moon, the performance in handheld mode drops frames sometimes which is unacceptable, there’s almost zero post game, and even more. It’s by all means an HD reskin of a Gameboy game running on their crappy 3DS engine.
But there’s a lot of good here as well; seeing pokemon in the overworld is amazing and should be the case in the series moving forward, partner pokemon (eevee) are fun and fucking adorable, riding pokemon is great, having fast captures makes chaining a really fun mechanic, Having some of the E4 and Gym leaders interact with you during your quest makes the world interesting, connectivity with go is very limited but still good, having only one pokemon be obtainable only once in the game is a welcome and frankly overdue change in the game, removing breeding/abilities/held items really streamlines the mechanics and makes the game more enjoyable in a lot of cases, and I could go on.
I’m not going to recommend it, but I mean if you liked any pokemon game you’re definitely not going to not have fun with this one, even if the randomness in the capture mechanics frustrates you to no end
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Super Smash Bros Ultimate [Switch]
So I mean it’s smash bros. Not much really to say about that, it’s pretty good. I kinda like Smash Bros not just for the multiplayer but the single-player as well, which is why Brawl is still my Favorite so take that as my approach here. The normal gameplay is fine, though the input buffer feels wonky at times and some characters are much harder to play against than others, which in combination with the sheer amount of characters makes it very difficult to get the hang of and counter accordingly, which isn’t necessarily a bad thing. It’s just the barrier between playing casually and playing a bit more seriously feels sudden when randomly coming across characters that have inherent advantages from being wonky. Cloud for example seems to have a move for evertyhing, can spit out attacks very quickly, and if you try anything silly they’ll just charge a better move, and then randomly fighting a Ganondorf is like “I hope they don’t know how to read you because you can die at like 35 from a single fuck up”
The Single Player content though was... Disappointing. Not nearly as bad as Sm4sh, but it seems like they spent so much time putting as many characters and stages in the game as possible that they realized they wouldn’t have time to do old game modes the same way, so they made a system which allowed them to make custom smash battles with weird attributes and built the entirety of the bonus content on that. There’s really only adventure mode which is just a progression of Event Matches which gets somewhat stale and repetitive quickly, Mob Smash is just not really that fun past your first run or two, All-Star Smash is actually near impossible and not even rewarding, Classic does one or two cool ideas with routes but they clearly got lazy with a lot of characters there too, and the only platforming challenge in the game is the bonus level which takes 30 seconds and never changes.
Their Online mode is unacceptably bad and lacks options for random fights as well, and given that they’re charging for it this is just flat-out unacceptable. Buy it if you like playing Smash for the Multiplayer (which is almost everyone), but this is a hard pass if you were expecting a large amount of interesting content like Brawl’s Adventure mode had. Or are incapable of learning past a certain point, like me.
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Katamari Damacy Reroll [Switch]
So after having played Forever earlier in the year and hearing how much praise this got, I had very High expectations! Unfortunately the controls are still ehhhhh and the game is surprisingly short; I beat it over the course of a 4ish hour flight. It’s definitely a lot nicer to you than Forever is, but in terms of amount of content it’s not aged well. If you’ve not played it before, pick it up on sale, but as far as I can tell this outing doesn’t add anything new to the original and it’s just a straight up re-release
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Mario Tennis Aces [Switch]
So does anyone actually look forward to Mario Tennis Games? The past two have been husks of content and this one’s not really much better. The charging mechanic is interesting, but doesn’t feel that consistent or fair in some scenarios, but like was anyone waiting for this to get announced? Or is this just a “safe” series that sells okay and pads out the library for quick cash?”
It’s weird that they knew the Adventure mode was something fans really, REALLY wanted and touted it as some huge deal, even advertising it with a cool pre-rendered cutscene, and the whole mode with all challenges turns out to be at most a couple hours long, repetitive, and only actually has the two cutscenes (the 2nd being like 10 seconds). They made some silly RPG level up mechanic which didn’t feel like it made any difference, you can’t change your character so you’re really only learning how Mario plays, and it does a really poor job of explaining the different kinds of shots to you so it’s not even good for learning the game. I wasn’t expecting an experience worth telling for generations with the plot either, but even that gives up on itself; Luigi is possessed but he doesn’t do anything the whole game until you fight him, not even with the 3/5 power stones you have, and these power stones you spent the game collecting don’t do anything or matter because Bowser comes out of no where and “takes” the racket and power stones and challenges you to an admittedly fun boss fight. Not in a cutscene mind you, you’re just told this happens. It’s just lazy.
The game has some visual issues too; it’s missing any sort of stylistic flair and honestly just looks like an up-res’d Wii game, though with smoother models. Shadows flicker and cut through textures, and something weird’s going on with anti-aliasing that makes everything look blurry as hell too. I will say props for going to the effort of making tennis costumes for every character though; so that’s more effort than what went into Ultra Smash.
If you’re a huge, HUGE fan of Mario Tennis, go nuts. But uh, yeah this isn’t really worth your time for the price otherwise
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Starlink: Battle for Atlas (Starter Pack) [Switch]
Yeah so it’s rich coming from me, but honestly this game is only hindered by the physical toys. As far as I can tell you can only play as generic Mr. No Personality or Fox, and then you only have the two options for weapons. The game could get interesting combat-wsie with the combinations of ships and like I think 14ish different weapons? But with just the starter pack you run through what the game has to offer pretty quick.
It is interesting though how I very rarely play Ubisoft games and hadn’t played one since their open-world formula milking, but right away I could tell that it was a Ubisoft open world game. There’s a lot to do, a lot of planets to explore, movement is fun and surprisingly easy, combat is pretty straightforward and has potential, but the key thing is that there’s like 30-50 facilities on each planets with like 4 different types of objectives (3 of which are “kill the same bad guys immediately here”), and you can spend hours on one planets doing some minor variance on that same thing over and over and over.
It’s a pretty good start in terms of base mechanics for what would be a cool system for an open StarFox game (and I know it wasn’t trying for that) but the repetitiveness of exploring, frankly pathetic writing in terms of characters, and locking a lot of the interesting content behind toys detracts from the experience. It’s definitely not un-fun, but after clearing 4 planets and seeing that’s just what the game is doing I don’t have any interest in continuing.
At least other than to see StarFox, because Ubisoft did them better justice than Nintendo has in years.
Best Game I Played in 2018: Celeste
Easy choice here, Celeste has a wonderful story, looks gorgeous, plays like a dream and managed to be an incredibly challenging platformer that didn’t make me lose my patience ever, which is AMAZING considering how little patience I have whenever I fail at a game.
I was going to pick the best game that actually came out in 2018 but honestly it’d be between like 4 games that I had gripes with in some way or another, so i’m going to say Overcooked 2 is pretty fucking solid and leave this whole run on sentence in the heading font because why not it’s my dead blog I can do whatever the fuck I wan-
Anyway that’s it. Hope everyone had a good year
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