#it's that your fav was revealed to be less than stellar from the start
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I do think a lot of heartache and frustration would go away if people made more of a distinction that liking a character personally doesn't mean a work failed them or their point thematically especially as very overt antagonists that very much had a choice of continued cruelty and apathy
#it's not the author being intentionally cruel to begin with#it's that your fav was revealed to be less than stellar from the start#no matter how many outside justifications you try to provide despite internal content not supporting that anyway
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Hi i rlly like ur blog and ur takes!!, whats your fav episode of ml?
Hi! Thanks! It may not look like it, but Miraculous isn't a show I that I hate, because I don't tend to watch shows that I hate unless I really want to rip them to shreds. Which requires some intellectual honesty, so I need to watch everything so that I can discuss everything.
Miraculous is a show that frustrates me, because I actually like quite a few episodes! So giving you only one answer is going to be super hard. Would two-parters be considered as one episode? Who knows. I'll try to give you two answers for each season, and my favourite season 4 episode this far.
So, season 1! It was a fun one, there are very few outright bad episodes, it was a very promising one overall!
Stormy Weather
It is, to me, the best season 1 episode, and maybe the best episode of the show proper. It's basically all of what Miraculous can be, condensed in twenty-two minutes, and while it also includes some of the show's flaws, they are rather minor here.
The storyboarding is stellar, the use of shot composition is genuinely terrific and so is the visual storytelling in general, the character acting is brilliant, the rendering is the best the show has ever gotten, the lighting is so expressive, they make full use of the show being 3DCG by moving the camera around in ways that make sense rather than having it spin around stupidly and meaninglessly as would often be the case later on. The character writing is really effective, so that, by the end of the episode, you know who these characters are, and you've got a few ideas of where the show could be going next and you find yourself wanting more. It establishes the storyworld and the basic character dynamics in a very efficient way and it made a strong impression on me. This is how you make a pilot episode.
The Origins two-parter.
It's the proof that the show can attempt character arcs and continuity and be good at it, and make the Love Square actually appealing and not a somewhat annoying gimmick. It captured what falling in love as a teenager actually feels like, and that's an impressive feat I've rarely seen anywhere else. Thank Étienne Guignard for the Umbrella Scene, he's the one who boarded it (he went on to work on some of the best sequences in Steven Universe: Future). Back then, “they're made for each other” made actual sense and didn't make me want to turn off the show. It's a satisfying two-parter.
Moving on to season 2! Which also did tons of interesting things which made up for less competently-written and animated episodes.
Dark Owl
Worldbuilding revolving around civilian characters? In my episode of Miraculous? It's a rarity but we love to see it! It's a very fun one, the pacing is great and M. Damoclès' Knightowl cosplay/Batman fantasy actually makes a lot of sense and is very entertaining. The Love Square interactions in this one are great, that bit of reveal for the kwamis actually felt impactful, something actually happens to M. Damoclès once he's been deakumatised and what caused his akumatisation in the first place is being addressed and solved. It's very enjoyable! Just thinking about this one makes me smile.
Riposte
I like sabre fencing. I like perfectionist “gifted” kids crushed by parental pressure who put on a front of coolness but are still just kids underneath. So of course I liked Riposte and I loved Kagami from the very start. The fencing animation is good, they get the timing and poses right, the rendering is actually pretty great for this one too. It makes sense that Marinette would behave this way and have such a strong bias against that other fencer, even without knowing that it's Kagami. It's not without its flaws, the reveal that “it's actually a girl and she's cute, and could this be a rival for Marinette?” annoys me, and “she's Japanese, therefore that whole Samurai BS, in the year of our lord 2017” makes sense considering who her mother was but we could only make inferences back then, also it doesn't make it any less orientalist bullshit. Nevertheless, it's an episode I really quite enjoyed.
Moving on to season 3!
It's my least-favourite season so far. Doesn't mean there aren't good moments in it. I would put Oblivio on this list if not for the last two minutes which are, if you'll pardon my French, utter dogshit that makes me hate what they're doing with Chat Noir, it kind of ruins everything. Because the rest of the episode is genuine fun, like, actually genuinely fun and then this shit happens. Desperada could be a good Adrien episode but it's disguised as a Luka episode and it's just not very memorable. Most plot-heavy episodes have very mediocre execution and questionable creative choices that make me frustrated with a lot of them.
Chris Master
It doesn't get talked about a lot, and I understand why, but I also really like this one. The art direction is fun and reminiscent of A Town Called Panic, one of my favourite Belgian cartoons ever, which uses real toys and stop motion. The animation is lovely, the show remembers that Marinette is a fashion designer for once. Chat Noir is fun. The akuma is fun. It's just a fun time overall! Sometimes, you just want to watch giant toys and weird flying fish and Miraculous delivers on that.
Ikari Gozen
Hate the orientalist BS, hate that they're doing the whole Samurai spiel in, wow, 2019, but aren't actively disproving it by having other characters not buying into that. These are the only two Japanese characters in the show for crying out loud. Hate that Kagami is still wearing a school uniform for no good reason, even when doing kendo. Despite these flaws, Ikari Gozen is great, for both Marinette and Kagami. It has some of the strongest character writing in this show and I didn't expect that.
Moving on to season 4! But you probably know what my favourite episode so far is, it's the same as everyone else's.
Gang of Secrets
It's not perfect, not by any means, but it does so many things right that I can't help but like it. It builds on everything the show has been so far, and it's a very gratifying experience for the viewer. Continuity gets to play a major role for once. Alya finally gets to be a fully-realised character again, the show stops treating sadness like a fashion accessory and actually does something good and clever with the theme of its episode. And most of everything clicks together in a way that delivers in terms of emotional payback. This episode is a game changer. I hope there will be other episodes like that in season 4.
#ml#miraculous#long post#my favourite episodes#ml sugar#me? praising this show?#you would not believe your eyes
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Alright, a quick rating of the Zelda titles:Â
The Legend of Zelda (NES) I actually only played this game when I was 15, because we didn’t had it on our original NES, then sold it and only got the game when we bought a used NES. For such an old game, it holds up pretty well. It is fun to play, but it has some hiccups, like totally random bombable walls in the overworld. I was lucky to have found an old map from some 1989 Nintendo magazine. I rate this game as a solid 7/10. Adventure of Link (NES) Ah, the black sheep. For some reason, they thought they needed to make this game into a sidescroller which were pretty popular at the time, but imo took away from the Zelda experience. It also is hard, super hard, one of the games that named the trope “nintendo hard”. I actually never made it past the second boss. So I never played through the game, but watched others play. I think they shouldn’t have changed the formula so much after only one game, but it isn’t a bad game per se, just one that doesn’t fit. I give it a 5/10. A Link to the Past (SNES) Now that game took everything the original had and made it BETTER. The overworld is huge, the music is stellar, the game even tells a story, a bit hidden, but it is there, it established quite a few staples in the series like the heart pieces and some leitmotifs like Zelda’s lullaby and Hyrule Castle theme. And then the game takes its huge world and makes it in a dark mirror, now that was amazing! The only criticism I have? The Dark World dungeons are too similar, but other than that: 10/10
Link’s Awakening (GB/GBC) Ok, this game was my first Zelda, so it gets the nostalgia bonus. I ADORE this game. Now that I am older, it is obvious, that the game started as fangame, but whatever. It works super well with the tiny console it came out on (the Game Boy), is super fun, has well thought out dungeons which revolve around a theme and also adds two new more staples in Zelda games: The quirky characters and the creepy undertones. LA has a really big twist in the second half and it is kind of depressing when you know it, but I love that scene and the music that plays in it. That game was surprisingly mature for it’s cute limited style. It also gave us the ballad of the windfish, though... In my heart it gets a 11/10, but objectively it gets an 8/10. Ocarina of Time (N64) Ehhhh... Nah, it isn’t the best Zelda ever. I liked the game, but even at age 11 it felt just like A Link to the Past in 3D, even less, because OoT is very linear. LA was linear too, but it had the game boy excuse. What I like about OoT is the focus on more story, the races of Hyrule are more in the focus and the music is gorgeous, as well as the jump in 3D was well done, but I wished they hadn’t given Link the autojump. Ugh. It’s a solid title, 7/10. Majora’s Mask (N64) Now hold my beer, that game looks so stressful, but it is GOOD. Seriously, this game is amazing. It takes a timed countdown and makes it WORK! It isn’t just a reskin of OoT, because of a lot of clever new mechanics, the transformation masks. The story is a bit weird and also dark. Jeez, this game is the darkest Zelda game ever, but wow, it’s also deep as hell. Music? FANTASTIC! Actually my fav score from all the games. Majora’s Mask earns a 10/10. Wind Waker (Game Cube) Adorable, cute, has some really cool twists, music is fantastic, art style is timeless and the sailing wasn’t boring! Like Majora’s Mask, that game lives a lot of sidequests, but I really liked it and I liked the slow reveal of just what the world of WW is. I loved it on the Game Cube and even though I only played through it in like 2014 (because I deleted my save game and started over, wtf?), I think this is one amazing title. It get’s a 10/10. Because I loved the sailing. Twilight Princess (GC/Wii) Well, that game just screams OoT at me at every single moment. I still love it. I played it after I had a a bit of a fallout with single player games and went raiding in WoW for a year straight. Going back to just being single player was amazing. Ok, the wii mote was a bit meh, but the game was good. I liked Wolf Link and Midna and the Twilight Realm and all the references. I felt at home and liked to see a more mature approach at the story, even though this game isn’t as dark as MM, it still counts to the darker ones. But I don’t like every little thing about it... I give it a 8/10 though. Oracle of Ages/Oracle of Seasons (GBC) Yeah, they are weird. Yes, I love them nonetheless. Music is a disappointment though, but love the idea, characters and dungeons as well as some of the new items. 7/10 for both. Phantom Hourglass (DS) Oh, come on, the game isn’t that bad, but I admit, the phantom hourglass temple was uuuugh. 6/10 and one point is for Linebeck alone. Spirit Tracks (DS) Now that is what Phantom Hourglass should have been! A clever story, a nice inclusion of Zelda, the touch screen controls work well, the train is HELLA fun, tons of sidestuff to do, stellar OST, really fun villain. This games works and it works well. 9/10, just because the pan flute was awful and I got dizzy by all that blowing. Skyward Sword (Wii) Master, your batteries are low. Shut up, Phai! I want to like this game, I really want, but, but... I had to recalibrate my Wiimote every 20 minutes! The motion controls made the game unneccesarry clunky and Phai is the most annoying sidekick of all time. The story was cool though, I loved learning how the master sword came to be and it had some really clever dungeon ideas, like the time based ones. Also, Ghirahim as well as Ballad of the Goddess. I give it a 5/10 though, because of the damn motion controls! A Link between Worlds (3DS) It is AlttP with a twist. A good twist. It used the 3D effect of the 3DS and played with 2D and 3D perspective for puzzles. It took the story of ALttP and made it good. It made the OST better. the dungeons were short enough to be played in a short session, good for a handheld fixed the same looking dungeons. 11/10, really, that game ist fantastic BotW (Switch/Wii U) I had some troubles with the game at first, but then? I started to adore it. The world is HUGE, like, never ever have we seen such a huge world, oof. And there is actually stuff to do. Shrines to find, Koroks to find, monster camps, animals to hunt, unfixed events! The game is super non linear and it’s amazing! It is a whole new look on Hyrule and on the formula and it works. It has a few annoying things (climbing in rain, weapons breaking, some foes overpowered), but it is super fun and I want the second installment now. 9/10Â
#the legend of zelda#not counting the four sword titles because they are basically multiplayer#I didn't forget one I hope
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