#it's on the required or desired skills sections for several jobs I'm eyeing for after I graduate
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asinglesock · 11 months ago
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in a frankly implausible turn of events I'm watching Sharepoint tutorials despite not having a particularly urgent need for it. weird liminality week miracle.
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author-a-holmes · 4 years ago
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Underwing Challenge Day 3
"Who is your main cast? Describe as many of your OCs as you can cram into one post."
(Event Link) - (Day One) - (Day Two)
As many as I can cram into one post? Whooo-boy, you have no idea what you've asked for <3
Because Stolen is a Fantasy Romance, it's written in Third Person Close/Limited from the points of view of Stella Korazon and Reilly Mosswolf.
Stella Korazon
"Loving someone forever is the easy part, so long as you actually love them in the first place." - Stella
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At the start of Stolen, Stella is a young but very talented thief. She was raised by her Da', Colm Korazon in a wagon that they used to travel the East Coast caravan route of Moryann.
Her greatest skills include being able to read a persons body language, and her pick-pocketing. She was taught how to fight, but her preferred reaction is to evade, dodge, run, or a mixture of the three.
Physically she's small. Short, and very slim, and with long blonde hair to her waist/hips and large blue eyes that make her look younger than she is, a look that she often uses to her advantage.
Stella's also a very good mimic, she can copy people's patterns of speech and behaviors as long as she's given sufficient time to study them.
Her biggest disadvantage is innocence. While Stella isn't naive to the dangers of Moryann, or the darker sides of the world she lives in, her Da' always encouraged social isolation. Teaching her to trust him, herself, and no one else. This makes for a strange dichotomy to her character that I enjoy playing with where she might be able to flirt with a mark and fluster them enough to rifle through their pockets unnoticed, but blush and stumble when being on the receiving end of genuine thanks or kindness.
Reilly Mosswolf
"You're in trouble, and I can help. Do I need more of a reason than that?" - Reilly
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Reilly's parents were murdered when he was very young. He's elven, so very young for him was around 22 years, the developmental equivalent to mid-teens.
After his parents death, Reilly had his younger sister to look after, so he took to stealing. He was rather bad at it, and was caught. Luckily, for him, but the Guild Master of the Antillune Thieves Guild, Aldune Lamuird.
Instead of turning Reilly over to the guard, he took Reilly and his sister into the guild and looked after them, training both siblings himself when they expressed a desire to learn the trade.
At the start of Stolen, Reilly is 252 years old, and the current guild master having inherited his position from Aldune. Despite that he, and the guild, are in trouble.
For the previous year or two, there has been a rival guild from the Western side of Moryann beginning to encroach on the Antillune Guild's territory and while it hasn't yet escalated to an all out war, tensions are building.
Not least because around 6 months prior, Reilly's sister was found dead, having been clearly tortured. While Reilly is sure that the rival guild are responsible, he has no evidence and won't put the thieves under his protection at risk for a personal vendetta.
Physically, Reilly has the black eyes and sun-burnished skin of his mother's Desert Elf heritage. He also has black hair that he keeps shoulder length, and a scruff of a beard that helps give a messy edge to a face that would otherwise stand out in a crowd. He also has the traditional Forest Elf tattoo's that span from shoulder to wrist along his left arm; His family history written in elven.
His strengths are his experience, and his willingness to listen to opinions and advice other than his own. Reilly is a strong fighter, and Aldune taught him to carefully balance the racial specific talents of both his parents bloodlines, and to use them to his advantage. He has the powerful blows that belong to the forest clans, but the speed of the desert elves, making him a formidable opponent before he even picks up a blade.
Reilly's biggest disadvantage is his fear of losing people. Over the years, Reilly has lost almost everyone he's ever loved or cared for. His parents, Aldune, his sister Eryn, even a lover or two. He has an inner circle of people he relies on within the guild, six people he trusts above all others, but his best friend and the only one truly able to get through to him is Dara Brookor.
Reilly uses nicknames and pet-names to distance himself from his guild members, giving the illusion of closeness, but using the affectionate names to distance himself, and make sure he can't put a real name to a face should one of the people under his protection turn up dead.
It's when Reilly begins to use a person's real name, that they've truly begun to worm their way under his armor.
***
Stella and Reilly are surrounded by a small supporting cast, each of whom has a very important part to play in either the main characters lives, or the main plot, although that may not come to fruition within the first book...
Dara Brookor
"So you're trying to tell me that, when you realised you were developing a meaningful connection to a person you have known for less than a decade, you didn't panic, pull back, and avoid them like a complete moron?" - Dara
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Dara runs most of the administrative side of the Antillune Thieves Guild. She handles all the records, job allocations and thief payments, and is also responsible for pairing up thieves whose skills will compliment each other.
She's also the best friend to Reilly Mosswolf. She met Reilly, and his sister Eryn, when they were attempting to steal from one of her clients. Before joining the guild, Dara ran a brothel in Antillune, and when Eryn Mosswolf tried to disguise herself as an employee to get close to her target, Dara interfered in an attempt to protect her staff.
Once the situation was explained, she ended up helping Eryn and Reilly with their job, and occasionally passing along information on good targets if a client tried to skip out on their bill.
Dara is over six feet tall, and almost half as broad, which is the only sign of her part ogre heritage. She has honey-blonde curls that she keeps cut to her jaw, and dark blue-green eyes.
She made good use of her imposing form to keep her staff protected and her clients in line, but eventually her establishment was set on fire by a competitor, which is when Reilly asked her to work for him instead, in the administrative side of the guild.
The fact that it meant Reilly got out of most of the paperwork was, he swears, simply a bonus.
Dara's strength is her ability to connect with people. While she isn't a thief, her long history in Antillune has given her a network on contacts across the city that feed her a steady supply of information, and Dara can quickly utilise those contacts to seek out any specific leads she or the guild needs.
Her weakness is that she doesn't want to think badly of anyone, and it can cloud her judgement. She doesn't automatically look for deceit and deception, which has often led to her finding herself in dangerous situations.
Thankfully, Dara strikes an intimidating form, can curse like an Antillune sailor, and knows how to wield blades well enough to back up her threats.
Myris Orinan
"I am not the youngest graduate from the college of Wizardry in nearly two centuries for nothing." - Myris
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Myris Orinan is, simply put, a genius.
A forest elf in possession of extremely powerful elemental magic, Myris is one of only 3-4 people in Moryann who can control all four branches of elemental magic and manipulate them simultaneously to access the rare Kurro or Healing magic.
He completed his training at the College of Wizardry in less than 100 years, making him one of the youngest graduates to ever complete the training and he is also passable-to-fluent in over ten languages.
Myris is also entirely mute.
Married to Tanar Orinan, the pair met when Tanar had been hired to steal something from the library in the College of Wizardry. Myris discovered the thief, mid-job, because he'd been working late into the night and bound Tanar before demanding an explanation for his presence.
Tanar agreed to surrender the book, and forfeit the contract, in exchange for being allowed to court Myris and the pair were quickly inseparable.
Due to this close association with the Antillune Guild, however, Myris was attacked, kidnapped, and tortured for information on the guild, and on Reilly Mosswolf in particular.
Even though, at the time, he had no knowledge to give, his attackers punished him for withholding information by forcing an alchemical mixture into him that burnt away his vocal chords, effectively rending his magic useless as it's commonly accepted that without the ability to speak a spell, spellcasters and wizards are rendered powerless.
Myris proved everyone's theories on elemental magic wrong however by slowly developing his own language using hand positioning and finger shapes to communicate words and phrases, and with practice and strength of will he gradually taught himself how to cast spells with a non-verbal trigger, instead of a spoken one.
While Myris has physically recovered as well as he can from the experience, and his magic is as strong as ever, despite requiring more effort to cast non-verbally, Myris has been left with a powerful hatred of Vine, and an ever encroaching fear that such an attack will happen again.
After his recovery, and several assessments by the College to prove that he could continue to retain his Wizard title, Myris moved to the Antillune Thieves guild to work as their wizard in residence, providing wards and magical services to the guild in exchange for a modest fee and even working to create unique items to help the guild function better and to keep its members safer.
Myris does not leave the Guild grounds without Tanar by his side, and even then only in exceptional circumstances. If he is required to leave the guild for any reason, it also tends to leave him with nightmares for several weeks.
Honorable Mentions
I had some others I was going to do but this is so long already, and I'm already 7 hours into Day Four that I'm pushing them into an honorable mentions section instead.
Tanar Sotor Orinan, Indre Larieth, Lurall Penrith and Nilion Kurez are all additional members of the guilds Inner Circle.
Tanar is half plains elf and half human, and is married to Myris. He used to be the thief partner to Eryn Mosswolf after Reilly was made guild master.
Indre Larieth is a half-elf who was recruited by Nilion Kurez, but has remained steadfastly loyal to Reilly for many years. Due to her Snow Elf heritage she can appear stand-offish and cold, but she cares deeply for her chosen few, and will go to extraordinary lengths to do whatever she thinks is nessecary to protect them.
Lurall Penrith was once trained by the Ikhari guild of assassins. It wasn't a path he chose, but instead of running her decided to become good enough that the guild would have no choice but to allow him to leave. After he met Reilly, he leveraged the backing of another guild to convince the Ikhari to let him walk away. Lurall now runs the Guild Outpost in the Western Desert, but frequently visits Reilly in Antillune.
Nilion Kurez is a Forest Elf, and has been a member of the Antillune thieves guild since Aldune Lamuird founded it. He helped write many of the guilds laws, and has known Reilly most of his life, having watched him grow up inside the guild, and in many cases been one of Reilly's teachers.
Hawk Denill is the face of Vine in Book One, and the person who hires Stella to break into the guild and steal from Reilly Mosswolf. He is a dark character who I intend to be a thorn in Stella and Reilly's side for at least the first three books. Once a member of Reilly's own guild, Hawk was banished when the guild discovered he was responsible for a series of grisly murders in Antillune. Hawk has returned to the city only recently, confident with the backing of a new guild.
Liandra 'Andy' Jenkin is a bright but brash young thief who Dara partners with Stella once she settles into the guild. Andy is Human, but makes up for the disadvantages this gives her in speed and strength by sheer enthusiasm, and stubborn determination. Andy has a grudge of her own against Vine, since their people laid an ambush on her last job that injured her and killed her previous partner.
Colm Korazon is Stella's Da'. While Colm is also a thief, he's not a particularly good one. He raised Stella in a travelling caravan, using it as a base to sell all sorts of false herbal remedies, imitation magical items, and any other junk he could con people into purchasing. All the while training Stella to do what he could not. By the time she was old enough to blend in with the crowds that gathered around his stall, the items he attempted to sell were merely a distraction to allow Stella to silently search through pockets.
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