#is actually a viable thing to hope for but.... i'd be SO DAMN GOOD AT IT
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Hey Syllll! Long time, no chat! I just wanted to get this off my chest before i go ham trying to figure out what i wanna commission from you soon.
I have been reading Undersource for years now, and i think we've both come a long way since then! God, that feels weird to say, i'm not even old enough to drink yet lmao. But! I am old enough to spend my money responsibly now, which is nuts given that my responsible spending is now aimed at getting art of my blorbos LOL.
You've grown as an artist so much since i first started reading- i think that was around... the pirate arc? Not sure! But i do remember the early days of me having discord, during the EKD server category era. But anyways, i know the way you drew our favorite skeletons was different back then, and it's all gotten so much smoother in that time. You're also (at least seemingly) taking way better care of yourself! You've set boundaries, you've set more time for yourself and not the blog, and you're still happily chugging along, after all these years. Not to mention you're working on this side story now, which i'm fairly certain you've been looking forward to for a while.
How's that sleeping though? Do you still have the sleep cycle of an austalian? Can't say i'm any better, im slowly becoming nocturnal again lol. Some things NEVER change.
Anyways. All this to say: im really proud to have been part of this little community for so long. To see the comic and its artist come so far. Even if im not a diehard fan anymore, im glad i can still take a little time every weekend to realize "OH, U/S shoulda updated!" and run over here. Thanks for giving me a good starting point of community on this god damned hellsite.
(Here's to sleepy 5 am "you're great" asks LMAO)
sjksdhLKSDJFHG THIS IS SUCH A SWEET MESSAGE OMG-
Hi Azzy! :D I'm glad you still like my work even after all this time! Thank you for sticking around! :D
I have been taking better care of myself these days! I'm (only sometimes begrudgingly XD) going on daily walks (Pikmin Bloom is really helping with that, I love Pikmin they're so cute), and made some new friends! When I first started this blog I was convinced I had to constantly/frequently produce content, and I time went on I slowly realized that wasn't really viable, so I slowly trimmed down the workloads for better manageability, I'd say it's helped a lot! Even if it may not look like it sometimes XD
There was a point before I adjusted my work schedule where I figured out that I may have been riding a creative burnout for a long while, as when I looked back it felt like my work had begun to visually stagnate. I think at the time I was cramming working on the comic update across only 3 or 4 days (Wednesday/Thursday to Saturday mornings, sometimes down to the wire), with several hours of just constant work (plus any distractions and 3 daily asks) because I was procrastinating so badly X'D I'm still recovering from the visual stagnation, but I'm definitely trying to experiment where I can! I may not be the best at it but I hope I'm improving at least ksjdghLSDGH My current schedule is MUCH more spaced out and much more manageable, spanning Sunday to Friday and broken down into stages for each day, and Saturdays are my designated day off~
As for the side story, it's one I've had around for quite a while and have been excited to finally show off! There were a few people who were interested in it when it was first teased, though I've no idea if they're still around, if they are I hope they're enjoying the story so far as well! 💜
Oddly enough my sleep schedule is no longer on Cthulhu Standard Time SKSDJGHDLG We had a TON of construction going on in the house the past few months and it was way too awkward to sleep with a bunch of strangers either being in or near my room, as well as making a LOT of noise sjkdhgLKSDJG There was a brief section of time where I'd actually go to bed at a "normal" time and get up at like, 9 or 10 am X'D Though it's slowly sneaking it's way into afternoons to 3 or 4 AM after I feed the kitties, kinda like my old college schedule XD
Thank you again for liking my work and sticking around! I really appreciate it!! :D
I may not be anywhere near whatever my "peak" was a few years ago, but I'm still happy to keep going for those who still come around! 💜
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You guessed it, time for another game rant! This time is going to be about Bullshitlands 2, I mean, Borderlands 2. Now, it was sometime last year I played and did an angry rant about the first Borderlands game with the hope that the things that really angered me in that game had been dealt with in this game.
I can confidently report that no, none of those things were fixed and in fact were all there. Let me tell you my four hours of experiencing Borderlands 2 for the first time.
The first question I'd like to ask is why do they think that making the beginning of the game so damn difficult a good idea? That's where the players first impression of the game happens, if they are a new player, like I am. This game does not and has not left a good impression on me. After an hour, with my commando at level 4, I already wanted to give up on this game. This is because of several factors, the first being constantly running out of ammo. Now, before you ask/say it, yes, I am scavenging for ammo like one is supposed to. The problem is that I am running out during firefights and bossfights, times it is not convient to have to run around and look for more because I am getting shot to pieces.
Speaking of combat, the enemies seem to have pin point accuracy no matter where I am. Even with more time played, I drew the same conclusion that cover is basically useless as enemies will just run around or find some sort of point to be able to hit you. However, running in and trying to shoot everyone as quickly as possible isn't viable either as that will result in dying quickly. Shields are also seem to be basically useless as the enemies can just chew right through them and your health bar quickly that they may as well as not had shields at all. I didn't start having a little less of a difficult time until I figured out how to deploy my deployable turret and that is a small decrease in the difficult time pool. Boss fights are just pure bullshit all the time. Took me two attempts on Boom Boom and like six or so attempts on the Flint which is so damn stupid that it took that many attempts. I didn't even get good shit from either of them, like it's all big fucking waste of time.
The game is also just as unbalanced as the first one that there's just so much bullshit going on. When I was level 7, I went back to an area for a sidequest I had forgotten about. The enemies in that area were level 4 and yet they could just clobber through my shields and health like nothing! How the fuck is that fair exactly? Add to that when I actually got all the required items for the quest, I could not find either of the two people that I can choose to turn the quest into.
The level scaling really just adds to the bullshit. If I'm level 8, so are the enemies. You also want to be sure that your guns are at the same level as you or like maybe one level lower and that is really the problem. The first time I hit level 7, I still had level 5 guns because you have to rely upon RNG as to what guns drop and what level they are. playing this game is like a constant anger and frustation induced headache that I just do not understand how people like this game so much. I fail to find it fun because I am so upset and angry anytime I play it. I'm not sure yet if I am ready to fully give up or try a little more but, all this still stands for me. Even if I do keep going, I have a feeling something down the line will cause me to give up and when that does happen, I will not be trying Borderlands 3 or Pre-sequel as it's just gonna be more of the same bullshit. I may try Tales From The Borderlands because it's a Telltale game and those game have never let me down. Borderlands as a series can just go fuck itself with how needlessly difficult, unfun, unfair, unbalanced with no difficult options and that is just my experience and opinion on the game.
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[A video is attached. Janine—a young woman with spiky purple hair and a long scarf on over what sure looks like ninja attire—appears to have just shut the door behind Maria into some sort of break room.
"So! Good to finally meet you, champ," Janine says cheerfully, practically bouncing on her feet as she makes for a comfy-looking couch and launches herself backwards into it, the camera following her there. "You beat Dad, so. I knew I probably wasn't winning, but damn if it wasn't fun to try!"
"I can see the resemblance," Maria comments, looking around the break room and eventually choosing to just remain standing, very awkwardly, near the door.
"Aw, really? That's really sweet, thank you. But anyway!" Janine beams at her. "What brings you here? Are you just the sort of overachiever who wants to get all sixteen of the viable badges, or... something else? My guess is something else. Though you do have overachiever energy."
Maria blinks, clearly confused. "Thank you? I... think?"
"Eh, it can be a compliment, could be not, I mean it as a compliment so you're welcome. Seriously, though, what are you doing here?" Janine pauses. The smile drops from her face. "It's Rocket, isn't it."
"As in the team? I... had intended to ask you that."
"Wait what."
"How much has Lance told you?"
"Pretty much just that he did get defeated but for personal reasons you're not taking over for him at the Indigo League quite yet. Also a quick physical description of you so we'd actually know when you turned up. Which... understated a few things, but never mind that." Janine sits up, arms crossed over her chest. "What's going on?"
"After being driven out of Johto, Team Rocket seems to have plans of some variety here in Kanto instead," Maria clarifies. "They seem far more afraid of me than they are of Lance—"
"Wait, were you the one who crashed Ho-oh into the Johto Radio Tower???"
"—and as such the plan is for the rest of the League to monitor Johto while I search them out and deal with them here in Kanto." Maria pauses, brow furrowing. "Also, no. Ho-oh crashed themself into the Johto Radio Tower; I was merely taking advantage of their offer of a way into the building."
"What the fuck, you're way too cool to be the new champ," Janine mutters. "Anyway. Uh. Got it! Fully understood. Honestly it wouldn't be the first time that Rocket has managed to listen in on League communications, so I get why Lance didn't want to say much, but also what do you want from me here?"
"I'd like to know," Maria says, "if you have seen anything particularly suspicious in or near Fuchsia City recently. Anything directly related to Rocket would be ideal, but anything... out of the ordinary would work."
"Hmm. Hmmmmm." Janine steeples her hands thoughtfully, shifting to an even more ridiculous sitting position on the couch if she does. "See, I can't think of anything off the top of my head, but I've seen Rocket's work before, and I've got a hunch about where they will be if they're anywhere near here. Give me a couple days, I'll let you know. Or I'll have one of the girls let you know."
"...One of your gym trainers is a boy?"
"Oh, Barry? Yeah, he's bigender. He delights in being one of the boys and one of the girls. Not the point though, I'll get on that after the gym closes tonight. In the meantime... stay close, give me a call if you find something first, and I hope you enjoy Fuchsia City!"
"Thank you," Maria says. "There is one other thing, more of a... personal matter."
"Oooooooh? Do tell?"
"I... believe there may have been a challenger here... close to a month ago?"
"Okay...? I'm gonna need something slightly more specific, I get a lot of challengers. It's mostly people who are here for the Safari Zone and figured they might as well try for a badge while they're in the area, but hey."
"Dee. The name she would be going by is likely Dee."
Janine's brow furrows. "About a month ago... yeah, I think I remember her. Actually, I thought she was you at first—Lance's original description of you wasn't as specific as it should've been, he didn't even mention that you're an edgelord."
"...A what."
"Uh, you like dark clothes and... don't worry about it, actually. What about her?"
"I..." Maria hesitates. "She... did Lance mention that I was a Faller?"
"Like Surge, yeah. But also it's pretty... you're not subtle. I like you a lot but you're not. What about it?"
"I believe that she may be too," Maria says. "That she may be from the same place I am, and... may even be someone I knew once."
"Oh shit? That's a good thing, right?"
"...I don't know."
"What, is she your ex or... yeesh. For real? That's rough." Janine pauses. "Also, you can totally sit down if you want. Like. There are plenty of seats."
There are, indeed, plenty of seats. Maria equally awkwardly takes one.
"Perhaps I am wrong," Maria says. "I hope that I am wrong. But any information on her that you are willing to share may help."
"Okay. Well. Um..." Janine's brow furrows. "Let me think on that one too, actually, it's been a long month."
The video ends.]
#ooc: have I mentioned that I adore janine#kanto rocket arc#rotomblr#pokeblogging#pokeblog rp#pokemon irl
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what sort if things do you want to talk abt with people/what would make you feel better?
I mean, in an actual utopia? :'D I'd love it if people were excited for what I'm working on. if they'd ask about the fics in progress, kick my butt when I can't get shit done, and push me into doing more. maybe even give feedback already during the process! i know it's too much to ask for, especially when so rarely even finished fics get excitement or feedback, but it's what a Dream World would look like lol.
ideally I'd love it if I had some friends who I could actually brainstorm with and talk about the stuff I'm stuck on or trying to otherwise flesh out. my dog does listen but rarely has any suggestions I can take :'D I know I got spoiled because earlier (like …two years ago lol) I had someone who was always excited to talk about the ideas and brainstorm with me, and who kicked my ass into gear if I was dragging my feet, and I got used to it and now that i'm supposed to just figure everything out alone I have zero motivation to actually do it. the kind of instant feedback I got then was the best motivator ever. now? eh.
and I'd love it if my feeble attempts at trying to talk about wips wasn't just brushed off. if i post on tumblr about something it's most of the time ignored. i've tried to talk to multiple people, and in return i get either the "you'll figure it out eventually" or a complete topic change immediately. no follow-up questions, no excitement, no nothing.
and I'd love it if people didn't go "oh I can help brainstorm that!" and then not even bother to read it. go "I'm gonna comment on that soon!" and never do it. empty promises do nothing but get hopes up and end up in crushing disappointment.
I know people are busy, people have their lives and shit happens but like. it's easy to not make promises you can't (or have no intention to) keep, imo.
and idk in the Olden Days I had multiple people to chat general fandom with, and it in turn sparked fic ideas, and excitement, but now that doesn't really exist either.
just to be clear I'm not expecting anyone to be at my beck and call 24/7 all the time :'D god no :'D but it's so friggin' disheartening when I get a new idea, am all excited about it, and then deflate when I know I don't really have anyone to hype me up about it. so then i won't do it. or then i write like two sentences a day maximum and never get shit done. and every damn day i'm getting closer to just quitting for good. i really really don't wanna abandon my to-write-list and leave shit unfinished but it's starting to look like the only viable option left.
idek. I'm tired. i know it's just a pipe dream and i'll just keep struggling until i fade away from fandom and no one notices lol but yeah.
(it is really nice to just chat about anything with people too, tho, so a shoutout to those who did reach out and who i've been occasionally chatting with :3 it is appreciated!)
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Omg hey! Thanks for taking the time to engage/share your thoughts even though you don't fully agree, I really appreciate it. And I don’t really disagree with you here, I just want to reply with my thoughts since you raised some interesting points!
Learned behaviors vs experiential gap: Absolutely the empathy/emotions thing is my weak link here, I'd call it a shameless projection that isn't necessarily supported by but consistent with canon lol. The only part I'd be reluctant to concede is the low empathy thing, but ultimately, an alternative interpretation where he's just really damn good at repressing is viable as well!
The learned behavior interpretation as you put it definitely makes sense, and I get the impression that it's more popular too. Kokichi's a really confusing guy and I think the interpretations we find most intuitive are probably going be the ones that relate his thought process to experiences we're familiar with, because that helps us grasp some semblance of humanity within him. All this to say I don't think there's anything that makes my explanation any better than yours; like you said, the truth is ambiguous, and I think it's best to gather as many different plausible interpretations as possible even if they don't lead to an "answer," because it lets us appreciate his writing and our relationship to our own interpretations. So I really appreciate you taking the time to put your version in words!
Gonta: On a similar note, I've basically lost hope that we'll ever know for certain what was going on in Kokichi's head here — and in spite of my giant footnote, I don't actually have a well-formed opinion myself — but I really like your point that his words gave Gonta peace of mind. Ironically I think I overlooked that angle because I didn't see a pragmatic reason to do anything solely for Gonta's benefit, since at this point Gonta's fate is sealed and his emotional state has no bearing on the future (aside from its effect on others, which has pretty much already maxed out with 'pity'). But consideration for the truth Gonta sees in his final moments makes total sense from the perspective of a Kokichi who's more emotionally 'typical,' and your interpretation is compelling; it gives more weight to the specific words he says, rather than just anything plausible to mislead people on why he's crying... I'll definitely have to think that over after this.
Paranoia: Another great point that I completely failed to address. I agree he's a little paranoid, or at least a reasonable amount of paranoid given the game they're in. Subbing that in as the cause of emotional disconnection in my analysis is really interesting... At the very least, I agree that paranoia would definitely add to the impression that these are all sham conversations. Though to confidently form an opinion on this I'd have to go back and look at the lies he tells in the killing game versus everyday life with that lens. My current impression is that his lying is too deeply ingrained to have developed situationally, so if I took his social detachment as a result of paranoia then I'd have to conclude that Kokichi is constantly paranoid. Which is not my opinion, but I'm sure it could be argued. In that case, in an everyday environment, the 'low empathy/emotion' version of Kokichi mostly neglects to tell people about himself because he doesn't care, while the 'learned behavior' + paranoia version actively avoids people knowing anything about him. Neither is an explanation of his lying per se, but the former would facilitate his compulsive lying, while the latter might not facilitate lying but does create a stronger motivation to lie.
Here and in other cases, I think a lot of the difference between these two headcanons just comes down to how good you think Kokichi is at acting and ignoring his emotions. 'Low empathy' Kokichi doesn't actually fight his instincts much, at least until shit really hits the fan, and that’s part of why that explanation appeals to me. Meanwhile 'learned behavior' Kokichi is frequently suppressing his instincts, successfully enough that I almost have trouble imagining someone being able to act that well (grain of salt, that’s *definitely* a blind spot for me - and more importantly, he is an Ultimate so I can’t put any kind of talent past him). My own reservations aside, the interpretation of Kokichi as someone naturally social who constantly has to fight his instincts definitely has its own merit; it’s emotionally compelling (in a pretty unique way that’s very different from mine) and probably more accessible as well.
Well, hope you didn't mind me writing an essay response to your response to my essay here lmao. I'm definitely starting to appreciate how challenging it is to figure this guy out; it's almost the opposite of the SDR2 problem, where Komaeda tells you his mindset from the get-go but the game never gives you a moment to recontextualize his actions after his death. V3 points at Kokichi and goes look, a mystery! we must recontextualize his actions! and then proceeds to give us basically nothing to go off of. All I can really aim to do is propose something with consistent internal logic, and I'm very glad if you think I managed to do that.
Again thanks for the rb, it's a treat to get such a long comment on my analysis!!
Character analysis: Why does Kokichi lie?
I think lying is more than just a means to an end for Kokichi, so this is my personal understanding of Kokichi's habitual lying, centered on the headcanon that he experiences his own emotions very weakly.
In a vain attempt to make this post more streamlined, I've isolated most textual examples into footnotes at the bottom; probably only read them if you don’t buy what I’m saying in the sentence prior. Lastly, if you disagree with something I say here and choose to make it known: probably read the footnotes first, and regardless please just be nice about it :')
"If I wanna become closer to Shuichi, I probably shouldn't lie so much... But that's my shtick... or more like, my way of life..." (Kokichi's inner thoughts from Salmon Team)
Small lies vs Big lies
To start this off, I need to clarify that there's (at least) two very different kinds of Kokichi lies. First are the “big” lies, like being the mastermind or lies about the nature of DICE. Big lies are consistent, told with a “straight face,” and well thought-out, because they usually serve some kind of strategic purpose [e.g. footnote 1]. But those aren't the kind of lies I'm aiming to explain here, because they're already well discussed and follow a pretty understandable logic.
I'm focusing on what I call "small" or compulsive lies: trivial claims & performed emotions that are usually not believed for long, either because they’re too outlandish or because he or someone else disproves them. For example, sobbing that he hates coffee and then asking for a cup of coffee; or telling the seance participants he's "actually super duper strong," despite knowing full well they're about to watch him struggle to carry the iron cage [more ex. in note 2]. Most of Kokichi's lies fall into this category imo, especially in low-stakes environments like Salmon Team and UTDP. Unlike big lies, "small" lies are somewhat unique to Kokichi, he tells/performs them constantly regardless of context, and they don’t serve a very clear purpose.
Masking
I think Kokichi got very good at performing emotions from a young age in order to mask the fact that he doesn't experience empathy or other emotions very strongly. And maybe that sounds like a very specific headcanon, but just stick with me here... [and/or see note 3 for one line of evidence]. Failing to emote convincingly would’ve not only made it difficult to exist in everyday society, but it probably would’ve put an even bigger target on his back as a criminal, too… So yeah, he learned.
But as it turns out, spending an (admittedly very short) lifetime pretending to have emotions you don’t actually have is a fantastic way to:
Start feeling detached from the people around you,
Start seeing everyone else as suckers for buying it, and
Very quickly lose any moral qualms about lying — after all, people would attack him from every direction if he was honest about his feelings towards them (or lack thereof), so how is it fair that they want to punish him for lying, too? There’s just no winning!
My interpretation boils down to this: Kokichi lies compulsively because he is deeply bored, and the kick he gets out of deceiving people is one of the only things he finds consistently rewarding about talking to them. Most social interactions already feel like lies to him because he is constantly forced to mask, so he might as well tell fun lies about being a supervillain instead of boring, easy lies about wanting to be friends with everyone.
(Continued under the cut)
Not all lies are strategic
I think it's easy to assume at first that the only reason to lie is for some sort of material influence: changing others' behavior or hiding undesirable truths, either for your own selfish gain or the greater good. Definitely, there is a purpose like that for most of Kokichi's "big" lies, and even some of his "small" ones (e.g. the kind of short-lived lies both he and Shuichi tell in order to advance the Class Trials). But even in retrospect, not every lie he tells can be explained with an external motivation like that, selfish OR unselfish.
I think telling "small" lies is more of a habit for Kokichi than a strategic choice, something he can't quit even when it becomes an actively bad strategy (hence "compulsive"). But if you’re already with me on this, feel free to just skip to the next section :P
A. Small lies aren't meant to be believed.
I don't think Kokichi tells lies in order to actually mislead people most of the time — because if he wanted people to believe his small lies, then he wouldn't be constantly retracting them. Many (or even most) of his small lies are soon followed up with “It’s a lie!”, either literally or by demonstrating/implying that it’s untrue [e.g. note 2 again]. [For some possible exceptions to this rule, see note 4].
Fig 1: Kokichi struggling not to give himself away after Monotarou believes his outlandish lie (V3 manga anthology). While I think this instance is a bit exaggerated, it nicely draws attention to the fact that he enjoys revealing his own lies.
By Kokichi's own doing, there is often a net 0 change in what people believe by the time they reach the end of a conversation with him. E.g. Kaede doesn't walk away from their FTE thinking Kokichi is her long-lost companion, Shuichi doesn't walk away from Salmon Team thinking Kokichi is obsessed with dumpster diving, etc. This suggests that Kokichi's not trying to change the perceived truth, he's just interested in the momentary act of tricking people.
B. Kokichi doesn’t tell small lies to alter his social standing, for better OR for worse.
I think the first half of this is self evident — I mean, if he was trying to gain status, he's doing a terrible job! He is aware of what behavior is required to make people like you and listen to you, and he is patently not doing that.
You might then argue that he’s doing the opposite: intentionally bombing his reputation to build up to Ch.5 so that people would readily believe he’s the mastermind. While I do think his annoying lies ended up helping on that front, I don’t think his mastermind plan is the cause of this behavior, because...
Firstly, we still see him lie constantly in contexts where there's no clear advantage to being hated (UTDP, Salmon Team).
Secondly: Crying wolf is one of many great strategies to make people hate you... but it is a uniquely terrible strategy to make people believe you. If you were really going to create an evil mastermind persona out of thin air, "pretending to be a lying attention-seeker" is just not the most logical way to go about it; that would only make it harder for you to convince people that you're actually being serious when you do the big reveal that you're the mastermind [for a note on Junko, see 5]. That's why I don't think the compulsive liar thing is an act; instead the evil persona we see in game is just the result of leaning into traits people already disliked about him. The reason he tells so many meaningless small lies during the killing game is just that he already was, and is, a compulsive liar.
Again, there are some "big" lies, lies he doesn't go back on, that he tells in order to tank his reputation (e.g. "The more you suffer, the more I enjoy it"). But those big lies aren't enhanced at all by the fact that he walks around telling people the sky is green, you know? That might make people hate him, but it's not the wisest way to do so while still maintaining control over people.
Finally, regarding the argument that he tanks his credibility in order to mask his own emotions, see note [6].
So, with all that said... Why even tell these lies, if they don't give him more control over the situation, his classmates, or the truth?
Boredom
I believe Kokichi’s small lies are primarily driven by boredom. Yes, his complaints of boredom are probably meant to tie him to Junko (narratively) and justify enjoying the killing game. But I do think he’s also genuinely, chronically bored. Just because he doesn’t have vivid emotions doesn’t mean his brain isn’t expecting him to have vivid emotions, if that makes sense, so there’s just a constant lack of stimulus that leaves him restless.
On that note, I think it's difficult for him to maintain interest in everyday conversations. There's not usually a lot at stake for him, because he doesn't feel much about the people around him, and isn't interested in pretending that he does just so they can feel "connected" to a version of him that doesn't actually exist [but see 7].
It doesn't matter to him which path he takes when navigating everyday social interactions, so if he has to get through those interactions anyway, he's going to take the road less traveled. Pointing fingers, confessing to murder, and spontaneously bursting into tears… it’s not usually to accomplish anything in particular. It's more like doing backflips in an empty prison cell: equally as useless as rotting on the floor, but marginally more entertaining.
Fig 2: Kokichi consciously using lies to entertain himself. His dissatisfaction with the lie appears to be unrelated to whether or not it was believed; I suspect this is because the claim was so mundane that convincing Shuichi of it wouldn't have been very impressive in the first place.
But what's actually fun about lying?
I think this constant need for entertainment is what motivates a lot of Kokichi's social behaviors, not just lying. But he clearly has a special relationship with lies in particular. I think this is partially because of his perception of himself as "fake" (in the literal sense), but more importantly because lies are a versatile, challenging, and (relatively) harmless way to get reactions out of people.
Lying poses creative and intellectual challenges: Introducing lies basically doubles the amount of social calculations required to participate in conversation [elaboration in note 8].
Lying creates artificial stakes by reimagining ordinary conversations as competitions. By playing a game of "how many times can I fool this person in one sitting?" he creates an internal motivation to engage in conversation and perform social behaviors convincingly (at least, for short periods of time). External pressures like “being liked” aren’t usually enough to motivate that.
Lying allows him to emotionally occupy extreme scenarios without actually creating extreme scenarios. If he wants to raise tensions high enough that he can actually feel them, lying is one of the less destructive ways to do so, because it's entirely verbal (including body language, that is) and thus avoids material risk/harm. Now that's not to say it doesn't hurt people [e.g. note 9]. In fact, that's often the point; I wouldn't call him a sadist in the traditional sense, but there is something gratifying about triggering twinges of guilt and empathy in yourself if you don't normally have access to those feelings.
All this to say, Kokichi's habitual small lies aren't driven by a desire to create genuine misunderstandings, or to make people do what he wants [note 10]. I think what he actually seeks from social situations is little bursts of catharsis from witnessing other people’s emotions, and the feeling of control or "winning" that comes solely from being able to deceive them and get those reactions.
Going "it's a lie!" right after is a really important part of this. It's a punchline, a tiny power trip, a kind of "Bingo!" he can use to declare victory. He doesn't necessarily want people to believe what he said, he just wants them to know that he totally got them and he'll do it again. Because what’s even the point of coming up with all these lies if people are just going to believe them and obliviously move on?
Lying as satire
Finally, and I’ll admit my thoughts on this aren’t quite as fleshed out, but I almost imagine Kokichi's lies as a form of satire, given that one of the few things he seems genuinely (?) passionate about is his right to lie. That is to say, it means something to him, in addition to being internally rewarding. He's had to present a false persona of himself from day one, after all — but now that he's a self-proclaimed bad guy, there's a lot less pressure to do it well. Performing those social behaviors in random, nonsensical patterns, and telling lies that feel just as true as the "honest conversation" he's learned to fake... it's like a form of indignant social button-mashing. It doesn't really matter if his performance conveys a coherent image of a person or not, because it was always arbitrary to him in the first place, you know?
….And I think I'm just going to stop myself there before this gets any longer. Tysm for reading!!!! <3
Disclaimer
…Actually that was a lie, let me get on my soapbox real quick. I think it's safe to say this essay hinges on Kokichi having some form of neurodivergence, however you want to label it. Personally I see him as having some antisocial traits, but I didn’t want to make that a silver bullet, and I thought it’d make more sense to just take the specific traits I see in him and work backwards from there. With that in mind, I want to make it abundantly clear that I don’t mean to assign any moral value to emotions. I can’t say this headcanon is entirely based on my own experiences, but there's a reason I connect with it, and I don't think anyone should be judged or labeled inhuman for emotions they do or do not have.
Moreover, while I explicitly take the stance that his emotions are morally neutral, I am explicitly NOT taking a stance on the morality of his behaviors. My intention here was just to explain them logically. Between you and me, just trust that I'm a Kokichi enjoyer and I did my best to consider things from his perspective.
Credits
Game screencaps from justonegamr and JakkHearts on Youtube. Manga screencap from Mangadex.
I also want to plug this analysis by @/g0nta-g0kuhara — I'm honestly not sure how much of my analysis aligns with/borrows from theirs, but it's definitely one of the posts that informs my current understanding of Kokichi, so it'd feel weird not to at least mention it. Consider giving it a read!
Finally, shout out to @thedaythatwas for peer reviewing this meta!!
Footnotes
These were mostly off the top of my head, so if I got anything wrong, feel free to (again, nicely) point it out ^^;
“Big lies serve a strategic purpose” Big lies are also what I'd call the "normal" type of lies, just like Maki's Child Caregiver lie, or Komaeda's fake bomb threat — they're meant to be believed and to influence people's decisions. Examples of Kokichi's "big lies": those he tells in order to impersonate the Mastermind (e.g. claiming he loves the killing game); lies to Miu (being oblivious to her murder plot) and Gonta (believing the Killing Game Busters is a good idea) for his Ch.4 scheme, and debatably DICE lies to protect himself and his Ultimate title (though for these I also think he just gets a kick out of trying to juggle such a big lie for so long).
“Small lies” An example of an "emotional" small lie is the times he bursts out crying; he's not necessarily making false claims, but his actions communicate feelings he doesn't have, and most of the time he'll follow up by reverting to a bored expression thus implicitly confessing to the lie. His claim that he can’t taste food is also a pretty good example of a verbal lie: it’s random, difficult to believe, and he immediately follows it up by saying he likes sweet and spicy things. (That last part was definitely intended to imply he was lying, but whether or not he was lying about lying depends on your hc… I personally choose to believe that he has a weak sense of taste and relies on “interesting” textures like carbonation, because I think it parallels my take on his reduced emotions in a fun way.) +++ For further examples, the majority of Kokichi's Salmon Team events are just him spouting random bullshit and then immediately taking it back.
"One line of evidence for reduced empathy/emotions": His thought process often reads to me like someone with low empathy; and his ability to rapidly switch between extreme emotional performances and total flatness suggests that, in his natural form, his internal reactions are either dull or don’t automatically reflect on his face. For example, when Kokichi "gets real" during trials, his expression often goes blank and he comes off as overly blunt/pragmatic (“Everything you said is total BS… You didn't give two shits about Tenko when she was alive." "How do you expect to find the culprit when you're all worried about each other's feelings?" "Why do you guys hate lies so much? […] And some of them are only white lies, or lies to be kind to people…") They're delivered flatly (voice/sprites, and phrasing to a lesser extent) and express frustration with people's hypocrisy around social norms. To me these are moments when he gets so fed up with the social dance taking everyone in circles that he has to step out for a second and drop the mask, even knowing that his true self will make people see him as inhuman. (I probably shouldn’t have to clarify, but for the record I say all this as someone with low empathy myself.) +++++ALSO: I want to credit @/g0nta-g0kuhara's meta for pointing out that Kokichi's expression goes flat in (different) honest moments - linked in credits above - although I ultimately interpret this in a slightly different way for his character.
"Some exceptions to the 'it's a lie' rule": His own thoughts and feelings, which are often kept ambiguous. Lies he doesn't need to retract because they're obviously false ("I hate liars!" or "I was born from the big tree behind Hope's Peak Academy..."). Small *non-compulsive* lies that serve a strategic purpose, like perjury to further the trials (though you could argue these too are "obviously false" and basically retract themselves after a moment of critical thinking; e.g. claiming he killed Angie (ch3), or debatably telling Himiko she mentioned the brick handrail (ch4) because he intentionally casts doubt over the lie by telling it very badly). And of course, he doesn't go back on his "big" lies or the lies that serve to support them.
“Compulsive lying isn’t the best way to impersonate the mastermind”: Although I think his lying is very connected to his boredom, and his boredom connects him to Junko Enoshima, I want to point out that he is unaware of Junko. To the viewers of Danganronpa 53, his behavior absolutely looks like the behavior of a mastermind… but there’s no reason for Kokichi himself to think that “someone pathologically bored who constantly switches personas” is the most believable caricature of the mastermind. I think that’s a coincidence that was engineered by Tsumugi, and from Kokichi’s perspective it’s just part of his personality.
"Tanking his credibility to mask his emotions": As some have pointed out, being constantly dishonest does make it easier for Kokichi to dismiss his own moments of vulnerability and keep his thoughts/feelings ambiguous (e.g. gracefully backing out of his love confession to Shuichi during the love suite by pretending he was joking. The idea that it's a prank is only believable to Shuichi because he already knows Kokichi likes to pull his leg in other ways). I don't disagree with this interpretation of Kokichi's lies, in fact it's a really fascinating angle and part of what makes interpreting him so challenging. However... I still don't think that's the ONLY reason he walks around telling people the sky is green. Its usefulness is pretty limited to cases like the love suite, where he's trying to 'test the waters' and back out if the first approach fails. A superficially similar example is when he cries for Gonta's execution and then whirls around with whole "I don't want to, stupidhead!" bit — he's not actually testing the waters here, because he never intended to go forward with the story 'I'm really sad about Gonta and I regret doing that;' even if you think the tears were real, the plan was always to retract it. What actually saves face for him here is the fact that he's able to stop crying and go on a straight-faced villain monologue afterwards — and all that was *required* to make that believable was his acting skills (admittedly helped by his "evil" reputation, but not necessarily by his "liar" reputation). In other words, I'm inclined to think it would have worked even if he had presented as 'honest but mean-spirited' up until this point. It's the same way Tsumugi can convince us in Ch.6 that she's evil and her grief for previous victims was an act, despite never having presented herself as a liar until now; Kokichi is lying about being a heartless villain, while Tsumugi (ostensibly) is not, but they have the same effect in the moment because their ability to switch rapidly between 'good' and 'evil' personas proves *in itself* that they're good actors, and that one of those personas must be false, regardless of how their honesty was perceived beforehand.
"Kokichi lacks emotional stake in other people": This is simply a headcanon I am positing because I think it has interesting implications for his relationship with lies. Please don't be mistaken when I say that Kokichi doesn't care about the people around him (all of the English words for "caring" are frustratingly ambiguous, in my opinion). I don't think Kokichi experiences "care" as an emotion very often, no, but that doesn't mean he can't take interest in people, have opinions on them, or "care about" them through his actions. Now, whether or not he actually does that.... is not the topic of this essay either!
"An intellectual challenge": To lie, you have to continually generate a false narrative (rather than just regurgitating the truth), you have to track which routes you've left open based on what you've already said, and you have to assess whether or not they believe you (...which are all similar to calculations you'd already be used to doing if you don't have empathy). If you want to win, you have to do all of this on the fly and do it really, really well. And once people know you're a liar, it not only gets harder to convince them of your lies, it also gets harder to convince them of the truth; once lies are introduced, the pressure to perform well pervades every part of the conversation. Of course, this is way more fun with bigger lies (like DICE lies, in my opinion), but the little ones still take a modest amount of effort (an amount he can afford to expend on a daily basis) and yield a much more immediate reward.
"Lying still hurts people": e.g. Kokichi accuses Kaede of strong arming everyone during the Death Road of Despair, then accuses everyone else of attacking her the following morning. This one is a complicated example because it was such an obvious lie that I really have trouble believing that he wanted anyone else to buy it (I really think the point was to annoy people and raise social tensions), but even though the lie was quickly pointed out, it still actually made everyone gang up on Kaede, to the point she leaves to cry in her room afterwards.
“Lying isn’t to make people do what he wants”: Again, I'm just talking about his everyday compulsive lying here. While he does use DICE related lies to make people do what he wants (e.g. make Shuichi hang out with him), I consider those part of his "big schemes" rather than his habitual behavior, since his claims about DICE are consistent, well thought-out, and long term. Not to mention, the veracity of those claims isn't too important to me, since he's already very transparent about the fact that he's trying to threaten people into doing his bidding in these cases.
#self rb#other#danganronpa#meta#long post#re: your tags - totally feel free to pick this apart more if you ever feel inclined!#as long as everythings civil/respectful which your reply definitely was
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"Only in allowing her to pass..." — Hornet, The Radiance, and the means by which Hallownest turned its victims against each other
A quick note: I read Hollow Knight as an anti-colonialist text. As such I'll be touching on topics related to colonialism as it's depicted in the world of the game, and said analysis will reflect both a sympathetic take on The Radiance and a critique of The Pale King that won't pull its punches. If this sounds up your alley, hello and thank you for the read! Let us be sad about these bugs together.
———
So!! A while back I realized something about pre-canon that felt rather... "curious" is one way to put it, I think. To wit: for all the effort and scheming and determination The Pale King poured into trying to get rid of The Radiance, neither of his plans involved directly killing her.
Was that his long game? Well, sure, that seems clear enough. His tack changed from luring the moths away from their god and creator to a more literal form of incarceration once the infection became a factor, but at its core the end goal never really changed—The Pale King very sincerely wished to destroy Radiance via obsolescence. The Seer lends us foreshadowing to confirm as much:
[Image descriptions: Two screenshots from Hollow Knight, showing the Seer and Ghost in the Seer's alcove at the Resting Grounds. Across both screenshots, the Seer tells Ghost the following: "None of us can live forever, and so we ask those who survive to remember us. Hold something in your mind and it lives on with you, but forget it and you seal it away forever. That is the only death that matters." End description.]
(Which, by the way and given the context, talk about an extremely unsubtle allusion to cultural genocide huh!!! Whew.)
In any case, we're left with a whole bunch of machinations which build up to... well, two very roundabout attempts at committing deicide. That's kind of weird, all things considered! Why not just do the deed in one fell swoop and get it over with?
This could be for any number of reasons. Maybe the king was devoid of the means to instantly kill another higher being. Maybe his personal sense of scruples stopped him short of signing off on MURDER murder (although, y'know, the aforementioned genocide + eternal imprisonment = still cool and copasectic apparently!). Maybe the long drawn-out cruelty was the point. Maybe the idea of playing fuckign 4D chess with the circumstances was too delicious for him to pass up—that man did love to tinker and stick his claws where they sure as hell didn't belong—or maybe it was a little bit of All The Things. Who knows!!
But interrogating The Pale King's methodology on this count isn't what I'm here for, at least not really. The main reason I raise this question at all is that in her own way, Hornet did too.
"I'd urge you to take that harder path... "
See, going by The Pale King's actions and what The White Lady explicitly says, they both foresaw two outcomes wrt the infection: it can be allowed to spread, or it can be contained. At Teacher's Archives, Quirrel acknowledges the fact that Ghost is expected to do... something about this, but he doesn't elaborate on what HE thinks that's supposed to be apart from the obvious "Gotta bust into Black Egg Temple first". Hornet is the one person who presents to us—to Ghost—what's framed as a third option: confront and destroy the infection at its source.
And she doesn't bring it up like it's just another tactic for Ghost to consider, prim and indifferent to what they would do. She nudges them towards it, actively, up to the point where she throws herself into the fray against Hollow at a juncture that's uniquely dangerous to her and her alone just to make that option feasible.
Even when she's couching it in disclaimers that this is still Ghost's decision to make (and let's be fair, she's extremely not wrong about that lol), no one can pretend Hornet is unbiased. It's obvious in that buttoned-down Hornet kind of way that she is way the hell done with the increasingly tenuous stalemate that's kept Hallownest's desiccated corpse from collapsing in on itself. Personally it's hard for me not to read some Toriel Undertale-esque "My father was too entrenched in his own foolishness to pursue any course of action that would have DEFINITIVELY ended this" shade into her stance here, regardless of whether that's strictly true in canon.
And that bit—Hornet's hopes for an end to Hallownest's stasis, moreover her grim calculation of what needs to be done to get there—that's the bit I find super interesting but likewise tragic and depressing as shit, on multiple levels. In no small part because a) canon itself gestures towards Hornet feeling conflicted about the very plan she's pushing, and moreover b) she has at least two (2) damn good reasons to feel that way.
So, what do I mean by that? Let's look here first:

[Image description: A screenshot from Hollow Knight, of Hornet and Ghost inside the Temple of the Black Egg, standing in front of the unsealed egg itself. Hornet has been struck by the Dream Nail and her dialogue is displayed as follows: "... Could it achieve that impossible thing? Should it?" End description.]
As the curtain is about to drop on things one way or another, Hornet thinks,
... Could it achieve that impossible thing? Should it?
Now, looking at that last bit it's easy to go "Oh no, Hornet's worried that Ghost won't survive killing The Radiance!" And I do think that's part of it: Hornet is, categorically, not her father. By endgame it's clear she's not content to view her Void-borne siblings as tools to be used then disposed of. She's also well aware that as a healthy autonomous Vessel amongst the countless dead, Ghost is the only person left alive who has a fighting chance against The Radiance. Knowing someone is the only qualified candidate for the job doesn't make encouraging them to embrace a probable death sentence any less of a bitter pill to swallow, though. And odds are on that this sentiment extends to Hollow too, who IS going to die no matter what happens here. To put it bluntly, it's more than reasonable to conclude that Hornet hates the absolute fuck out of this.
But I don't think that's all there is to it either. Remember what I said earlier about The Pale King's bids for genocide? Well, it's not like the man deigned to limit his efforts to just the moth tribe.
"We do not choose our mothers... "
On top of everything else—an infected Hallownest being all she's ever known, the fact that she only exists because of the infection, the list goes on—Hornet has spent her life wedged into a position that's been uncomfortable and terminally unglamorous at best: she is both a daughter of her father's kingdom and of Deepnest.
Deepnest, which like the moths and many others was here long before the wyrm and his lady wife swanned onto the scene and the God Become Bug laid claim to everything the Light touched plus a considerable amount of change. THAT Deepnest, which has fought claw and thread to retain its sovereignty against same-said settler king, and for which Herrah not only surrendered her life but also agreed to bed her worst enemy, all in hopes of securing a viable future for her people (put a pin in that last part by the way, I'll come back to it soon).
Two Worlds, One Family (Ft. An Indigenous Woman Trying Her Damndest To Work With What She's Got Versus An Imperialist Who Only Signed Up For This Because He Needed The Political Favor THAT Badly, So It's The Height Of Dysfunctional Actually). Fun times!!!!
The baggage this entails for Hornet is gnarly enough without implications made by The White Lady and the pre-canon timeline of events and even Team Cherry's dev notes that the king may well have looked at baby Hornet, gone "YOINK", then ensured she spent the lion's share of her childhood reared within the pearly auspices of his Pale Court*. That would be rather advantageous for Him Specifically after all, the potential to mold a born foe into a future ally and even have her trained in combat under the same tutelage as her doomed sibling. And far be it from him to stop a grown Hornet—his own flesh and blood too!—from making Deepnest her forever home if she so pleased. He totally wouldn't be reneging on his "fair bargain made" by doing this one simple thing until Hornet came of age, not t e c h nic c a l l y.
If that is indeed the case, there's a non-zero chance Hornet's formative years were a hot mess of cultural alienation and being a good deal more privy than most to just how much of a bastard her father could be. There's an equally non-zero chance that at some point she stood or sat within earshot as The Pale King finally, finally dropped all pretense and euphemism to name the Light for precisely what (for who) it was.
See, in conjunction with the question that started this whole dang train of thought I've been asking this one too: Does Hornet know? When she speaks of confronting "the heart of [the] infection" does she know she's talking about not just a literal person but someone very specific? The Radiance, who god though she may be shares skin in the game alongside Hornet as a native woman screwed over by the same settler king, likewise deprived of her kin and saddled with a life gone horrendously pear-shaped?
I'll assume for the sake of exploring the possibility and because I think it's a likely one anyway that yes, Hornet does know. She knows, and despite everything can't help empathizing. She might even look at Radiance and see bits and pieces both reflected and slightly inversed in her own mother: Radiance was forced to the sidelines while her people—her children, the brood she was meant to lead and care for—died out under The Pale King's rule, and it's no stretch to assume she's at least as upset about that as she has been about everything else; Herrah too took drastic measures for her people's sake, trying to head off annihilation by relegating herself to the sidelines in an act that was as much calculated risk as an attempt to find wiggle room and leverage in the face of a nasty proposition.
A calculated risk that, if things continue as they are, might well amount to nothing as the rest of Deepnest gets eaten alive by the infection. It survived The Pale King's advances for so so long, only to fall here. Herrah's sacrifice would be for naught; the other tribes—themselves the king's victims—would keep succumbing to the infection too.
And this is where things fall apart.
"... or the circumstance into which we are born."
Let's be clear: I think Hornet is wise enough to know what's what here, that all the carnage and suffering falls on her father's head for starting this slow-motion trainwreck in the first place. Hallownest wasn't always Hallownest. This domain was Radiance's home first, along with many others. It was the worm-turned-king who rolled up on the scene unsolicited and decided this was a ""'problem""" that had to be """solved""".
But the fact of the matter is that he's gone and The Radiance is here, raging, seemingly inconsolable. Above and beyond being Deepnest's rightful heir, Hornet isn't in a position to countenance more splash damage even if the grief and fury fueling it makes perfect sense. She can understand without ever bringing herself to love Radiance, and she can bend her knee to practicality even if she hates the everloving shit out of it because the fact that it "has" to end this way isn't fair.
This lends itself to one last awful conclusion: that Hornet has probably considered and (rightly or wrongly) discarded the possibility that Radiance can be saved, at least not without dragging more collateral along for the ride. If even her mother and every other enemy to the king seemed to dismiss talking Radiance down as an option way back when... well. Why should Hornet hope for any better after things have escalated so far?
Again, it's practical. A practical net good is what Hornet strives for. And again, it fucking sucks.
For extra tragedy points, this makes Hornet's extended crypticness around Ghost followed by her last minute casting about for a reason to tell them "Wait, don't; not just yet" that she never voices even more of a gut punch. She can't bring herself to burden Ghost with the context that haunts her so, least of all when it might weaken their resolve to go through with what (she thinks) needs doing.
It's the "same song, different verse" which led to the mantis tribe and Deepnest being pitted against each other: Hallownest rigged the game so that two women who could have been powerful allies—who have a mutual vested interest in driving out settler rule—wound up poised as enemies instead. And how awful is that? The king for all his being extremely fucking dead still gets the last laugh, because outside of a miracle the game never manifests Hornet can salvage what her mother started and look forward to a future where Deepnest pulls itself back from the brink if and only if The Radiance dies.
Resolution comes at the price of a completed genocide. Add two more dead siblings to the unconscionable pile thereof, while we're at it. That's what it boils down to whether or not Hornet can bear to articulate it as such, and there's no grace or even a properly bittersweet ending to wring from this clusterfuck. And that is rough.
———
* This has been better explained elsewhere, but a quick rundown: The White Lady tells Ghost that Hornet and Herrah "were permitted little time together." On its surface this can be taken to mean that Hornet was still very young when Herrah was shipped off to Eternal Dreamland—except this doesn't jive with the fact that we meet Hornet as an adult. If the stasis kicked in once the Dreamers went to their rest, which in turn halted the aging process for every living bug in Hallownest, AND before all this Hornet experienced little by the way of quality time with her birth mother... I think you can see where I'm going with this.
To top it off we've got Team Cherry weighing in ominously from their dev notes on Herrah: "As part of the agreement for her alliance and her role as a dreamer, King gave her a child (Hornet). Was she allowed to keep this child or was she taken away?" This isn't confirmation by itself of course, but given additional canon details (see above): Can I get a "yikes" in the chat fellas.
#hollow knight#hornet (hollow knight)#hornet hollow knight#hk hornet#the radiance#hk radiance#herrah#hk herrah#hollow knight meta#sup folks it's been a minute since i dropped a whole dang essay but Here We Go!!!!!!
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So. Obviously I knew a lot of the specifics here, being possibly Quill's oldest friend and having been through her with a lot of this.
But I have some things of my own I want to add, as someone who experienced similar things and carried on writing during some times where it was pretty damn difficult to write mostly by replacing "inspiration" with "well-tempered spite."
For me, I didn't use LJ until it was basically dead, thanks to my extremely limited access to the internet until I was an adult and LJ was already dying. And I'd never really been a big part of fandom culture, because that wasn't how I engaged with media back then (and it still kind of...isn't, honestly).
Where I got threaded comments and conversations on my OCs was actually Fictionpress. And where I got to play with my characters was FB Messenger and Yahoo! Messenger back when those were still viable and I had a different social circle than I do now.
And sure, a lot of that wasn't always great writing, and I knew less about writing then than I do now, and I didn't have any intention to publish those things the way I do now.
But just getting to talk to people about my characters and stories helped so much with writing them and getting ideas. People would leave comments about what they hoped to see, and I would go, "Oooh, new idea!" People would leave comments about their favorite thing about the characters and I could talk back to them.
It's a lot like any kind of executive dysfunction: sometimes, it's a lot easier to produce things, even things you wanted to produce anyway, if you know someone else is also invested in the product.
It's hard to feel like anyone's invested in me writing or me not writing. Except for me.
Plus, it's just fun to do things communally sometimes. It's fun writing knowing you have an audience. That you have people to talk to about it.
And at it seems so much harder at the same time to find anyone to play with. I'd love to do silly, fun RPs with OCs the way I used to. Throw silly scenarios that have nothing to do with the OC "canon" lore back and forth for fun. It's great for idea generation, and it's lots of fun.
But finding anyone to do any of those things with? God, it's so hard.
I still talk about writing craft on this blog all the time. Because I love it. And I know a lot of other writers want to talk about it, too. But I have found a lot of writing discords that are actively hostile to discussing writing processes and craft and shut it down with, "Well, it doesn't matter because every writer and process is unique and it's all good."
Okay, but...do you not find it interesting? I find it interesting.
My blog posts aren't a conversation. But I think the way I think and talk deeply about writing is inspiring to other people for the same reason I find it exciting and inspiring: thinking about writing sparks thinking about new things to try, new things to write.
I need a little writing group of 10-15 people or so. But it's so hard. So hard to find that and keep it alive. Every time I've tried, I've failed miserably. Either people don't want to chat about their blorbos and plots excitedly, or they don't want to share their writing, or it dissolves into nothing but sprints, or the server/community just dies entirely.
I know a lot of people are hungry for the kind of creative community. And I think a lot of us would be doing better with one.
But I wonder if a lot of us aren't too shy or scared to keep trying. Or they don't know how anymore.
But my social media always turns into me talking about my writing and editing while I'm doing those things, and it would be nice to have a community to put it in again.
The Years When I Wrote Stuff
So it’s the wake of the year 2022 and as of two months from now it will be two years since I spent a significant amount of time writing anything. I watched The Glass Onion last night and I want to write a mystery so badly that my stomach hurts, but also I want to go home and time travel is not an option. Feel free to skip the introspection but I miss Livejournal, and I thought other people also waiting for a dead year to be buried who have also tried to make stuff during the last eternity might find this a little cathartic.
Keep reading
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