#in which case we're willing to bet that account progress will be transferable
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After having taken 2 years of game design, it is GUARANTEED that IF a GW3 game would be another MMO, it'll be years and YEARS of time before it reaches public hands. Go check out a dozen YouTube videos about failed games by small studios and you'll see why these things take boatloads of time and so much money to get off the ground.
Game series' like pokemon have given off the impression that game development is a fast process. IT. IS. NOT. It is only fast if you are reusing previous assets (which pokemon has done) and even that isn't so simple as dragging a file into unity and calling it a day.
GW2 has a lot of assets that can be reused. This is true. But a lot of the more up to date assets had to be structured to work with old code. It is not a simple process to update something for modern code. Half the process of coding a video game is figuring out why your code isn't working. It's like following a recipe for cake and you end up with burnt flour, and it turns out there was an extra semicolon that screwed the whole thing up.
Think of all the times mild bugs have happened while using any kind of program. Now consider the fact that GW2 is running 24/7, for thousands or more players. Have you ever had to restart your computer because it was acting weird? Yeah you can't do that so easily if there's like 30 thousand people playing your game, and they're also the ones paying for your salary, and all the equipment used to run a program that's used by hundreds of people at a single time.
Now imagine the shear risk it would take to make something like that completely new. It would take hundreds of hours and so much money just to make it usable, and if people decide that this new game isn't cutting it? All that money is gone. Remember what happened to No Man's Sky? It was a disappointment to so many at first, but with time it got updated and people started actually liking it. Each update cost time and money, and it could have ended with the developers declaring bankruptcy if that gamble to make further updates didn't pay off.
You think most companies are going to risk doing something like that? Toss more money into a sinking ship and hope it floats?
No, not unless they have so much money to burn and know they have a good enough game to fall back on if things go horribly. Or someone in the higher ups is in over their heads.
If anything, GW3 could be a single player campaign, or structured similar to other games like Monster Hunter where you can form a party and take down a big monster in a private instance. This is much, much safer than recreating GW2 but with prettier graphics. And given the fact that GW1 is STILL running to this day, it's very clear Anet values preceding games, and better yet they want your progress in previous games to be carried over to newer games.
GW2 isn't getting abandoned anytime soon.
the gw3 concept hasnt even been greenlit yet calm your horses
#gw2#tangent unlocked apparently#also this is being said as fans of pokemon for the record#we want pokemon to be better. we want to wait five years between games again#anyway all this to say either gw3 is coming like 5+ years from now or it'll be out in 2 years but it'll be like Baldur's Gate 3 or something#or like the Dark Souls games where you're all alone in the world but ghosts of other players are sometimes there#legit though either GW3 is going to be completely different or it'll take forever to make if it's an hd remaster or something#in which case we're willing to bet that account progress will be transferable#because if it isn't Anet KNOWS they will lose players because of that#part of the in-lore restriction with GW2 is that anything that happens has to be knowledge available to the Commander#otherwise we the players can never know something is happening#there's a lot of Tyrian lore that probably exists but that the Commander can never access#a new game would allow a new character that would be in a different situation for discovering previously unknown lore#gw2 is the game about the Commander. gw1 is a game about uhh *checks notes*#someguy who decided to fight in the Searing or it depends which expansion you start from#anyway#the GW series has been consistent in the ''average joe decides to fight a thing and then they fight god'' formula#there's a lot of average joes in Tyria and a lot of weird stuff going on. and five more gods to kill :D#there's not much reason to do a remaster of gw2 currently. though maybe gw1#but best bet is still the adventures of Average Joe number 3#could also be something like you play as significant NPCs like when there were the Caithe flashbacks in LWS2
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