#in p3p are for much smaller minute details. it feels more... idk. intimate? more telling of a character's state of mind? something like tha
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something I really like about p3p compared to p5 is the extra bits of narration. I don't know if it's because the game doesn't have scenes with animated models or if regular p3 is like that, too, since I haven't played it. But like in Junpei's rank 10, when he's talking about going to see his dad, you get an extra text box that says 'Junpei's hands are trembling.' and in Shinji's rank 10 you get a few of them, one saying he toys with the pocket watch and one saying he looks down at his feet for a long time. Idk. They're nice. In p5, they use pretty much only the talking sprites and the character model animations to show emotion but things like trembling hands or staring at their feet are little things that probably wouldn't be animated but that add a lot to a scene I think.
#i got to junpei's rank 10 on my ng+ just now and it reminded me. the scene hits so much harder for me with that added bit of narration.#it says a lot about junpei in that moment yknow. ig it kind of fleshes the characters and their emotions out in a nice way#like in p5 the characters do have little model animations for certain emotions but theyre pretty general#ryuji has the one when he's unhappy where he scuffs his sneaker on the ground. ann has the one where she twirls her hair#but these narrations are for much smaller things. and theyre not reused all over the place so they carry more weight when they are used#idk. these are distinctly different to me than the animations in p5 and i cant concisely explain why.#i think part of it is the animations in p5 are used a lot so they feel much more general ig? and then the fact that the lil narrations#in p3p are for much smaller minute details. it feels more... idk. intimate? more telling of a character's state of mind? something like tha#and there probably ARE examples of this sorta thing in p5 too i just feel like it's very very uncommon in that game
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