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elffees · 1 year ago
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Frontiers of Pandora made me realize how much I hate Jake S*lly
So I watched a No-Commentary lets play of Avatar: Frontiers of Pandora and have a lot of thoughts.
Disclaimer #1: I am a WOC, but I am not indigenous. I absolutely encourage indigenous peoples to add onto this post and share their thoughts.
Disclaimer #2: There is going to be an abundance of Jake S*lly hate in this post. I just ask that if you are a fan of Jake, and still choose to read my post, that you do so in good faith and out of genuine curiosity. Please don't read my post with the sole intent to shoot it down.
Overarching Problems with the Avatar Franchise
Okay so, time to actually get into the post.
To start off, the entire Avatar franchise has problems. Regardless if it's the video games, comics, movies, or what have you. Ableist tropes, racist tropes, misogynistic tropes, my god there are a bunch. These problems with the franchise have been talked about for literal decades now though, so I'll link a few of their pieces here.
Native Media Theory's critique video
"Avatar: The Way of Water" and the Question of Indigenous Representation
Native News Online's article about JaCam's horribly ignorant comment and ATWOW
Avatar: The Way of Water or How NOT to Make Indigenous Futurism Movies
Old, New, Borrowed and Blue: Compulsory Able-bodiedness and Whiteness in Avatar
Avatar's Approach to Ableism Misses the Mark
There are hundreds of other sources from all areas of the internet. It would be impossible for me to list them all. Fortunately, they're very easy to find if you want to know more.
What I want to talk about is the game Frontiers of Pandora that just released in December 2023, and how it changed my perspective on the movies, at least the first movie since I have yet to watch the second.
Frontiers of Pandora
(I will try my best to be as spoiler-free as possible, but there will be segments where I'll dive into them. I will put a warning ahead of time.)
Just so we're all on the same page, I'll briefly summarize FOP's premise.
Spoiler-Free Summary
As an infant, the playable character, an unnamed Na'vi, was taken by a project group of the RDA known as "TAP", The Ambassador Program. You are not alone, a significant number of Na'vi children, all from the newly introduced Sarentu Clan, were taken as well. It's made clear in the opening that TAP's initial goal was to raise Na'vi children and teach them human culture to "bridge the gap" between their two peoples. And then once ready, they would be sent back out into Pandora to serve as "ambassadors" for Na'vi-Human relations. You were to be mainly taught by Alma Cortez, TAP's Co-founder and a skilled xenobiologist, who notably spends more time in her Avatar body than in her original one.
As time passed and relations between the Na'vi and the RDA became more hostile, the taken Sarentu children were taught to use human weapons. Heavily implied to be trained to fight against other Na'vi to defend RDA resources, instead of the original intention to serve as "peaceful ambassadors".
The player's journey starts when the character is a teenager, around 16 to 18 years old. The final battle in the first movie causes a massive uproar to all RDA facilities, including TAP's. The administrator and founder, John Mercer, ordered the entire program and building to be abandoned. Part of that abandonment is ordering the execution of the playable character and all of the other Sarentu children.
Your character, and some of the others, are saved by Alma, who killed the soldiers that were assigned to kill you. Then, seemingly acting on impulse with no solid plans for your survival, put you and the others into a cryo-induced coma. With the plan that you would all be woken up when it was safe.
There is a misunderstanding and long story short, the Sarentu children do not get woken up until 16 years later. Your revival is when the game is officially put into the player's hands.
Just from the premise, it's clear the plot is based off the real life horror of Native American Boarding Schools. (I'm really curious how Indigenous viewers feel about this portrayal. I've tried to look up perspectives, but have had difficulty finding any. Probably because the game is so new.)
The Sarentu were taken as children, physically and psychologically abused whenever they interacted with Na'vi culture in any way, were told daily that the program was "for their own good", and were generally viewed as "property" owned by TAP and John Mercer.
We learn later in the game that in the early days of the program, the children suffered conditions so grotesque that the oldest of them admit to repressing the full events of what happened to stay sane. What we were already told about their upbringing is repulsive to hear, so to find out that there was more that was so traumatic and horrible, the characters can't even bring themselves to remember it let alone talk about it...
Basically, your character's backstory is fucked up. Very much so.
After experiencing all that, once your character wakes up from cryo sleep and rushes to the outdoors for the first time in approximately 32+ years, you get to the heart of the story.
Frontiers of Pandora is about the playable character reclaiming and rediscovering a culture that's been stripped from them. The character has the help of a predominantly human resistance group (known creatively as "The Resistance"), but the majority of the game is the character meeting and getting to know various Na'vi clans. From the Aranahe in Kinglor Forest, to the Zeswa in the Upper Plains, to the Kame'tire in the Clouded Forest.
And throughout the world, there are remnants of your character's lost people. There are Sarentu artifacts scattered all over the map where the character can regain lost knowledge from their Clan's way of life.
Fortunately, there are still Na'vi from the other three clans that have personally met the Sarentu before you. And they are EXTREMELY eager to tell you of their experiences with your people and how they used to interact with each other. There's even a character who is heavily implied to have known the playable character's mother, a fact we only learn after he playfully requests we gather ingredients and make a unique dish, not knowing until after we've tried it, that we were just taught how to make a meal our mother used to. A quest you don't expect to evoke tears until you're already crying.
You have the ability to use human weapons and wear human clothing if you wish, but that is optional. You can, and many players have, opt for a "full Na'vi playthrough" where you only use Na'vi weapons and dress in Na'vi attire (You can even dress in Sarentu-specific attire for full immersion!) There are no choices, so you can't choose to not interact with the Resistance, but you can spend as little time as possible with other humans, only needing to return for quick updates before going back out into Pandora with other Na'vi.
I say all this to say, the game is heavily about the Na'vi and reclaiming one's culture after it's been attempted to be destroyed. Watching this journey play out made me realize the potential Avatar has, and helped me better understand my biggest gripe with the movies. It's Jake Sully.
The Whitest Savior to Ever Whitely Save
After finishing the FOP playthrough, I decided to rewatch the first movie to see if I'd feel differently about it. And boy did I!
I could talk all day about how the tiniest similarities got to me. I laughed watching the ferocious pack of viperwolves, after seeing players frantically try to outrun them in Kinglor Forest. The harrowing climb up the ikran rookery, and thinking about the Sarentu's own sinking self esteem as they struggle to prove themselves to their eventual bonded. Even the floating mountains as the characters in the movie weave through them and Trudy uses them for cover, connecting it to all the times I've seen FOP players and ikrans rest on them or gather resources from their peaks.
The comparisons are endless.
But the biggest contrast and glaring stain is Jake's entire character.
Like Jake, the Sarentu (the playable character) has to learn how to maneuver a world they are not used to. Unlike Jake, it's clear the protagonist actually develops an appreciation and love for the world around them.
RELATIONSHIPS TO OTHER NA'VI
Even overlooking the WS trope for a minute (which we will touch on!), it comes across as though Jake only begins to side with the Omatikaya after enjoying the adrenaline rush of their way of life, and falling in love with Neytiri. But we never see Jake actually bonding with any other Na'vi besides her in the first movie.
He grows into calling them "brother" and "sister", and has a few throwaway lines of knowing of other Na'vi, but we don't actually see him develop any positive relationships with anyone other than Neytiri (who is very much given the Love Interest Angle where majority of her scenes are about Jake or have Jake in them. Even during her father's death scene, Jake made an appearance!!! Go away for a millisecond I am begging!) Even his supposed arc with Tsu'tey is rushed as all hell, and only happens because Jake ~miraculously~ becomes Toruk Makto. A feat that makes the Omatikaya gain respect for him en masse, despite them just calling for his death after learning he played a major role in the destruction of their Hometree.
In comparison, the Sarentu not only gets to know the culture, customs, and day-to-day lives of the Na'vi they meet, they also get to befriend them.
Now since I've watched a let's play, I haven't seen all that the game offers. But I have seen a lot of side activities in the Kinglor Forest.
Your character bonds with the other Sarentu children and with members of other massacred clans. They also create relationships with members of large clans: from as monumental of events as helping expose a corrupt olo'eyktan and bringing a shamed tsahik back to power, to as intimate as attending as funeral / "letting go" ceremony for a deceased ikran, to as simple as helping restore a weaver's low self esteem. Your character not only helps stop the RDA, but they also truly develop connections with other Na'vi. More than one!
Obviously, there can't be a full exploration of Jake simply making friends in a film because there just isn't enough time. But we could've seen him bonding with at least a few other Na'vi besides his love interest. For the franchise and sequel to be so Na'vi-focused, it wouldn't have hurt the first movie to detract some screentime from RDA characters, and give it to more Na'vi who we could've continued on with.
RELATIONSHIP TO THE WORLD AND TO EYWA
Another gripe I have with Jake's character is that he seems to hardly appreciate Pandora's wildlife or the Na'vi's connection to Eywa.
During Iknimaya, once he creates the bond, he refers to the ikran as "mine", despite the numerous times Neytiri has said no creature on Pandora can "belong" to anyone. It is a mutual bond based on respect, not taming a pet. Despite this lesson, Jake clearly still viewed it as such. We're not even told if the ikran Jake bonded with has a name, not in the film anyway. I had to find out through google that he named it, simply, "Bob".
And in the finale when connecting to Eywa, Jake asks for her help in the final battle. But while doing so, he's still uncertain if she's even "real" or "actually listening". Even now, he continues to doubt Na'vi beliefs (despite it literally being Grace's dying words!!)
In comparison, the Sarentu's journey up the ikran rookery to form a bond... it's emotional to say the least.
There is a desperation in your character's voice. Not of impatience, but of declining self esteem. A worry that you won't be chosen because you will not be deemed worthy. Because you are not Na'vi enough due to your upbringing. As you go up, an Aranahe character that guides you, Eetu, tells you of his experience and how calming it was. And that makes the character more nervous because of how stressful it's been for them so far.
But then you finally get close enough to approach. The ikran finally allows you to, and you meet eyes and...
I do not know how they managed to capture care and affection so perfectly but they did. The journey up the rookery is intense and nerve wracking. But once you get chosen, you the player IMMEDIATELY knows (just like Eetu said) because the ikran looks at you as though she's already prepared to give her life for yours. Many players have expressed that this segment legitimately made them cry because of how palpable the bond is.
And then Eetu says that she has placed full trust in you. And you know he's right because you can feel it. You can see it. But then he says now it's time for you to place full trust in her, and he "helps" you accomplish this by pushing you off the cliff!!!!! And it's scary! And terrifying! And you call out for her to help and you're still falling!! But then she catches you, and the next thing you know you're experiencing probably one of the most heartwarming scenes of the entire game.
The Sarentu is not yelling commands such as "shut up and fly straight". It is truly a psychological bond. You are not an owner and she is not a vehicle. You are not a tamer and she is not a mindless beast. You fly together as one. You are one.
Connecting to Eywa is also an emotional experience. Whenever the Sarentu connects to the Tarsyu (their clan's method), they're able to communicate with their ancestors, specifically the founder of the Sarentu, Entu. Sometimes in depth and sometimes only vaguely. But whenever a connection is made, the Sarentu walks away with something gained.
In comparison, it's debatable if Jake experiences anything at all when he connects to the Omatikaya's Tree of Souls. I suppose this can be left up to lore though. Maybe he just doesn't feel anything because he doesn't have Na'vi ancestors? Maybe it's because his kuru is artificially made and not naturally born? I don't know! The possibilities of why are endless, and probably answered somewhere in bonus Avatar content.
What my issue is, is that Jake doesn't seem to care whether he has a connection to Eywa or not, despite Eywa being a pretty significant part of Na'vi culture overall. If he's able to feel something when connecting to her, he has no reaction. And if he isn't able to feel anything, he still has no reaction over missing out on something significant to their way of life.
When the Sarentu children connect to Eywa for the VERY first time in 32 years, there is an air of both anxiety and excitement. One of them even voices that they're worried Eywa and their ancestors won't accept them for not being raised like "true Na'vi" (as you can see, this is a reoccuring theme in the game. Who can be referred to as "true Na'vi"). After the connection is made, there are mixed reactions. But at least there are reactions. Jake has none.
(Please note again: I am only referring to the 2009 movie in this post because that was everyone's first intro into Avatar. I am not referring to any comics or books or etc. that may dive deeper into these topics. If they do, great! That doesn't negate how lackluster the movie is. As the original source material, it should be able to stand on its own, and it clearly can't.)
"The Savior The Na'vi Needed" I Guess
I've already linked articles above about how inappropriate it is that a white actor + character "is the only one" that can help these "poor, defenseless, and naive" Indigenous / coded characters of color "defeat" colonization. Many many many people have have touched on this problematic storyline. It's very disturbing.
So speaking not from a Doylist perspective, but from a Watsonian one, Human Marine Jake is still an immensely odd choice to be Eywa's + the Omatikaya's Chosen One.
It's implied Eywa "chose" Jake because he'd be able to save Pandora. But the Omatikaya were literally going to DIE had Eywa not called on all of the animals to come to their aid. They would've lost following Jake.
The only thing he managed to do that was unique was unite the clans. Which he only accomplishes due to the lazy writing of becoming Toruk Makto. The implication that no Na'vi in generations EVER considered just jumping on Toruk's back. Or if there were other Na'vi that tried it, that none of them ever succeeded, but Jake, who is still new to the world and animals of Pandora, would know how to expertly bond with a creature as ferocious as that, better than every other Na'vi since Neytiri's grandfather.
Not to mention the absolute amnesia everyone gets once he does. His former betrayal is completely forgotten about, never to be mentioned again.
Neytiri no longer cares that Jake massively lied and used her, because he's Toruk Makto.
Tsu'tey no longer cares that Jake knowingly mated with his betrothed and spied on their people's way of life, because Jake's Toruk Makto.
None of the other Omatikaya (who are terrifyingly written without any individuality whatsoever) care their Hometree was just destroyed and their Olo'eyktan killed due to Jake's betrayal, because he's Toruk Makto.
It all just gets washed down the drain, like the sheer chaos Jake's actions caused no longer matter. Because he's Toruk Makto, the Chosen One. No further action required. No heartfelt apologies, no intimate discussions, no anything.
Jake jumps on Toruk, and that's that.
So not only were they actively losing following behind Jake's leadership, but he was only able to rally the clans due to shoddy writing choices. So WHY did Eywa choose this specific man, who was just actively working against her, to be the one the Na'vi are supposed to follow??
On top of all that, the implication of the Omatikaya needing Jake to survive is... dubious to say the least. It is not only literally racist, but also incredibly infantilizing to the Na'vi. The implication that they couldn't have come up with effective strategies without being ordered around by a person who's initial goal was to help destroy them.
"In siding with the ‘natives’, Jake and Grace play a central role in what can essentially be deemed as a form of anti-colonial resistance. What is crucial in this telling for the fight for Na’vi tribal and ecological survival is the ways in which anti-colonial resistance becomes legitimized through the ‘other’ becoming human." [...] "The Na’vi, like other colonized peoples, are denied of their own agency, and resistance only becomes valid and possible within a colonial paradigm of acceptability. As a result the Na’vi become dependent on Jake, the white, male, human, ethnographic anthropologist as saviour, leading them to a freedom in which he had helped threaten in the first place. [...] The Na’vi come to exist suspended by space, time and tradition and the role of Jake and Grace as anthropologists too occupy a place in colonial history that play into both liberal and much more conservative agendas." (Why Avatar is a Truly Dangerous Film)
Neytiri Should've Been the True Lead
Rewatching the first movie after Frontiers of Pandora, I not only had a much greater appreciation for Pandora, but much more distaste for Jake as the leading character.
While watching, I found myself thinking at SEVERAL points, "This would've been so good if Neytiri had been the focal protagonist." And the longer the film went on, the more the feeling settled in.
As the daughter of the Olo'eyktan and Tsahik, who better to lead her people to victory after her father's death? (You could argue Tsu'tey since he was supposed to be Eytukan's successor anyway. Either are valid options!) Neytiri's great grandfather was the last Toruk Makto, who better to become TM of their generation than one of his direct descendants? Neytiri holds great respect for Eywa and was destined to be the next Tsahik after Mo'at, so why couldn't she be the one who Eywa guides all of Pandoran wildlife to follow behind?
Just why oh why do all of these important roles in the narrative have to belong to Jake?????? Why couldn't they belong to a Na'vi character themselves?
This is not to say Jake should've been completely erased from the story. I do think him having some relevance still would've been fine, especially given he's a disabled man. I just wish his role had been that of an ally, a side character, or at most a deuteragonist second to Neytiri. Because there is weight in gaining insider information from a privileged ally.
I just wish that Jake hadn't been the lead character who's POV we follow. I wish it had been from the perspective of one of the actual Na'vi characters that were being oppressed.
BONUS: FOP Just Solves A Lot of the Issues I Had with Avatar
White / Human Saviour
Explained above.
Random Chosen One
The Sarentu playable character helps out, and is invited to help, not because they were spiritually chosen by "a deity they don't even believe in" unlike Jake. The Sarentu helps simply because they want to. Full stop. They see the injustices the RDA is enacting against Pandora, and simply choose to help put a stop to them. Because it is wrong.
That's it.
It's 1000x more admirable in my opinion. To choose to help rather than being a Chosen One destined to do so.
You can argue that since Jake seems to not even believe in Eywa, that he does help based on choice alone. But like I covered earlier, he only does so after he's deemed the Na'vi (or more specifically Neytiri) worthy of being saved. Not because they have the inherent right to live as they wish. No, he didn't consider them worthy of helping until after he decided they were.
The Conflicting Ethics Behind 'Avatars'
I don't know much about all of the side quests in the game so if there are any other avatars, then I don't know about them. But based on what I've seen of the main storyline, FOP handles the dubious topic of 'avatars' much better than the movie does. Because personally, I've always found the concept disturbing.
"At least in other white savior movies, they don’t sugarcoat the whiteness nor did they reward the whiteness with the ultimate prize." [...] "Apparently as a reward for being such a good white savior (that was originally a double agent for Colonel Scarface to get operational intel on them so the army could blow their magic god tree to Hell), Jake gets permanently transformed into one of the Na’vi via his Avatar." "Just imagine '8 Mile' if Eminem beat Sam Wilson and the rest of the Free World at the Shelter so badly, Future [...] took out his fairy godbrother wand and turned Rabbit into a brother. That’s the kool-aid that James Cameron is essentially selling." (Battle to the Bottom: The Blue-faced White Savior ‘Avatar’ Is Even Worse Than ‘After Earth’)
The concept of 'avatars' (in the way Avatar writes them) has always freaked me the hell out. Especially when Jake begins referring to humans as "the Sky People" as though he wasn't one of them just the day before.
FOP handles this subject much better in my opinion because the character of Alma, who is the Sarentu's former teacher at TAP and who is the current leader of the Western Resistance, has great attachment to her avatar body. To the point where many Resistance members have never seen her in her original body.
Later in the story when things begin looking up for the Na'vi and for the Sarentu children, Alma starts using phrases such as "our resistance" and referring to lost Sarentu artifacts that have been reclaimed as coming "back to us", and other like-minded words. And when she does this, she is IMMEDIATELY called out on it.
Alma is not Sarentu nor is she Na'vi, and although she plants her consciousness into the body of a lookalike, she is still, first and foremost, a human. And no matter how much she may try to forget that, how much she may wish to distance herself from the crimes of her people, the characters do not hold her hand and allow her to do so. The game makes it known that while she is doing the right thing now, she has no right to cram herself into a culture and people by jumping into their skin and playing pretend.
[ SPOILER WARNING ]
And the way this arc is resolved? By Alma losing her avatar form and being forced to confront the truth of who she is, a human that was complicit in the oppression of the Na'vi, most specifically the Sarentu.
The Sarentu do not get on their hands and knees and kiss Alma's feet for the ways she's helped them (now). No, SOME of them let her know they appreciate the good she's done, but that ultimately, there needs to be distance. That they are still their own people and need to rebuild without her interference. This clearly hurts Alma, but like an actually good ally, she respects the boundaries made and eventually backs off. The separation is a peaceful one.
[ SPOILER END ]
Alma does not become their Chosen Hero after she defects from the RDA. She is not given a standing ovation. And she is not even given a "thanks" from all of the Sarentu, some of them proceed to hate her guts. The reactions towards Alma, a former RDA member who defected to aid the Na'vi's survival, are wonderfully and realistically mixed.
Because, like the character So'lek says at the beginning of the game, the Na'vi are not a monolith. They are not all the same, nor will they all have the same views.
Various Na'vi characters in FOP have diverging opinions on the Human Resistance group. Some support them, some don't want to come within 10 feet of them. And both POVs are framed as valid by the narrative.
On the other hand in the 2009 movie, any Na'vi character that didn't immediately grow into liking Jake was ultimately punished by the writing.
Neytiri disliked Jake in the beginning of the movie, but as soon as Mo'at names her his teacher, a switch flips and all animosity is gone. She is still tough on him, that's just who she is, but it's clear any true ire is immediately washed away once she is given the role of 'teacher'. In comparison, Tsu'tey spends half the film irritated and distrustful of Jake. (And rightly so given that Jake is literally an RDA plant!!)
Like I've already said, Tsu'tey undergoes a blink-and-you'll-miss-it "arc" where once Jake becomes Toruk Makto, all negativity anyone held vanishes. Except Tsu'tey's timing is clearly too late, because the writing punishes his earlier animosity by killing him off in the final battle.
The same can be said for Eytukan, who was the one to suggest tying the avatars up after Jake reveals his initial goal. Eytukan's animosity is also punished with death, with him dying during the destruction of Hometree.
(It can also be said that these characters died both to punish them for their inability to "appreciate" Jake at a quicker pace, and to simply get them out of the way so Jake could become Olo'eyktan of the Omatikaya. Because how else could the White Human Savior become the leader of the people, if the leaders that were already there didn't "get out of the way" to make room?)
Conclusion
If you couldn't tell, I wasn't Avatar (2009)'s biggest fan my first time watching. For numerous reasons.
It wasn't until watching a playthrough of Frontiers of Pandora, that I realized a lot of my ire was towards Jake specifically (although there are many problems with the franchise as a whole), and if the story had just not been told from Jake's POV, and had been told from the POV of one of the Na'vi fighting for their home (Neytiri would be my first choice, Tsu'tey second), then I think I would've at least been able to enjoy it. It's hard for me to even watch Avatar (2009) because of how rampant the issues are in that movie. Or I suppose because of how central Jake is.
I wrote all this just to air out my thoughts. But if you're similar to me and felt like Avatar (2009) was "off", then I do suggest you take a look at Frontiers of Pandora and still see if you feel the same.
All this isn't to say FOP is the perfect game, mind you. It absolutely has flaws, ones that others have touched on and that I've noticed myself. But even with it's flaws, I'd take it's misgivings over Avatar (2009)'s atrocious ones any day.
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