#im kind of stupid so my fuse technique is just big number + big number = BIGGER number
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Hello! Just a quick question do you have any helpful hints on combo weapons for TOTK?
gibdo bones seem broken at first but don't use them on anything except arrows because they break after one hit. other than that my general rule is to sort inventory by highest attack power and then just fuse the strongest horn or whatever to whatever the fuck im holding. i have seen a lot of success with lizalfos tails attached to polearms. basically makes a whip. im also partial to boss boko horns bc theyre easy to get but strong as fuck. don't even bother picking up stalkoblin arms, the highish base atk may entice you but they're flimsy as shit and will only survive like 3 hits. double-weapon fusions seem cool at first but are lame in practice. the second you get a magic rod or staff fuse a ruby to it, ice puzzles are so so so easy when you can just hold your little stick near them until they melt. hoard octo balloons and bomb flowers like your life depends on it because fusing them to a shield and then sheildsurfing lets you enter bullet time from flat ground which is cracked as hell. the second the master sword recharges in your inventory fuse your strongest shit to it bc otherwise you will try to equip it mid-battle and forget that it's only like twice as strong as it could be. thats all ive got
#im kind of stupid so my fuse technique is just big number + big number = BIGGER number#asks#totk spoilers#<kinda
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